175 lines
6.6 KiB
C
175 lines
6.6 KiB
C
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typedef void VOID;
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typedef unsigned __int8 UINT8;
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typedef unsigned __int16 UINT16;
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typedef __int32 LONG32;
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typedef unsigned __int32 ULONG32;
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typedef unsigned __int64 UINT64;
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// pseudo struct, for the PEB heap list
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struct HEAPTABLE {
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struct _HEAP *list[16];
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};
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struct _LIST_ENTRY {
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struct _LIST_ENTRY *FLink;
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struct _LIST_ENTRY *BLink;
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};
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union _SLIST_HEADER {
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struct _LIST_ENTRY le;
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};
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typedef struct _HEAP_ENTRY // 7 elements, 0x8 bytes (sizeof)
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{
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// union // 2 elements, 0x4 bytes (sizeof)
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// {
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// struct // 2 elements, 0x4 bytes (sizeof)
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// {
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/*0x000*/ UINT16 Size;
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/*0x002*/ UINT16 PreviousSize;
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// };
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///*0x000*/ VOID* SubSegmentCode;
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// };
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/*0x004*/ UINT8 SmallTagIndex;
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/*0x005*/ UINT8 Flags;
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/*0x006*/ UINT8 UnusedBytes;
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/*0x007*/ UINT8 SegmentIndex;
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}HEAP_ENTRY, *PHEAP_ENTRY;
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typedef struct _HEAP // 36 elements, 0x588 bytes (sizeof)
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{
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/*0x000*/ struct _HEAP_ENTRY Entry; // 7 elements, 0x8 bytes (sizeof)
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/*0x008*/ ULONG32 Signature;
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/*0x00C*/ ULONG32 Flags;
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/*0x010*/ ULONG32 ForceFlags;
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/*0x014*/ ULONG32 VirtualMemoryThreshold;
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/*0x018*/ ULONG32 SegmentReserve;
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/*0x01C*/ ULONG32 SegmentCommit;
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/*0x020*/ ULONG32 DeCommitFreeBlockThreshold;
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/*0x024*/ ULONG32 DeCommitTotalFreeThreshold;
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/*0x028*/ ULONG32 TotalFreeSize;
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/*0x02C*/ ULONG32 MaximumAllocationSize;
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/*0x030*/ UINT16 ProcessHeapsListIndex;
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/*0x032*/ UINT16 HeaderValidateLength;
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/*0x034*/ VOID* HeaderValidateCopy;
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/*0x038*/ UINT16 NextAvailableTagIndex;
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/*0x03A*/ UINT16 MaximumTagIndex;
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/*0x03C*/ struct _HEAP_TAG_ENTRY* TagEntries;
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/*0x040*/ struct _HEAP_UCR_SEGMENT* UCRSegments;
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/*0x044*/ struct _HEAP_UNCOMMMTTED_RANGE* UnusedUnCommittedRanges;
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/*0x048*/ ULONG32 AlignRound;
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/*0x04C*/ ULONG32 AlignMask;
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/*0x050*/ struct _LIST_ENTRY VirtualAllocdBlocks; // 2 elements, 0x8 bytes (sizeof)
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/*0x058*/ struct _HEAP_SEGMENT* Segments[64];
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union // 2 elements, 0x10 bytes (sizeof)
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{
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/*0x158*/ ULONG32 FreeListsInUseUlong[4];
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/*0x158*/ UINT8 FreeListsInUseBytes[16];
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}u;
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union // 2 elements, 0x2 bytes (sizeof)
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{
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/*0x168*/ UINT16 FreeListsInUseTerminate;
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/*0x168*/ UINT16 DecommitCount;
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}u2;
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/*0x16A*/ UINT16 AllocatorBackTraceIndex;
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/*0x16C*/ ULONG32 NonDedicatedListLength;
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/*0x170*/ VOID* LargeBlocksIndex;
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/*0x174*/ struct _HEAP_PSEUDO_TAG_ENTRY* PseudoTagEntries;
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/*0x178*/ struct _LIST_ENTRY FreeLists[128];
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/*0x578*/ struct _HEAP_LOCK* LockVariable;
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///*0x57C*/ FUNCT_0049_0C5F_CommitRoutine* CommitRoutine;
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/*0x57C*/ VOID* CommitRoutine;
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/*0x580*/ VOID* FrontEndHeap;
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/*0x584*/ UINT16 FrontHeapLockCount;
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/*0x586*/ UINT8 FrontEndHeapType;
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/*0x587*/ UINT8 LastSegmentIndex;
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}HEAP, *PHEAP;
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typedef struct _HEAP_UNCOMMMTTED_RANGE // 4 elements, 0x10 bytes (sizeof)
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{
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/*0x000*/ struct _HEAP_UNCOMMMTTED_RANGE* Next;
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/*0x004*/ ULONG32 Address;
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/*0x008*/ ULONG32 Size;
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/*0x00C*/ ULONG32 filler;
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}HEAP_UNCOMMMTTED_RANGE, *PHEAP_UNCOMMMTTED_RANGE;
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typedef struct _HEAP_ENTRY_EXTRA // 4 elements, 0x8 bytes (sizeof)
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{
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union // 2 elements, 0x8 bytes (sizeof)
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{
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struct // 3 elements, 0x8 bytes (sizeof)
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{
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/*0x000*/ UINT16 AllocatorBackTraceIndex;
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/*0x002*/ UINT16 TagIndex;
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/*0x004*/ ULONG32 Settable;
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};
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/*0x000*/ UINT64 ZeroInit;
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};
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}HEAP_ENTRY_EXTRA, *PHEAP_ENTRY_EXTRA;
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typedef struct _HEAP_VIRTUAL_ALLOC_ENTRY // 5 elements, 0x20 bytes (sizeof)
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{
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/*0x000*/ struct _LIST_ENTRY Entry; // 2 elements, 0x8 bytes (sizeof)
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/*0x008*/ struct _HEAP_ENTRY_EXTRA ExtraStuff; // 4 elements, 0x8 bytes (sizeof)
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/*0x010*/ ULONG32 CommitSize;
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/*0x014*/ ULONG32 ReserveSize;
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/*0x018*/ struct _HEAP_ENTRY BusyBlock; // 7 elements, 0x8 bytes (sizeof)
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}HEAP_VIRTUAL_ALLOC_ENTRY, *PHEAP_VIRTUAL_ALLOC_ENTRY;
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typedef struct _HEAP_FREE_ENTRY // 8 elements, 0x10 bytes (sizeof)
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{
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union // 2 elements, 0x4 bytes (sizeof)
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{
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struct // 2 elements, 0x4 bytes (sizeof)
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{
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/*0x000*/ UINT16 Size;
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/*0x002*/ UINT16 PreviousSize;
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};
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/*0x000*/ VOID* SubSegmentCode;
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};
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/*0x004*/ UINT8 SmallTagIndex;
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/*0x005*/ UINT8 Flags;
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/*0x006*/ UINT8 UnusedBytes;
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/*0x007*/ UINT8 SegmentIndex;
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/*0x008*/ struct _LIST_ENTRY FreeList; // 2 elements, 0x8 bytes (sizeof)
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}HEAP_FREE_ENTRY, *PHEAP_FREE_ENTRY;
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typedef struct _HEAP_LOOKASIDE // 10 elements, 0x30 bytes (sizeof)
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{
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/*0x000*/ union _SLIST_HEADER ListHead; // 4 elements, 0x8 bytes (sizeof)
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/*0x008*/ UINT16 Depth;
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/*0x00A*/ UINT16 MaximumDepth;
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/*0x00C*/ ULONG32 TotalAllocates;
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/*0x010*/ ULONG32 AllocateMisses;
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/*0x014*/ ULONG32 TotalFrees;
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/*0x018*/ ULONG32 FreeMisses;
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/*0x01C*/ ULONG32 LastTotalAllocates;
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/*0x020*/ ULONG32 LastAllocateMisses;
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/*0x024*/ ULONG32 Counters[2];
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/*0x02C*/ UINT8 _PADDING0_[0x4];
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}HEAP_LOOKASIDE, *PHEAP_LOOKASIDE;
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struct FRONTEND1 {
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struct _HEAP_LOOKASIDE l[128];
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};
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typedef struct _HEAP_SEGMENT // 15 elements, 0x3C bytes (sizeof)
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{
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/*0x000*/ struct _HEAP_ENTRY Entry; // 7 elements, 0x8 bytes (sizeof)
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/*0x008*/ ULONG32 Signature;
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/*0x00C*/ ULONG32 Flags;
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/*0x010*/ struct _HEAP* Heap;
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/*0x014*/ ULONG32 LargestUnCommittedRange;
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/*0x018*/ VOID* BaseAddress;
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/*0x01C*/ ULONG32 NumberOfPages;
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/*0x020*/ struct _HEAP_ENTRY* FirstEntry;
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/*0x024*/ struct _HEAP_ENTRY* LastValidEntry;
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/*0x028*/ ULONG32 NumberOfUnCommittedPages;
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/*0x02C*/ ULONG32 NumberOfUnCommittedRanges;
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/*0x030*/ struct _HEAP_UNCOMMMTTED_RANGE* UnCommittedRanges;
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/*0x034*/ UINT16 AllocatorBackTraceIndex;
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/*0x036*/ UINT16 Reserved;
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/*0x038*/ struct _HEAP_ENTRY* LastEntryInSegment;
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}HEAP_SEGMENT, *PHEAP_SEGMENT;
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