76 lines
2.3 KiB
C
76 lines
2.3 KiB
C
|
// Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
|
||
|
// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
|
||
|
//
|
||
|
// This file is part of the VNC system.
|
||
|
//
|
||
|
// The VNC system is free software; you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU General Public License as published by
|
||
|
// the Free Software Foundation; either version 2 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU General Public License
|
||
|
// along with this program; if not, write to the Free Software
|
||
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||
|
// USA.
|
||
|
//
|
||
|
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
|
||
|
//
|
||
|
// If the source code for the VNC system is not available from the place
|
||
|
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
|
||
|
// the authors on vnc@uk.research.att.com for information on obtaining it.
|
||
|
|
||
|
|
||
|
// vncEncodeHexT object
|
||
|
|
||
|
// The vncEncodeHexT object uses a compression encoding to send rectangles
|
||
|
// to a client
|
||
|
|
||
|
class vncEncodeHexT;
|
||
|
|
||
|
#if !defined(_WINVNC_ENCODEHEXTILE)
|
||
|
#define _WINVNC_ENCODEHEXTILE
|
||
|
#pragma once
|
||
|
|
||
|
#include "vncEncoder.h"
|
||
|
|
||
|
// Class definition
|
||
|
|
||
|
class vncEncodeHexT : public vncEncoder
|
||
|
{
|
||
|
// Fields
|
||
|
public:
|
||
|
|
||
|
// Methods
|
||
|
public:
|
||
|
// Create/Destroy methods
|
||
|
vncEncodeHexT();
|
||
|
~vncEncodeHexT();
|
||
|
|
||
|
virtual void Init();
|
||
|
virtual const char* GetEncodingName() { return "Hextile"; }
|
||
|
|
||
|
virtual UINT RequiredBuffSize(UINT width, UINT height);
|
||
|
virtual UINT NumCodedRects(RECT &rect);
|
||
|
|
||
|
virtual UINT EncodeRect(BYTE *source, BYTE *dest, const RECT &rect, int offsetx, int offsety);
|
||
|
|
||
|
protected:
|
||
|
virtual UINT EncodeHextiles8(BYTE *source, BYTE *dest,
|
||
|
int x, int y, int w, int h);
|
||
|
virtual UINT EncodeHextiles16(BYTE *source, BYTE *dest,
|
||
|
int x, int y, int w, int h);
|
||
|
virtual UINT EncodeHextiles32(BYTE *source, BYTE *dest,
|
||
|
int x, int y, int w, int h);
|
||
|
|
||
|
// Implementation
|
||
|
protected:
|
||
|
};
|
||
|
|
||
|
#endif // _WINVNC_ENCODEHEXTILE
|
||
|
|