metasploit-framework/modules/encoders/x86/avoid_utf8_tolower.rb

242 lines
6.7 KiB
Ruby
Raw Normal View History

require 'msf/core'
module Msf
module Encoders
module X86
#
# This encoder is pretty lame. It has a huge size overhead. Alas, it
# does produce tolower safe and UTF8 safe payloads. The decoder itself is
# split into three distinct chunks. The first chunk is the header, the second
# chunk is the inline-decoding, and the third chunk is where the decoded data
# is persisted. Unlike most encoders, this encoder does not use any branch
# instructions and instead runs into the decoded data after it completes due
# to the fact that it is decoding inline.
#
# The basic approach taken to implement the encoder is this. First, the
# decoder header assumes that a register (ecx) points to the first byte
# in the decoder stub. It then proceeds to calculate the offset to the
# third chunk of the decoder (the persisted data) and updates the context
# register (ecx) to point to the first byte of the third chunk of the decoder
# stub. Following that, the second chunk of the decoder begins executing
# which uses a series of add or subtract operations on the third chunk of the
# decoder to produce the actual opcodes of the encoded payload. For each four
# bytes of encoded data, a sub or add instruction is used in combination with
# complementary information stored in the third chunk of the decoder.
#
# For example, in order to produce 0x01fdfeff one could do the following:
#
# 0x5e096f7c
# - 0x5c0b707d
# ------------
# 0x01fdfeff
#
# After all of the inline decoding operations complete, the payload should
# simply fall through into the now-decoded payload that was stored in the
# third chunk of the decoder.
#
# The following is an example encoding of:
#
# "\xcc\x41\xcc\x41\xcc\x41\xcc\x41\xff\xfe\xfd\x01\xff\x02\x82\x4c"
#
# 00000000 6A04 push byte +0x4
# 00000002 6B3C240B imul edi,[esp],byte +0xb
# 00000006 60 pusha
# 00000007 030C24 add ecx,[esp]
# 0000000A 6A11 push byte +0x11
# 0000000C 030C24 add ecx,[esp]
# 0000000F 6A04 push byte +0x4
# 00000011 68640F5F31 push dword 0x315f0f64
# 00000016 5F pop edi
# 00000017 0139 add [ecx],edi
# 00000019 030C24 add ecx,[esp]
# 0000001C 6870326B32 push dword 0x326b3270
# 00000021 5F pop edi
# 00000022 0139 add [ecx],edi
# 00000024 030C24 add ecx,[esp]
# 00000027 687D700B5C push dword 0x5c0b707d
# 0000002C 5F pop edi
# 0000002D 2939 sub [ecx],edi
# 0000002F 030C24 add ecx,[esp]
# 00000032 6804317F32 push dword 0x327f3104
# 00000037 5F pop edi
# 00000038 2939 sub [ecx],edi
# 0000003A 030C24 add ecx,[esp]
# 0000003D 68326D105C push dword 0x5c106d32
# 00000042 0F610F punpcklwd mm1,[edi]
# 00000045 7C6F jl 0xb6
# 00000047 095E03 or [esi+0x3],ebx
# 0000004A 3401 xor al,0x1
# 0000004C 7F db 0x7F
#
class AvoidUtf8 < Msf::Encoder
# Assign this encoder an average ranking because it should not
# be used preferably, but it should be used more preferably than
# low ranking encoders, like alpha.
Rank = AverageRanking
def initialize
super(
'Name' => 'Avoid UTF8/tolower',
'Version' => '$Revision: 3425 $',
'Description' => 'UTF8 Safe, tolower Safe Encoder',
'Author' => 'skape',
'Arch' => ARCH_X86,
'License' => MSF_LICENSE,
'EncoderType' => Msf::Encoder::Type::NonUpperUtf8Safe,
'Decoder' =>
{
'KeySize' => 4,
'BlockSize' => 4,
})
end
#
# Returns the decoder stub that is adjusted for the size of
# the buffer being encoded
#
def decoder_stub(state)
len = ((state.buf.length + 3) & (~0x3)) / 4
# Grab the number of additional bytes that we need to adjust by in order
# to get the context register to point immediately after the stub header
off = (datastore['BufferOffset'] || 0).to_i
decoder =
"\x6a" + [len].pack('C') + # push len
"\x6b\x3c\x24\x0b" + # imul 0xb
"\x60" + # push edx
"\x03\x0c\x24" + # add ecx, [esp]
"\x6a" + [0x11+off].pack('C') + # push byte 0x11 + off
"\x03\x0c\x24" + # add ecx, [esp]
"\x6a\x04" # push byte 0x4
# encoded sled
state.context = ''
return decoder
end
def encode_block(state, block)
buf = try_add(state, block)
if (buf.nil?)
buf = try_sub(state, block)
end
if (buf.nil?)
raise BadcharError.new(state.encoded, 0, 0, 0)
end
buf
end
#
# Appends the encoded context portion.
#
def encode_end(state)
state.encoded += state.context
end
#
# Generate the instructions that will be used to produce a valid
# block after decoding using the sub instruction in conjunction with
# two UTF8/tolower safe values.
#
def try_sub(state, block)
buf = "\x68";
vbuf = ''
ctx = ''
carry = 0
block.each_byte { |b|
# It's impossible to reach 0x7f, 0x80, 0x81 with two subs
# of a value that is < 0x80 without NULLs.
return nil if (b == 0x80 or b == 0x81 or b == 0x7f)
x = 0
y = 0
attempts = 0
prev_carry = carry
begin
carry = prev_carry
if (b > 0x80)
diff = 0x100 - b
y = rand(0x80 - diff - 1).to_i + 1
x = (0x100 - (b - y + carry))
carry = 1
else
diff = 0x7f - b
x = rand(diff - 1) + 1
y = (b + x + carry) & 0xff
carry = 0
end
attempts += 1
# Lame.
return nil if (attempts > 512)
end while (is_badchar(state, x) or is_badchar(state, y))
vbuf += [x].pack('C')
ctx += [y].pack('C')
}
buf += vbuf + "\x5f\x29\x39\x03\x0c\x24"
state.context += ctx
return buf
end
#
# Generate instructions that will be used to produce a valid block after
# decoding using the add instruction in conjunction with two UTF8/tolower
# safe values.
#
def try_add(state, block)
buf = "\x68"
vbuf = ''
ctx = ''
block.each_byte { |b|
# It's impossible to produce 0xff and 0x01 using two non-NULL,
# tolower safe, and UTF8 safe values.
return nil if (b == 0xff or b == 0x01)
attempts = 0
begin
xv = rand(b - 1) + 1
attempts += 1
# Lame.
return nil if (attempts > 512)
end while (is_badchar(state, xv) or is_badchar(state, b - xv))
vbuf += [xv].pack('C')
ctx += [b - xv].pack('C')
}
buf += vbuf + "\x5f\x01\x39\x03\x0c\x24"
state.context += ctx
return buf
end
def is_badchar(state, val)
((val >= 0x41 and val <= 0x5a) or val >= 0x80) or Rex::Text.badchar_index([val].pack('C'), state.badchars)
end
end
end end end