metasploit-framework/external/source/vncdll/winvnc/vncBuffer.cpp

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// Copyright (C) 2001 Constantin Kaplinsky. All Rights Reserved.
// Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
// Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
//
// This file is part of the VNC system.
//
// The VNC system is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
//
// TightVNC distribution homepage on the Web: http://www.tightvnc.com/
//
// If the source code for the VNC system is not available from the place
// whence you received this file, check http://www.uk.research.att.com/vnc or contact
// the authors on vnc@uk.research.att.com for information on obtaining it.
// ScrBuffer implementation
#include "stdhdrs.h"
// Header
#include "vncDesktop.h"
#include "vncEncoder.h"
#include "vncEncodeRRE.h"
#include "vncEncodeCoRRE.h"
#include "vncEncodeHexT.h"
#include "vncEncodeZlib.h"
#include "vncEncodeTight.h"
#include "vncEncodeZlibHex.h"
#include "MinMax.h"
#include "vncBuffer.h"
// Implementation
vncBuffer::vncBuffer(vncDesktop *desktop)
{
m_desktop = desktop;
m_encoder = NULL;
zlib_encoder_in_use = false;
m_hold_zlib_encoder = NULL;
tight_encoder_in_use = false;
m_hold_tight_encoder = NULL;
zlibhex_encoder_in_use = false;
m_hold_zlibhex_encoder = NULL;
m_compresslevel = 6;
m_qualitylevel = -1;
m_use_xcursor = FALSE;
m_use_richcursor = FALSE;
m_use_lastrect = FALSE;
m_hcursor = NULL;
m_mainbuff = NULL;
m_mainsize = 0;
m_clientbuff = NULL;
m_clientbuffsize = 0;
m_clientfmtset = FALSE;
// Initialise the screen buffers
CheckBuffer();
}
vncBuffer::~vncBuffer()
{
if (m_hold_zlib_encoder != NULL && m_hold_zlib_encoder != m_encoder) {
m_hold_zlib_encoder->LogStats();
delete m_hold_zlib_encoder;
m_hold_zlib_encoder = NULL;
}
if (m_hold_tight_encoder != NULL && m_hold_tight_encoder != m_encoder) {
m_hold_tight_encoder->LogStats();
delete m_hold_tight_encoder;
m_hold_tight_encoder = NULL;
}
if (m_hold_zlibhex_encoder != NULL && m_hold_zlibhex_encoder != m_encoder) {
m_hold_zlibhex_encoder->LogStats();
delete m_hold_zlibhex_encoder;
m_hold_zlibhex_encoder = NULL;
}
if (m_encoder != NULL) {
m_encoder->LogStats();
delete m_encoder;
m_encoder = NULL;
m_hold_zlib_encoder = NULL;
m_hold_tight_encoder = NULL;
m_hold_zlibhex_encoder = NULL;
}
if (m_clientbuff != NULL) {
delete m_clientbuff;
m_clientbuff = NULL;
}
m_clientbuffsize = 0;
m_mainsize = 0;
}
RECT
vncBuffer::GetSize()
{
RECT rect;
rect.left = 0;
rect.top = 0;
rect.right = m_scrinfo.framebufferWidth;
rect.bottom = m_scrinfo.framebufferHeight;
return rect;
}
rfbPixelFormat
vncBuffer::GetLocalFormat()
{
return m_scrinfo.format;
}
BYTE *
vncBuffer::GetClientBuffer()
{
return m_clientbuff;
}
BOOL
vncBuffer::GetRemotePalette(RGBQUAD *quadlist, UINT ncolours)
{
// Try to get the RGBQUAD data from the encoder
// This will only work if the remote client is palette-based,
// in which case the encoder will be storing RGBQUAD data
if (m_encoder == NULL)
{
return FALSE;
}
// Now get the palette data
return m_encoder->GetRemotePalette(quadlist, ncolours);
}
BOOL
vncBuffer::CheckBuffer()
{
// Get the screen format, in case it has changed
m_desktop->FillDisplayInfo(&m_scrinfo);
// If the client has not specified a pixel format then set one for it
if (!m_clientfmtset) {
m_clientfmtset = TRUE;
m_clientformat = m_scrinfo.format;
}
// If the client has not selected an encoding then set one for it
if (m_encoder == NULL) {
if (!SetEncoding(rfbEncodingRaw))
return FALSE;
}
m_bytesPerRow = m_scrinfo.framebufferWidth * m_scrinfo.format.bitsPerPixel/8;
// Check the client buffer is sufficient
const UINT clientbuffsize =
m_encoder->RequiredBuffSize(m_scrinfo.framebufferWidth,
m_scrinfo.framebufferHeight);
if (m_clientbuffsize != clientbuffsize)
{
if (m_clientbuff != NULL)
{
delete [] m_clientbuff;
m_clientbuff = NULL;
}
m_clientbuffsize = 0;
m_clientbuff = new BYTE [clientbuffsize];
if (m_clientbuff == NULL)
{
return FALSE;
}
m_clientbuffsize = clientbuffsize;
ZeroMemory(m_clientbuff, m_clientbuffsize);
}
// Take the main buffer pointer and size from vncDesktop
m_mainbuff = m_desktop->MainBuffer();
m_mainrect = m_desktop->MainBufferRect();
m_mainsize = m_desktop->ScreenBuffSize();
return TRUE;
}
UINT
vncBuffer::GetNumCodedRects(RECT &rect)
{
// Ask the encoder how many rectangles this update would become
return m_encoder->NumCodedRects(rect);
}
RECT vncBuffer::GrabMouse()
{
// capture uncovered area
m_desktop->CaptureScreen(m_desktop->MouseRect(), m_mainbuff);
// capture new mouse area
m_desktop->CaptureMouse(m_mainbuff, m_mainsize);
return m_desktop->MouseRect();
}
BOOL
vncBuffer::SetClientFormat(rfbPixelFormat &format)
{
// Save the desired format
m_clientfmtset = TRUE;
m_clientformat = format;
// Tell the encoder of the new format
if (m_encoder != NULL)
m_encoder->SetRemoteFormat(format);
// Check that the output buffer is sufficient
if (!CheckBuffer())
return FALSE;
return TRUE;
}
/*
VOID vncBuffer::UpdateZLibDictionary( AGENT_CTX * lpAgentContext )
{
do
{
if( !lpAgentContext || !m_encoder )
break;
dprintf( "UpdateZLibDictionary, updating the ZLib dictionaries..." );
m_encoder->UpdateZLibDictionary( lpAgentContext );
dprintf( "UpdateZLibDictionary, Finished updating the ZLib dictionaries." );
} while( 0 );
}
VOID vncBuffer::DumpZLibDictionary( AGENT_CTX * lpAgentContext )
{
do
{
if( !lpAgentContext || !m_encoder )
break;
m_encoder->DumpZLibDictionary( lpAgentContext );
} while( 0 );
}
*/
BOOL vncBuffer::SetEncoding(CARD32 encoding)
{
//m_desktop->FillDisplayInfo(&m_scrinfo);
// Delete the old encoder
if (m_encoder != NULL)
{
// If a Zlib-like encoders were in use, save corresponding object
// (with dictionaries) for possible later use on this connection.
if ( zlib_encoder_in_use )
{
m_hold_zlib_encoder = m_encoder;
}
else if ( tight_encoder_in_use )
{
m_hold_tight_encoder = m_encoder;
}
else if ( zlibhex_encoder_in_use )
{
m_hold_zlibhex_encoder = m_encoder;
}
else
{
m_encoder->LogStats();
delete m_encoder;
}
m_encoder = NULL;
}
// Expect to not use the zlib encoder below. However, this
// is overriden if zlib was selected.
zlib_encoder_in_use = false;
tight_encoder_in_use = false;
zlibhex_encoder_in_use = false;
// Returns FALSE if the desired encoding cannot be used
switch(encoding)
{
case rfbEncodingRaw:
// Create a RAW encoder
m_encoder = new vncEncoder;
if (m_encoder == NULL)
return FALSE;
break;
case rfbEncodingRRE:
// Create a RRE encoder
m_encoder = new vncEncodeRRE;
if (m_encoder == NULL)
return FALSE;
break;
case rfbEncodingCoRRE:
// Create a CoRRE encoder
m_encoder = new vncEncodeCoRRE;
if (m_encoder == NULL)
return FALSE;
break;
case rfbEncodingHextile:
// Create a Hextile encoder
m_encoder = new vncEncodeHexT;
if (m_encoder == NULL)
return FALSE;
break;
case rfbEncodingZlib:
// Create a Zlib encoder, if needed.
// If a Zlib encoder was used previously, then reuse it here
// to maintain zlib dictionary synchronization with the viewer.
if ( m_hold_zlib_encoder == NULL )
{
m_encoder = new vncEncodeZlib;
}
else
{
m_encoder = m_hold_zlib_encoder;
}
if (m_encoder == NULL)
return FALSE;
zlib_encoder_in_use = true;
break;
case rfbEncodingTight:
// Create a Tight encoder, if needed.
// If a Tight encoder was used previously, then reuse it here
// to maintain zlib dictionaries synchronization with the viewer.
if ( m_hold_tight_encoder == NULL )
{
m_encoder = new vncEncodeTight;
}
else
{
m_encoder = m_hold_tight_encoder;
}
if (m_encoder == NULL)
return FALSE;
tight_encoder_in_use = true;
break;
case rfbEncodingZlibHex:
// Create a ZlibHex encoder, if needed.
// If a ZlibHex encoder was used previously, then reuse it here
// to maintain zlib dictionary synchronization with the viewer.
if ( m_hold_zlibhex_encoder == NULL )
{
m_encoder = new vncEncodeZlibHex;
}
else
{
m_encoder = m_hold_zlibhex_encoder;
}
if (m_encoder == NULL)
return FALSE;
zlibhex_encoder_in_use = true;
break;
default:
// An unknown encoding was specified
return FALSE;
}
// Initialise it and give it the pixel format
m_encoder->Init();
m_encoder->SetLocalFormat(
m_scrinfo.format,
m_scrinfo.framebufferWidth,
m_scrinfo.framebufferHeight);
// Duplicate our member fields in new Encoder.
m_encoder->SetCompressLevel(m_compresslevel);
m_encoder->SetQualityLevel(m_qualitylevel);
m_encoder->EnableXCursor(m_use_xcursor);
m_encoder->EnableRichCursor(m_use_richcursor);
m_encoder->EnableLastRect(m_use_lastrect);
if (m_clientfmtset)
if (!m_encoder->SetRemoteFormat(m_clientformat))
{
return FALSE;
}
// Check that the client buffer is compatible
return CheckBuffer();
}
void
vncBuffer::SetCompressLevel(int level)
{
m_compresslevel = (level >= 0 && level <= 9) ? level : 6;
if (m_encoder != NULL)
m_encoder->SetCompressLevel(m_compresslevel);
}
void
vncBuffer::SetQualityLevel(int level)
{
m_qualitylevel = (level >= 0 && level <= 9) ? level : -1;
if (m_encoder != NULL)
m_encoder->SetQualityLevel(m_qualitylevel);
}
void
vncBuffer::EnableXCursor(BOOL enable)
{
m_use_xcursor = enable;
if (m_encoder != NULL) {
m_encoder->EnableXCursor(enable);
}
m_hcursor = NULL;
}
void
vncBuffer::EnableRichCursor(BOOL enable)
{
m_use_richcursor = enable;
if (m_encoder != NULL) {
m_encoder->EnableRichCursor(enable);
}
m_hcursor = NULL;
}
void
vncBuffer::EnableLastRect(BOOL enable)
{
m_use_lastrect = enable;
if (m_encoder != NULL) {
m_encoder->EnableLastRect(enable);
}
}
// Routine to translate a rectangle between pixel formats
// semantics changed:
// offset now is the shared area origin in screen coordinates
UINT vncBuffer::TranslateRect(
const RECT &rect,
VSocket *outConn,
int shared_org_x,
int shared_org_y)
{
// Call the encoder to encode the rectangle into the client buffer...
// Translate (==> EncodeRect also) assumes mainbuff-relative coordinates
// so we need to adjust the rect.
// also, presentation (fb) rect is required.
RECT ar;
ar.left = rect.left - m_mainrect.left;
ar.top = rect.top - m_mainrect.top;
ar.right = rect.right - m_mainrect.left;
ar.bottom = rect.bottom - m_mainrect.top;
return m_encoder->EncodeRect(
m_mainbuff,
outConn,
m_clientbuff,
ar,
shared_org_x - m_mainrect.left,
shared_org_y - m_mainrect.top);
}
// Check if cursor shape update should be sent
BOOL
vncBuffer::IsCursorUpdatePending()
{
if (m_use_xcursor || m_use_richcursor) {
HCURSOR temp_hcursor = m_desktop->GetCursor();
if (temp_hcursor != m_hcursor) {
m_hcursor = temp_hcursor;
return TRUE;
}
}
return FALSE;
}
BOOL
vncBuffer::SendCursorShape(VSocket *outConn) {
return m_encoder->SendCursorShape(outConn, m_desktop);
}
BOOL
vncBuffer::SendEmptyCursorShape(VSocket *outConn) {
return m_encoder->SendEmptyCursorShape(outConn);
}
void
vncBuffer::UpdateLocalFormat() {
CheckBuffer();
m_encoder->SetLocalFormat(
m_scrinfo.format,
m_scrinfo.framebufferWidth,
m_scrinfo.framebufferHeight);
}