metasploit-framework/plugins/db_sqlite3.rb

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require 'fileutils'
require 'msf/ui/console/command_dispatcher/db'
require 'rubygems'
require 'sqlite3'
module Msf
###
#
# This class intializes the database db with a shiny new
# SQLite3 database instance.
#
###
class Plugin::DBSQLite3 < Msf::Plugin
#
# Command dispatcher for configuring SQLite
#
class SQLiteCommandDispatcher
include Msf::Ui::Console::CommandDispatcher
#
# The dispatcher's name.
#
def name
"SQLite3 Database"
end
#
# The initial command set
#
def commands
{
"db_connect" => "Connect to an existing database ( /path/to/db )",
"db_disconnect" => "Disconnect from the current database instance",
"db_create" => "Create a brand new database ( /path/to/db )",
"db_destroy" => "Drop an existing database ( /path/to/db )"
}
end
#
# Disconnect from the current SQLite instance
#
def cmd_db_disconnect(*args)
if (framework.db)
framework.db.disconnect()
driver.remove_dispatcher('Database Backend')
end
end
#
# Connect to an existing SQLite database
#
def cmd_db_connect(*args)
info = parse_db_uri(args[0])
opts = { 'adapter' => 'sqlite3' }
opts['dbfile'] = info[:path]
if (not File.exists?(opts['dbfile']))
print_status("The specified database does not exist")
return
end
if (not framework.db.connect(opts))
raise PluginLoadError.new("Failed to connect to the database")
end
driver.append_dispatcher(DatabaseCommandDispatcher)
print_status("Successfully connected to the database")
print_status("File: #{opts['dbfile']}")
end
#
# Create a new SQLite database instance
#
def cmd_db_create(*args)
cmd_db_disconnect()
info = parse_db_uri(args[0])
opts = { 'adapter' => 'sqlite3' }
opts['dbfile'] = info[:path]
sql = File.join(Msf::Config.install_root, "data", "sql", "sqlite.sql")
if (File.exists?(opts['dbfile']))
print_status("The specified database already exists, use db_connect or delete this file")
print_status("File: #{opts['dbfile']}")
return
end
print_status("Creating a new database instance...")
sqlite3 =
Rex::FileUtils.find_full_path("sqlite3") ||
Rex::FileUtils.find_full_path("sqlite3.exe")
if (not sqlite3)
print_error("The sqlite3 executable was not found in the system path")
print_error("Please install sqlite3")
return
end
IO.popen("#{sqlite3} \"#{opts['dbfile']}\" < \"#{sql}\"") do |io|
io.each_line do |line|
print_line("OUTPUT: " + line.strip)
end
end
if (not framework.db.connect(opts))
raise PluginLoadError.new("Failed to connect to the database")
end
driver.append_dispatcher(DatabaseCommandDispatcher)
print_status("Successfully created the database")
print_status("File: #{opts['dbfile']}")
end
#
# Drop an existing database
#
def cmd_db_destroy(*args)
cmd_db_disconnect()
info = parse_db_uri(args[0])
File.unlink(info[:path])
end
def parse_db_uri(path)
res = {}
res[:path] = path || File.join(Msf::Config.config_directory, 'sqlite3.db')
res
end
end
#
# Wrapper class for the database command dispatcher
#
class DatabaseCommandDispatcher
include Msf::Ui::Console::CommandDispatcher
include Msf::Ui::Console::CommandDispatcher::Db
end
###
#
# Database specific initialization goes here
#
###
def initialize(framework, opts)
super
add_console_dispatcher(SQLiteCommandDispatcher)
end
def cleanup
remove_console_dispatcher('SQLite3 Database')
remove_console_dispatcher('Database Backend')
end
#
# This method returns a short, friendly name for the plugin.
#
def name
"db_sqlite3"
end
#
# This method returns a brief description of the plugin. It should be no
# more than 60 characters, but there are no hard limits.
#
def desc
"Loads a new sqlite3 database backend"
end
protected
end
end