metasploit-framework/external/source/exploits/cve-2013-0109/nvidia_nvsvc/nvidia_nvsvc.vcxproj

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2013-12-05 21:37:40 +00:00
<?xml version="1.0" encoding="utf-8"?>
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6B3FF768-1F25-49C1-8827-EDEC84D4749F}</ProjectGuid>
<RootNamespace>nvidia_nvsvc</RootNamespace>
<Keyword>Win32Proj</Keyword>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir>$(Configuration)\$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\ReflectiveDLLInjection\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;nvidia_nvsvcessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>Mpr.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<ModuleDefinitionFile>
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<AdditionalOptions>/ignore:4070</AdditionalOptions>
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<PostBuildEvent>
<Command>editbin.exe /OSVERSION:5.0 /SUBSYSTEM:WINDOWS,4.0 "$(TargetDir)$(TargetFileName)" &gt; NUL</Command>
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<ClCompile>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<IntrinsicFunctions>false</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\..\ReflectiveDLLInjection\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;nvidia_nvsvcessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PrecompiledHeader>
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<ObjectFileName>$(OutDir)\</ObjectFileName>
<ProgramDataBaseFileName>$(OutDir)\</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
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<Link>
<AdditionalDependencies>Mpr.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>false</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)\nvidia_nvsvc.map</MapFileName>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>
</OptimizeReferences>
<EnableCOMDATFolding>
</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)\nvidia_nvsvc.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<Profile>false</Profile>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
<AdditionalOptions>/ignore:4070</AdditionalOptions>
</Link>
<PostBuildEvent>
<Command>editbin.exe /NOLOGO /OSVERSION:5.0 /SUBSYSTEM:WINDOWS,4.0 "$(TargetDir)$(TargetFileName)" &gt; NUL
IF EXIST "..\..\..\..\..\data\exploits\CVE-2013-0109\" GOTO COPY
mkdir "..\..\..\..\..\data\exploits\CVE-2013-0109\"
:COPY
copy /y "$(TargetDir)$(TargetFileName)" "..\..\..\..\..\data\exploits\CVE-2013-0109\"</Command>
</PostBuildEvent>
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<ItemGroup>
<ClCompile Include="dllmain.c" />
<ClCompile Include="nvidia_nvsvc.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="nvidia_nvsvc.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
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</Project>