metasploit-framework/lib/msf/ui/gtk2/frame.rb

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module Msf
module Ui
module Gtk2
##
# This class describe the modules treeview
##
class MyModuleTree < MyGlade
CATEGORY, MODULE, ADV, APP = *(0..4).to_a
include Msf::Ui::Gtk2::MyControls
def initialize(treeview, viewmodule, treetarget, treesession)
super('menu_module')
@treeview1 = treeview
@treeview1.enable_search = true
@target_tree = treetarget
@session_tree = treesession
@model = Gtk::TreeStore.new(String, # Module name
Object, # Exploit?
TrueClass, # ADV?
String # Appartenance
)
# Register the model for later use
$gtk2driver.module_model = @model
# Init buffer module with tags
buff = Gtk::TextBuffer.new
viewmodule.set_buffer(buff)
viewmodule.set_editable(false)
viewmodule.set_cursor_visible(false)
@buffer = MyModuleView.new(buff)
# Renderer Module
#renderer1 = Gtk::CellRendererPixbuf.new
renderer1 = Gtk::CellRendererText.new
column1 = Gtk::TreeViewColumn.new("Modules", renderer1, 'text' => CATEGORY)
column1.sort_column_id = CATEGORY
#set model to treeview
@treeview1.set_size_request(380, -1)
@treeview1.set_model(@model)
@treeview1.rules_hint = true
@selection = @treeview1.selection
@treeview1.selection.mode = Gtk::SELECTION_BROWSE
@treeview1.append_column(column1)
# Signals
@treeview1.signal_connect('cursor-changed') do |widget, event|
widget.selection.selected_each do |model, path, iter|
active(iter)
end
end
@treeview1.signal_connect('button_press_event') do |treeview, event|
if event.kind_of? Gdk::EventButton
if (event.button == 3)
path, column, x, y = treeview.get_path_at_pos(event.x, event.y)
begin
iter = @treeview1.model.get_iter(path)
if (iter.get_value(ADV) == false)
if (iter.get_value(APP) == "Standard")
treeview.selection.select_path(path)
active(iter)
@menu_module.popup(nil, nil, event.button, event.time)
end
# TODO: Add specific menus for :
# - payload
# - auxiliary
# - nops
# - encoders
end
rescue
nil
end
elsif (event.event_type == Gdk::Event::BUTTON2_PRESS)
path, column, x, y = treeview.get_path_at_pos(event.x, event.y)
begin
iter = @treeview1.model.get_iter(path)
if (iter.get_value(ADV) == false)
if (iter.get_value(APP) == "Standard")
treeview.selection.select_path(path)
active(iter)
MsfAssistant.new(@session_tree, iter.get_value(1))
end
end
rescue
nil
end
end
end
end
@one_shot.signal_connect('activate') do |item|
if active_module = @selection.selected
MsfAssistant.new(@session_tree, @target_tree, active_module.get_value(MODULE))
end
end
# Add modules in the Gtk::TreeView
add_modules()
end # def initialize
#
# Add Exploits module in the treeview
#
def add_modules(filter=/.*/)
@m_tree_modules_items = {}
#
# Add Parent "Standard (nbr exploits)"
#
iter = @model.append(nil)
iter.set_value(CATEGORY, "Standard (#{framework.stats.num_exploits.to_s})")
iter.set_value(MODULE, nil)
iter.set_value(ADV, true)
# Add Exploits childs
framework.exploits.each_module do |mod, obj|
next if not mod.match(filter)
child_iter = @model.append(iter)
child_iter.set_value(CATEGORY, obj.new.name)
child_iter.set_value(MODULE, obj.new)
child_iter.set_value(ADV, false)
child_iter.set_value(APP, "Standard")
end
#
# Add Parent "Auxiliary (nbr auxiliary)"
#
iter = @model.append(nil)
iter.set_value(CATEGORY, "Auxiliary (#{framework.stats.num_auxiliary.to_s})")
iter.set_value(MODULE, nil)
iter.set_value(ADV, true)
# Add Auxiliary childs
framework.auxiliary.each_module do |mod, obj|
next if not mod.match(filter)
child_iter = @model.append(iter)
child_iter.set_value(CATEGORY, obj.new.name)
child_iter.set_value(MODULE, obj.new)
child_iter.set_value(ADV, false)
child_iter.set_value(APP, "Auxiliary")
end
#
# Add Parent "Payloads (nbr payloads)"
#
iter = @model.append(nil)
iter.set_value(CATEGORY, "Payloads (#{framework.stats.num_payloads.to_s})")
iter.set_value(MODULE, nil)
iter.set_value(ADV, true)
# Add Payloads childs
framework.payloads.each_module do |mod, obj|
next if not mod.match(filter)
child_iter = @model.append(iter)
child_iter.set_value(CATEGORY, obj.new.name)
child_iter.set_value(MODULE, obj.new)
child_iter.set_value(ADV, false)
child_iter.set_value(APP, "Payloads")
end
#
# Add Parent "Nops (nbr nops)"
#
iter = @model.append(nil)
iter.set_value(CATEGORY, "NOPs (#{framework.stats.num_nops.to_s})")
iter.set_value(MODULE, nil)
iter.set_value(ADV, true)
# Add nops childs
framework.nops.each_module do |mod, obj|
next if not mod.match(filter)
child_iter = @model.append(iter)
child_iter.set_value(CATEGORY, obj.new.name)
child_iter.set_value(MODULE, obj.new)
child_iter.set_value(ADV, false)
child_iter.set_value(APP, "NOPs")
end
#
# Add Parent "Encoders (nbr encoders)"
#
iter = @model.append(nil)
iter.set_value(CATEGORY, "Encoders (#{framework.stats.num_encoders.to_s})")
iter.set_value(MODULE, nil)
iter.set_value(ADV, true)
# Add Encoders childs
framework.encoders.each_module do |mod, obj|
next if not mod.match(filter)
child_iter = @model.append(iter)
child_iter.set_value(CATEGORY, obj.new.name)
child_iter.set_value(MODULE, obj.new)
child_iter.set_value(ADV, false)
iter.set_value(APP, "Encoders")
end
end # def add_modules
#
# Display the module information
#
def active(iter)
if not iter[MODULE].nil?
@buffer.insert_module(iter.get_value(MODULE))
end
end
#
# Refresh the module treeview with all msf modules
#
def refresh
@model.clear()
add_modules()
end
#
# remove all iters in array_iter
#
def remove(iter_array)
iter_array.each do |iter|
if (iter[ADV] == false)
@model.remove(iter)
end
end
end
end # Class MyExploitsTree
class MyTargetTree < MyGlade
PIX, TIME, PID, NAME, OBJECT = *(0..5).to_a
include Msf::Ui::Gtk2::MyControls
def initialize(treeview, session_tree)
super('menu_target_tree')
@treeview2 = treeview
@session_tree = session_tree
@model = Gtk::TreeStore.new(Gdk::Pixbuf, # Pix rhost
String, # process TIME
String, # process PID
String, # exploit refname
Object # Exploit Object
)
# Renderer
renderer_pix = Gtk::CellRendererPixbuf.new
renderer_time = Gtk::CellRendererText.new
renderer_pid = Gtk::CellRendererText.new
renderer_name = Gtk::CellRendererText.new
# RHOST Gtk::TreeViewColumn
column_time = Gtk::TreeViewColumn.new
#column_time.set_title("rhost")
column_time.pack_start(renderer_pix, false)
column_time.set_cell_data_func(renderer_pix) do |column, cell, model, iter|
cell.pixbuf = iter[PIX]
end
column_time.pack_start(renderer_time, true)
column_time.set_cell_data_func(renderer_time) do |column, cell, model, iter|
cell.text = iter[TIME]
end
column_time.sort_column_id = TIME
# PID Gtk::TreeViewColumn
column_pid = Gtk::TreeViewColumn.new
column_pid.sizing = Gtk::TreeViewColumn::FIXED
column_pid.fixed_width = 25
column_pid.set_title("PID")
column_pid.pack_start(renderer_pid, false)
column_pid.set_cell_data_func(renderer_pid) do |column, cell, model, iter|
cell.text = iter[PID]
end
# Name Gtk::TreeViewColumn
column_name = Gtk::TreeViewColumn.new
column_name.set_title("Name")
column_name.pack_start(renderer_name, true)
column_name.set_cell_data_func(renderer_name) do |column, cell, model, iter|
cell.text = iter[NAME]
end
#set model to treeview
@treeview2.set_model(@model)
@selection = @treeview2.selection
@treeview2.selection.mode = Gtk::SELECTION_BROWSE
@treeview2.rules_hint = true
# Add Gtk::TreeViewColumn
@treeview2.append_column(column_time)
@treeview2.append_column(column_pid)
@treeview2.append_column(column_name)
# Add AutoPWN
@autopwn_iter = @model.append(nil)
@autopwn_iter.set_value(PIX, driver.get_icon("menu_autopwn.png"))
@autopwn_iter.set_value(TIME, "AutoPWN")
# Add Parent "One shot"
@oneshot_iter = @model.append(nil)
@oneshot_iter.set_value(PIX, driver.get_icon("menu_oneshot.png"))
@oneshot_iter.set_value(TIME, "One shot")
# TreeView Signals
@treeview2.signal_connect('button_press_event') do |treeview, event|
if event.kind_of? Gdk::EventButton
if (event.button == 3)
path, column, x, y = treeview.get_path_at_pos(event.x, event.y)
begin
iter = @treeview2.model.get_iter(path)
if iter.get_value(PIX).nil? && iter.get_value(PID).nil?
treeview.selection.select_path(path)
@menu_targetree.popup(nil, nil, event.button, event.time)
elsif not iter.get_value(PID).nil?
treeview.selection.select_path(path)
nil
# @menu_owned.popup(nil, nil, event.button, event.time)
end
rescue
nil
end
end
end
end
# Menu Signals
@stop.signal_connect('activate') do |item|
if current = @selection.selected
puts "TODO: Kill exploit"
end
end
@delete.signal_connect('activate') do |item|
if current = @selection.selected
remove_time(current)
end
end
end # def initialize
#
# Add One Shot
#
def add_oneshot(exploit)
time = Time.now
oneshot_childiter = @model.append(@oneshot_iter)
#oneshot_childiter.set_value(PIX, nil)
oneshot_childiter.set_value(TIME, Time.now.strftime("%H:%m:%S"))
oneshot_childiter.set_value(PID, Process::pid.to_s)
oneshot_childiter.set_value(NAME, exploit.shortname)
oneshot_childiter.set_value(OBJECT, exploit)
@treeview2.expand_all()
end
#
# Remove Target
#
def remove_time(iter)
@treeview2.model.remove(iter)
end
end #class MyTargetTree
class MySessionTree
ID_SESSION, PEER, PAYLOAD, O_SESSION, BUFFER, PIPE, INPUT, OUTPUT = *(0..8).to_a
include Msf::Ui::Gtk2::MyControls
def initialize(treeview)
@treeview = treeview
@model = Gtk::ListStore.new(String, # Session ID
String, # IP Address
String, # Payload Type
Object, # Session Object
Object, # Gtk::TextBuffer Object
Object, # Bidirectional_pipe
Object, # Input Object
Object # Output Object
)
# Renderer
renderer_id = Gtk::CellRendererText.new
renderer_peer = Gtk::CellRendererText.new
renderer_payload = Gtk::CellRendererText.new
# ID Session Gtk::TreeViewColumn
column_id = Gtk::TreeViewColumn.new
column_id.sizing = Gtk::TreeViewColumn::FIXED
column_id.fixed_width = 20
column_id.set_title("ID")
column_id.pack_start(renderer_id, true)
column_id.set_cell_data_func(renderer_id) do |column, cell, model, iter|
cell.text = iter[ID_SESSION]
end
column_id.sort_column_id = ID_SESSION
# Target Gtk::TreeViewColumn
column_peer = Gtk::TreeViewColumn.new
column_peer.set_title("Target")
column_peer.pack_start(renderer_peer, true)
column_peer.set_cell_data_func(renderer_peer) do |column, cell, model, iter|
cell.text = iter[O_SESSION].tunnel_peer
end
column_peer.sort_column_id = PEER
# Payload type Gtk::TreeViewColumn
column_payload = Gtk::TreeViewColumn.new
column_payload.set_title("Payload")
column_payload.pack_start(renderer_payload, true)
column_payload.set_cell_data_func(renderer_payload) do |column, cell, model, iter|
cell.text = iter[O_SESSION].via_payload ? iter[O_SESSION].via_payload : nil
end
column_payload.sort_column_id = PAYLOAD
#set model to treeview
@treeview.set_model(@model)
@selection = @treeview.selection
@treeview.selection.mode = Gtk::SELECTION_BROWSE
@treeview.rules_hint = true
# Add Gtk::TreeViewColumn
@treeview.append_column(column_id)
@treeview.append_column(column_peer)
@treeview.append_column(column_payload)
# Session Gtk::Menu
@menu_session = Gtk::Menu.new
session_item_shell = Gtk::ImageMenuItem.new("Interact Session")
session_image_shell = Gtk::Image.new
session_image_shell.set(Gtk::Stock::EXECUTE, Gtk::IconSize::MENU)
session_item_shell.set_image(session_image_shell)
@menu_session.append(session_item_shell)
separator1 = Gtk::SeparatorMenuItem.new
@menu_session.append(separator1)
close_session_item_shell = Gtk::ImageMenuItem.new("Close Session")
close_session_image_shell = Gtk::Image.new
close_session_image_shell.set(Gtk::Stock::CLOSE, Gtk::IconSize::MENU)
close_session_item_shell.set_image(close_session_image_shell)
@menu_session.append(close_session_item_shell)
@menu_session.show_all
# TreeView signals
@treeview.signal_connect('button_press_event') do |treeview, event|
if event.kind_of? Gdk::EventButton
if (event.button == 3)
path, column, x, y = treeview.get_path_at_pos(event.x, event.y)
begin
iter = @treeview.model.get_iter(path)
treeview.selection.select_path(path)
@menu_session.popup(nil, nil, event.button, event.time)
rescue
nil
end
end
end
end
# Items session signals
session_item_shell.signal_connect('activate') do |item|
if current = @selection.selected
Msf::Ui::Gtk2::Stream::Console.new(current[O_SESSION])
end
end
close_session_item_shell.signal_connect('activate') do |item|
if session_iter = @selection.selected
remove_session_iter(session_iter)
end
end
end # def initialize
def add_session(session)
iter = @model.append
iter[ID_SESSION] = session.sid.to_s
iter[O_SESSION] = session
end
#
# Kill the session associated with this item
#
def remove_session_iter(iter)
# Just kill the session, let the event handler remove it
iter[O_SESSION].kill
end
#
# Remove the item from the model
# This is called by the framework on_session_close()
#
def remove_session(session)
found = nil
@model.each do |model,path,iter|
if (iter[ID_SESSION] == session.sid.to_s)
found = iter
break
end
end
@model.remove(found) if found
end
end # class MySessionTree
end
end
end