metasploit-framework/external/source/vncdll/winvnc/common.h

109 lines
3.2 KiB
C
Raw Normal View History

#ifndef _COMMON_H
#define _COMMON_H
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <windows.h>
#include <stdio.h>
//#define DEBUGTRACE
#ifdef DEBUGTRACE
#include <stdlib.h>
#define dprintf(...) real_dprintf(__VA_ARGS__)
#ifndef DPRINTF
#define DPRINTF
static void real_dprintf(char *format, ...) {
va_list args;
char buffer[1024];
FILE * fp = fopen("c:\\debug_log_vncdll.txt","a");
va_start(args,format);
vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer)-3, format,args);
strcat_s(buffer, sizeof(buffer), "\r\n\x00");
if(fp)
{
fputs( buffer, fp );
fclose(fp);
}
OutputDebugString(buffer);
}
#endif
#else
#define dprintf(...) do{}while(0);
#endif
// Simple macro to close a handle and set the handle to NULL.
#define CLOSE_HANDLE( h ) if( h ) { CloseHandle( h ); h = NULL; }
#define BREAK_ON_ERROR( str ) { dwResult = GetLastError(); dprintf( "%s. error=%d", str, dwResult ); break; }
#define BREAK_WITH_ERROR( str, err ) { dwResult = err; dprintf( "%s. error=%d", str, dwResult ); break; }
#define BREAK_ON_WSAERROR( str ) { dwResult = WSAGetLastError(); dprintf( "%s. error=%d", str, dwResult ); break; }
typedef struct _PIXELFORMAT
{
BYTE bpp;
BYTE depth;
BYTE bigendian;
BYTE truecolour;
WORD redmax;
WORD greenmax;
WORD bluemax;
BYTE redshift;
BYTE greenshift;
BYTE blueshift;
BYTE pad1;
WORD pad2;
} PIXELFORMAT;
/*typedef struct _DICTMSG
{
DWORD dwId;
DWORD dwDictLength;
BYTE bDictBuffer[1];
} DICTMSG;*/
/*
* The context used for the agent to keep the vnc stream back to the client consistent during session switching.
*/
typedef struct _AGENT_CTX
{
// The WSAPROTOCOL_INFO structure for the socket back to the client.
WSAPROTOCOL_INFO info;
// Flag to disable the creation of a courtesy shell on the input desktop.
BOOL bDisableCourtesyShell;
// The event to terminate the vnc agent.
HANDLE hCloseEvent;
// A flag to force only the first agent instance to perform the RFB initilization.
BOOL bInit;
// The encoding used by the last agent, we can then force the next agent to keep using
// the last known encoding in order to keep the remote client's RFB stream consistent.
DWORD dwEncoding;
// A hex value used for the loaders pipe server
DWORD dwPipeName;
// The rfb streams current pixel format.
PIXELFORMAT PixelFormat;
// Various settings for the rfb stream.
DWORD dwCompressLevel;
DWORD dwQualityLevel;
BOOL bUseCopyRect;
BOOL bEncodingRichCursor;
BOOL bEncodingPointerPos;
BOOL bEncodingLastRect;
BOOL bEncodingNewfbSize;
BOOL bEncodingXCursor;
//DICTMSG * dictionaries[4];
} AGENT_CTX, * LPAGENT_CTX;
#define MESSAGE_SETENCODING 0x28471649
#define MESSAGE_SETPIXELFORMAT 0x92785926
#define MESSAGE_SETCOMPRESSLEVEL 0x82658926
#define MESSAGE_SETQUALITYLEVEL 0x31857295
#define MESSAGE_SETCOPYRECTUSE 0x91748275
#define MESSAGE_SETENCODINGRICHCURSOR 0x39185037
#define MESSAGE_SETENCODINGPOINTERPOS 0x47295620
#define MESSAGE_SETENCODINGLASTRECT 0x11984659
#define MESSAGE_SETENCODINGNEWFBSIZE 0x94856345
#define MESSAGE_SETENCODINGXCURSOR 0x81659265
#define MESSAGE_SETZLIBDICTIONARY 0x91601668
#endif