109 lines
3.2 KiB
C
109 lines
3.2 KiB
C
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#ifndef _COMMON_H
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#define _COMMON_H
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#define WIN32_LEAN_AND_MEAN
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#include <winsock2.h>
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#include <windows.h>
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#include <stdio.h>
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//#define DEBUGTRACE
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#ifdef DEBUGTRACE
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#include <stdlib.h>
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#define dprintf(...) real_dprintf(__VA_ARGS__)
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#ifndef DPRINTF
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#define DPRINTF
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static void real_dprintf(char *format, ...) {
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va_list args;
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char buffer[1024];
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FILE * fp = fopen("c:\\debug_log_vncdll.txt","a");
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va_start(args,format);
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vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer)-3, format,args);
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strcat_s(buffer, sizeof(buffer), "\r\n\x00");
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if(fp)
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{
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fputs( buffer, fp );
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fclose(fp);
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}
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OutputDebugString(buffer);
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}
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#endif
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#else
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#define dprintf(...) do{}while(0);
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#endif
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// Simple macro to close a handle and set the handle to NULL.
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#define CLOSE_HANDLE( h ) if( h ) { CloseHandle( h ); h = NULL; }
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#define BREAK_ON_ERROR( str ) { dwResult = GetLastError(); dprintf( "%s. error=%d", str, dwResult ); break; }
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#define BREAK_WITH_ERROR( str, err ) { dwResult = err; dprintf( "%s. error=%d", str, dwResult ); break; }
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#define BREAK_ON_WSAERROR( str ) { dwResult = WSAGetLastError(); dprintf( "%s. error=%d", str, dwResult ); break; }
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typedef struct _PIXELFORMAT
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{
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BYTE bpp;
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BYTE depth;
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BYTE bigendian;
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BYTE truecolour;
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WORD redmax;
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WORD greenmax;
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WORD bluemax;
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BYTE redshift;
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BYTE greenshift;
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BYTE blueshift;
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BYTE pad1;
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WORD pad2;
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} PIXELFORMAT;
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/*typedef struct _DICTMSG
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{
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DWORD dwId;
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DWORD dwDictLength;
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BYTE bDictBuffer[1];
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} DICTMSG;*/
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/*
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* The context used for the agent to keep the vnc stream back to the client consistent during session switching.
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*/
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typedef struct _AGENT_CTX
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{
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// The WSAPROTOCOL_INFO structure for the socket back to the client.
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WSAPROTOCOL_INFO info;
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// Flag to disable the creation of a courtesy shell on the input desktop.
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BOOL bDisableCourtesyShell;
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// The event to terminate the vnc agent.
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HANDLE hCloseEvent;
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// A flag to force only the first agent instance to perform the RFB initilization.
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BOOL bInit;
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// The encoding used by the last agent, we can then force the next agent to keep using
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// the last known encoding in order to keep the remote client's RFB stream consistent.
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DWORD dwEncoding;
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// A hex value used for the loaders pipe server
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DWORD dwPipeName;
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// The rfb streams current pixel format.
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PIXELFORMAT PixelFormat;
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// Various settings for the rfb stream.
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DWORD dwCompressLevel;
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DWORD dwQualityLevel;
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BOOL bUseCopyRect;
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BOOL bEncodingRichCursor;
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BOOL bEncodingPointerPos;
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BOOL bEncodingLastRect;
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BOOL bEncodingNewfbSize;
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BOOL bEncodingXCursor;
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//DICTMSG * dictionaries[4];
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} AGENT_CTX, * LPAGENT_CTX;
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#define MESSAGE_SETENCODING 0x28471649
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#define MESSAGE_SETPIXELFORMAT 0x92785926
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#define MESSAGE_SETCOMPRESSLEVEL 0x82658926
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#define MESSAGE_SETQUALITYLEVEL 0x31857295
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#define MESSAGE_SETCOPYRECTUSE 0x91748275
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#define MESSAGE_SETENCODINGRICHCURSOR 0x39185037
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#define MESSAGE_SETENCODINGPOINTERPOS 0x47295620
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#define MESSAGE_SETENCODINGLASTRECT 0x11984659
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#define MESSAGE_SETENCODINGNEWFBSIZE 0x94856345
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#define MESSAGE_SETENCODINGXCURSOR 0x81659265
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#define MESSAGE_SETZLIBDICTIONARY 0x91601668
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#endif
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