Add basic plugin functionality to Empire
parent
7d33dc31b1
commit
d539cc69ad
|
@ -21,6 +21,8 @@ import hashlib
|
|||
import time
|
||||
import fnmatch
|
||||
import shlex
|
||||
import pkgutil
|
||||
import importlib
|
||||
|
||||
# Empire imports
|
||||
import helpers
|
||||
|
@ -30,6 +32,7 @@ import listeners
|
|||
import modules
|
||||
import stagers
|
||||
import credentials
|
||||
import plugins
|
||||
from zlib_wrapper import compress
|
||||
from zlib_wrapper import decompress
|
||||
|
||||
|
@ -68,6 +71,10 @@ class MainMenu(cmd.Cmd):
|
|||
# globalOptions[optionName] = (value, required, description)
|
||||
self.globalOptions = {}
|
||||
|
||||
# currently active plugins:
|
||||
# {'pluginName': classObject}
|
||||
self.loadedPlugins = {}
|
||||
|
||||
# empty database object
|
||||
self.conn = self.database_connect()
|
||||
time.sleep(1)
|
||||
|
@ -381,6 +388,59 @@ class MainMenu(cmd.Cmd):
|
|||
# CMD methods
|
||||
###################################################
|
||||
|
||||
def do_plugins(self, args):
|
||||
"List all available and active plugins."
|
||||
pluginPath = os.path.abspath("plugins")
|
||||
print(helpers.color("[*] Searching for plugins at {}".format(pluginPath)))
|
||||
# From walk_packages: "Note that this function must import all packages
|
||||
# (not all modules!) on the given path, in order to access the __path__
|
||||
# attribute to find submodules."
|
||||
pluginNames = [name for _, name, _ in pkgutil.walk_packages([pluginPath])]
|
||||
numFound = len(pluginNames)
|
||||
|
||||
# say how many we found, handling the 1 case
|
||||
if numFound == 1:
|
||||
print(helpers.color("[*] {} plugin found".format(numFound)))
|
||||
else:
|
||||
print(helpers.color("[*] {} plugins found".format(numFound)))
|
||||
|
||||
# if we found any, list them
|
||||
if numFound > 0:
|
||||
print("\tName\tActive")
|
||||
print("\t----\t------")
|
||||
for name in pluginNames:
|
||||
activePlugins = self.loadedPlugins.keys()
|
||||
active = ""
|
||||
if name in activePlugins:
|
||||
active = "******"
|
||||
print("\t" + name + "\t" + active)
|
||||
|
||||
print("")
|
||||
print(helpers.color("[*] Use \"plugin <plugin name>\" to load a plugin."))
|
||||
|
||||
def do_plugin(self, pluginName):
|
||||
"Load a plugin file to extend Empire."
|
||||
pluginPath = os.path.abspath("plugins")
|
||||
print(helpers.color("[*] Searching for plugins at {}".format(pluginPath)))
|
||||
# From walk_packages: "Note that this function must import all packages
|
||||
# (not all modules!) on the given path, in order to access the __path__
|
||||
# attribute to find submodules."
|
||||
pluginNames = [name for _, name, _ in pkgutil.walk_packages([pluginPath])]
|
||||
if pluginName in pluginNames:
|
||||
print(helpers.color("[*] Plugin {} found.".format(pluginName)))
|
||||
# note the 'plugins' package so the loader can find our plugin
|
||||
fullPluginName = "plugins." + pluginName
|
||||
plugin = importlib.import_module(fullPluginName)
|
||||
|
||||
self.load_plugin(plugin, pluginName)
|
||||
else:
|
||||
raise Exception("[!] Error: the plugin specified does not exist in {}.".format(pluginPath))
|
||||
|
||||
def load_plugin(self, module, pluginName):
|
||||
# "self" refers to the mainmenu object
|
||||
plugin = module.Plugin(self)
|
||||
self.loadedPlugins[pluginName] = plugin
|
||||
|
||||
def postcmd(self, stop, line):
|
||||
if len(self.resourceQueue) > 0:
|
||||
nextcmd = self.resourceQueue.pop(0)
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
""" Utilities and helpers and etc. for plugins """
|
||||
|
||||
import lib.common.helpers as helpers
|
||||
|
||||
class Plugin(object):
|
||||
# to be overwritten by child
|
||||
description = "This is a description of this plugin."
|
||||
|
||||
def __init__(self, mainMenu):
|
||||
# having these multiple messages should be helpful for debugging
|
||||
# user-reported errors (can narrow down where they happen)
|
||||
print(helpers.color("[*] Initializing plugin..."))
|
||||
# any future init stuff goes here
|
||||
|
||||
print(helpers.color("[*] Doing custom initialization..."))
|
||||
# do custom user stuff
|
||||
self.onLoad()
|
||||
|
||||
# now that everything is loaded, register functions and etc. onto the main menu
|
||||
print(helpers.color("[*] Registering plugin with menu..."))
|
||||
self.register(mainMenu)
|
||||
|
||||
def onLoad(self):
|
||||
""" Things to do during init: meant to be overridden by
|
||||
the inheriting plugin. """
|
||||
pass
|
||||
|
||||
def register(self, mainMenu):
|
||||
""" Any modifications made to the main menu are done here
|
||||
(meant to be overriden by child) """
|
||||
pass
|
|
@ -0,0 +1,35 @@
|
|||
""" An example of a plugin. """
|
||||
|
||||
from lib.common.plugins import Plugin
|
||||
import lib.common.helpers as helpers
|
||||
|
||||
# anything you simply write out (like a script) will run immediately when the
|
||||
# module is imported (before the class is instantiated)
|
||||
print("Hello from your new plugin!")
|
||||
|
||||
# this class MUST be named Plugin
|
||||
class Plugin(Plugin):
|
||||
description = "An example plugin."
|
||||
|
||||
def onLoad(self):
|
||||
""" any custom loading behavior - called by init, so any
|
||||
behavior you'd normally put in __init__ goes here """
|
||||
print("Custom loading behavior happens now.")
|
||||
|
||||
# you can store data here that will persist until the plugin
|
||||
# is unloaded (i.e. Empire closes)
|
||||
self.calledTimes = 0
|
||||
|
||||
def register(self, mainMenu):
|
||||
""" any modifications to the mainMenu go here - e.g.
|
||||
registering functions to be run by user commands """
|
||||
mainMenu.__class__.do_test = self.do_test
|
||||
|
||||
def do_test(self, args):
|
||||
"An example of a plugin function."
|
||||
print("This is executed from a plugin!")
|
||||
print(helpers.color("[*] It can even import Empire functionality!"))
|
||||
|
||||
# you can also store data in the plugin (see onLoad)
|
||||
self.calledTimes += 1
|
||||
print("This function has been called {} times.".format(self.calledTimes))
|
Loading…
Reference in New Issue