# Motivation ## Thread local storage Thread safe static variable initialization is often used to implement singleton pattern. (C3 uses it to automate registration of Interfaces). ``` FSecure::C3::InterfaceFactory& FSecure::C3::InterfaceFactory::Instance() { static auto instance = InterfaceFactory{}; return instance; } ``` In theory this doesn't seem like it would be using thread local storage, but in practice (for optimization) most compilers will generate code that uses TLS to store a flag once the variable has been initialized, in order to avoid unnecesary locking. TL;DR: The PE's TLS Directory specifies the data that must be initialized for new threads. ## Exceptions I don't think usage of exceptions in c++ codebase has to be justified. Microsoft's Structured Exception Handling in depth: http://bytepointer.com/resources/pietrek_crash_course_depths_of_win32_seh.htm C++ excetions are implemented in terms of SEH. TL;DR: PE files specifies a table that contains data where to contiunue execution when exception is raised. # Implementation Our solution is to put a PE loader into donut's PE loader. Limitations for the new loader: - don't use TLS (inlcudes `__declspec(thread)`, Thread safe statics, `std::call_once` etc.) -> boils down to checking the CebuLoader's TLS directory size == 0 - don't use exceptions -> however CebuLoader.exe's exception directoy size != 0 (Probably beacause of statically linked CRT) - don't rely on self image headers as those will be wiped by donut loader (eg. don't use `kernel32!FindResource*`, read `pImageNtHeaders->OptionalHeader.SizeOfImage`) ## CebuLoader CebuLoader is derived from [sRDI](https://github.com/monoxgas/sRDI/tree/master/ShellcodeRDI) TLS and EH support is based on [Blackbone](https://github.com/DarthTon/Blackbone) TLS: - call private function `ntdll!LdrpHandleTlsData` EH: - x64: call `ntdll!RtlAddFunctionTable` + add VEH that sets c++ exception base address and changes its magic number - x86: call private `ntdll!RtlInsertInvertedFunctionTable`. There's no need for installig VEH as in Xenos (beceause C3 compiles with `/SAFESEH`) Using private functions from ntdll: - find a function pointer with pattern matching + offsets (credit to Blackbone for signatures and offsets) - select a calling convention and function signature at runtime acording to windows version Embedding target dll in CebuLoader - use Tools/ResourceGenerator - embedded resource has format [16 byte guid][1 byte terminator 0xff][4 byte size][body][4 byte size][ExportName (null terminated)] (the guid if 0xff terminated to avoid finding the guid c-string when searching the module memory) Limitations: - EH works only if the embedded dll is statically linked with CRT. // TODO check if CebuLoader also has to be linked statically (currently it is)