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EXTENSION DEFAULT_LOCK_KEY_STATES
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REM VERSION: 1.0
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REM AUTHOR: Korben
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DEFINE #CAPS_ENABLED FALSE
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DEFINE #NUM_ENABLED TRUE
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DEFINE #SCROLL_ENABLED FALSE
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DEFINE #SAVE_ORIGINAL_STATE TRUE
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FUNCTION DEFAULT_LOCK_KEY_STATES()
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IF_DEFINED_TRUE #SAVE_ORIGINAL_STATE
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SAVE_HOST_KEYBOARD_LOCK_STATE
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END_IF_DEFINED
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IF (($_CAPSLOCK_ON == #CAPS_ENABLED) == FALSE) THEN
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CAPSLOCK
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END_IF
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IF (($_NUMLOCK_ON == #NUM_ENABLED) == FALSE) THEN
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NUMLOCK
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END_IF
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IF (($_SCROLLLOCK_ON == #SCROLL_ENABLED) == FALSE) THEN
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SCROLLLOCK
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END_IF
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END_FUNCTION
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END_EXTENSION
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EXTENSION DETECT_REFLECTION
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REM VERSION: 1.0
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REM AUTHOR: Korben
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DEFINE #RESPONSE_DELAY 100
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FUNCTION DETECT_REFLECTION()
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SAVE_HOST_KEYBOARD_LOCK_STATE
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$CURRENT_CAPS = $_CAPSLOCK_ON
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CAPSLOCK
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DELAY #RESPONSE_DELAY
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IF ($CURRENT_CAPS == $_CAPSLOCK_ON) THEN
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RESTORE_HOST_KEYBOARD_LOCK_STATE
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RETURN FALSE
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END_IF
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RESTORE_HOST_KEYBOARD_LOCK_STATE
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RETURN TRUE
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END_FUNCTION
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END_EXTENSION
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EXTENSION RANDOM_VARIABLE_LABELS
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REM_BLOCK Documentation
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This extension is used to generate 5 guaranteed random unique random strings or characters
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TARGET:
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Any
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USAGE:
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Place this extension at top of your payload. Replace usages of
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static variable names within the code youre injecting with usages of
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the function calls below - RANDOM_LABEL_N - where N is 1-5
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CONFIGURATION:
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To change the type of random label replace RANDOM_LABEL_TYPE with
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one of the following:
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$_RANDOM_LETTER_KEYCODE
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$_RANDOM_CHAR_KEYCODE
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$_RANDOM_NUMBER_KEYCODE
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WARNING: be sure to choose something that is a valid variable name in
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the language you intend to use this with
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If you only need 5 or less random variable names and would prefer
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injection performance and reduced payload size, set SINGLE_CHAR_MODE
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to TRUE
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If you need MORE than 5 random variable names, use the template at
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the end of this extension to generate as many unique strings as
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needed with the 5 base variables: $random_label_1 through $random_label_5
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note: if this is the case you will need to keep SINGLE_CHAR_MODE FALSE
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END_REM
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DEFINE #RANDOM_LABEL_TYPE $_RANDOM_LETTER_KEYCODE
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DEFINE #SINGLE_CHAR_MODE FALSE
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VAR $random_label_1 = #RANDOM_LABEL_TYPE
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VAR $random_label_2 = #RANDOM_LABEL_TYPE
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WHILE ($random_label_1 == $random_label_2)
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$random_label_2 = #RANDOM_LABEL_TYPE
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END_WHILE
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VAR $random_label_3 = #RANDOM_LABEL_TYPE
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WHILE (($random_label_1 == $random_label_3) || ($random_label_2 == $random_label_3))
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$random_label_3 = #RANDOM_LABEL_TYPE
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END_WHILE
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VAR $random_label_4 = #RANDOM_LABEL_TYPE
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WHILE (($random_label_1 == $random_label_4) || ($random_label_2 == $random_label_3) || ($random_label_3 == $random_label_4))
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$random_label_4 = #RANDOM_LABEL_TYPE
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END_WHILE
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VAR $random_label_5 = #RANDOM_LABEL_TYPE
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WHILE (($random_label_1 == $random_label_5) || ($random_label_2 == $random_label_5) || ($random_label_3 == $random_label_5) || ($random_label_4 == $random_label_5))
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$random_label_5 = #RANDOM_LABEL_TYPE
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END_WHILE
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FUNCTION RANDOM_LABEL_1()
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INJECT_VAR $random_label_1
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IF_NOT_DEFINED_TRUE #SINGLE_CHAR_MODE
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INJECT_VAR $random_label_2
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INJECT_VAR $random_label_3
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INJECT_VAR $random_label_4
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INJECT_VAR $random_label_5
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END_IF_DEFINED
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END_FUNCTION
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FUNCTION RANDOM_LABEL_2()
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INJECT_VAR $random_label_2
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IF_NOT_DEFINED_TRUE #SINGLE_CHAR_MODE
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INJECT_VAR $random_label_1
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INJECT_VAR $random_label_3
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INJECT_VAR $random_label_4
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INJECT_VAR $random_label_5
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END_IF_DEFINED
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END_FUNCTION
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FUNCTION RANDOM_LABEL_3()
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INJECT_VAR $random_label_3
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IF_NOT_DEFINED_TRUE #SINGLE_CHAR_MODE
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INJECT_VAR $random_label_2
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INJECT_VAR $random_label_1
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INJECT_VAR $random_label_4
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INJECT_VAR $random_label_5
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END_IF_DEFINED
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END_FUNCTION
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FUNCTION RANDOM_LABEL_4()
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INJECT_VAR $random_label_4
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IF_NOT_DEFINED_TRUE #SINGLE_CHAR_MODE
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INJECT_VAR $random_label_3
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INJECT_VAR $random_label_2
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INJECT_VAR $random_label_1
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INJECT_VAR $random_label_5
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END_IF_DEFINED
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END_FUNCTION
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FUNCTION RANDOM_LABEL_5()
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INJECT_VAR $random_label_5
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IF_NOT_DEFINED_TRUE #SINGLE_CHAR_MODE
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INJECT_VAR $random_label_3
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INJECT_VAR $random_label_4
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INJECT_VAR $random_label_2
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INJECT_VAR $random_label_1
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END_IF_DEFINED
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END_FUNCTION
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REM_BLOCK
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REM Template; if you need more than 5 variable names
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FUNCTION RANDOM_LABEL_^()
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INJECT_VAR $random_label_2
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INJECT_VAR $random_label_3
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INJECT_VAR $random_label_4
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INJECT_VAR $random_label_5
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INJECT_VAR $random_label_1
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END_FUNCTION
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END_REM
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END_EXTENSION
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EXTENSION TIMED_WAIT_FOR_BUTTON_PRESS
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REM VERSION: 1.0
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REM AUTHOR: Korben
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DEFINE #MAX_WAIT 10000
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DEFINE #CHECK_INTERVAL 100
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FUNCTION TIMED_WAIT_FOR_BUTTON_PRESS()
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VAR $MAX_WAIT = #MAX_WAIT
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VAR $CURRENT_WAIT = 0
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VAR $CONTINUE = TRUE
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VAR $HELD_FOR = 0
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WHILE ($CURRENT_WAIT > $MAX_WAIT)
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DELAY #CHECK_INTERVAL
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IF ($_BUTTON_PUSH_RECEIVED) THEN
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RETURN $CURRENT_WAIT
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END_IF
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$_BUTTON_PUSH_RECEIVED = FALSE
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$CURRENT_WAIT = ($CURRENT_WAIT + #CHECK_INTERVAL)
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END_WHILE
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RETURN 0
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END_FUNCTION
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END_EXTENSION
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EXTENSION WAIT_FOR_BUTTON_HOLD
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REM VERSION: 1.0
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REM AUTHOR: Korben
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REM_BLOCK DOCUMENTATION
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USAGE:
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Call WAIT_FOR_BUTTON_HOLD() - RETURNS TRUE if button held before timeout, FALSE if not
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CONFIGURATION:
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MAX_WAIT - number of ms requried before execution continues
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regardless of button press - set to 0 to block forever until button hold
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HOLD_LENGTH - number of ms required to regsiter button activity as a valid hold
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CHECK_INTERVAL - number of ms interval to check button status
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END_REM
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REM set #MAX_WAIT to 0 for no timeout -- wait forever
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DEFINE #MAX_WAIT 10000
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REM amount of time required to be considered a hold in ms
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DEFINE #HOLD_LENGTH 3000
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REM how frequently we check that the button is continuously being held
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DEFINE #CHECK_INTERVAL 100
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FUNCTION WAIT_FOR_BUTTON_HOLD()
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VAR $MAX_WAIT = #MAX_WAIT
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VAR $CURRENT_WAIT = 0
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VAR $CONTINUE = TRUE
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VAR $HELD_FOR = 0
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WHILE ($CONTINUE)
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DELAY #CHECK_INTERVAL
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IF ($_BUTTON_PUSH_RECEIVED) THEN
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$HELD_FOR = ($HELD_FOR + #CHECK_INTERVAL)
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IF ($HELD_FOR >= #HOLD_LENGTH) THEN
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$MAX_WAIT = 0
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REM button held target met
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RETURN TRUE
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END_IF
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ELSE
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$HELD_FOR = 0
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END_IF
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$_BUTTON_PUSH_RECEIVED = FALSE
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$CURRENT_WAIT = ($CURRENT_WAIT + #CHECK_INTERVAL)
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REM check to see if we have timed out, if non-0
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IF (($MAX_WAIT > 0) && ($CURRENT_WAIT > $MAX_WAIT)) THEN
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$CONTINUE = FALSE
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END_IF
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END_WHILE
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RETURN FALSE
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END_FUNCTION
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END_EXTENSION
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EXTENSION WINDOWS_ONLY
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REM VERSION 1.0
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REM AUTHOR: Korben
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DEFINE #FAILURE_LED TRUE
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DEFINE #FAILURE_LED_MODE LED_R
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DEFINE #FAILURE_ATTACKMODE ATTACKMODE OFF
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IF (($_OS == WINDOWS) == FALSE) THEN
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IF_DEFINED_TRUE #FAILURE_LED
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#FAILURE_LED_MODE
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DELAY 500
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#FAILURE_LED_MODE
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DELAY 500
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#FAILURE_LED_MODE
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END_IF_DEFINED
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#FAILURE_ATTACKMODE
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STOP_PAYLOAD
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END_IF
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END_EXTENSION
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Reference in New Issue