mirror of https://github.com/hak5/scuzzy.git
master
parent
2bcf6b7136
commit
7fb7473e73
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@ -7,12 +7,12 @@ import (
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)
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)
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type UserMessageStat struct {
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type UserMessageStat struct {
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UserID string
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UserID string
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Username string
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Username string
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MessagesLastDay uint64
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MessagesLastDay uint64
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MessagesLastHour uint64
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MessagesLastHour uint64
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MessagesLastFiveMins uint64
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MessagesLastFiveMins uint64
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MessagesLastTenSecs uint64
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MessagesLastThirtySecs uint64
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}
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}
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type Overwatch struct {
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type Overwatch struct {
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@ -38,12 +38,12 @@ func (o *Overwatch) handleUserStat(s *discordgo.Session, m *discordgo.MessageCre
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user, ok := o.UserMessages[userID]
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user, ok := o.UserMessages[userID]
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if !ok {
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if !ok {
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o.UserMessages[userID] = &UserMessageStat{
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o.UserMessages[userID] = &UserMessageStat{
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UserID: userID,
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UserID: userID,
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Username: m.Author.Username,
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Username: m.Author.Username,
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MessagesLastDay: 0,
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MessagesLastDay: 0,
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MessagesLastHour: 0,
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MessagesLastHour: 0,
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MessagesLastFiveMins: 0,
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MessagesLastFiveMins: 0,
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MessagesLastTenSecs: 0,
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MessagesLastThirtySecs: 0,
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}
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}
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user = o.UserMessages[userID]
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user = o.UserMessages[userID]
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}
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}
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@ -51,7 +51,7 @@ func (o *Overwatch) handleUserStat(s *discordgo.Session, m *discordgo.MessageCre
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user.MessagesLastDay++
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user.MessagesLastDay++
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user.MessagesLastHour++
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user.MessagesLastHour++
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user.MessagesLastFiveMins++
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user.MessagesLastFiveMins++
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user.MessagesLastTenSecs++
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user.MessagesLastThirtySecs++
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return nil
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return nil
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}
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}
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@ -60,11 +60,11 @@ func (o *Overwatch) handleUserStat(s *discordgo.Session, m *discordgo.MessageCre
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func (o *Overwatch) Run() {
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func (o *Overwatch) Run() {
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// Five second loop
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// Five second loop
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go func() {
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go func() {
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for range time.Tick(10 * time.Second) {
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for range time.Tick(5 * time.Second) {
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for _, user := range o.UserMessages {
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for _, user := range o.UserMessages {
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log.Printf("User: %+v", user)
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log.Printf("User: %+v", user)
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// load the threshold from the config file
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// load the threshold from the config file
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if user.MessagesLastTenSecs > 10 {
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if user.MessagesLastThirtySecs > 10 {
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// Set slow mode, kick user? add kick count?
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// Set slow mode, kick user? add kick count?
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log.Printf("[*] User %s (%s) has triggered the message threshold.", user.Username, user.UserID)
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log.Printf("[*] User %s (%s) has triggered the message threshold.", user.Username, user.UserID)
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}
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}
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@ -74,10 +74,10 @@ func (o *Overwatch) Run() {
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// Clear Counters
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// Clear Counters
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go func() {
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go func() {
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for range time.Tick(10 * time.Second) {
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for range time.Tick(30 * time.Second) {
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log.Printf("[*] Resetting all users 10 second message counters")
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log.Printf("[*] Resetting all users 10 second message counters")
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for _, user := range o.UserMessages {
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for _, user := range o.UserMessages {
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user.MessagesLastTenSecs = 0
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user.MessagesLastThirtySecs = 0
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}
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}
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}
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}
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