lua: use float instead of double, reduces the gc data structure size by 4 byte => luci processes use 10% less memory

SVN-Revision: 18159
lede-17.01
Felix Fietkau 2009-10-26 03:01:12 +00:00
parent 6a87d6682d
commit 6db489f1b0
2 changed files with 2 additions and 2 deletions

View File

@ -83,7 +83,7 @@ endef
define Build/Configure define Build/Configure
endef endef
TARGET_CFLAGS += -DLUA_USE_LINUX $(FPIC) TARGET_CFLAGS += -DLUA_USE_LINUX $(FPIC) -std=gnu99
ifneq ($(CONFIG_USE_EGLIBC),) ifneq ($(CONFIG_USE_EGLIBC),)
ifeq ($(CONFIG_EGLIBC_OPTION_EGLIBC_UTMP),) ifeq ($(CONFIG_EGLIBC_OPTION_EGLIBC_UTMP),)

View File

@ -1887,7 +1887,7 @@ Index: lua-5.1.4/src/lnum_config.h
+** Default number modes +** Default number modes
+*/ +*/
+#if (!defined LNUM_DOUBLE) && (!defined LNUM_FLOAT) && (!defined LNUM_LDOUBLE) +#if (!defined LNUM_DOUBLE) && (!defined LNUM_FLOAT) && (!defined LNUM_LDOUBLE)
+# define LNUM_DOUBLE +# define LNUM_FLOAT
+#endif +#endif
+#if (!defined LNUM_INT16) && (!defined LNUM_INT32) && (!defined LNUM_INT64) +#if (!defined LNUM_INT16) && (!defined LNUM_INT32) && (!defined LNUM_INT64)
+# define LNUM_INT32 +# define LNUM_INT32