Fixed UI issues

master
haddaway 2012-10-20 20:21:22 -07:00
parent 81f54b75ee
commit f05401042a
1 changed files with 65 additions and 15 deletions

View File

@ -5,25 +5,75 @@ from rflib import *
import rflib.chipcon_nic as rfnic import rflib.chipcon_nic as rfnic
import atexit import atexit
from libtoorchat import * from libtoorchat import *
from os import system
import curses
import time
from threading import Thread
def banner(): def thread_run(visual):
print "******** ToorChat [v 0.1] ********" ''' This is our function for the thread '''
#Thread should run until exit
def main(): while not visual.exit:
banner()
badge = RfCat(idx=0)
badge.setModeRX()
protocol = ToorChatProtocol(badge)
while True:
try: try:
# msg, timestamp = badge.RFrecv() msg, timestamp = visual.badge.RFrecv()
# print "enter a message" visual.message_queue.append(msg)
send = raw_input("Enter a message\n")
protocol.send_message(send)
except ChipconUsbTimeoutException: except ChipconUsbTimeoutException:
pass pass
class Visualizer():
def __init__(self):
self.screen = curses.initscr()
# curses.noecho()
# curses.cbreak()
self.screen.nodelay(1)
self.badge = RfCat(idx=0)
self.badge.setModeRX()
self.protocol = ToorChatProtocol(self.badge)
self.message_queue = []
#This when set to True will kill the thread
self.exit = False
def start(self):
self.__start_recv_thread__()
self.__run__()
def __start_recv_thread__(self):
'''This spins off a thread to deal with recving information from the rf device '''
self.thread = Thread(target=thread_run, args=(self,))
self.thread.start()
def __run__(self):
try:
self.screen_max_y, self.screen_max_x = self.screen.getmaxyx()
self.__draw_frame__()
self.screen.refresh()
while True:
self.screen_max_y, self.screen_max_x = self.screen.getmaxyx()
self.screen.addstr(0, 1, "[S] Send Message ")
self.screen.addstr(3,1,"Count:" + str(len(self.message_queue)))
entry = self.screen.getch()
if entry == curses.KEY_RESIZE:
self.__draw_frame__()
if entry == ord('s'):
self.screen.nodelay(0)
input = self.screen.getstr(1, 1, 60)
self.screen.nodelay(1)
self.__draw_frame__()
self.screen.refresh()
except KeyboardInterrupt:
self.exit = True
self.stop()
def __draw_frame__(self):
self.screen.clear()
self.screen.border(0)
self.screen.addstr(2,1,"_"*(self.screen_max_x-2))
def stop(self):
curses.endwin()
if __name__ == '__main__': if __name__ == '__main__':
main() visual = Visualizer()
visual.start()