nuclei/v2/pkg/protocols/common/interactsh/interactsh.go

255 lines
7.8 KiB
Go

package interactsh
import (
"net/url"
"strings"
"sync/atomic"
"time"
"github.com/karlseguin/ccache"
"github.com/pkg/errors"
"github.com/projectdiscovery/gologger"
"github.com/projectdiscovery/interactsh/pkg/client"
"github.com/projectdiscovery/interactsh/pkg/server"
"github.com/projectdiscovery/nuclei/v2/pkg/operators"
"github.com/projectdiscovery/nuclei/v2/pkg/output"
"github.com/projectdiscovery/nuclei/v2/pkg/progress"
"github.com/projectdiscovery/nuclei/v2/pkg/reporting"
)
// Client is a wrapped client for interactsh server.
type Client struct {
dotHostname string
// interactsh is a client for interactsh server.
interactsh *client.Client
// requests is a stored cache for interactsh-url->request-event data.
requests *ccache.Cache
// interactions is a stored cache for interactsh-interaction->interactsh-url data
interactions *ccache.Cache
options *Options
eviction time.Duration
pollDuration time.Duration
cooldownDuration time.Duration
generated uint32 // decide to wait if we have a generated url
matched bool
}
var (
defaultInteractionDuration = 60 * time.Second
interactshURLMarker = "{{interactsh-url}}"
)
// Options contains configuration options for interactsh nuclei integration.
type Options struct {
// ServerURL is the URL of the interactsh server.
ServerURL string
// CacheSize is the numbers of requests to keep track of at a time.
// Older items are discarded in LRU manner in favor of new requests.
CacheSize int64
// Eviction is the period of time after which to automatically discard
// interaction requests.
Eviction time.Duration
// CooldownPeriod is additional time to wait for interactions after closing
// of the poller.
ColldownPeriod time.Duration
// PollDuration is the time to wait before each poll to the server for interactions.
PollDuration time.Duration
// Output is the output writer for nuclei
Output output.Writer
// IssuesClient is a client for issue exporting
IssuesClient *reporting.Client
// Progress is the nuclei progress bar implementation.
Progress progress.Progress
}
const defaultMaxInteractionsCount = 5000
// New returns a new interactsh server client
func New(options *Options) (*Client, error) {
parsed, err := url.Parse(options.ServerURL)
if err != nil {
return nil, errors.Wrap(err, "could not parse server url")
}
interactsh, err := client.New(&client.Options{
ServerURL: options.ServerURL,
PersistentSession: false,
})
if err != nil {
return nil, errors.Wrap(err, "could not create client")
}
configure := ccache.Configure()
configure = configure.MaxSize(options.CacheSize)
cache := ccache.New(configure)
interactionsCfg := ccache.Configure()
interactionsCfg = interactionsCfg.MaxSize(defaultMaxInteractionsCount)
interactionsCache := ccache.New(interactionsCfg)
interactClient := &Client{
interactsh: interactsh,
eviction: options.Eviction,
interactions: interactionsCache,
dotHostname: "." + parsed.Host,
options: options,
requests: cache,
pollDuration: options.PollDuration,
cooldownDuration: options.ColldownPeriod,
}
interactClient.interactsh.StartPolling(interactClient.pollDuration, func(interaction *server.Interaction) {
item := interactClient.requests.Get(interaction.UniqueID)
if item == nil {
// If we don't have any request for this ID, add it to temporary
// lru cache so we can correlate when we get an add request.
gotItem := interactClient.interactions.Get(interaction.UniqueID)
if gotItem == nil {
interactClient.interactions.Set(interaction.UniqueID, []*server.Interaction{interaction}, defaultInteractionDuration)
} else if items, ok := gotItem.Value().([]*server.Interaction); ok {
items = append(items, interaction)
interactClient.interactions.Set(interaction.UniqueID, items, defaultInteractionDuration)
}
return
}
request, ok := item.Value().(*RequestData)
if !ok {
return
}
_ = interactClient.processInteractionForRequest(interaction, request)
})
return interactClient, nil
}
// processInteractionForRequest processes an interaction for a request
func (c *Client) processInteractionForRequest(interaction *server.Interaction, data *RequestData) bool {
data.Event.InternalEvent["interactsh_protocol"] = interaction.Protocol
data.Event.InternalEvent["interactsh_request"] = interaction.RawRequest
data.Event.InternalEvent["interactsh_response"] = interaction.RawResponse
result, matched := data.Operators.Execute(data.Event.InternalEvent, data.MatchFunc, data.ExtractFunc)
if !matched || result == nil {
return false // if we don't match, return
}
c.requests.Delete(interaction.UniqueID)
if data.Event.OperatorsResult != nil {
data.Event.OperatorsResult.Merge(result)
} else {
data.Event.OperatorsResult = result
}
data.Event.Results = data.MakeResultFunc(data.Event)
for _, result := range data.Event.Results {
result.Interaction = interaction
_ = c.options.Output.Write(result)
if !c.matched {
c.matched = true
}
c.options.Progress.IncrementMatched()
if c.options.IssuesClient != nil {
if err := c.options.IssuesClient.CreateIssue(result); err != nil {
gologger.Warning().Msgf("Could not create issue on tracker: %s", err)
}
}
}
return true
}
// URL returns a new URL that can be interacted with
func (c *Client) URL() string {
atomic.CompareAndSwapUint32(&c.generated, 0, 1)
return c.interactsh.URL()
}
// Close closes the interactsh clients after waiting for cooldown period.
func (c *Client) Close() bool {
if c.cooldownDuration > 0 && atomic.LoadUint32(&c.generated) == 1 {
time.Sleep(c.cooldownDuration)
}
c.interactsh.StopPolling()
c.interactsh.Close()
return c.matched
}
// ReplaceMarkers replaces the {{interactsh-url}} placeholders to actual
// URLs pointing to interactsh-server.
//
// It accepts data to replace as well as the URL to replace placeholders
// with generated uniquely for each request.
func (c *Client) ReplaceMarkers(data, interactshURL string) string {
if !strings.Contains(data, interactshURLMarker) {
return data
}
replaced := strings.NewReplacer("{{interactsh-url}}", interactshURL).Replace(data)
return replaced
}
// MakeResultEventFunc is a result making function for nuclei
type MakeResultEventFunc func(wrapped *output.InternalWrappedEvent) []*output.ResultEvent
// RequestData contains data for a request event
type RequestData struct {
MakeResultFunc MakeResultEventFunc
Event *output.InternalWrappedEvent
Operators *operators.Operators
MatchFunc operators.MatchFunc
ExtractFunc operators.ExtractFunc
}
// RequestEvent is the event for a network request sent by nuclei.
func (c *Client) RequestEvent(interactshURL string, data *RequestData) {
id := strings.TrimSuffix(interactshURL, c.dotHostname)
interaction := c.interactions.Get(id)
if interaction != nil {
// If we have previous interactions, get them and process them.
interactions, ok := interaction.Value().([]*server.Interaction)
if !ok {
c.requests.Set(id, data, c.eviction)
return
}
matched := false
for _, interaction := range interactions {
if c.processInteractionForRequest(interaction, data) {
matched = true
break
}
}
if matched {
c.interactions.Delete(id)
}
} else {
c.requests.Set(id, data, c.eviction)
}
}
// HasMatchers returns true if an operator has interactsh part
// matchers or extractors.
//
// Used by requests to show result or not depending on presence of interact.sh
// data part matchers.
func HasMatchers(op *operators.Operators) bool {
if op == nil {
return false
}
for _, matcher := range op.Matchers {
for _, dsl := range matcher.DSL {
if strings.Contains(dsl, "interactsh") {
return true
}
}
if strings.HasPrefix(matcher.Part, "interactsh") {
return true
}
}
for _, matcher := range op.Extractors {
if strings.HasPrefix(matcher.Part, "interactsh") {
return true
}
}
return false
}