implement authentication methods and change underlying connection because of bugs

dev
5amu 2024-01-20 21:02:08 +01:00
parent fe59057c0d
commit bd1238d27e
1 changed files with 45 additions and 16 deletions

View File

@ -4,15 +4,10 @@ import (
"context"
"crypto/tls"
"fmt"
"net"
"strings"
"time"
"github.com/go-ldap/ldap/v3"
"github.com/praetorian-inc/fingerprintx/pkg/plugins"
"github.com/projectdiscovery/nuclei/v3/pkg/protocols/common/protocolstate"
pluginldap "github.com/praetorian-inc/fingerprintx/pkg/plugins/services/ldap"
)
// Client is a client for ldap protocol in golang.
@ -43,17 +38,19 @@ func (c *LdapClient) Connect(host string, port int, ssl, istls bool) (bool, erro
}
var err error
var con net.Conn
if ssl {
con, err = protocolstate.Dialer.DialTLS(context.TODO(), "tcp", fmt.Sprintf("%s:%d", host, port))
config := &tls.Config{
InsecureSkipVerify: true,
ServerName: host,
}
c.Conn, err = ldap.DialTLS("tcp", fmt.Sprintf("%s:%d", host, port), config)
} else {
con, err = protocolstate.Dialer.Dial(context.TODO(), "tcp", fmt.Sprintf("%s:%d", host, port))
c.Conn, err = ldap.Dial("tcp", fmt.Sprintf("%s:%d", host, port))
}
if err != nil {
return false, err
}
c.Conn = ldap.NewConn(con, ssl)
if istls && !ssl {
// Here if it is not a valid ldap server, the StartTLS will return an error,
// so, if this check succeeds, there is no need to check if the host is has an LDAP Server:
@ -61,13 +58,6 @@ func (c *LdapClient) Connect(host string, port int, ssl, istls bool) (bool, erro
if err := c.Conn.StartTLS(&tls.Config{InsecureSkipVerify: true}); err != nil {
return false, err
}
} else {
// If the connection is unencrypted or targets LDAPS we check here if the host actually
// exposes an actual LDAP server
plugin := &pluginldap.LDAPPlugin{}
if service, err := plugin.Run(con, 10*time.Second, plugins.Target{Host: host}); err != nil || service == nil {
return false, err
}
}
c.Host = host
@ -77,6 +67,45 @@ func (c *LdapClient) Connect(host string, port int, ssl, istls bool) (bool, erro
return true, nil
}
func (c *LdapClient) Authenticate(realm string, username, password string) (bool, error) {
if c.Conn == nil {
return false, fmt.Errorf("no existing connection")
}
c.Realm = realm
c.BaseDN = fmt.Sprintf("dc=%s", strings.Join(strings.Split(realm, "."), ",dc="))
if err := c.Conn.NTLMBind(realm, username, password); err == nil {
// if bind with NTLMBind(), there is nothing
// else to do, you are authenticated
return true, nil
}
switch password {
case "":
if err := c.Conn.UnauthenticatedBind(username); err != nil {
return false, err
}
default:
if err := c.Conn.Bind(username, password); err != nil {
return false, err
}
}
return true, nil
}
func (c *LdapClient) AuthenticateWithNTLMHash(realm string, username, hash string) (bool, error) {
if c.Conn == nil {
return false, fmt.Errorf("no existing connection")
}
c.Realm = realm
c.BaseDN = fmt.Sprintf("dc=%s", strings.Join(strings.Split(realm, "."), ",dc="))
if err := c.Conn.NTLMBindWithHash(realm, username, hash); err != nil {
return false, err
}
return true, nil
}
// Search is a method that uses the already Connect()'ed client to query the LDAP
// server, works for openldap and for Microsoft's Active Directory Ldap
//