nuclei/v2/pkg/core/engine.go

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package core
import (
"github.com/projectdiscovery/nuclei/v2/pkg/output"
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"github.com/projectdiscovery/nuclei/v2/pkg/protocols"
"github.com/projectdiscovery/nuclei/v2/pkg/protocols/common/contextargs"
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"github.com/projectdiscovery/nuclei/v2/pkg/types"
)
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// Engine is an executer for running Nuclei Templates/Workflows.
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//
// The engine contains multiple thread pools which allow using different
// concurrency values per protocol executed.
//
// The engine does most of the heavy lifting of execution, from clustering
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// templates to leading to the final execution by the work pool, it is
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// handled by the engine.
type Engine struct {
workPool *WorkPool
options *types.Options
executerOpts protocols.ExecuterOptions
Callback func(*output.ResultEvent) // Executed on results
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}
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// InputProvider is an input providing interface for the nuclei execution
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// engine.
//
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// An example InputProvider implementation is provided in form of hybrid
// input provider in pkg/core/inputs/hybrid/hmap.go
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type InputProvider interface {
// Count returns the number of items for input provider
Count() int64
// Scan iterates the input and each found item is passed to the
// callback consumer.
Scan(callback func(value *contextargs.MetaInput) bool)
// Set adds item to input provider
Set(value string)
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}
// New returns a new Engine instance
func New(options *types.Options) *Engine {
engine := &Engine{
options: options,
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}
engine.workPool = engine.GetWorkPool()
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return engine
}
// GetWorkPool returns a workpool from options
func (e *Engine) GetWorkPool() *WorkPool {
return NewWorkPool(WorkPoolConfig{
InputConcurrency: e.options.BulkSize,
TypeConcurrency: e.options.TemplateThreads,
HeadlessInputConcurrency: e.options.HeadlessBulkSize,
HeadlessTypeConcurrency: e.options.HeadlessTemplateThreads,
})
}
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// SetExecuterOptions sets the executer options for the engine. This is required
// before using the engine to perform any execution.
func (e *Engine) SetExecuterOptions(options protocols.ExecuterOptions) {
e.executerOpts = options
}
// ExecuterOptions returns protocols.ExecuterOptions for nuclei engine.
func (e *Engine) ExecuterOptions() protocols.ExecuterOptions {
return e.executerOpts
}
// WorkPool returns the worker pool for the engine
func (e *Engine) WorkPool() *WorkPool {
return e.workPool
}