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Added Subjects (#9263)
* Added a new index * pr-fix Added books * pr-fix added subjects * added subject * added subject * added subjects * added subject * added subjects * added subjects * added subjects * Added subjects * added subjects
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@ -316,9 +316,13 @@ Books that cover a specific programming language can be found in the [BY PROGRA
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* [Learning Modern 3D Graphics Programming](https://web.archive.org/web/20150225192611/http://www.arcsynthesis.org/gltut/index.html) - Jason L. McKesson (draft)
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* [Notes for a Computer Graphics Programming Course](https://www.cs.csustan.edu/~rsc/CS3600F00/Notes.pdf) - Dr. Steve Cunningham (PDF)
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* [OpenGL](http://www.songho.ca/opengl/index.html) - Concepts and illustrations
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* [Physically Based Rendering, Third Edition: from Theory to Implementation](https://www.pbr-book.org) - Matt Pharr, Wenzel Jakob, Greg Humphreys
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* [Ray Tracing Gems](https://www.realtimerendering.com/raytracinggems/rtg/index.html) - Eric Haines, Tomas Akenine-Möller
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* [Ray Tracing Gems II](https://www.realtimerendering.com/raytracinggems/rtg2/index.html) - Adam Marrs, Peter Shirley, Ingo Wald
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* [Ray Tracing in One Weekend](https://raytracing.github.io) - Peter Shirley (HTML)
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* [ShaderX series](http://www.realtimerendering.com/resources/shaderx/) - Wolfgang Engel
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* [Tutorials for modern OpenGL](http://www.opengl-tutorial.org)
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* [Virtual Reality](http://lavalle.pl/vr/) - Steven M. LaValle
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* [WebGL Insights](http://webglinsights.com) - Patrick Cozzi, et al.
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