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3545f059f1
* Use QDockWidget::toggleViewAction instead of custom solution. * Improve new dock placement.
105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
#include "common/Helpers.h"
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#include "ResourcesWidget.h"
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#include "core/MainWindow.h"
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#include <QVBoxLayout>
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ResourcesModel::ResourcesModel(QList<ResourcesDescription> *resources, QObject *parent)
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: AddressableItemModel<QAbstractListModel>(parent),
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resources(resources)
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{
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}
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int ResourcesModel::rowCount(const QModelIndex &) const
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{
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return resources->count();
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}
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int ResourcesModel::columnCount(const QModelIndex &) const
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{
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return Columns::COUNT;
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}
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QVariant ResourcesModel::data(const QModelIndex &index, int role) const
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{
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const ResourcesDescription &res = resources->at(index.row());
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switch (role) {
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case Qt::DisplayRole:
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switch (index.column()) {
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case NAME:
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return res.name;
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case VADDR:
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return RAddressString(res.vaddr);
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case INDEX:
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return QString::number(res.index);
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case TYPE:
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return res.type;
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case SIZE:
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return qhelpers::formatBytecount(res.size);
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case LANG:
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return res.lang;
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default:
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return QVariant();
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}
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case Qt::UserRole:
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return QVariant::fromValue(res);
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default:
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return QVariant();
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}
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}
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QVariant ResourcesModel::headerData(int section, Qt::Orientation, int role) const
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{
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switch (role) {
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case Qt::DisplayRole:
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switch (section) {
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case NAME:
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return tr("Name");
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case VADDR:
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return tr("Vaddr");
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case INDEX:
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return tr("Index");
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case TYPE:
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return tr("Type");
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case SIZE:
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return tr("Size");
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case LANG:
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return tr("Lang");
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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}
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RVA ResourcesModel::address(const QModelIndex &index) const
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{
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const ResourcesDescription &res = resources->at(index.row());
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return res.vaddr;
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}
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ResourcesWidget::ResourcesWidget(MainWindow *main) :
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ListDockWidget(main, ListDockWidget::SearchBarPolicy::HideByDefault)
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{
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setObjectName("ResourcesWidget");
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model = new ResourcesModel(&resources, this);
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filterModel = new AddressableFilterProxyModel(model, this);
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setModels(filterModel);
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showCount(false);
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// Configure widget
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this->setWindowTitle(tr("Resources"));
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connect(Core(), SIGNAL(refreshAll()), this, SLOT(refreshResources()));
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}
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void ResourcesWidget::refreshResources()
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{
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model->beginResetModel();
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resources = Core()->getAllResources();
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model->endResetModel();
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}
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