#include "DebugToolbar.h" #include "MainWindow.h" #include #include #include #include DebugToolbar::DebugToolbar(MainWindow *main, QWidget *parent) : QToolBar(parent), main(main) { setObjectName("debugToolbar"); QIcon startIcon = QIcon(":/img/icons/play_light.svg"); QIcon stopIcon = QIcon(":/img/icons/media-stop_light.svg"); QIcon continueIcon = QIcon(":/img/icons/media-skip-forward_light.svg"); QIcon continueUntilMainIcon = QIcon(":/img/icons/continue_until_main.svg"); QIcon continueUntilCallIcon = QIcon(":/img/icons/continue_until_call.svg"); QIcon continueUntilSyscallIcon = QIcon(":/img/icons/continue_until_syscall.svg"); QIcon stepIcon = QIcon(":/img/icons/step_light.svg"); QIcon stepOverIcon = QIcon(":/img/icons/step_over_light.svg"); QAction *actionStart = new QAction(startIcon, tr("Start debug"), parent); QAction *actionStop = new QAction(stopIcon, tr("Stop debug"), parent); QAction *actionContinue = new QAction(continueIcon, tr("Continue"), parent); QAction *actionContinueUntilMain = new QAction(continueUntilMainIcon, tr("Continue until main"), parent); QAction *actionContinueUntilCall = new QAction(continueUntilCallIcon, tr("Continue until call"), parent); QAction *actionContinueUntilSyscall = new QAction(continueUntilSyscallIcon, tr("Continue until syscall"), parent); QAction *actionStep = new QAction(stepIcon, tr("Step"), parent); QAction *actionStepOver = new QAction(stepOverIcon, tr("Step over"), parent); QToolButton *continueUntilButton = new QToolButton; continueUntilButton->setPopupMode(QToolButton::MenuButtonPopup); connect(continueUntilButton, &QToolButton::triggered, continueUntilButton, &QToolButton::setDefaultAction); QMenu *continueUntilMenu = new QMenu; continueUntilMenu->addAction(actionContinueUntilMain); continueUntilMenu->addAction(actionContinueUntilCall); continueUntilMenu->addAction(actionContinueUntilSyscall); continueUntilButton->setMenu(continueUntilMenu); continueUntilButton->setDefaultAction(actionContinueUntilMain); addAction(actionStart); addAction(actionStop); addAction(actionContinue); addWidget(continueUntilButton); addAction(actionStep); addAction(actionStepOver); connect(actionStop, &QAction::triggered, Core(), &CutterCore::stopDebug); connect(actionStep, &QAction::triggered, Core(), &CutterCore::stepDebug); connect(actionStart, &QAction::triggered, Core(), &CutterCore::startDebug); connect(actionStepOver, &QAction::triggered, Core(), &CutterCore::stepOverDebug); connect(actionContinue, &QAction::triggered, Core(), &CutterCore::continueDebug); connect(actionContinueUntilMain, &QAction::triggered, this, &DebugToolbar::continueUntilMain); connect(actionContinueUntilCall, &QAction::triggered, Core(), &CutterCore::continueUntilCall); connect(actionContinueUntilSyscall, &QAction::triggered, Core(),&CutterCore::continueUntilSyscall); } void DebugToolbar::continueUntilMain() { Core()->continueUntilDebug(tr("main")); }