#include "SvgIconEngine.h" #include #include #include #include "Helpers.h" SvgIconEngine::SvgIconEngine(const QString &filename) { QFile file(filename); file.open(QFile::ReadOnly); this->svgData = file.readAll(); } SvgIconEngine::SvgIconEngine(const QByteArray &svgData) { this->svgData = svgData; } SvgIconEngine::SvgIconEngine(const QString &filename, QColor tintColor) : SvgIconEngine(filename) { this->svgData = qhelpers::applyColorToSvg(svgData, tintColor); } SvgIconEngine::SvgIconEngine(const QByteArray &svgData, QColor tintColor) { this->svgData = qhelpers::applyColorToSvg(svgData, tintColor); } void SvgIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode /*mode*/, QIcon::State /*state*/) { QSvgRenderer renderer(svgData); renderer.render(painter, rect); } QIconEngine *SvgIconEngine::clone() const { return new SvgIconEngine(*this); } QPixmap SvgIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state) { QImage img(size, QImage::Format_ARGB32); img.fill(qRgba(0, 0, 0, 0)); QPixmap pix = QPixmap::fromImage(img, Qt::NoFormatConversion); { QPainter painter(&pix); QRect r(QPoint(0.0, 0.0), size); this->paint(&painter, r, mode, state); } return pix; }