#include "DebugToolbar.h" #include "MainWindow.h" #include "dialogs/AttachProcDialog.h" #include #include #include #include #include DebugToolbar::DebugToolbar(MainWindow *main, QWidget *parent) : QToolBar(parent), main(main) { setObjectName("debugToolbar"); setIconSize(QSize(20, 20)); // define icons QIcon startDebugIcon = QIcon(":/img/icons/play_light_debug.svg"); QIcon startEmulIcon = QIcon(":/img/icons/play_light_emul.svg"); QIcon startAttachIcon = QIcon(":/img/icons/play_light_attach.svg"); QIcon stopIcon = QIcon(":/img/icons/media-stop_light.svg"); QIcon continueIcon = QIcon(":/img/icons/media-skip-forward_light.svg"); QIcon continueUntilMainIcon = QIcon(":/img/icons/continue_until_main.svg"); QIcon continueUntilCallIcon = QIcon(":/img/icons/continue_until_call.svg"); QIcon continueUntilSyscallIcon = QIcon(":/img/icons/continue_until_syscall.svg"); QIcon stepIcon = QIcon(":/img/icons/step_light.svg"); QIcon stepOverIcon = QIcon(":/img/icons/step_over_light.svg"); QIcon stepOutIcon = QIcon(":/img/icons/step_out_light.svg"); QIcon restartIcon = QIcon(":/img/icons/spin_light.svg"); // define action labels QString startDebugLabel = tr("Start debug"); QString startEmulLabel = tr("Start emulation"); QString startAttachLabel = tr("Attach to process"); QString stopDebugLabel = tr("Stop debug"); QString stopEmulLabel = tr("Stop emulation"); QString restartDebugLabel = tr("Restart program"); QString restartEmulLabel = tr("Restart emulation"); QString continueLabel = tr("Continue"); QString continueUMLabel = tr("Continue until main"); QString continueUCLabel = tr("Continue until call"); QString continueUSLabel = tr("Continue until syscall"); QString stepLabel = tr("Step"); QString stepOverLabel = tr("Step over"); QString stepOutLabel = tr("Step out"); // define actions actionStart = new QAction(startDebugIcon, startDebugLabel, parent); actionStart->setShortcut(QKeySequence(Qt::Key_F9)); actionStartEmul = new QAction(startEmulIcon, startEmulLabel, parent); actionAttach = new QAction(startAttachIcon, startAttachLabel, parent); actionStop = new QAction(stopIcon, stopDebugLabel, parent); actionContinue = new QAction(continueIcon, continueLabel, parent); actionContinue->setShortcut(QKeySequence(Qt::Key_F5)); actionContinueUntilMain = new QAction(continueUntilMainIcon, continueUMLabel, parent); actionContinueUntilCall = new QAction(continueUntilCallIcon, continueUCLabel, parent); actionContinueUntilSyscall = new QAction(continueUntilSyscallIcon, continueUSLabel, parent); actionStep = new QAction(stepIcon, stepLabel, parent); actionStep->setShortcut(QKeySequence(Qt::Key_F7)); actionStepOver = new QAction(stepOverIcon, stepOverLabel, parent); actionStepOver->setShortcut(QKeySequence(Qt::Key_F8)); actionStepOut = new QAction(stepOutIcon, stepOutLabel, parent); actionStepOut->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_F8)); QToolButton *startButton = new QToolButton; startButton->setPopupMode(QToolButton::MenuButtonPopup); connect(startButton, &QToolButton::triggered, startButton, &QToolButton::setDefaultAction); QMenu *startMenu = new QMenu; // only emulation is currently allowed // startMenu->addAction(actionStart); // startMenu->addAction(actionAttach); // startButton->setDefaultAction(actionStart); startMenu->addAction(actionStartEmul); startButton->setDefaultAction(actionStartEmul); startButton->setMenu(startMenu); QToolButton *continueUntilButton = new QToolButton; continueUntilButton->setPopupMode(QToolButton::MenuButtonPopup); connect(continueUntilButton, &QToolButton::triggered, continueUntilButton, &QToolButton::setDefaultAction); QMenu *continueUntilMenu = new QMenu; continueUntilMenu->addAction(actionContinueUntilMain); continueUntilMenu->addAction(actionContinueUntilCall); continueUntilMenu->addAction(actionContinueUntilSyscall); continueUntilButton->setMenu(continueUntilMenu); continueUntilButton->setDefaultAction(actionContinueUntilMain); // define toolbar widgets and actions addWidget(startButton); addAction(actionStop); addAction(actionContinue); actionAllContinues = addWidget(continueUntilButton); addAction(actionStep); addAction(actionStepOver); addAction(actionStepOut); allActions = {actionStop, actionAllContinues, actionContinue, actionContinueUntilCall, actionContinueUntilMain, actionContinueUntilSyscall, actionStep, actionStepOut, actionStepOver}; // hide allactions setAllActionsVisible(false); connect(actionStop, &QAction::triggered, Core(), &CutterCore::stopDebug); connect(actionStop, &QAction::triggered, [ = ]() { actionStart->setVisible(true); actionStartEmul->setVisible(true); actionAttach->setVisible(true); actionStop->setText(stopDebugLabel); actionStart->setText(startDebugLabel); actionStart->setIcon(startDebugIcon); actionStartEmul->setText(startEmulLabel); actionStartEmul->setIcon(startEmulIcon); setAllActionsVisible(false); }); connect(actionStep, &QAction::triggered, Core(), &CutterCore::stepDebug); connect(actionStart, &QAction::triggered, [ = ]() { // check if file is executable before starting debug QString filename = Core()->getConfig("file.path").split(" ").first(); QFileInfo info(filename); if (!Core()->currentlyDebugging && !info.isExecutable()) { QMessageBox msgBox; msgBox.setText(tr("File '%1' does not have executable permissions.").arg(filename)); msgBox.exec(); return; } setAllActionsVisible(true); actionAttach->setVisible(false); actionStartEmul->setVisible(false); actionStart->setText(restartDebugLabel); actionStart->setIcon(restartIcon); Core()->startDebug(); }); connect(actionAttach, &QAction::triggered, this, &DebugToolbar::attachProcessDialog); connect(actionStartEmul, &QAction::triggered, Core(), &CutterCore::startEmulation); connect(actionStartEmul, &QAction::triggered, [ = ]() { setAllActionsVisible(true); actionStart->setVisible(false); actionAttach->setVisible(false); actionContinueUntilMain->setVisible(false); actionStepOut->setVisible(false); continueUntilButton->setDefaultAction(actionContinueUntilSyscall); actionStartEmul->setText(restartEmulLabel); actionStartEmul->setIcon(restartIcon); actionStop->setText(stopEmulLabel); }); connect(actionStepOver, &QAction::triggered, Core(), &CutterCore::stepOverDebug); connect(actionStepOut, &QAction::triggered, Core(), &CutterCore::stepOutDebug); connect(actionContinue, &QAction::triggered, Core(), &CutterCore::continueDebug); connect(actionContinueUntilMain, &QAction::triggered, this, &DebugToolbar::continueUntilMain); connect(actionContinueUntilCall, &QAction::triggered, Core(), &CutterCore::continueUntilCall); connect(actionContinueUntilSyscall, &QAction::triggered, Core(), &CutterCore::continueUntilSyscall); } void DebugToolbar::continueUntilMain() { Core()->continueUntilDebug("main"); } void DebugToolbar::attachProcessDialog() { AttachProcDialog *dialog = new AttachProcDialog(this); bool success = false; while (!success) { success = true; if (dialog->exec()) { int pid = dialog->getPID(); if (pid >= 0) { attachProcess(pid); } else { success = false; QMessageBox msgBox; msgBox.setText(tr("Error attaching. No process selected!")); msgBox.exec(); } } } delete dialog; } void DebugToolbar::attachProcess(int pid) { QString stopAttachLabel = tr("Detach from process"); // hide unwanted buttons setAllActionsVisible(true); actionStart->setVisible(false); actionStartEmul->setVisible(false); actionStop->setText(stopAttachLabel); // attach Core()->attachDebug(pid); } void DebugToolbar::setAllActionsVisible(bool visible) { for (QAction *action : allActions) { action->setVisible(visible); } }