#include "GraphView.h" #include #include #include #include GraphView::GraphView(QWidget *parent) : QAbstractScrollArea(parent) { setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded); setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded); horizontalScrollBar()->setSingleStep(charWidth); verticalScrollBar()->setSingleStep(charWidth); QSize areaSize = viewport()->size(); adjustSize(areaSize.width(), areaSize.height()); } GraphView::~GraphView() { // TODO: Cleanups } // Vector functions template static void removeFromVec(std::vector & vec, T elem) { vec.erase(std::remove(vec.begin(), vec.end(), elem), vec.end()); } template static void initVec(std::vector & vec, size_t size, T value) { vec.resize(size); for(size_t i = 0; i < size; i++) vec[i] = value; } // Callbacks void GraphView::drawBlock(QPainter & p, GraphView::GraphBlock &block) { Q_UNUSED(p); Q_UNUSED(block); qWarning() << "Draw block not overriden!"; } void GraphView::blockClicked(GraphView::GraphBlock &block, QMouseEvent *event, QPoint pos) { Q_UNUSED(block); Q_UNUSED(event); Q_UNUSED(pos); qWarning() << "Block clicked not overridden!"; } void GraphView::blockDoubleClicked(GraphView::GraphBlock &block, QMouseEvent *event, QPoint pos) { Q_UNUSED(block); Q_UNUSED(event); Q_UNUSED(pos); qWarning() << "Block double clicked not overridden!"; } void GraphView::blockTransitionedTo(GraphView::GraphBlock *to) { Q_UNUSED(to); qWarning() << "blockTransitionedTo not overridden!"; } GraphView::EdgeConfiguration GraphView::edgeConfiguration(GraphView::GraphBlock &from, GraphView::GraphBlock *to) { Q_UNUSED(from); Q_UNUSED(to); qWarning() << "Edge configuration not overridden!"; EdgeConfiguration ec; return ec; } void GraphView::adjustSize(int new_width, int new_height) { double hfactor = 0.0; double vfactor = 0.0; if(horizontalScrollBar()->maximum()) { hfactor = (double)horizontalScrollBar()->value() / (double)horizontalScrollBar()->maximum(); } if(verticalScrollBar()->maximum()) { vfactor = (double)verticalScrollBar()->value() / (double)verticalScrollBar()->maximum(); } //Update scroll bar information horizontalScrollBar()->setPageStep(new_width); horizontalScrollBar()->setRange(0, width - (new_width/current_scale)); verticalScrollBar()->setPageStep(new_height); verticalScrollBar()->setRange(0, height - (new_height/current_scale)); horizontalScrollBar()->setValue((int)((double)horizontalScrollBar()->maximum() * hfactor)); verticalScrollBar()->setValue((int)((double)verticalScrollBar()->maximum() * vfactor)); } // This calculates the full graph starting at block entry. void GraphView::computeGraph(ut64 entry) { QSize areaSize = viewport()->size(); // Populate incoming lists for(auto &blockIt : blocks) { GraphBlock &block = blockIt.second; for(auto & edge : block.exits) { blocks[edge].incoming.push_back(block.entry); } } std::unordered_set visited; visited.insert(entry); std::queue queue; std::vector block_order; queue.push(entry); bool changed = true; while(changed) { changed = false; // Pick nodes with single entrypoints while(!queue.empty()) { GraphBlock &block = blocks[queue.front()]; queue.pop(); block_order.push_back(block.entry); for(ut64 edge : block.exits) { // Skip edge if we already visited it if(visited.count(edge)) { continue; } // Some edges might not be available if(!blocks.count(edge)) { continue; } // If this node has no other incoming edges, add it to the graph layout if(blocks[edge].incoming.size() == 1) { removeFromVec(blocks[edge].incoming, block.entry); block.new_exits.push_back(edge); queue.push(blocks[edge].entry); visited.insert(edge); changed = true; } else { // Remove from incoming edges removeFromVec(blocks[edge].incoming, block.entry); } } } // No more nodes satisfy constraints, pick a node to continue constructing the graph ut64 best = 0; int best_edges; ut64 best_parent; for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; // Skip blocks we haven't visited yet if(!visited.count(block.entry)) { continue; } for(ut64 edge : block.exits) { // If we already visited the exit, skip it if(visited.count(edge)) { continue; } if(!blocks.count(edge)) { continue; } // find best edge if((best == 0) || ((int)blocks[edge].incoming.size() < best_edges) || ( ((int)blocks[edge].incoming.size() == best_edges) && (edge < best))) { best = edge; best_edges = blocks[edge].incoming.size(); best_parent = block.entry; } } } if(best != 0) { GraphBlock &best_parentb = blocks[best_parent]; removeFromVec(blocks[best].incoming, best_parentb.entry); best_parentb.new_exits.push_back(best); visited.insert(best); queue.push(best); changed = true; } } computeGraphLayout(blocks[entry]); // Prepare edge routing GraphBlock &entryb = blocks[entry]; EdgesVector horiz_edges, vert_edges; horiz_edges.resize(entryb.row_count + 1); vert_edges.resize(entryb.row_count + 1); Matrix edge_valid; edge_valid.resize(entryb.row_count + 1); for(int row = 0; row < entryb.row_count + 1; row++) { horiz_edges[row].resize(entryb.col_count +1); vert_edges[row].resize(entryb.col_count + 1); initVec(edge_valid[row], entryb.col_count + 1, true); for(int col = 0; col < entryb.col_count + 1; col++) { horiz_edges[row][col].clear(); vert_edges[row][col].clear(); } } for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; edge_valid[block.row][block.col + 1] = false; } // Perform edge routing for(ut64 block_id : block_order) { GraphBlock &block = blocks[block_id]; GraphBlock &start = block; for(ut64 edge : block.exits) { GraphBlock &end = blocks[edge]; start.edges.push_back(routeEdge(horiz_edges, vert_edges, edge_valid, start, end, QColor(255, 0, 0))); } } // Compute edge counts for each row and column std::vector col_edge_count, row_edge_count; initVec(col_edge_count, entryb.col_count + 1, 0); initVec(row_edge_count, entryb.row_count + 1, 0); for(int row = 0; row < entryb.row_count + 1; row++) { for(int col = 0; col < entryb.col_count + 1; col++) { if(int(horiz_edges[row][col].size()) > row_edge_count[row]) row_edge_count[row] = int(horiz_edges[row][col].size()); if(int(vert_edges[row][col].size()) > col_edge_count[col]) col_edge_count[col] = int(vert_edges[row][col].size()); } } //Compute row and column sizes std::vector col_width, row_height; initVec(col_width, entryb.col_count + 1, 0); initVec(row_height, entryb.row_count + 1, 0); for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; if((int(block.width / 2)) > col_width[block.col]) col_width[block.col] = int(block.width / 2); if((int(block.width / 2)) > col_width[block.col + 1]) col_width[block.col + 1] = int(block.width / 2); if(int(block.height) > row_height[block.row]) row_height[block.row] = int(block.height); } // Compute row and column positions std::vector col_x, row_y; initVec(col_x, entryb.col_count, 0); initVec(row_y, entryb.row_count, 0); initVec(col_edge_x, entryb.col_count + 1, 0); initVec(row_edge_y, entryb.row_count + 1, 0); int x = block_horizontal_margin * 2; for(int i = 0; i < entryb.col_count; i++) { col_edge_x[i] = x; x += block_horizontal_margin * col_edge_count[i]; col_x[i] = x; x += col_width[i]; } int y = block_vertical_margin * 2; for(int i = 0; i < entryb.row_count; i++) { row_edge_y[i] = y; // TODO: The 1 when row_edge_count is 0 is not needed on the original.. not sure why it's required for us if(!row_edge_count[i]) { row_edge_count[i] = 1; } y += block_vertical_margin * row_edge_count[i]; row_y[i] = y; y += row_height[i]; } col_edge_x[entryb.col_count] = x; row_edge_y[entryb.row_count] = y; width = x + (block_horizontal_margin * 2) + (block_horizontal_margin * col_edge_count[entryb.col_count]); height = y + (block_vertical_margin * 2) + (block_vertical_margin * row_edge_count[entryb.row_count]); //Compute node positions for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; block.x = int( (col_x[block.col] + col_width[block.col] + ((block_horizontal_margin / 2) * col_edge_count[block.col + 1])) - (block.width / 2)); if((block.x + block.width) > ( col_x[block.col] + col_width[block.col] + col_width[block.col + 1] + block_horizontal_margin * col_edge_count[ block.col + 1])) { block.x = int((col_x[block.col] + col_width[block.col] + col_width[block.col + 1] + block_horizontal_margin * col_edge_count[ block.col + 1]) - block.width); } block.y = row_y[block.row]; } // Precompute coordinates for edges for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; for(GraphEdge & edge : block.edges) { auto start = edge.points[0]; auto start_col = start.col; auto last_index = edge.start_index; // This is the start point of the edge. auto first_pt = QPoint(col_edge_x[start_col] + (block_horizontal_margin * last_index) + (block_horizontal_margin / 2), block.y + block.height); auto last_pt = first_pt; QPolygonF pts; pts.append(last_pt); for(int i = 0; i < int(edge.points.size()); i++) { auto end = edge.points[i]; auto end_row = end.row; auto end_col = end.col; auto last_index = end.index; QPoint new_pt; // block_vertical_margin/2 gives the margin from block to the horizontal lines if(start_col == end_col) new_pt = QPoint(last_pt.x(), row_edge_y[end_row] + (block_vertical_margin * last_index) + (block_vertical_margin/2)); else new_pt = QPoint(col_edge_x[end_col] + (block_horizontal_margin * last_index) + (block_horizontal_margin/2), last_pt.y()); pts.push_back(new_pt); last_pt = new_pt; start_col = end_col; } EdgeConfiguration ec = edgeConfiguration(block, edge.dest); auto new_pt = QPoint(last_pt.x(), edge.dest->y - 1); pts.push_back(new_pt); edge.polyline = pts; edge.color = ec.color; if(ec.start_arrow) { pts.clear(); pts.append(QPoint(first_pt.x() - 3, first_pt.y() + 6)); pts.append(QPoint(first_pt.x() + 3, first_pt.y() + 6)); pts.append(first_pt); edge.arrow_start = pts; } if(ec.end_arrow) { pts.clear(); pts.append(QPoint(new_pt.x() - 3, new_pt.y() - 6)); pts.append(QPoint(new_pt.x() + 3, new_pt.y() - 6)); pts.append(new_pt); edge.arrow_end = pts; } } } ready = true; viewport()->update(); areaSize = viewport()->size(); adjustSize(areaSize.width(), areaSize.height()); } void GraphView::paintEvent(QPaintEvent* event) { Q_UNUSED(event); QPainter p(viewport()); int render_offset_x = -horizontalScrollBar()->value() * current_scale; int render_offset_y = -verticalScrollBar()->value() * current_scale; int render_width = viewport()->size().width() / current_scale; int render_height = viewport()->size().height() / current_scale; // Do we have scrollbars? bool hscrollbar = horizontalScrollBar()->pageStep() < width; bool vscrollbar = verticalScrollBar()->pageStep() < height; // Draw background QRect viewportRect(viewport()->rect().topLeft(), viewport()->rect().bottomRight() - QPoint(1, 1)); p.setBrush(backgroundColor); p.drawRect(viewportRect); p.setBrush(Qt::black); unscrolled_render_offset_x = 0; unscrolled_render_offset_y = 0; // We do not have a scrollbar on this axis, so we center the view if(!hscrollbar) { unscrolled_render_offset_x = (viewport()->size().width() - (width * current_scale)) / 2; render_offset_x += unscrolled_render_offset_x; } if(!vscrollbar) { unscrolled_render_offset_y = (viewport()->size().height() - (height * current_scale)) / 2; render_offset_y += unscrolled_render_offset_y; } p.translate(render_offset_x, render_offset_y); p.scale(current_scale, current_scale); // Draw blocks for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; // Check if block is visible if((block.x + block.width > -render_offset_x) || (block.y + block.height > -render_offset_y) || (-render_offset_x + render_width > block.x) || (-render_offset_y + render_height > block.y)) { // Only draw block if it is visible drawBlock(p, block); } p.setBrush(Qt::gray); // Always draw edges // TODO: Only draw edges if they are actually visible ... // Draw edges for(GraphEdge & edge : block.edges) { EdgeConfiguration ec = edgeConfiguration(block, edge.dest); QPen pen(edge.color); // if(blockSelected) // pen.setStyle(Qt::DashLine); p.setPen(pen); p.setBrush(edge.color); p.drawPolyline(edge.polyline); pen.setStyle(Qt::SolidLine); p.setPen(pen); if(ec.start_arrow) { p.drawConvexPolygon(edge.arrow_start); } if(ec.end_arrow) { p.drawConvexPolygon(edge.arrow_end); } } } } // Prepare graph // This computes the position and (row/col based) size of the block // Recursively calls itself for each child of the GraphBlock void GraphView::computeGraphLayout(GraphBlock &block) { int col = 0; int row_count = 1; int childColumn = 0; bool singleChild = block.new_exits.size() == 1; // Compute all children nodes for(size_t i = 0; i < block.new_exits.size(); i++) { ut64 edge = block.new_exits[i]; GraphBlock &edgeb = blocks[edge]; computeGraphLayout(edgeb); row_count = std::max(edgeb.row_count + 1, row_count); childColumn = edgeb.col; } if(layoutType != LayoutType::Wide && block.new_exits.size() == 2) { GraphBlock &left = blocks[block.new_exits[0]]; GraphBlock &right= blocks[block.new_exits[1]]; if(left.new_exits.size() == 0) { left.col = right.col - 2; int add = left.col < 0 ? - left.col : 0; adjustGraphLayout(right, add, 1); adjustGraphLayout(left, add, 1); col = right.col_count + add; } else if(right.new_exits.size() == 0) { adjustGraphLayout(left, 0, 1); adjustGraphLayout(right, left.col + 2, 1); col = std::max(left.col_count, right.col + 2); } else { adjustGraphLayout(left, 0, 1); adjustGraphLayout(right, left.col_count, 1); col = left.col_count + right.col_count; } block.col_count = std::max(2, col); if(layoutType == LayoutType::Medium) { block.col = (left.col + right.col) / 2; } else { block.col = singleChild ? childColumn : (col - 2) / 2; } } else { for(ut64 edge : block.new_exits) { adjustGraphLayout(blocks[edge], col, 1); col += blocks[edge].col_count; } if(col >= 2) { // Place this node centered over the child nodes block.col = singleChild ? childColumn : (col - 2) / 2; block.col_count = col; } else { //No child nodes, set single node's width (nodes are 2 columns wide to allow //centering over a branch) block.col = 0; block.col_count = 2; } } block.row = 0; block.row_count = row_count; } // Edge computing stuff bool GraphView::isEdgeMarked(EdgesVector & edges, int row, int col, int index) { if(index >= int(edges[row][col].size())) return false; return edges[row][col][index]; } void GraphView::markEdge(EdgesVector & edges, int row, int col, int index, bool used) { while(int(edges[row][col].size()) <= index) edges[row][col].push_back(false); edges[row][col][index] = used; } GraphView::GraphEdge GraphView::routeEdge(EdgesVector & horiz_edges, EdgesVector & vert_edges, Matrix & edge_valid, GraphBlock &start, GraphBlock &end, QColor color) { GraphEdge edge; edge.color = color; edge.dest = &end; //Find edge index for initial outgoing line int i = 0; while(true) { if(!isEdgeMarked(vert_edges, start.row + 1, start.col + 1, i)) break; i += 1; } markEdge(vert_edges, start.row + 1, start.col + 1, i); edge.addPoint(start.row + 1, start.col + 1); edge.start_index = i; bool horiz = false; //Find valid column for moving vertically to the target node int min_row, max_row; if(end.row < (start.row + 1)) { min_row = end.row; max_row = start.row + 1; } else { min_row = start.row + 1; max_row = end.row; } int col = start.col + 1; if(min_row != max_row) { auto checkColumn = [min_row, max_row, &edge_valid](int column) { if(column < 0 || column >= int(edge_valid[min_row].size())) return false; for(int row = min_row; row < max_row; row++) { if(!edge_valid[row][column]) { return false; } } return true; }; if(!checkColumn(col)) { if(checkColumn(end.col + 1)) { col = end.col + 1; } else { int ofs = 0; while(true) { col = start.col + 1 - ofs; if(checkColumn(col)) { break; } col = start.col + 1 + ofs; if(checkColumn(col)) { break; } ofs += 1; } } } } if(col != (start.col + 1)) { //Not in same column, need to generate a line for moving to the correct column int min_col, max_col; if(col < (start.col + 1)) { min_col = col; max_col = start.col + 1; } else { min_col = start.col + 1; max_col = col; } int index = findHorizEdgeIndex(horiz_edges, start.row + 1, min_col, max_col); edge.addPoint(start.row + 1, col, index); horiz = true; } if(end.row != (start.row + 1)) { //Not in same row, need to generate a line for moving to the correct row if(col == (start.col + 1)) markEdge(vert_edges, start.row + 1, start.col + 1, i, false); int index = findVertEdgeIndex(vert_edges, col, min_row, max_row); if(col == (start.col + 1)) edge.start_index = index; edge.addPoint(end.row, col, index); horiz = false; } if(col != (end.col + 1)) { //Not in ending column, need to generate a line for moving to the correct column int min_col, max_col; if(col < (end.col + 1)) { min_col = col; max_col = end.col + 1; } else { min_col = end.col + 1; max_col = col; } int index = findHorizEdgeIndex(horiz_edges, end.row, min_col, max_col); edge.addPoint(end.row, end.col + 1, index); horiz = true; } //If last line was horizontal, choose the ending edge index for the incoming edge if(horiz) { int index = findVertEdgeIndex(vert_edges, end.col + 1, end.row, end.row); edge.points[int(edge.points.size()) - 1].index = index; } return edge; } int GraphView::findHorizEdgeIndex(EdgesVector & edges, int row, int min_col, int max_col) { //Find a valid index int i = 0; while(true) { bool valid = true; for(int col = min_col; col < max_col + 1; col++) if(isEdgeMarked(edges, row, col, i)) { valid = false; break; } if(valid) break; i++; } //Mark chosen index as used for(int col = min_col; col < max_col + 1; col++) markEdge(edges, row, col, i); return i; } int GraphView::findVertEdgeIndex(EdgesVector & edges, int col, int min_row, int max_row) { //Find a valid index int i = 0; while(true) { bool valid = true; for(int row = min_row; row < max_row + 1; row++) if(isEdgeMarked(edges, row, col, i)) { valid = false; break; } if(valid) break; i++; } //Mark chosen index as used for(int row = min_row; row < max_row + 1; row++) markEdge(edges, row, col, i); return i; } void GraphView::showBlock(GraphBlock &block, bool animated) { showBlock(&block, animated); } void GraphView::showBlock(GraphBlock *block, bool animated) { int render_width = viewport()->size().width() / current_scale; // Show block middle of X int target_x = (block->x + (block->width / 2)) - (render_width/2); int show_block_offset_y = 30; // But beginning of Y (so we show the top of the block) int target_y = block->y - show_block_offset_y; target_x = std::max(0, target_x); target_y = std::max(0, target_y); target_x = std::min(horizontalScrollBar()->maximum(), target_x); target_y = std::min(verticalScrollBar()->maximum(), target_y); if(animated) { QPropertyAnimation *animation_x = new QPropertyAnimation(horizontalScrollBar(), "value"); animation_x->setDuration(500); animation_x->setStartValue(horizontalScrollBar()->value()); animation_x->setEndValue(target_x); animation_x->setEasingCurve(QEasingCurve::InOutQuad); animation_x->start(); QPropertyAnimation *animation_y = new QPropertyAnimation(verticalScrollBar(), "value"); animation_y->setDuration(500); animation_y->setStartValue(verticalScrollBar()->value()); animation_y->setEndValue(target_y); animation_y->setEasingCurve(QEasingCurve::InOutQuad); animation_y->start(); } else { horizontalScrollBar()->setValue(target_x); verticalScrollBar()->setValue(target_y); } blockTransitionedTo(block); viewport()->update(); } void GraphView::adjustGraphLayout(GraphBlock &block, int col, int row) { block.col += col; block.row += row; for(ut64 edge : block.new_exits) { adjustGraphLayout(blocks[edge], col, row); } } void GraphView::addBlock(GraphView::GraphBlock block) { blocks[block.entry] = block; } void GraphView::setEntry(ut64 e) { entry = e; } bool GraphView::checkPointClicked(QPointF &point, int x, int y, bool above_y) { int half_target_size = 5; if((point.x() - half_target_size < x) && (point.y() - (above_y ? (2 * half_target_size) : 0) < y) && (x < point.x() + half_target_size) && (y < point.y() + (above_y ? 0 : (3 * half_target_size)))) { return true; } return false; } void GraphView::resizeEvent(QResizeEvent* event) { adjustSize(event->size().width(), event->size().height()); } // Mouse events void GraphView::mousePressEvent(QMouseEvent *event) { int x = ((event->pos().x() - unscrolled_render_offset_x) / current_scale) + horizontalScrollBar()->value(); int y = ((event->pos().y() - unscrolled_render_offset_y) / current_scale) + verticalScrollBar()->value(); // Check if a block was clicked for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; if((block.x <= x) && (block.y <= y) && (x <= block.x + block.width) & (y <= block.y + block.height)) { QPoint pos = QPoint(x - block.x, y - block.y); blockClicked(block, event, pos); // Don't do anything else here! blockClicked might seek and // all our data is invalid then. return; } } // Check if a line beginning/end was clicked for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; for(GraphEdge & edge : block.edges) { if(edge.polyline.length() < 2) { continue; } QPointF start = edge.polyline.first(); QPointF end = edge.polyline.last(); if(checkPointClicked(start, x, y)) { showBlock(edge.dest, true); // TODO: Callback to child return; break; } if(checkPointClicked(end, x, y, true)) { showBlock(block, true); // TODO: Callback to child return; break; } } } // No block was clicked if(event->button() == Qt::LeftButton) { //Left click outside any block, enter scrolling mode scroll_base_x = event->x(); scroll_base_y = event->y(); scroll_mode = true; setCursor(Qt::ClosedHandCursor); viewport()->grabMouse(); } } void GraphView::mouseMoveEvent(QMouseEvent* event) { if(scroll_mode) { int x_delta = scroll_base_x - event->x(); int y_delta = scroll_base_y - event->y(); scroll_base_x = event->x(); scroll_base_y = event->y(); horizontalScrollBar()->setValue(horizontalScrollBar()->value() + x_delta); verticalScrollBar()->setValue(verticalScrollBar()->value() + y_delta); } } void GraphView::mouseDoubleClickEvent(QMouseEvent *event) { int x = ((event->pos().x() - unscrolled_render_offset_x) / current_scale) + horizontalScrollBar()->value(); int y = ((event->pos().y() - unscrolled_render_offset_y) / current_scale) + verticalScrollBar()->value(); // Check if a block was clicked for(auto & blockIt : blocks) { GraphBlock &block = blockIt.second; if((block.x <= x) && (block.y <= y) && (x <= block.x + block.width) & (y <= block.y + block.height)) { QPoint pos = QPoint(x - block.x, y - block.y); blockDoubleClicked(block, event, pos); return; } } } void GraphView::mouseReleaseEvent(QMouseEvent* event) { // TODO // if(event->button() == Qt::ForwardButton) // gotoNextSlot(); // else if(event->button() == Qt::BackButton) // gotoPreviousSlot(); if(event->button() != Qt::LeftButton) return; if(scroll_mode) { scroll_mode = false; setCursor(Qt::ArrowCursor); viewport()->releaseMouse(); } }