#ifndef SYMBOLSWIDGET_H #define SYMBOLSWIDGET_H #include #include "CutterDockWidget.h" class MainWindow; class QTreeWidgetItem; namespace Ui { class SymbolsWidget; } class SymbolsWidget : public CutterDockWidget { Q_OBJECT public: explicit SymbolsWidget(MainWindow *main, QAction *action = nullptr); ~SymbolsWidget(); private slots: void on_symbolsTreeWidget_itemDoubleClicked(QTreeWidgetItem *item, int column); void fillSymbols(); private: std::unique_ptr ui; void setScrollMode(); }; #endif // SYMBOLSWIDGET_H