#ifndef FLAGDIALOG_H #define FLAGDIALOG_H #include <QDialog> #include <memory> #include "core/CutterCommon.h" namespace Ui { class FlagDialog; } class FlagDialog : public QDialog { Q_OBJECT public: explicit FlagDialog(RVA offset, QWidget *parent = nullptr); ~FlagDialog(); private slots: void on_buttonBox_accepted(); void on_buttonBox_rejected(); private: std::unique_ptr<Ui::FlagDialog> ui; RVA offset; }; #endif // FLAGDIALOG_H