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https://github.com/rizinorg/cutter.git
synced 2024-12-18 10:56:11 +00:00
Added Dialog box for windows heaps and fixed some warnings in sections widget
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bd75c45505
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@ -148,6 +148,7 @@ set(SOURCES
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widgets/HeapBinsGraphView.cpp
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dialogs/ArenaInfoDialog.cpp
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widgets/WindowsHeapWidget.cpp
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dialogs/WindowsHeapDialog.cpp
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)
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set(HEADER_FILES
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core/Cutter.h
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@ -307,7 +308,8 @@ set(HEADER_FILES
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dialogs/GlibcHeapBinsDialog.h
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widgets/HeapBinsGraphView.h
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dialogs/ArenaInfoDialog.h
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widgets/WindowsHeapWidget.h
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widgets/WindowsHeapWidget.h
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dialogs/WindowsHeapDialog.h
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)
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set(UI_FILES
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dialogs/AboutDialog.ui
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@ -379,7 +381,8 @@ set(UI_FILES
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widgets/GlibcHeapWidget.ui
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dialogs/GlibcHeapBinsDialog.ui
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dialogs/ArenaInfoDialog.ui
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widgets/WindowsHeapWidget.ui
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widgets/WindowsHeapWidget.ui
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dialogs/WindowsHeapDialog.ui
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)
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set(QRC_FILES
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resources.qrc
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@ -1621,6 +1621,33 @@ QVector<HeapBlock> CutterCore::getHeapBlocks()
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return blocks_vector;
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}
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QVector<WindowsHeapInfo> CutterCore::getWindowsHeaps()
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{
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CORE_LOCK();
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QVector<WindowsHeapInfo> heaps_vector;
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RzList *heaps = rz_heap_windows_heap_list(core);
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if (!heaps || !rz_list_length(heaps)) {
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rz_list_free(heaps);
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return heaps_vector;
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}
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RzListIter *iter;
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RzWindowsHeapInfo *data;
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CutterRListForeach(heaps, iter, RzWindowsHeapInfo, data)
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{
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WindowsHeapInfo block;
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block.base = data->base;
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block.blockCount = data->blockCount;
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block.allocated = data->allocated;
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block.committed = data->committed;
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heaps_vector.append(block);
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}
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rz_list_free(heaps);
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return heaps_vector;
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}
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int CutterCore::getArchBits()
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{
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CORE_LOCK();
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@ -433,6 +433,7 @@ public:
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*/
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bool writeHeapChunk(RzHeapChunkSimple *chunkSimple);
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QVector<HeapBlock> getHeapBlocks();
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QVector<WindowsHeapInfo> getWindowsHeaps();
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int getArchBits();
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void startDebug();
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void startEmulation();
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@ -387,12 +387,20 @@ struct HeapBlock
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{
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RVA headerAddress;
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RVA userAddress;
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RVA size;
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RVA unusedBytes;
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RVA granularity;
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ut64 size;
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ut64 unusedBytes;
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ut64 granularity;
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QString type;
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};
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struct WindowsHeapInfo
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{
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RVA base;
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ut64 committed;
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ut64 allocated;
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ut64 blockCount;
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};
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Q_DECLARE_METATYPE(FunctionDescription)
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Q_DECLARE_METATYPE(ImportDescription)
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Q_DECLARE_METATYPE(ExportDescription)
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99
src/dialogs/WindowsHeapDialog.cpp
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99
src/dialogs/WindowsHeapDialog.cpp
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@ -0,0 +1,99 @@
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#include "WindowsHeapDialog.h"
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#include "ui_WindowsHeapDialog.h"
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#include <Cutter.h>
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#include <Configuration.h>
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WindowsHeapDialog::WindowsHeapDialog(QWidget *parent)
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: QDialog(parent), ui(new Ui::WindowsHeapDialog)
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{
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ui->setupUi(this);
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viewHeap = ui->tableView;
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viewHeap->setFont(Config()->getFont());
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viewHeap->setModel(modelHeap);
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viewHeap->verticalHeader()->hide();
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// change the scroll mode to ScrollPerPixel
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viewHeap->setHorizontalScrollMode(QAbstractItemView::ScrollPerPixel);
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viewHeap->setVerticalScrollMode(QAbstractItemView::ScrollPerPixel);
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updateContents();
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}
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WindowsHeapDialog::~WindowsHeapDialog()
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{
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delete ui;
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}
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void WindowsHeapDialog::updateContents()
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{
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modelHeap->reload();
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viewHeap->resizeColumnsToContents();
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}
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HeapInfoModel::HeapInfoModel(QObject *parent) : QAbstractTableModel(parent) {}
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QVariant HeapInfoModel::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid() || index.row() >= values.count())
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return QVariant();
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const auto &item = values.at(index.row());
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switch (role) {
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case Qt::DisplayRole:
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switch (index.column()) {
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case BaseColumn:
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return RAddressString(item.base);
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case AllocatedColumn:
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return item.allocated;
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case CommittedColumn:
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return item.committed;
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case BlockCountColumn:
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return item.blockCount;
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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}
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QVariant HeapInfoModel::headerData(int section, Qt::Orientation orientation, int role) const
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{
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Q_UNUSED(orientation);
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switch (role) {
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case Qt::DisplayRole:
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switch (section) {
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case BaseColumn:
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return tr("Base Address");
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case AllocatedColumn:
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return tr("Allocated");
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case CommittedColumn:
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return tr("Committed");
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case BlockCountColumn:
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return tr("Block Count");
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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}
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int HeapInfoModel::columnCount(const QModelIndex &) const
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{
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return ColumnCount;
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}
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int HeapInfoModel::rowCount(const QModelIndex &) const
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{
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return this->values.size();
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}
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void HeapInfoModel::reload()
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{
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beginResetModel();
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values.clear();
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values = Core()->getWindowsHeaps();
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endResetModel();
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}
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43
src/dialogs/WindowsHeapDialog.h
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43
src/dialogs/WindowsHeapDialog.h
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@ -0,0 +1,43 @@
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#ifndef WINDOWSHEAPDIALOG_H
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#define WINDOWSHEAPDIALOG_H
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#include <QDialog>
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#include <ui_WindowsHeapDialog.h>
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#include <CutterDescriptions.h>
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namespace Ui {
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class WindowsHeapDialog;
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}
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class HeapInfoModel : public QAbstractTableModel
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{
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Q_OBJECT
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public:
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explicit HeapInfoModel(QObject *parent = nullptr);
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enum Column { BaseColumn = 0, AllocatedColumn, CommittedColumn, BlockCountColumn, ColumnCount };
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void reload();
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int rowCount(const QModelIndex &parent) const override;
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int columnCount(const QModelIndex &parent) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
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private:
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QVector<WindowsHeapInfo> values;
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};
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class WindowsHeapDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit WindowsHeapDialog(QWidget *parent);
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~WindowsHeapDialog() override;
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private slots:
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void updateContents();
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private:
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Ui::WindowsHeapDialog *ui;
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QTableView *viewHeap;
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HeapInfoModel *modelHeap = new HeapInfoModel(this);
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};
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#endif // WINDOWSHEAPDIALOG_H
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24
src/dialogs/WindowsHeapDialog.ui
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24
src/dialogs/WindowsHeapDialog.ui
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@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>WindowsHeapDialog</class>
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<widget class="QDialog" name="WindowsHeapDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Dialog</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QTableView" name="tableView"/>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@ -51,11 +51,12 @@ public:
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SectionsModel(QList<SectionDescription> *sections, QObject *parent = nullptr);
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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int columnCount(const QModelIndex &parent = QModelIndex()) const;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role) const;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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QVariant data(const QModelIndex &index, int role) const override;
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const override;
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RVA address(const QModelIndex &index) const override;
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QString name(const QModelIndex &index) const override;
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@ -78,7 +79,7 @@ class SectionsWidget : public ListDockWidget
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public:
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explicit SectionsWidget(MainWindow *main);
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~SectionsWidget();
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~SectionsWidget() override;
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private slots:
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void refreshSections();
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@ -1,3 +1,4 @@
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#include <dialogs/WindowsHeapDialog.h>
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#include "WindowsHeapWidget.h"
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#include "ui_WindowsHeapWidget.h"
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@ -15,6 +16,7 @@ WindowsHeapWidget::WindowsHeapWidget(MainWindow *main, QWidget *parent)
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connect(Core(), &CutterCore::refreshAll, this, &WindowsHeapWidget::updateContents);
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connect(Core(), &CutterCore::debugTaskStateChanged, this, &WindowsHeapWidget::updateContents);
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connect(ui->heapButton, &QPushButton::clicked, this, &WindowsHeapWidget::viewHeapInfo);
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refreshDeferrer = dynamic_cast<CutterDockWidget *>(parent)->createRefreshDeferrer(
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[this]() { updateContents(); });
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@ -27,6 +29,12 @@ WindowsHeapWidget::~WindowsHeapWidget()
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delete ui;
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}
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void WindowsHeapWidget::viewHeapInfo()
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{
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WindowsHeapDialog windowsHeapDialog(this);
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windowsHeapDialog.exec();
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}
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void WindowsHeapWidget::updateContents()
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{
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if (!refreshDeferrer->attemptRefresh(nullptr) || Core()->isDebugTaskInProgress()) {
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@ -43,6 +43,7 @@ public:
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~WindowsHeapWidget();
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private slots:
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void updateContents();
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void viewHeapInfo();
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private:
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Ui::WindowsHeapWidget *ui;
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@ -1,24 +1,31 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>WindowsHeapWidget</class>
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<widget class="QWidget" name="WindowsHeapWidget">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QTableView" name="tableView"/>
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</item>
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</layout>
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<class>WindowsHeapWidget</class>
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<widget class="QWidget" name="WindowsHeapWidget">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QTableView" name="tableView"/>
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</item>
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<item>
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<widget class="QPushButton" name="heapButton">
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<property name="text">
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<string>Heaps</string>
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</property>
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</widget>
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<resources/>
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<connections/>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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