cutter/src/widgets/GraphvizLayout.cpp

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2019-08-03 13:10:44 +00:00
#include "GraphvizLayout.h"
#include <unordered_set>
#include <unordered_map>
#include <queue>
#include <stack>
#include <cassert>
#include <sstream>
#include <iomanip>
#include <set>
#include <gvc.h>
GraphvizLayout::GraphvizLayout(LineType lineType, Direction direction)
: GraphLayout({})
, direction(direction)
, lineType(lineType)
{
}
static GraphLayout::GraphEdge::ArrowDirection getArrowDirection(QPointF direction,
bool preferVertical)
{
if (abs(direction.x()) > abs(direction.y()) * (preferVertical ? 3.0 : 1.0)) {
if (direction.x() > 0) {
return GraphLayout::GraphEdge::Right;
} else {
return GraphLayout::GraphEdge::Left;
}
} else {
if (direction.y() > 0) {
return GraphLayout::GraphEdge::Down;
} else {
return GraphLayout::GraphEdge::Up;
}
}
}
static std::set<std::pair<ut64, ut64>> SelectLoopEdges(const GraphLayout::Graph &graph, ut64 entry)
{
std::set<std::pair<ut64, ut64>> result;
// Run DFS to select backwards/loop edges
// 0 - not visited
// 1 - in stack
// 2 - visited
std::unordered_map<ut64, uint8_t> visited;
visited.reserve(graph.size());
std::stack<std::pair<ut64, size_t>> stack;
auto dfsFragment = [&visited, &graph, &stack, &result](ut64 first) {
visited[first] = 1;
stack.push({first, 0});
while (!stack.empty()) {
auto v = stack.top().first;
auto edge_index = stack.top().second;
auto blockIt = graph.find(v);
if (blockIt == graph.end()) {
continue;
}
const auto &block = blockIt->second;
if (edge_index < block.edges.size()) {
++stack.top().second;
auto target = block.edges[edge_index].target;
auto &targetState = visited[target];
if (targetState == 0) {
targetState = 1;
stack.push({target, 0});
} else if (targetState == 1) {
result.insert({v, target});
}
} else {
stack.pop();
visited[v] = 2;
}
}
};
dfsFragment(entry);
for (auto &blockIt : graph) {
if (!visited[blockIt.first]) {
dfsFragment(blockIt.first);
}
}
return result;
}
void GraphvizLayout::CalculateLayout(std::unordered_map<ut64, GraphBlock> &blocks, ut64 entry,
int &width, int &height) const
{
//https://gitlab.com/graphviz/graphviz/issues/1441
#define STR(v) const_cast<char*>(v)
width = height = 10;
GVC_t *gvc = gvContext();
Agraph_t *g = agopen(STR("G"), Agdirected, nullptr);
std::unordered_map<ut64, Agnode_t *> nodes;
for (const auto &block : blocks) {
nodes[block.first] = agnode(g, nullptr, TRUE);
}
std::vector<std::string> strc;
strc.reserve(2 * blocks.size());
std::map<std::pair<ut64, ut64>, Agedge_t *> edges;
agsafeset(g, STR("splines"), lineType == LineType::Ortho ? STR("ortho") : STR("polyline"), STR(""));
switch (direction) {
case Direction::LR:
agsafeset(g, STR("rankdir"), STR("LR"), STR(""));
break;
case Direction::TB:
agsafeset(g, STR("rankdir"), STR("BT"), STR(""));
break;
}
agsafeset(g, STR("newrank"), STR("true"), STR(""));
// graphviz has builtin 72 dpi setting for input that differs from output
// it's easier to use 72 everywhere
const double dpi = 72.0;
agsafeset(g, STR("dpi"), STR("72"), STR(""));
auto widhAttr = agattr(g, AGNODE, STR("width"), STR("1"));
auto heightAatr = agattr(g, AGNODE, STR("height"), STR("1"));
agattr(g, AGNODE, STR("shape"), STR("box"));
agattr(g, AGNODE, STR("fixedsize"), STR("true"));
auto constraintAttr = agattr(g, AGEDGE, STR("constraint"), STR("1"));
std::ostringstream stream;
stream.imbue(std::locale::classic());
auto setFloatingPointAttr = [&stream](void *obj, Agsym_t *sym, double value) {
stream.str({});
stream << std::fixed << std::setw(4) << value;
auto str = stream.str();
agxset(obj, sym, STR(str.c_str()));
};
std::set<std::pair<ut64, ut64>> loopEdges = SelectLoopEdges(blocks, entry);
for (const auto &blockIt : blocks) {
auto u = nodes[blockIt.first];
auto &block = blockIt.second;
for (auto &edge : block.edges) {
auto v = nodes.find(edge.target);
if (v == nodes.end()) {
continue;
}
auto e = agedge(g, u, v->second, nullptr, TRUE);
edges[{blockIt.first, edge.target}] = e;
if (loopEdges.find({blockIt.first, edge.target}) != loopEdges.end()) {
agxset(e, constraintAttr, STR("0"));
}
}
setFloatingPointAttr(u, widhAttr, block.width / dpi);
setFloatingPointAttr(u, heightAatr, block.height / dpi);
}
gvLayout(gvc, g, "dot");
for (auto &blockIt : blocks) {
auto &block = blockIt.second;
auto u = nodes[blockIt.first];
auto pos = ND_coord(u);
auto w = ND_width(u) * dpi;
auto h = ND_height(u) * dpi;
block.x = pos.x - w / 2.0;
block.y = pos.y - h / 2.0;
width = std::max(width, block.x + block.width);
height = std::max(height, block.y + block.height);
for (auto &edge : block.edges) {
auto it = edges.find({blockIt.first, edge.target});
if (it != edges.end()) {
auto e = it->second;
if (auto spl = ED_spl(e)) {
for (int i = 0; i < 1 && i < spl->size; i++) {
auto bz = spl->list[i];
edge.polyline.reserve(bz.size + 1);
for (int j = 0; j < bz.size; j++) {
edge.polyline.push_back(QPointF(bz.list[j].x, bz.list[j].y));
}
QPointF last(0, 0);
if (!edge.polyline.empty()) {
last = edge.polyline.back();
}
if (bz.eflag) {
QPointF tip = QPointF(bz.ep.x, bz.ep.y);
edge.polyline.push_back(tip);
}
if (edge.polyline.size() >= 2) {
// make sure self loops go from bottom to top
if (edge.target == block.entry && edge.polyline.first().y() < edge.polyline.last().y()) {
std::reverse(edge.polyline.begin(), edge.polyline.end());
}
auto it = edge.polyline.rbegin();
QPointF direction = *it;
direction -= *(++it);
edge.arrow = getArrowDirection(direction, lineType == LineType::Polyline);
} else {
edge.arrow = GraphEdge::Down;
}
}
}
}
}
}
gvFreeLayout(gvc, g);
agclose(g);
gvFreeContext(gvc);
#undef STR
}