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893 lines
27 KiB
C++
893 lines
27 KiB
C++
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#include "GraphView.h"
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#include <vector>
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#include <QPainter>
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#include <QMouseEvent>
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#include <QPropertyAnimation>
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GraphView::GraphView(QWidget *parent)
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: QAbstractScrollArea(parent)
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{
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this->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded);
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this->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
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this->horizontalScrollBar()->setSingleStep(this->charWidth);
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this->verticalScrollBar()->setSingleStep(this->charWidth);
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QSize areaSize = this->viewport()->size();
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this->adjustSize(areaSize.width(), areaSize.height());
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}
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GraphView::~GraphView()
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{
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// TODO: Cleanups
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}
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// Vector functions
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template<class T>
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static void removeFromVec(std::vector<T> & vec, T elem)
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{
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vec.erase(std::remove(vec.begin(), vec.end(), elem), vec.end());
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}
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template<class T>
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static void initVec(std::vector<T> & vec, size_t size, T value)
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{
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vec.resize(size);
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for(size_t i = 0; i < size; i++)
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vec[i] = value;
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}
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// Callbacks
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void GraphView::drawBlock(QPainter & p, GraphView::GraphBlock &block)
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{
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Q_UNUSED(p);
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Q_UNUSED(block);
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qWarning() << "Draw block not overriden!";
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}
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void GraphView::blockClicked(GraphView::GraphBlock &block, QMouseEvent *event, QPoint pos)
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{
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Q_UNUSED(block);
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Q_UNUSED(event);
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Q_UNUSED(pos);
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qWarning() << "Block clicked not overridden!";
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}
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void GraphView::blockTransitionedTo(GraphView::GraphBlock *to)
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{
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Q_UNUSED(to);
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qWarning() << "blockTransitionedTo not overridden!";
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}
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GraphView::EdgeConfiguration GraphView::edgeConfiguration(GraphView::GraphBlock &from, GraphView::GraphBlock *to)
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{
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Q_UNUSED(from);
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Q_UNUSED(to);
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qWarning() << "Edge configuration not overridden!";
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EdgeConfiguration ec;
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return ec;
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}
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void GraphView::adjustSize(int new_width, int new_height)
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{
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double hfactor = 0.0;
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double vfactor = 0.0;
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if(horizontalScrollBar()->maximum())
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{
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hfactor = (double)horizontalScrollBar()->value() / (double)horizontalScrollBar()->maximum();
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}
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if(verticalScrollBar()->maximum())
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{
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vfactor = (double)verticalScrollBar()->value() / (double)verticalScrollBar()->maximum();
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}
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//Update scroll bar information
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horizontalScrollBar()->setPageStep(new_width);
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horizontalScrollBar()->setRange(0, this->width - (new_width/current_scale));
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verticalScrollBar()->setPageStep(new_height);
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verticalScrollBar()->setRange(0, this->height - (new_height/current_scale));
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horizontalScrollBar()->setValue((int)((double)horizontalScrollBar()->maximum() * hfactor));
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verticalScrollBar()->setValue((int)((double)verticalScrollBar()->maximum() * vfactor));
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}
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// This calculates the full graph starting at block entry.
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void GraphView::computeGraph(ut64 entry)
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{
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QSize areaSize = this->viewport()->size();
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// Populate incoming lists
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for(auto &blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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for(auto & edge : block.exits)
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{
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this->blocks[edge].incoming.push_back(block.entry);
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}
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}
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std::unordered_set<ut64> visited;
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visited.insert(entry);
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std::queue<ut64> queue;
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std::vector<ut64> block_order;
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queue.push(entry);
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bool changed = true;
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while(changed)
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{
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changed = false;
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// Pick nodes with single entrypoints
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while(!queue.empty())
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{
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GraphBlock &block = this->blocks[queue.front()];
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queue.pop();
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block_order.push_back(block.entry);
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for(ut64 edge : block.exits)
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{
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// Skip edge if we already visited it
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if(visited.count(edge))
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{
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continue;
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}
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// Some edges might not be available
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if(!this->blocks.count(edge))
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{
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continue;
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}
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// If this node has no other incoming edges, add it to the graph layout
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if(this->blocks[edge].incoming.size() == 1)
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{
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removeFromVec(this->blocks[edge].incoming, block.entry);
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block.new_exits.push_back(edge);
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queue.push(this->blocks[edge].entry);
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visited.insert(edge);
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changed = true;
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} else {
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// Remove from incoming edges
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removeFromVec(this->blocks[edge].incoming, block.entry);
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}
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}
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}
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// No more nodes satisfy constraints, pick a node to continue constructing the graph
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ut64 best = 0;
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int best_edges;
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ut64 best_parent;
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for(auto & blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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// Skip blocks we haven't visited yet
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if(!visited.count(block.entry))
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{
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continue;
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}
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for(ut64 edge : block.exits)
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{
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// If we already visited the exit, skip it
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if(visited.count(edge))
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{
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continue;
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}
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if(!this->blocks.count(edge))
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{
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continue;
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}
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// find best edge
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if((best == 0) || ((int)this->blocks[edge].incoming.size() < best_edges) || (
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((int)this->blocks[edge].incoming.size() == best_edges) && (edge < best)))
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{
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best = edge;
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best_edges = this->blocks[edge].incoming.size();
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best_parent = block.entry;
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}
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}
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}
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if(best != 0)
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{
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GraphBlock &best_parentb = this->blocks[best_parent];
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removeFromVec(this->blocks[best].incoming, best_parentb.entry);
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best_parentb.new_exits.push_back(best);
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visited.insert(best);
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queue.push(best);
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changed = true;
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}
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}
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this->computeGraphLayout(this->blocks[entry]);
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// Prepare edge routing
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GraphBlock &entryb = this->blocks[entry];
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EdgesVector horiz_edges, vert_edges;
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horiz_edges.resize(entryb.row_count + 1);
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vert_edges.resize(entryb.row_count + 1);
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Matrix<bool> edge_valid;
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edge_valid.resize(entryb.row_count + 1);
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for(int row = 0; row < entryb.row_count + 1; row++)
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{
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horiz_edges[row].resize(entryb.col_count +1);
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vert_edges[row].resize(entryb.col_count + 1);
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initVec(edge_valid[row], entryb.col_count + 1, true);
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for(int col = 0; col < entryb.col_count + 1; col++)
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{
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horiz_edges[row][col].clear();
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vert_edges[row][col].clear();
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}
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}
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for(auto & blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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edge_valid[block.row][block.col + 1] = false;
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}
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// Perform edge routing
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for(ut64 block_id : block_order)
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{
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GraphBlock &block = blocks[block_id];
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GraphBlock &start = block;
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for(ut64 edge : block.exits)
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{
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GraphBlock &end = this->blocks[edge];
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start.edges.push_back(this->routeEdge(horiz_edges, vert_edges, edge_valid, start, end, QColor(255, 0, 0)));
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}
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}
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// Compute edge counts for each row and column
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std::vector<int> col_edge_count, row_edge_count;
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initVec(col_edge_count, entryb.col_count + 1, 0);
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initVec(row_edge_count, entryb.row_count + 1, 0);
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for(int row = 0; row < entryb.row_count + 1; row++)
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{
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for(int col = 0; col < entryb.col_count + 1; col++)
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{
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if(int(horiz_edges[row][col].size()) > row_edge_count[row])
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row_edge_count[row] = int(horiz_edges[row][col].size());
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if(int(vert_edges[row][col].size()) > col_edge_count[col])
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col_edge_count[col] = int(vert_edges[row][col].size());
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}
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}
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//Compute row and column sizes
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std::vector<int> col_width, row_height;
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initVec(col_width, entryb.col_count + 1, 0);
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initVec(row_height, entryb.row_count + 1, 0);
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for(auto & blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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if((int(block.width / 2)) > col_width[block.col])
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col_width[block.col] = int(block.width / 2);
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if((int(block.width / 2)) > col_width[block.col + 1])
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col_width[block.col + 1] = int(block.width / 2);
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if(int(block.height) > row_height[block.row])
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row_height[block.row] = int(block.height);
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}
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// Compute row and column positions
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std::vector<int> col_x, row_y;
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initVec(col_x, entryb.col_count, 0);
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initVec(row_y, entryb.row_count, 0);
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initVec(this->col_edge_x, entryb.col_count + 1, 0);
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initVec(this->row_edge_y, entryb.row_count + 1, 0);
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int x = 16;
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for(int i = 0; i < entryb.col_count; i++)
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{
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this->col_edge_x[i] = x;
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x += 8 * col_edge_count[i];
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col_x[i] = x;
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x += col_width[i];
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}
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int y = 16;
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for(int i = 0; i < entryb.row_count; i++)
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{
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this->row_edge_y[i] = y;
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y += block_vertical_margin * row_edge_count[i];
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row_y[i] = y;
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y += row_height[i];
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}
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this->col_edge_x[entryb.col_count] = x;
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this->row_edge_y[entryb.row_count] = y;
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this->width = x + 16 + (8 * col_edge_count[entryb.col_count]);
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this->height = y + 16 + (8 * row_edge_count[entryb.row_count]);
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//Compute node positions
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for(auto & blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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block.x = int(
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(col_x[block.col] + col_width[block.col] + 4 * col_edge_count[block.col + 1]) - (block.width / 2));
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if((block.x + block.width) > (
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col_x[block.col] + col_width[block.col] + col_width[block.col + 1] + 8 * col_edge_count[
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block.col + 1]))
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{
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block.x = int((col_x[block.col] + col_width[block.col] + col_width[block.col + 1] + 8 * col_edge_count[
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block.col + 1]) - block.width);
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}
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block.y = row_y[block.row];
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}
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// Precompute coordinates for edges
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for(auto & blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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for(GraphEdge & edge : block.edges)
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{
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auto start = edge.points[0];
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auto start_col = start.col;
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auto last_index = edge.start_index;
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auto first_pt = QPoint(this->col_edge_x[start_col] + (8 * last_index) + 4,
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block.y + block.height);
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auto last_pt = first_pt;
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QPolygonF pts;
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pts.append(last_pt);
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for(int i = 0; i < int(edge.points.size()); i++)
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{
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auto end = edge.points[i];
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auto end_row = end.row;
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auto end_col = end.col;
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auto last_index = end.index;
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QPoint new_pt;
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// block_vertical_margin/2 gives the margin from block to the horizontal lines
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if(start_col == end_col)
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new_pt = QPoint(last_pt.x(), this->row_edge_y[end_row] + (8 * last_index) + (block_vertical_margin/2));
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else
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new_pt = QPoint(this->col_edge_x[end_col] + (8 * last_index) + 4, last_pt.y());
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pts.push_back(new_pt);
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last_pt = new_pt;
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start_col = end_col;
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}
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EdgeConfiguration ec = edgeConfiguration(block, edge.dest);
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auto new_pt = QPoint(last_pt.x(), edge.dest->y - 1);
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pts.push_back(new_pt);
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edge.polyline = pts;
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edge.color = ec.color;
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if(ec.start_arrow)
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{
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pts.clear();
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pts.append(QPoint(first_pt.x() - 3, first_pt.y() + 6));
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pts.append(QPoint(first_pt.x() + 3, first_pt.y() + 6));
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pts.append(first_pt);
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edge.arrow_start = pts;
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}
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pts.clear();
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pts.append(QPoint(new_pt.x() - 3, new_pt.y() - 6));
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pts.append(QPoint(new_pt.x() + 3, new_pt.y() - 6));
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pts.append(new_pt);
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edge.arrow_end = pts;
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}
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}
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this->ready = true;
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this->viewport()->update();
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areaSize = this->viewport()->size();
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this->adjustSize(areaSize.width(), areaSize.height());
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}
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void GraphView::paintEvent(QPaintEvent* event)
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{
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Q_UNUSED(event);
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QPainter p(this->viewport());
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int render_offset_x = -this->horizontalScrollBar()->value() * current_scale;
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int render_offset_y = -this->verticalScrollBar()->value() * current_scale;
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int render_width = this->viewport()->size().width() / current_scale;
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int render_height = this->viewport()->size().height() / current_scale;
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// Draw background
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QRect viewportRect(this->viewport()->rect().topLeft(), this->viewport()->rect().bottomRight() - QPoint(1, 1));
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p.setBrush(backgroundColor);
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p.drawRect(viewportRect);
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p.setBrush(Qt::black);
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p.translate(render_offset_x, render_offset_y);
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p.scale(current_scale, current_scale);
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// Draw blocks
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for(auto & blockIt : this->blocks)
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{
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GraphBlock &block = blockIt.second;
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// Check if block is visible
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if((block.x + block.width > -render_offset_x) ||
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(block.y + block.height > -render_offset_y) ||
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(-render_offset_x + render_width > block.x) ||
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(-render_offset_y + render_height > block.y))
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{
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// Only draw block if it is visible
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drawBlock(p, block);
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}
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p.setBrush(Qt::gray);
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// Always draw edges
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// TODO: Only draw edges if they are actually visible ...
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// Draw edges
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for(GraphEdge & edge : block.edges)
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{
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EdgeConfiguration ec = edgeConfiguration(block, edge.dest);
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QPen pen(edge.color);
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// if(blockSelected)
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// pen.setStyle(Qt::DashLine);
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p.setPen(pen);
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|
p.setBrush(edge.color);
|
||
|
p.drawPolyline(edge.polyline);
|
||
|
pen.setStyle(Qt::SolidLine);
|
||
|
p.setPen(pen);
|
||
|
if(ec.start_arrow)
|
||
|
{
|
||
|
p.drawConvexPolygon(edge.arrow_start);
|
||
|
}
|
||
|
if(ec.end_arrow)
|
||
|
{
|
||
|
p.drawConvexPolygon(edge.arrow_end);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Prepare graph
|
||
|
// This computes the position and (row/col based) size of the block
|
||
|
// Recursively calls itself for each child of the GraphBlock
|
||
|
void GraphView::computeGraphLayout(GraphBlock &block)
|
||
|
{
|
||
|
int col = 0;
|
||
|
int row_count = 1;
|
||
|
int childColumn = 0;
|
||
|
bool singleChild = block.new_exits.size() == 1;
|
||
|
// Compute all children nodes
|
||
|
for(size_t i = 0; i < block.new_exits.size(); i++)
|
||
|
{
|
||
|
ut64 edge = block.new_exits[i];
|
||
|
GraphBlock &edgeb = this->blocks[edge];
|
||
|
this->computeGraphLayout(edgeb);
|
||
|
row_count = std::max(edgeb.row_count + 1, row_count);
|
||
|
childColumn = edgeb.col;
|
||
|
}
|
||
|
|
||
|
if(this->layoutType != LayoutType::Wide && block.new_exits.size() == 2)
|
||
|
{
|
||
|
GraphBlock &left = this->blocks[block.new_exits[0]];
|
||
|
GraphBlock &right= this->blocks[block.new_exits[1]];
|
||
|
if(left.new_exits.size() == 0)
|
||
|
{
|
||
|
left.col = right.col - 2;
|
||
|
int add = left.col < 0 ? - left.col : 0;
|
||
|
this->adjustGraphLayout(right, add, 1);
|
||
|
this->adjustGraphLayout(left, add, 1);
|
||
|
col = right.col_count + add;
|
||
|
}
|
||
|
else if(right.new_exits.size() == 0)
|
||
|
{
|
||
|
this->adjustGraphLayout(left, 0, 1);
|
||
|
this->adjustGraphLayout(right, left.col + 2, 1);
|
||
|
col = std::max(left.col_count, right.col + 2);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
this->adjustGraphLayout(left, 0, 1);
|
||
|
this->adjustGraphLayout(right, left.col_count, 1);
|
||
|
col = left.col_count + right.col_count;
|
||
|
}
|
||
|
block.col_count = std::max(2, col);
|
||
|
if(layoutType == LayoutType::Medium)
|
||
|
{
|
||
|
block.col = (left.col + right.col) / 2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
block.col = singleChild ? childColumn : (col - 2) / 2;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for(ut64 edge : block.new_exits)
|
||
|
{
|
||
|
this->adjustGraphLayout(this->blocks[edge], col, 1);
|
||
|
col += this->blocks[edge].col_count;
|
||
|
}
|
||
|
if(col >= 2)
|
||
|
{
|
||
|
// Place this node centered over the child nodes
|
||
|
block.col = singleChild ? childColumn : (col - 2) / 2;
|
||
|
block.col_count = col;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//No child nodes, set single node's width (nodes are 2 columns wide to allow
|
||
|
//centering over a branch)
|
||
|
block.col = 0;
|
||
|
block.col_count = 2;
|
||
|
}
|
||
|
}
|
||
|
block.row = 0;
|
||
|
block.row_count = row_count;
|
||
|
}
|
||
|
|
||
|
// Edge computing stuff
|
||
|
bool GraphView::isEdgeMarked(EdgesVector & edges, int row, int col, int index)
|
||
|
{
|
||
|
if(index >= int(edges[row][col].size()))
|
||
|
return false;
|
||
|
return edges[row][col][index];
|
||
|
}
|
||
|
|
||
|
void GraphView::markEdge(EdgesVector & edges, int row, int col, int index, bool used)
|
||
|
{
|
||
|
while(int(edges[row][col].size()) <= index)
|
||
|
edges[row][col].push_back(false);
|
||
|
edges[row][col][index] = used;
|
||
|
}
|
||
|
|
||
|
GraphView::GraphEdge GraphView::routeEdge(EdgesVector & horiz_edges, EdgesVector & vert_edges, Matrix<bool> & edge_valid, GraphBlock &start, GraphBlock &end, QColor color)
|
||
|
{
|
||
|
GraphEdge edge;
|
||
|
edge.color = color;
|
||
|
edge.dest = &end;
|
||
|
|
||
|
//Find edge index for initial outgoing line
|
||
|
int i = 0;
|
||
|
while(true)
|
||
|
{
|
||
|
if(!this->isEdgeMarked(vert_edges, start.row + 1, start.col + 1, i))
|
||
|
break;
|
||
|
i += 1;
|
||
|
}
|
||
|
this->markEdge(vert_edges, start.row + 1, start.col + 1, i);
|
||
|
edge.addPoint(start.row + 1, start.col + 1);
|
||
|
edge.start_index = i;
|
||
|
bool horiz = false;
|
||
|
|
||
|
//Find valid column for moving vertically to the target node
|
||
|
int min_row, max_row;
|
||
|
if(end.row < (start.row + 1))
|
||
|
{
|
||
|
min_row = end.row;
|
||
|
max_row = start.row + 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
min_row = start.row + 1;
|
||
|
max_row = end.row;
|
||
|
}
|
||
|
int col = start.col + 1;
|
||
|
if(min_row != max_row)
|
||
|
{
|
||
|
auto checkColumn = [min_row, max_row, &edge_valid](int column)
|
||
|
{
|
||
|
if(column < 0 || column >= int(edge_valid[min_row].size()))
|
||
|
return false;
|
||
|
for(int row = min_row; row < max_row; row++)
|
||
|
{
|
||
|
if(!edge_valid[row][column])
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
};
|
||
|
|
||
|
if(!checkColumn(col))
|
||
|
{
|
||
|
if(checkColumn(end.col + 1))
|
||
|
{
|
||
|
col = end.col + 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int ofs = 0;
|
||
|
while(true)
|
||
|
{
|
||
|
col = start.col + 1 - ofs;
|
||
|
if(checkColumn(col))
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
col = start.col + 1 + ofs;
|
||
|
if(checkColumn(col))
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
ofs += 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if(col != (start.col + 1))
|
||
|
{
|
||
|
//Not in same column, need to generate a line for moving to the correct column
|
||
|
int min_col, max_col;
|
||
|
if(col < (start.col + 1))
|
||
|
{
|
||
|
min_col = col;
|
||
|
max_col = start.col + 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
min_col = start.col + 1;
|
||
|
max_col = col;
|
||
|
}
|
||
|
int index = this->findHorizEdgeIndex(horiz_edges, start.row + 1, min_col, max_col);
|
||
|
edge.addPoint(start.row + 1, col, index);
|
||
|
horiz = true;
|
||
|
}
|
||
|
|
||
|
if(end.row != (start.row + 1))
|
||
|
{
|
||
|
//Not in same row, need to generate a line for moving to the correct row
|
||
|
if(col == (start.col + 1))
|
||
|
this->markEdge(vert_edges, start.row + 1, start.col + 1, i, false);
|
||
|
int index = this->findVertEdgeIndex(vert_edges, col, min_row, max_row);
|
||
|
if(col == (start.col + 1))
|
||
|
edge.start_index = index;
|
||
|
edge.addPoint(end.row, col, index);
|
||
|
horiz = false;
|
||
|
}
|
||
|
|
||
|
if(col != (end.col + 1))
|
||
|
{
|
||
|
//Not in ending column, need to generate a line for moving to the correct column
|
||
|
int min_col, max_col;
|
||
|
if(col < (end.col + 1))
|
||
|
{
|
||
|
min_col = col;
|
||
|
max_col = end.col + 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
min_col = end.col + 1;
|
||
|
max_col = col;
|
||
|
}
|
||
|
int index = this->findHorizEdgeIndex(horiz_edges, end.row, min_col, max_col);
|
||
|
edge.addPoint(end.row, end.col + 1, index);
|
||
|
horiz = true;
|
||
|
}
|
||
|
|
||
|
//If last line was horizontal, choose the ending edge index for the incoming edge
|
||
|
if(horiz)
|
||
|
{
|
||
|
int index = this->findVertEdgeIndex(vert_edges, end.col + 1, end.row, end.row);
|
||
|
edge.points[int(edge.points.size()) - 1].index = index;
|
||
|
}
|
||
|
|
||
|
return edge;
|
||
|
}
|
||
|
|
||
|
int GraphView::findHorizEdgeIndex(EdgesVector & edges, int row, int min_col, int max_col)
|
||
|
{
|
||
|
//Find a valid index
|
||
|
int i = 0;
|
||
|
while(true)
|
||
|
{
|
||
|
bool valid = true;
|
||
|
for(int col = min_col; col < max_col + 1; col++)
|
||
|
if(isEdgeMarked(edges, row, col, i))
|
||
|
{
|
||
|
valid = false;
|
||
|
break;
|
||
|
}
|
||
|
if(valid)
|
||
|
break;
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
//Mark chosen index as used
|
||
|
for(int col = min_col; col < max_col + 1; col++)
|
||
|
this->markEdge(edges, row, col, i);
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
int GraphView::findVertEdgeIndex(EdgesVector & edges, int col, int min_row, int max_row)
|
||
|
{
|
||
|
//Find a valid index
|
||
|
int i = 0;
|
||
|
while(true)
|
||
|
{
|
||
|
bool valid = true;
|
||
|
for(int row = min_row; row < max_row + 1; row++)
|
||
|
if(isEdgeMarked(edges, row, col, i))
|
||
|
{
|
||
|
valid = false;
|
||
|
break;
|
||
|
}
|
||
|
if(valid)
|
||
|
break;
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
//Mark chosen index as used
|
||
|
for(int row = min_row; row < max_row + 1; row++)
|
||
|
this->markEdge(edges, row, col, i);
|
||
|
return i;
|
||
|
}
|
||
|
|
||
|
|
||
|
void GraphView::showBlock(GraphBlock &block, bool animated)
|
||
|
{
|
||
|
showBlock(&block, animated);
|
||
|
}
|
||
|
|
||
|
void GraphView::showBlock(GraphBlock *block, bool animated)
|
||
|
{
|
||
|
int render_width = viewport()->size().width() / current_scale;
|
||
|
|
||
|
|
||
|
// Show block middle of X
|
||
|
int target_x = (block->x + (block->width / 2)) - (render_width/2);
|
||
|
int show_block_offset_y = 30;
|
||
|
// But beginning of Y (so we show the top of the block)
|
||
|
int target_y = block->y - show_block_offset_y;
|
||
|
|
||
|
target_x = std::max(0, target_x);
|
||
|
target_y = std::max(0, target_y);
|
||
|
target_x = std::min(this->horizontalScrollBar()->maximum(), target_x);
|
||
|
target_y = std::min(this->verticalScrollBar()->maximum(), target_y);
|
||
|
if(animated)
|
||
|
{
|
||
|
QPropertyAnimation *animation_x = new QPropertyAnimation(this->horizontalScrollBar(), "value");
|
||
|
animation_x->setDuration(500);
|
||
|
animation_x->setStartValue(this->horizontalScrollBar()->value());
|
||
|
animation_x->setEndValue(target_x);
|
||
|
animation_x->setEasingCurve(QEasingCurve::InOutQuad);
|
||
|
animation_x->start();
|
||
|
QPropertyAnimation *animation_y = new QPropertyAnimation(this->verticalScrollBar(), "value");
|
||
|
animation_y->setDuration(500);
|
||
|
animation_y->setStartValue(this->verticalScrollBar()->value());
|
||
|
animation_y->setEndValue(target_y);
|
||
|
animation_y->setEasingCurve(QEasingCurve::InOutQuad);
|
||
|
animation_y->start();
|
||
|
} else {
|
||
|
this->horizontalScrollBar()->setValue(target_x);
|
||
|
this->verticalScrollBar()->setValue(target_y);
|
||
|
}
|
||
|
|
||
|
blockTransitionedTo(block);
|
||
|
|
||
|
this->viewport()->update();
|
||
|
}
|
||
|
|
||
|
void GraphView::adjustGraphLayout(GraphBlock &block, int col, int row)
|
||
|
{
|
||
|
block.col += col;
|
||
|
block.row += row;
|
||
|
for(ut64 edge : block.new_exits)
|
||
|
{
|
||
|
this->adjustGraphLayout(this->blocks[edge], col, row);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GraphView::addBlock(GraphView::GraphBlock block)
|
||
|
{
|
||
|
this->blocks[block.entry] = block;
|
||
|
}
|
||
|
|
||
|
void GraphView::setEntry(ut64 e)
|
||
|
{
|
||
|
this->entry = e;
|
||
|
}
|
||
|
|
||
|
bool GraphView::checkPointClicked(QPointF &point, int x, int y, bool above_y)
|
||
|
{
|
||
|
int half_target_size = 5;
|
||
|
if((point.x() - half_target_size < x) &&
|
||
|
(point.y() - (above_y ? (2 * half_target_size) : 0) < y) &&
|
||
|
(x < point.x() + half_target_size) &&
|
||
|
(y < point.y() + (above_y ? 0 : (2 * half_target_size))))
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
void GraphView::resizeEvent(QResizeEvent* event)
|
||
|
{
|
||
|
adjustSize(event->size().width(), event->size().height());
|
||
|
}
|
||
|
|
||
|
// Mouse events
|
||
|
void GraphView::mousePressEvent(QMouseEvent *event)
|
||
|
{
|
||
|
int x = (event->pos().x() / current_scale) + horizontalScrollBar()->value();
|
||
|
int y = (event->pos().y() / current_scale) + verticalScrollBar()->value();
|
||
|
|
||
|
// Check if a block was clicked
|
||
|
for(auto & blockIt : blocks)
|
||
|
{
|
||
|
GraphBlock &block = blockIt.second;
|
||
|
|
||
|
if((block.x <= x) && (block.y <= y) &&
|
||
|
(x <= block.x + block.width) & (y <= block.y + block.height))
|
||
|
{
|
||
|
QPoint pos = QPoint(x - block.x, y - block.y);
|
||
|
blockClicked(block, event, pos);
|
||
|
// Don't do anything else here! blockClicked might seek and
|
||
|
// all our data is invalid then.
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if a line beginning/end was clicked
|
||
|
for(auto & blockIt : this->blocks)
|
||
|
{
|
||
|
GraphBlock &block = blockIt.second;
|
||
|
for(GraphEdge & edge : block.edges)
|
||
|
{
|
||
|
if(edge.polyline.length() < 2)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
QPointF start = edge.polyline.first();
|
||
|
QPointF end = edge.polyline.last();
|
||
|
if(checkPointClicked(start, x, y))
|
||
|
{
|
||
|
showBlock(edge.dest, true);
|
||
|
// TODO: Callback to child
|
||
|
return;
|
||
|
break;
|
||
|
}
|
||
|
if(checkPointClicked(end, x, y, true))
|
||
|
{
|
||
|
showBlock(block, true);
|
||
|
// TODO: Callback to child
|
||
|
return;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// No block was clicked
|
||
|
if(event->button() == Qt::LeftButton)
|
||
|
{
|
||
|
//Left click outside any block, enter scrolling mode
|
||
|
this->scroll_base_x = event->x();
|
||
|
this->scroll_base_y = event->y();
|
||
|
this->scroll_mode = true;
|
||
|
this->setCursor(Qt::ClosedHandCursor);
|
||
|
this->viewport()->grabMouse();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void GraphView::mouseMoveEvent(QMouseEvent* event)
|
||
|
{
|
||
|
if(this->scroll_mode)
|
||
|
{
|
||
|
int x_delta = this->scroll_base_x - event->x();
|
||
|
int y_delta = this->scroll_base_y - event->y();
|
||
|
this->scroll_base_x = event->x();
|
||
|
this->scroll_base_y = event->y();
|
||
|
this->horizontalScrollBar()->setValue(this->horizontalScrollBar()->value() + x_delta);
|
||
|
this->verticalScrollBar()->setValue(this->verticalScrollBar()->value() + y_delta);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GraphView::mouseReleaseEvent(QMouseEvent* event)
|
||
|
{
|
||
|
// TODO
|
||
|
// if(event->button() == Qt::ForwardButton)
|
||
|
// gotoNextSlot();
|
||
|
// else if(event->button() == Qt::BackButton)
|
||
|
// gotoPreviousSlot();
|
||
|
|
||
|
if(event->button() != Qt::LeftButton)
|
||
|
return;
|
||
|
|
||
|
if(this->scroll_mode)
|
||
|
{
|
||
|
this->scroll_mode = false;
|
||
|
this->setCursor(Qt::ArrowCursor);
|
||
|
this->viewport()->releaseMouse();
|
||
|
}
|
||
|
}
|