mirror of
https://github.com/vxunderground/MalwareSourceCode.git
synced 2024-12-25 04:45:27 +00:00
f2ac1ece55
add
819 lines
23 KiB
C#
819 lines
23 KiB
C#
// Decompiled with JetBrains decompiler
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// Type:
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// Assembly: Ressource, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: 7A61D5AB-B799-4526-BF58-A6DA1297213F
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// Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00001-msil\Trojan.Win32.Inject.ancbn-87991063fbeea430cdbe9586022ccd45abc0d3ca50af32983044f034c3072515.exe
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using System;
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using System.Collections;
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using System.IO;
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internal sealed class \uE013
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{
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public sealed class \uE009 : Stream, IDisposable
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{
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private const int \uE000 = 8192;
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private Stream \uE001;
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private bool \uE002;
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private bool \uE003;
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private \uE013.\uE00A \uE004;
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private byte[] \uE005;
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private int \uE006;
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public \uE009(Stream _param1)
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: this(_param1, false)
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{
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}
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public \uE009(Stream _param1, bool _param2)
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{
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this.\uE001 = _param1 != null ? _param1 : throw new ArgumentNullException();
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this.\uE002 = _param2;
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this.\uE003 = true;
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this.\uE005 = new byte[8192];
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this.\uE004 = new \uE013.\uE00A(_param1);
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}
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public Stream \uE000 => this.\uE001;
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public override bool CanSeek => false;
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public override bool CanRead => false;
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public override bool CanWrite => true;
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public override long Length => throw new NotImplementedException();
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public override long Position
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{
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get => throw new NotImplementedException();
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set => throw new NotImplementedException();
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}
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public override long Seek(long offset, SeekOrigin origin) => throw new NotImplementedException();
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public override void SetLength(long value) => throw new NotImplementedException();
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private void \uE004()
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{
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if (!this.\uE003)
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throw new InvalidOperationException("Stream is closed.");
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}
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private void \uE005() => this.\uE004();
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public override int Read(byte[] buffer, int offset, int count) => throw new NotSupportedException("Cannot decompress.");
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public override void Write(byte[] buffer, int offset, int count)
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{
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if (count < 0 || count > buffer.Length)
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throw new ArgumentOutOfRangeException(nameof (count));
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if (offset < 0 || offset > buffer.Length)
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throw new ArgumentOutOfRangeException(nameof (offset));
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if (offset + count > buffer.Length)
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throw new ArgumentException("offset + count out of buffer");
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this.\uE005();
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if (this.\uE006 + count > 8192)
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this.\uE006();
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if (count >= 8192)
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{
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int num;
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for (num = 0; count - num > 32768; num += 32768)
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this.\uE004.\uE000(buffer, offset + num, 32768, false);
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this.\uE004.\uE000(buffer, offset + num, count - num, false);
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}
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else
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{
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Array.Copy((Array) buffer, offset, (Array) this.\uE005, this.\uE006, count);
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this.\uE006 += count;
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if (this.\uE006 != 8192)
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return;
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this.\uE006();
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}
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}
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private void \uE006()
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{
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if (this.\uE006 <= 0)
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return;
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this.\uE004.\uE000(this.\uE005, 0, this.\uE006, false);
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this.\uE006 = 0;
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}
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public override void Flush()
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{
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this.\uE005();
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if (this.\uE006 > 0)
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this.\uE006();
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this.\uE004.\uE000(true, false);
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this.\uE000.Flush();
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}
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private void \uE007()
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{
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if (this.\uE006 > 0)
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this.\uE004.\uE000(this.\uE005, 0, this.\uE006, true);
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else
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this.\uE004.\uE000(false, true);
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}
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void IDisposable.Dispose()
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{
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if (this.\uE003)
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{
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this.\uE007();
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this.\uE005 = (byte[]) null;
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this.\uE004 = (\uE013.\uE00A) null;
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if (!this.\uE002)
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{
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this.\uE001.Close();
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this.\uE001 = (Stream) null;
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}
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this.\uE003 = false;
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}
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this.Close();
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}
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}
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private sealed class \uE00A
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{
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public const int \uE000 = 32768;
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private Stream \uE001;
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private \uE013.\uE010 \uE002;
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private \uE013.\uE00C \uE003;
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public \uE00A(Stream _param1)
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{
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this.\uE001 = _param1 != null ? _param1 : throw new ArgumentNullException();
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this.\uE002 = new \uE013.\uE010(_param1);
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this.\uE003 = new \uE013.\uE00C();
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}
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public Stream \uE000 => this.\uE001;
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internal void \uE000(
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\uE013.\uE00F _param1,
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out int[] _param2,
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out int[] _param3,
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out int _param4)
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{
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_param2 = new int[286];
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_param3 = new int[30];
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_param4 = 0;
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int index1 = 0;
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int index2 = 0;
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while (index1 < _param1.\uE000.Count)
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{
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ushort index3 = (ushort) _param1.\uE000[index1];
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if (index3 <= (ushort) 256)
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{
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++_param2[(int) index3];
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++index1;
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}
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else
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{
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++_param2[(int) index3];
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++_param3[(int) (ushort) _param1.\uE000[index1 + 2]];
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index1 += 4;
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_param4 += (int) (byte) _param1.\uE001[index2] + (int) (byte) _param1.\uE001[index2 + 1];
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index2 += 2;
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}
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}
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}
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public void \uE000(bool _param1, bool _param2)
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{
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this.\uE002.\uE000(_param2);
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if (_param1)
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{
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this.\uE002.\uE003(0, 2);
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this.\uE002.\uE000();
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this.\uE002.\uE003(0, 16);
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this.\uE002.\uE003((int) ushort.MaxValue, 16);
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}
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else
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{
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this.\uE002.\uE003(1, 2);
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\uE00F obj = \uE00D.\uE011[256];
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this.\uE002.\uE004(obj.\uE000, obj.\uE001);
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}
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if (!_param2)
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return;
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this.\uE002.\uE000();
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}
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public void \uE000(byte[] _param1, int _param2, int _param3, bool _param4)
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{
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if (_param3 > 32768)
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throw new ArgumentOutOfRangeException();
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\uE013.\uE00F obj = this.\uE003.\uE002(_param1, _param2, _param3);
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if (obj == null)
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throw new InvalidOperationException();
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if (obj.\uE002 != _param3)
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throw new InvalidOperationException();
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obj.\uE000();
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int[] numArray1;
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int[] numArray2;
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int num1;
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this.\uE000(obj, out numArray1, out numArray2, out num1);
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int[] numArray3 = \uE00D.\uE000(numArray1);
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int[] numArray4 = \uE00D.\uE000(numArray2);
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int num2 = (4 + _param3) * 8;
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int num3 = this.\uE002.\uE000 >= 3 ? num2 + (this.\uE002.\uE000 - 3) : num2 + (5 + this.\uE002.\uE000);
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int num4 = \uE00D.\uE002(numArray3, numArray1) + \uE00D.\uE002(numArray4, numArray2) + num1;
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int num5 = \uE00D.\uE003(numArray3, numArray4) + num1;
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bool flag1 = num5 <= num4 || num3 <= num4;
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if (!flag1)
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{
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int num6 = num4 + this.\uE000(numArray3, numArray4);
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flag1 = num5 <= num6 || num3 <= num6;
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}
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bool flag2 = num3 < num5;
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this.\uE002.\uE000(_param4);
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if (flag2 && flag1)
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{
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this.\uE002.\uE003(0, 2);
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this.\uE002.\uE000();
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int num7 = _param3;
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int num8 = ~_param3 & (int) ushort.MaxValue;
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this.\uE002.\uE003(num7, 16);
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this.\uE002.\uE003(num8, 16);
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this.\uE002.\uE000();
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this.\uE000(_param1, _param2, _param3);
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}
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else
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{
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\uE00F[] objArray1;
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\uE00F[] objArray2;
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if (flag1)
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{
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this.\uE002.\uE003(1, 2);
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objArray1 = \uE00D.\uE011;
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objArray2 = \uE00D.\uE012;
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}
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else
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{
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this.\uE002.\uE003(2, 2);
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this.\uE000(numArray3, numArray4);
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objArray1 = \uE00D.\uE000(numArray3);
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objArray2 = \uE00D.\uE000(numArray4);
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}
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this.\uE000(obj, objArray1, objArray2);
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}
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if (!_param4)
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return;
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this.\uE002.\uE000();
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}
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private void \uE000(\uE013.\uE00F _param1, \uE00F[] _param2, \uE00F[] _param3)
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{
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int index1 = 0;
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int index2 = 0;
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while (index1 < _param1.\uE000.Count)
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{
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int index3 = (int) (ushort) _param1.\uE000[index1];
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if (index3 <= 256)
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{
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\uE00F obj = _param2[index3];
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this.\uE002.\uE004(obj.\uE000, obj.\uE001);
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++index1;
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}
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else
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{
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\uE00F obj = _param2[index3];
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this.\uE002.\uE004(obj.\uE000, obj.\uE001);
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if ((byte) _param1.\uE001[index2] > (byte) 0)
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this.\uE002.\uE003((int) (ushort) _param1.\uE000[index1 + 1], (int) (byte) _param1.\uE001[index2]);
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int index4 = index1 + 2;
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int index5 = index2 + 1;
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obj = _param3[(int) (ushort) _param1.\uE000[index4]];
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this.\uE002.\uE004(obj.\uE000, obj.\uE001);
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if ((byte) _param1.\uE001[index5] > (byte) 0)
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this.\uE002.\uE003((int) (ushort) _param1.\uE000[index4 + 1], (int) (byte) _param1.\uE001[index5]);
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index1 = index4 + 2;
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index2 = index5 + 1;
|
|
}
|
|
}
|
|
}
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|
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|
private void \uE000(byte[] _param1, int _param2, int _param3) => this.\uE000.Write(_param1, _param2, _param3);
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private void \uE000(int[] _param1, int[] _param2)
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{
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int[] numArray1 = new int[19];
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int num1 = 286;
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|
while (num1 > 257 && _param1[num1 - 1] == 0)
|
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--num1;
|
|
int length = 30;
|
|
while (length > 1 && _param2[length - 1] == 0)
|
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--length;
|
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int[] destinationArray = new int[num1 + length];
|
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Array.Copy((Array) _param1, 0, (Array) destinationArray, 0, num1);
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Array.Copy((Array) _param2, 0, (Array) destinationArray, num1, length);
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int[] numArray2 = \uE00D.\uE000(destinationArray, 0, destinationArray.Length);
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for (int index = 0; index < numArray2.Length; ++index)
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{
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++numArray1[numArray2[index]];
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if (numArray2[index] >= 16)
|
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++index;
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|
}
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int[] numArray3 = \uE00D.\uE000(numArray1, 7);
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int[] numArray4 = \uE00D.\uE014;
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int num2 = 19;
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while (num2 > 4 && numArray3[numArray4[num2 - 1]] == 0)
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--num2;
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int num3 = num1 - 257;
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|
int num4 = length - 1;
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int num5 = num2 - 4;
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\uE00F[] objArray = \uE00D.\uE000(numArray3);
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this.\uE002.\uE003(num3, 5);
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this.\uE002.\uE003(num4, 5);
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this.\uE002.\uE003(num5, 4);
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|
for (int index = 0; index < num2; ++index)
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this.\uE002.\uE003(numArray3[numArray4[index]], 3);
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for (int index1 = 0; index1 < numArray2.Length; ++index1)
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|
{
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|
int index2 = numArray2[index1];
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\uE00F obj = objArray[index2];
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|
this.\uE002.\uE004(obj.\uE000, obj.\uE001);
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|
if (index2 >= 16)
|
|
{
|
|
++index1;
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this.\uE002.\uE003(numArray2[index1], \uE00D.\uE000(index2));
|
|
}
|
|
}
|
|
}
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|
|
|
private int \uE000(int[] _param1, int[] _param2)
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|
{
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int[] numArray1 = new int[19];
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|
int num1 = 0;
|
|
int num2 = 286;
|
|
while (num2 > 257 && _param1[num2 - 1] == 0)
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--num2;
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int[] numArray2 = \uE00D.\uE000(_param1, 0, num2);
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for (int index = 0; index < numArray2.Length; ++index)
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{
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++numArray1[numArray2[index]];
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if (numArray2[index] >= 16)
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|
{
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num1 += \uE00D.\uE000(numArray2[index]);
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++index;
|
|
}
|
|
}
|
|
int num3 = 30;
|
|
while (num3 > 1 && _param2[num3 - 1] == 0)
|
|
--num3;
|
|
int[] numArray3 = \uE00D.\uE000(_param2, 0, num3);
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for (int index = 0; index < numArray3.Length; ++index)
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|
{
|
|
++numArray1[numArray3[index]];
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|
if (numArray3[index] >= 16)
|
|
{
|
|
num1 += \uE00D.\uE000(numArray3[index]);
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|
++index;
|
|
}
|
|
}
|
|
int[] numArray4 = \uE00D.\uE000(numArray1);
|
|
int num4 = \uE00D.\uE002(numArray1, numArray4);
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|
int[] numArray5 = \uE00D.\uE014;
|
|
int num5 = 19;
|
|
while (num5 > 4 && numArray4[numArray5[num5 - 1]] == 0)
|
|
--num5;
|
|
return 14 + (num5 - 4 + 4) * 3 + num4 + num1;
|
|
}
|
|
}
|
|
|
|
private sealed class \uE00B
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|
{
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|
public static readonly \uE013.\uE00B \uE000 = new \uE013.\uE00B()
|
|
{
|
|
\uE004 = 8,
|
|
\uE005 = 32,
|
|
\uE006 = 128,
|
|
\uE007 = 256
|
|
};
|
|
private int \uE001;
|
|
private int \uE002;
|
|
private int \uE003;
|
|
private int \uE004;
|
|
|
|
public int \uE004
|
|
{
|
|
get => this.\uE001;
|
|
set => this.\uE001 = value;
|
|
}
|
|
|
|
public int \uE005
|
|
{
|
|
get => this.\uE002;
|
|
set => this.\uE002 = value;
|
|
}
|
|
|
|
public int \uE006
|
|
{
|
|
get => this.\uE003;
|
|
set => this.\uE003 = value;
|
|
}
|
|
|
|
public int \uE007
|
|
{
|
|
get => this.\uE004;
|
|
set => this.\uE004 = value;
|
|
}
|
|
}
|
|
|
|
private sealed class \uE00C
|
|
{
|
|
private const int \uE000 = 258;
|
|
private const int \uE001 = 32768;
|
|
private \uE013.\uE00E \uE002;
|
|
private \uE013.\uE00D \uE003;
|
|
private \uE013.\uE00B \uE004;
|
|
private int \uE005;
|
|
|
|
internal \uE00C()
|
|
: this(\uE013.\uE00B.\uE000)
|
|
{
|
|
}
|
|
|
|
internal \uE00C(\uE013.\uE00B _param1)
|
|
{
|
|
this.\uE004 = _param1;
|
|
this.\uE002 = new \uE013.\uE00E(65536);
|
|
this.\uE003 = new \uE013.\uE00D(32768);
|
|
this.\uE005 = 0;
|
|
}
|
|
|
|
internal \uE013.\uE00B \uE000 => this.\uE004;
|
|
|
|
public \uE013.\uE00F \uE002(byte[] _param1, int _param2, int _param3)
|
|
{
|
|
if (this.\uE002.\uE004 + _param3 > this.\uE002.\uE003)
|
|
{
|
|
int num = this.\uE002.\uE004 - 32768;
|
|
this.\uE002.\uE000(num);
|
|
if (this.\uE005 >= num)
|
|
{
|
|
this.\uE005 -= num;
|
|
}
|
|
else
|
|
{
|
|
this.\uE003.\uE000(num - this.\uE005);
|
|
this.\uE005 = 0;
|
|
}
|
|
}
|
|
int num1 = this.\uE002.\uE004;
|
|
this.\uE002.\uE000(_param1, _param2, _param3);
|
|
if (this.\uE005 < num1)
|
|
this.\uE003.\uE000(this.\uE002.\uE000, this.\uE005, num1 - this.\uE005);
|
|
return this.\uE000.\uE006 <= 0 ? this.\uE003(this.\uE002.\uE000, num1, _param3) : this.\uE000(this.\uE003, this.\uE002.\uE000, num1, _param3, out this.\uE005);
|
|
}
|
|
|
|
private \uE013.\uE00F \uE003(byte[] _param1, int _param2, int _param3)
|
|
{
|
|
\uE013.\uE00F obj = new \uE013.\uE00F();
|
|
obj.\uE000.Capacity = _param3 + 1;
|
|
for (int index = 0; index < _param3; ++index)
|
|
obj.\uE000(_param1[index]);
|
|
return obj;
|
|
}
|
|
|
|
private \uE013.\uE00F \uE000(
|
|
\uE013.\uE00D _param1,
|
|
byte[] _param2,
|
|
int _param3,
|
|
int _param4,
|
|
out int _param5)
|
|
{
|
|
\uE013.\uE00F obj1 = new \uE013.\uE00F();
|
|
object obj2 = (object) null;
|
|
int num = 0;
|
|
while (num < _param4 - 2)
|
|
{
|
|
\uE013.\uE00D.\uE009 obj3 = _param1.\uE000(_param2, _param3 + num);
|
|
if (obj3 != null)
|
|
{
|
|
object obj4;
|
|
if (obj2 != null)
|
|
{
|
|
obj4 = obj2;
|
|
obj2 = (object) null;
|
|
}
|
|
else
|
|
obj4 = (object) this.\uE000(_param2, _param3, _param4, num, obj3, 3);
|
|
\uE013.\uE00C.\uE009 obj5 = (\uE013.\uE00C.\uE009) obj4;
|
|
bool flag = obj5.\uE001 >= 3;
|
|
if (flag && num < _param4 - 3 && obj5.\uE001 < this.\uE004.\uE005)
|
|
{
|
|
\uE013.\uE00D.\uE009 obj6 = _param1.\uE000(_param2, _param3 + num + 1);
|
|
if (obj6 != null)
|
|
{
|
|
\uE013.\uE00C.\uE009 obj7 = this.\uE000(_param2, _param3, _param4, num + 1, obj6, obj5.\uE001 + 1);
|
|
if (obj7.\uE001 > obj5.\uE001)
|
|
{
|
|
obj2 = (object) obj7;
|
|
flag = false;
|
|
}
|
|
}
|
|
}
|
|
if (flag)
|
|
{
|
|
obj1.\uE000(num - obj5.\uE000, obj5.\uE001);
|
|
_param1.\uE000(_param2, _param3 + num);
|
|
num += obj5.\uE001;
|
|
_param1.\uE000(obj5.\uE001 - 1);
|
|
}
|
|
else
|
|
{
|
|
obj1.\uE000(_param2[_param3 + num]);
|
|
_param1.\uE000(_param2, _param3 + num);
|
|
++num;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
obj1.\uE000(_param2[_param3 + num]);
|
|
_param1.\uE000(_param2, _param3 + num);
|
|
++num;
|
|
}
|
|
}
|
|
_param5 = _param3 + num;
|
|
for (; num < _param4; ++num)
|
|
obj1.\uE000(_param2[_param3 + num]);
|
|
return obj1;
|
|
}
|
|
|
|
private \uE013.\uE00C.\uE009 \uE000(
|
|
byte[] _param1,
|
|
int _param2,
|
|
int _param3,
|
|
int _param4,
|
|
\uE013.\uE00D.\uE009 _param5,
|
|
int _param6)
|
|
{
|
|
int num1 = this.\uE004.\uE007;
|
|
int num2 = 0;
|
|
int num3 = -1;
|
|
int num4 = 0;
|
|
int num5 = _param6 - 1;
|
|
int num6 = _param2 + _param4;
|
|
while (_param5.\uE000())
|
|
{
|
|
int num7 = 0;
|
|
int num8 = _param4 - _param5.\uE000;
|
|
if (_param4 + num5 < _param3)
|
|
{
|
|
int num9 = _param2 + num8;
|
|
if ((int) _param1[num9 + num5] == (int) _param1[num6 + num5])
|
|
{
|
|
while (num7 < 258 && _param4 + num7 < _param3 && (int) _param1[num9 + num7] == (int) _param1[num6 + num7])
|
|
++num7;
|
|
if (num7 >= num2)
|
|
{
|
|
num2 = num7;
|
|
num5 = num7;
|
|
num3 = num8;
|
|
if (num2 >= this.\uE004.\uE006)
|
|
break;
|
|
}
|
|
if (num2 >= this.\uE004.\uE004)
|
|
num1 >>= 2;
|
|
}
|
|
if (++num4 >= num1)
|
|
break;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
return new \uE013.\uE00C.\uE009()
|
|
{
|
|
\uE001 = num2,
|
|
\uE000 = num3
|
|
};
|
|
}
|
|
|
|
private struct \uE009
|
|
{
|
|
public int \uE000;
|
|
public int \uE001;
|
|
}
|
|
}
|
|
|
|
private sealed class \uE00D
|
|
{
|
|
private const int \uE000 = 16777216;
|
|
private const int \uE001 = 256;
|
|
private const ushort \uE002 = 65535;
|
|
private const ushort \uE003 = 0;
|
|
private int \uE004;
|
|
private ushort[] \uE005;
|
|
private int[] \uE006;
|
|
private int \uE007;
|
|
|
|
internal \uE00D(int _param1)
|
|
{
|
|
this.\uE004 = _param1;
|
|
this.\uE005 = new ushort[this.\uE004];
|
|
this.\uE006 = new int[256];
|
|
this.\uE007 = 0;
|
|
for (int index = 0; index < 256; ++index)
|
|
this.\uE006[index] = (int) ushort.MaxValue;
|
|
}
|
|
|
|
internal \uE013.\uE00D.\uE009 \uE000(byte[] _param1, int _param2)
|
|
{
|
|
int index = \uE013.\uE00D.\uE000(_param1, _param2);
|
|
return this.\uE006[index] == (int) ushort.MaxValue || this.\uE007 - this.\uE006[index] > this.\uE004 ? (\uE013.\uE00D.\uE009) null : new \uE013.\uE00D.\uE009(this, this.\uE007 - this.\uE006[index]);
|
|
}
|
|
|
|
internal void \uE000(byte[] _param1, int _param2)
|
|
{
|
|
int index1 = \uE013.\uE00D.\uE000(_param1, _param2);
|
|
this.\uE005[this.\uE007 % this.\uE004] = this.\uE006[index1] == (int) ushort.MaxValue || this.\uE007 - this.\uE006[index1] >= this.\uE004 ? (ushort) 0 : (ushort) (this.\uE007 - this.\uE006[index1]);
|
|
this.\uE006[index1] = this.\uE007;
|
|
if (++this.\uE007 < 16777216)
|
|
return;
|
|
int num1 = this.\uE007 - this.\uE004;
|
|
int num2 = num1 - num1 % this.\uE004;
|
|
for (int index2 = 0; index2 < this.\uE006.Length; ++index2)
|
|
{
|
|
if (this.\uE006[index2] >= num2)
|
|
this.\uE006[index2] -= num2;
|
|
else
|
|
this.\uE006[index2] = 0;
|
|
}
|
|
this.\uE007 -= num2;
|
|
}
|
|
|
|
internal void \uE000(byte[] _param1, int _param2, int _param3)
|
|
{
|
|
for (int index = 0; index < _param3; ++index)
|
|
this.\uE000(_param1, _param2 + index);
|
|
}
|
|
|
|
internal void \uE000(int _param1) => this.\uE007 += _param1;
|
|
|
|
private static int \uE000(byte[] _param0, int _param1) => (int) (byte) ((int) _param0[_param1] + (int) _param0[_param1 + 1] + (int) _param0[_param1 + 2]);
|
|
|
|
internal sealed class \uE009
|
|
{
|
|
private \uE013.\uE00D \uE000;
|
|
private int \uE001;
|
|
private int \uE002;
|
|
|
|
internal \uE009(\uE013.\uE00D _param1, int _param2)
|
|
{
|
|
this.\uE000 = _param1;
|
|
this.\uE001 = _param2;
|
|
}
|
|
|
|
internal int \uE000 => this.\uE001;
|
|
|
|
internal bool \uE000()
|
|
{
|
|
switch (this.\uE002)
|
|
{
|
|
case 0:
|
|
this.\uE002 = 1;
|
|
return true;
|
|
case 1:
|
|
ushort num = this.\uE000.\uE005[(this.\uE000.\uE007 - this.\uE001) % this.\uE000.\uE004];
|
|
if (num == (ushort) 0)
|
|
{
|
|
this.\uE002 = 2;
|
|
return false;
|
|
}
|
|
this.\uE001 += (int) num;
|
|
if (this.\uE001 <= this.\uE000.\uE004)
|
|
return true;
|
|
this.\uE002 = 2;
|
|
return false;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private sealed class \uE00E
|
|
{
|
|
private int \uE000;
|
|
private byte[] \uE001;
|
|
private int \uE002;
|
|
|
|
public \uE00E(int _param1)
|
|
{
|
|
this.\uE000 = _param1;
|
|
this.\uE001 = new byte[_param1];
|
|
this.\uE002 = 0;
|
|
}
|
|
|
|
public byte[] \uE000 => this.\uE001;
|
|
|
|
public int \uE003 => this.\uE000;
|
|
|
|
public int \uE004 => this.\uE002;
|
|
|
|
public void \uE000(byte[] _param1, int _param2, int _param3)
|
|
{
|
|
Array.Copy((Array) _param1, _param2, (Array) this.\uE001, this.\uE002, _param3);
|
|
this.\uE002 += _param3;
|
|
}
|
|
|
|
public void \uE000(int _param1)
|
|
{
|
|
Array.Copy((Array) this.\uE001, _param1, (Array) this.\uE001, 0, this.\uE004 - _param1);
|
|
this.\uE002 -= _param1;
|
|
}
|
|
}
|
|
|
|
private sealed class \uE00F
|
|
{
|
|
internal ArrayList \uE000 = new ArrayList();
|
|
internal ArrayList \uE001 = new ArrayList();
|
|
internal int \uE002;
|
|
|
|
public \uE00F() => this.\uE002 = 0;
|
|
|
|
public void \uE000(byte _param1)
|
|
{
|
|
this.\uE000.Add((object) (ushort) _param1);
|
|
++this.\uE002;
|
|
}
|
|
|
|
public void \uE000(int _param1, int _param2)
|
|
{
|
|
if (_param1 < 1 || _param1 > 32768)
|
|
throw new ArgumentOutOfRangeException();
|
|
if (_param2 < 3 || _param2 > 258)
|
|
throw new ArgumentOutOfRangeException();
|
|
int num1;
|
|
int num2;
|
|
int num3;
|
|
\uE00D.\uE00B(_param2, out num2, out num1, out num3);
|
|
int num4;
|
|
int num5;
|
|
int num6;
|
|
\uE00D.\uE00C(_param1, out num4, out num6, out num5);
|
|
this.\uE000.Add((object) (ushort) num2);
|
|
this.\uE000.Add((object) (ushort) num1);
|
|
this.\uE001.Add((object) (byte) num3);
|
|
this.\uE000.Add((object) (ushort) num4);
|
|
this.\uE000.Add((object) (ushort) num6);
|
|
this.\uE001.Add((object) (byte) num5);
|
|
this.\uE002 += _param2;
|
|
}
|
|
|
|
internal void \uE000() => this.\uE000.Add((object) (ushort) 256);
|
|
}
|
|
|
|
private sealed class \uE010
|
|
{
|
|
private uint \uE000;
|
|
private int \uE001;
|
|
private Stream \uE002;
|
|
|
|
internal \uE010(Stream _param1) => this.\uE002 = _param1;
|
|
|
|
internal Stream \uE000 => this.\uE002;
|
|
|
|
internal int \uE000 => (32 - this.\uE001) % 8;
|
|
|
|
internal void \uE000(bool _param1) => this.\uE003(_param1 ? 1 : 0, 1);
|
|
|
|
internal void \uE003(int _param1, int _param2)
|
|
{
|
|
uint num1 = this.\uE000 | checked ((uint) _param1) << this.\uE001;
|
|
int num2;
|
|
for (num2 = this.\uE001 + _param2; num2 >= 8; num2 -= 8)
|
|
{
|
|
this.\uE000.WriteByte((byte) num1);
|
|
num1 >>= 8;
|
|
}
|
|
this.\uE000 = num1;
|
|
this.\uE001 = num2;
|
|
}
|
|
|
|
internal void \uE004(int _param1, int _param2)
|
|
{
|
|
int num = 0;
|
|
for (int index = _param2 - 1; index >= 0; --index)
|
|
{
|
|
num = num << 1 | _param1 & 1;
|
|
_param1 >>= 1;
|
|
}
|
|
this.\uE003(num, _param2);
|
|
}
|
|
|
|
internal void \uE000()
|
|
{
|
|
if (this.\uE001 <= 0)
|
|
return;
|
|
this.\uE000.WriteByte((byte) this.\uE000);
|
|
this.\uE000 = 0U;
|
|
this.\uE001 = 0;
|
|
}
|
|
}
|
|
}
|