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https://github.com/vxunderground/MalwareSourceCode.git
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417 lines
11 KiB
NASM
417 lines
11 KiB
NASM
; ÜÛÛÛÛÛÜ ÜÛÛÛÛÛÜ ÜÛÛÛÛÛÜ
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; ÚÄ Benny's Compression Engine for Win32 Ä¿ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ
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; ³ by ³ ÜÜÜÛÛß ßÛÛÛÛÛÛ ÛÛÛÛÛÛÛ
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; ÀÄÄÄÄÄÄÄÄÄÄÄÄÄ Benny / 29A ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ÛÛÛÜÜÜÜ ÜÜÜÜÛÛÛ ÛÛÛ ÛÛÛ
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; ÛÛÛÛÛÛÛ ÛÛÛÛÛÛß ÛÛÛ ÛÛÛ
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;
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;
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;
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;Hello everybody,
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;
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;let me introduce my second compression engine for Win32 enviroment (u can
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;find my first engine in Win32.Benny and Win98.Milennium). This engine
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;worx on "compressin' bit groups" base. When I started to write this stuff,
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;i wanted to write engine, that would work on Huffmann base. Then I decided
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;it's not needed to implement this complicated algorithm here, coz I wanna
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;be this engine small and effective.
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;
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;Not only this is truth. This engine is very fast, very small (only 478 bytes)
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;and has implemented my special compression algorithm, that is simple and has
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;very, ehrm, let's call it "interesting" compression ratio X-D.
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;
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;
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;
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;So how does it work ?
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;======================
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;
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;I said, this engine worx on "compressin' bit groups" base. What does it mean ?
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;Bit group (as I call it) is group of two bits. U know, every byte has 8 bits.
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;
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;Example: byte 9Ah group0 group1 group2 group3
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; 10011010 ===> 10 10 01 10
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;
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;As u can see, every byte has 4 bit groups and I said, it compresses
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;bit groups. Heh, u think i'm crazy when im tryin' to compress
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;two bits, yeah :?)
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;
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;
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;This engine will (on the beginnin') calculate, which bit group has
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;the biggest count of repetency, which second biggest, etc...
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;
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;Example: group count
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; 00 ===> 74
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; 01 ===> 32
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; 10 ===> 12
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; 11 ===> 26
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;
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;
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;That's not all. It has to sort items to know, which group has the biggest
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;count. I decided it's best to use "bubble sort algorithm". Then there isn't
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;any problem to use "our algorithm".
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;Look at this table, when in first column r sorted groups and in second
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;comlumn r <another> bits, which will represent new compressed data.
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;
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;Sorted by count: 1. ===> 1
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; 2. ===> 00
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; 3. ===> 010
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; 4. ===> 011
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;
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;Finally, engine will replace bit groups with these bits.
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;Gewd thing on this algorithm is that there aren't needed same bytes to have
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;good compression ratio, but only some bits.
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;So now u know whole secret of my compression algorithm. U also know, why
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;I said, it has "interesting compression ratio". Look at the table and u will
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;see, what type of files can we strongly compress. They r both of binaries
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;and texts, but not every binaries or texts can be compressed as well as otherz.
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;We can compress some binaries again with the same or better ratio. Why ?
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;Imagine, u have file with 1000x 0x0s. After compression we have 125x 0xFFs, that
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;can be compressed again. Some files can be after compression (negative even -
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;file is bigger) compressed again with positive compression (file is smaller).
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;Heh, crazy, isn't it ? X-DDD.
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;
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;
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;
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;How can I use BCE32 in my virus ?
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;==================================
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;
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;BCE32 is placed in two procedures called BCE32_Compress and BCE32_Decompress.
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;
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;
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;a) BCE32_Compress:
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;-------------------
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;Input state:
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; 1) ESI register - pointer to data, which will be compressed
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; 2) EDI register - pointer to memory, where will be placed compressed data
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; 3) ECX register - number of bytes to compress + 1 (do not forget "+ 1" !)
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; 4) EBX register - work memory (16 bytes)
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; 5) EDX register - work memory (16 bytes). MUST NOT be same as EBX !
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;
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; call BCE32_Compress
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;
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;Output state:
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; 1) EAX register - new size of compressed data
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; 2) CF set, if negative compression
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; 3) Other registers r preserved (except FLAGS)
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;
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;
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;b) BCE32_Decompress:
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;---------------------
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;Input state:
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; 1) ESI register - pointer to compressed data
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; 2) EDI register - pointer to memory, where will be placed decompressed data
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; 3) ECX register - number of bytes to decompress (EAX value returned by
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; BCE32_Compress) - 1 (do not forget "- 1" !)
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;
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; call BCE32_Decompress
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;
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;Output state:
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; 1) All registers r preserved
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;
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;
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;WARNING: Be sure, u have enought memory for case of negative compression.
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;NOTE: U can compress (in some special cases) already compressed data.
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; For this purpose exists output parameters EAX and CF.
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;
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;
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;
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;Do u like this (or my another work) ?
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;======================================
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;
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;Gimme know. If u have some notes or commentz for this, for another work,
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;or if u simply like it, mail me to benny@post.cz. Thanx.
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;
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;
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;
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;Don't u like it ?
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;==================
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;
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;Fuck u.
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;
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;
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;
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;(c) by Benny/29A May 1999.
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BCE32_Compress Proc ;compression procedure
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pushad ;save all regs
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;stage 1
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pushad ;and again
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create_table:
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push ecx ;save for l8r usage
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push 4
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pop ecx ;ECX = 4
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lodsb ;load byte to AL
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l_table:push eax ;save it
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xor edx, edx ;EDX = 0
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and al, 3 ;this stuff will separate and test
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je st_end ;bit groups
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cmp al, 2
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je st2
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cmp al, 3
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je st3
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st1: inc edx ;01
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jmp st_end
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st2: inc edx ;10
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inc edx
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jmp st_end
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st3: mov dl, 3 ;11
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st_end: inc dword ptr [ebx+4*edx] ;increment count in table
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pop eax
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ror al, 2 ;next bit group
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loop l_table
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pop ecx ;restore number of bytes
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loop create_table ;next byte
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push 4 ;this will check for same numbers
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pop ecx ;ECX = 4
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re_t: cdq ;EDX = 0
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t_loop: mov eax, [ebx+4*edx] ;load DWORD
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inc dword ptr [ebx+4*edx] ;increment it
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cmp eax, [ebx] ;test for same numbers
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je _inc_ ;...
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cmp eax, [ebx+4] ;...
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je _inc_ ;...
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cmp eax, [ebx+8] ;...
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je _inc_ ;...
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cmp eax, [ebx+12] ;...
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jne ninc_ ;...
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_inc_: inc dword ptr [ebx+4*edx] ;same, increment it
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inc ecx ;increment counter (check it in next turn)
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ninc_: cmp dl, 3 ;table overflow ?
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je re_t ;yeah, once again
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inc edx ;increment offset to table
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loop t_loop ;loop
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popad ;restore regs
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;stage 2
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pushad ;save all regs
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mov esi, ebx ;get pointer to table
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push 3
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pop ebx ;EBX = 3
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mov ecx, ebx ;ECX = 3
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rep_sort: ;bubble sort = the biggest value will
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;always "bubble up", so we know number
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;steps
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push ecx ;save it
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mov ecx, ebx ;set pointerz
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mov edi, edx ;...
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push edx ;save it
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lodsd ;load DWORD (count)
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mov edx, eax ;save it
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sort: lodsd ;load next
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cmp eax, edx ;is it bigger
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jb noswap ;no, store it
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xchg eax, edx ;yeah, swap DWORDs
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noswap: stosd ;store it
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loop sort ;next DWORD
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mov eax, edx ;biggest in EDX, swap it
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stosd ;and store
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lea esi, [edi-16] ;get back pointer
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pop edx ;restore regs
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pop ecx
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loop rep_sort ;and try next DWORD
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popad
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;stage 3
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pushad ;save all regs
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xor eax, eax ;EAX = 0
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push eax ;save it
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push 4
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pop ecx ;ECX = 4
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n_search:
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push edx ;save regs
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push ecx
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lea esi, [ebx+4*eax] ;get pointer to table
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push eax ;store reg
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lodsd ;load DWORD to EAX
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push 3
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pop ecx ;ECX = 3
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mov edi, ecx ;set pointerz
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search: mov esi, edx
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push eax ;save it
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lodsd ;load next
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mov ebp, eax
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pop eax
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cmp eax, ebp ;end ?
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je end_search
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dec edi ;next search
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add edx, 4
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loop search
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end_search:
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pop eax ;and next step
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inc eax
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pop ecx
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pop edx
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add [esp], edi
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rol byte ptr [esp], 2
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loop n_search
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pop [esp.Pushad_ebx] ;restore all
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popad ;...
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;stage 4
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xor ebp, ebp ;EBP = 0
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xor edx, edx ;EDX = 0
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mov [edi], bl ;store decryption key
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inc edi ;increment pointer
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next_byte:
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xor eax, eax ;EAX = 0
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push ecx
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lodsb ;load next byte
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push 4
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pop ecx ;ECX = 4
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next_bits:
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push ecx ;store regs
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push eax
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and al, 3 ;separate bit group
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push ebx ;compare with next group
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and bl, 3
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cmp al, bl
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pop ebx
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je cb0
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push ebx ;compare with next group
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ror bl, 2
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and bl, 3
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cmp al, bl
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pop ebx
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je cb1
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push ebx ;compare with next group
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ror bl, 4
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and bl, 3
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cmp al, bl
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pop ebx
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je cb2
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push 0 ;store bit 0
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call copy_bit
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push 1 ;store bit 1
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call copy_bit
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cb0: push 1 ;store bit 1
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end_cb1:call copy_bit
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pop eax
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pop ecx
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ror al, 2
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loop next_bits ;next bit
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pop ecx
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loop next_byte ;next byte
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mov eax, edi ;save new size
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sub eax, [esp.Pushad_edi] ;...
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mov [esp.Pushad_eax], eax ;...
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popad ;restore all regs
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cmp eax, ecx ;test for negative compression
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jb c_ok ;positive compression
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stc ;clear flag
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ret ;and quit
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c_ok: clc ;negative compression, set flag
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ret ;and quit
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cb1: push 0 ;store bit 0
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end_cb2:call copy_bit
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push 0 ;store bit 0
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jmp end_cb1
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cb2: push 0 ;store bit 0
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call copy_bit
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push 1 ;store bit 1
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jmp end_cb2
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copy_bit:
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mov eax, ebp ;get byte from EBP
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shl al, 1 ;make space for next bit
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or al, [esp+4] ;set bit
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cbit: inc edx ;increment counter
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cmp dl, 8 ;byte full ?
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jne n_byte ;no, continue
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stosb ;yeah, store byte
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xor eax, eax ;and prepare next one
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cdq ;...
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n_byte: mov ebp, eax ;save back byte
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ret Pshd ;quit from procedure with one parameter on stack
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db '[BCE32]', 0 ;little signature
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BCE32_Compress EndP ;end of compression procedure
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BCE32_Decompress Proc ;decompression procedure
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pushad ;save all regs
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xor eax, eax ;EAX = 0
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xor ebp, ebp ;EBP = 0
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cdq ;EDX = 0
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lodsb ;load decryption key
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push eax ;store it
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lodsb ;load first byte
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push 8 ;store 8
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push edx ;store 0
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d_bits: push ecx ;store ECX
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test al, 80h ;test for 1
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jne db0
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test al, 0c0h ;test for 00
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je db1
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test al, 0a0h ;test for 010
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je db2
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mov cl, 6 ;its 011
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jmp tb2
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testb: test bl, 1 ;is it 1 ?
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jne p1
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push 0 ;no, store 0
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_tb_: mov eax, ebp ;load byte to EAX
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or al, [esp] ;set bit
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ror al, 1 ;and make space for next one
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call cbit ;end of procedure
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ret ;...
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p1: push 1 ;store 1
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jmp _tb_ ;and continue
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db0: xor cl, cl ;CL = 0
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mov byte ptr [esp+4], 1 ;store 1
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testbits:
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push eax ;store it
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push ebx ;...
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mov ebx, [esp+20] ;load parameter
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ror bl, cl ;shift to next bit group
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call testb ;test bit
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ror bl, 1 ;next bit
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call testb ;test it
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pop ebx ;restore regs
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pop eax
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mov ecx, [esp+4] ;load parameter
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bcopy: cmp byte ptr [esp+8], 8 ;8. bit ?
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jne dnlb ;nope, continue
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mov ebx, eax ;load next byte
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lodsb
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xchg eax, ebx
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mov byte ptr [esp+8], 0 ;and nulify parameter
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dec dword ptr [esp] ;decrement parameter
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dnlb: shl al, 1 ;next bit
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test bl, 80h ;is it 1 ?
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je nb ;no, continue
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or al, 1 ;yeah, set bit
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nb: rol bl, 1 ;next bit
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inc byte ptr [esp+8] ;increment parameter
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loop bcopy ;and align next bits
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pop ecx ;restore ECX
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inc ecx ;test flags
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dec ecx ;...
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jns d_bits ;if not sign, jump
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pop eax ;delete pushed parameters
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pop eax ;...
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pop eax ;...
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popad ;restore all regs
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ret ;and quit
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db1: mov cl, 2 ;2. bit in decryption key
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mov [esp+4], cl ;2 bit wide
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jmp testbits ;test bits
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db2: mov cl, 4 ;4. bit
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tb2: mov byte ptr [esp+4], 3 ;3 bit wide
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jmp testbits ;test bits
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BCE32_Decompress EndP ;end of decompression procedure
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