mirror of
https://github.com/vxunderground/MalwareSourceCode.git
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f2ac1ece55
add
69 lines
2.3 KiB
C#
69 lines
2.3 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: _2012_D.My.MySettings
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// Assembly: 2012, Version=0.0.0.0, Culture=neutral
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// MVID: FA8E4D06-4395-4F05-87C3-C4C0E16B54D3
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// Assembly location: C:\Users\Administrateur\Downloads\Virusshare.00004-msil\Trojan-Dropper.Win32.Injector.dblt-11c830b14a7f7fa5e638e993bfad14368652dc14146a3a0f4078ff2c21428131.exe
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using Microsoft.VisualBasic.ApplicationServices;
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using Microsoft.VisualBasic.CompilerServices;
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using System;
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using System.CodeDom.Compiler;
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using System.ComponentModel;
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using System.Configuration;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace _2012_D.My
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{
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[CompilerGenerated]
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[EditorBrowsable(EditorBrowsableState.Advanced)]
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[GeneratedCode("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
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internal sealed class MySettings : ApplicationSettingsBase
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{
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private static MySettings defaultInstance = (MySettings) SettingsBase.Synchronized((SettingsBase) new MySettings());
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private static bool addedHandler;
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private static object addedHandlerLockObject = RuntimeHelpers.GetObjectValue(new object());
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[EditorBrowsable(EditorBrowsableState.Advanced)]
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[DebuggerNonUserCode]
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private static void AutoSaveSettings(object sender, EventArgs e)
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{
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if (!MyProject.Application.SaveMySettingsOnExit)
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return;
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MySettingsProperty.Settings.Save();
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}
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public static MySettings Default
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{
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get
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{
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if (!MySettings.addedHandler)
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{
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object handlerLockObject = MySettings.addedHandlerLockObject;
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ObjectFlowControl.CheckForSyncLockOnValueType(handlerLockObject);
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Monitor.Enter(handlerLockObject);
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try
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{
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if (!MySettings.addedHandler)
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{
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MyProject.Application.Shutdown += (ShutdownEventHandler) ((sender, e) =>
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{
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if (!MyProject.Application.SaveMySettingsOnExit)
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return;
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MySettingsProperty.Settings.Save();
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});
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MySettings.addedHandler = true;
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}
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}
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finally
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{
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Monitor.Exit(handlerLockObject);
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}
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}
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return MySettings.defaultInstance;
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}
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}
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}
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}
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