mirror of
https://github.com/vxunderground/MalwareSourceCode.git
synced 2024-12-21 02:46:10 +00:00
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add
1055 lines
22 KiB
C#
1055 lines
22 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: f
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// Assembly: Fugi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: BEDD3B0B-7024-4DCA-82E7-4DC806657EA8
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// Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00002-msil\Trojan-Dropper.Win32.Dapato.adjp-c7222843a23fc031926828311c4204ba181271a1dde91017bc4695dc95b5fc46.exe
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using System;
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using System.Collections;
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internal sealed class f
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{
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internal const int a = 32768;
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internal const int b = 258;
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internal const int c = 285;
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internal const int d = 287;
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internal const int e = 29;
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internal const int f = 31;
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internal const int g = 15;
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internal const int h = 256;
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internal const int i = 0;
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internal const int j = 1;
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internal const int k = 2;
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internal const int l = 16;
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internal const int m = 18;
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internal const int n = 16;
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internal const int o = 17;
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internal const int p = 18;
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private const int q = 257;
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internal static global::g[] r = new global::g[288];
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internal static global::g[] s;
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internal static global::i t;
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internal static readonly int[] u;
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internal static readonly int[] v;
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internal static readonly int[] w;
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internal static readonly int[] x;
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internal static readonly int[] y;
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static f()
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{
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label_2:
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int num1 = 46;
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int num2;
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int index1;
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while (true)
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{
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switch (num1)
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{
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case 0:
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global::f.v = new int[29];
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num1 = 53;
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continue;
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case 1:
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if (num2 != 0)
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{
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num1 = 54;
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continue;
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}
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goto label_59;
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case 2:
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global::f.v[12] = 19;
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num1 = 29;
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continue;
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case 3:
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global::f.v[20] = 67;
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num1 = 24;
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continue;
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case 4:
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global::f.u[17] = 1;
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num1 = 36;
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continue;
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case 5:
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global::f.u[10] = 11;
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num1 = 14;
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continue;
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case 6:
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index1 = 8;
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num1 = 40;
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continue;
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case 7:
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global::f.v[23] = 115;
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num1 = 38;
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continue;
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case 8:
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global::f.u[15] = 2;
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num1 = 25;
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continue;
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case 9:
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global::f.v[25] = 163;
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num1 = 10;
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continue;
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case 10:
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global::f.v[26] = 195;
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num1 = 35;
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continue;
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case 11:
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global::f.v[11] = 17;
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num1 = 2;
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continue;
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case 12:
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global::f.u[8] = 10;
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num1 = 30;
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continue;
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case 13:
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global::f.v[22] = 99;
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num1 = 7;
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continue;
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case 14:
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global::f.u[11] = 4;
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num1 = 22;
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continue;
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case 15:
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global::f.w = new int[29];
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num1 = 6;
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continue;
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case 16:
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global::f.v[17] = 43;
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num1 = 41;
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continue;
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case 17:
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global::f.u[1] = 17;
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num1 = 43;
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continue;
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case 18:
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global::f.v[6] = 9;
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num1 = 42;
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continue;
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case 19:
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global::f.u[14] = 13;
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num1 = 8;
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continue;
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case 20:
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global::f.u[5] = 7;
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num1 = 50;
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continue;
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case 21:
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global::f.v[15] = 31;
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num1 = 51;
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continue;
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case 22:
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global::f.u[12] = 12;
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num1 = 44;
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continue;
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case 23:
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global::f.u[7] = 6;
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num1 = 12;
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continue;
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case 24:
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global::f.v[21] = 83;
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num1 = 13;
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continue;
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case 25:
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global::f.u[16] = 14;
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num1 = 4;
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continue;
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case 26:
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global::f.v[2] = 5;
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num1 = 47;
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continue;
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case 27:
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global::f.v[1] = 4;
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num1 = 26;
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continue;
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case 28:
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global::f.v[8] = 11;
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num1 = 48;
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continue;
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case 29:
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global::f.v[13] = 23;
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num1 = 34;
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continue;
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case 30:
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global::f.u[9] = 5;
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num1 = 5;
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continue;
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case 31:
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global::f.v[10] = 15;
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num1 = 11;
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continue;
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case 32:
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global::f.v[4] = 7;
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num1 = 49;
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continue;
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case 33:
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global::f.u[4] = 8;
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num1 = 20;
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continue;
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case 34:
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global::f.v[14] = 27;
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num1 = 21;
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continue;
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case 35:
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global::f.v[27] = 227;
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num1 = 52;
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continue;
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case 36:
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global::f.u[18] = 15;
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num1 = 0;
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continue;
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case 37:
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global::f.u = new int[19];
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num1 = 45;
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continue;
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case 38:
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global::f.v[24] = 131;
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num1 = 9;
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continue;
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case 39:
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global::f.v[19] = 59;
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num1 = 3;
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continue;
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case 40:
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num2 = 0;
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num1 = 1;
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continue;
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case 41:
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global::f.v[18] = 51;
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num1 = 39;
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continue;
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case 42:
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global::f.v[7] = 10;
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num1 = 28;
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continue;
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case 43:
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global::f.u[2] = 18;
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num1 = 33;
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continue;
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case 44:
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global::f.u[13] = 3;
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num1 = 19;
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continue;
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case 45:
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global::f.u[0] = 16;
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num1 = 17;
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continue;
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case 46:
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global::f.s = new global::g[32];
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num1 = 37;
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continue;
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case 47:
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global::f.v[3] = 6;
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num1 = 32;
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continue;
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case 48:
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global::f.v[9] = 13;
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num1 = 31;
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continue;
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case 49:
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global::f.v[5] = 8;
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num1 = 18;
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continue;
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case 50:
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global::f.u[6] = 9;
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num1 = 23;
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continue;
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case 51:
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global::f.v[16] = 35;
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num1 = 16;
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continue;
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case 52:
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global::f.v[28] = 258;
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num1 = 15;
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continue;
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case 53:
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global::f.v[0] = 3;
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num1 = 27;
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continue;
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case 54:
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goto label_58;
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default:
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goto label_2;
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}
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}
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label_58:
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int num3 = 0;
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goto label_60;
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label_59:
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num3 = 1;
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label_60:
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if (num3 != 0)
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goto label_64;
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label_61:
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if (index1 % 4 == 0)
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++num2;
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global::f.w[index1] = num2;
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++index1;
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label_64:
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if (index1 >= 28)
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{
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global::f.x = new int[30];
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global::f.x[0] = 1;
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global::f.x[1] = 2;
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global::f.x[2] = 3;
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global::f.x[3] = 4;
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global::f.x[4] = 5;
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global::f.x[5] = 7;
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global::f.x[6] = 9;
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global::f.x[7] = 13;
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global::f.x[8] = 17;
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global::f.x[9] = 25;
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global::f.x[10] = 33;
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global::f.x[11] = 49;
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global::f.x[12] = 65;
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global::f.x[13] = 97;
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global::f.x[14] = 129;
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global::f.x[15] = 193;
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global::f.x[16] = 257;
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global::f.x[17] = 385;
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global::f.x[18] = 513;
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global::f.x[19] = 769;
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global::f.x[20] = 1025;
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global::f.x[21] = 1537;
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global::f.x[22] = 2049;
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global::f.x[23] = 3073;
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global::f.x[24] = 4097;
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global::f.x[25] = 6145;
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global::f.x[26] = 8193;
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global::f.x[27] = 12289;
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global::f.x[28] = 16385;
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global::f.x[29] = 24577;
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global::f.y = new int[30];
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int index2 = 4;
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int num4 = 0;
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for (; index2 < 30; ++index2)
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{
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if (index2 % 2 == 0)
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++num4;
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global::f.y[index2] = num4;
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}
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for (int index3 = 0; index3 <= 143; ++index3)
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{
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global::f.r[index3].a = 48 + index3;
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global::f.r[index3].b = 8;
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}
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for (int index4 = 144; index4 <= (int) byte.MaxValue; ++index4)
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{
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global::f.r[index4].a = 400 + index4 - 144;
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global::f.r[index4].b = 9;
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}
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for (int index5 = 256; index5 <= 279; ++index5)
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{
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global::f.r[index5].a = index5 - 256;
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global::f.r[index5].b = 7;
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}
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for (int index6 = 280; index6 <= 287; ++index6)
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{
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global::f.r[index6].a = 192 + index6 - 280;
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global::f.r[index6].b = 8;
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}
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for (int index7 = 0; index7 <= 31; ++index7)
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{
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global::f.s[index7].a = index7;
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global::f.s[index7].b = 5;
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}
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global::f.t = global::f.a(global::f.r, global::f.s);
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}
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else
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goto label_61;
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}
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internal static int a(int[] a1, int[] a2)
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{
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int num1 = 0;
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int index = 0;
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if ((index == 0 ? 1 : 0) != 0)
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goto label_5;
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else
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goto label_2;
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label_1:
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int num2;
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switch (num2)
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{
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case 0:
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goto label_3;
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case 1:
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++index;
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goto label_5;
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}
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label_2:
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num2 = 0;
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goto label_1;
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label_3:
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num1 += a1[index] * a2[index];
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num2 = 1;
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goto label_1;
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label_5:
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if (index >= a1.Length)
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return num1;
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goto label_3;
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}
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internal static int b(int[] a1, int[] a2)
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{
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int num1 = 0;
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int index1 = 0;
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if ((index1 == 0 ? 1 : 0) != 0)
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goto label_5;
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else
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goto label_2;
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label_1:
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int num2;
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switch (num2)
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{
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case 0:
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goto label_3;
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case 1:
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++index1;
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goto label_5;
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}
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label_2:
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num2 = 0;
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goto label_1;
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label_3:
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num1 += a1[index1] * global::f.r[index1].b;
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num2 = 1;
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goto label_1;
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label_5:
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if (index1 >= a1.Length)
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{
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for (int index2 = 0; index2 < a2.Length; ++index2)
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num1 += a2[index2] * global::f.s[index2].b;
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return num1;
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}
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goto label_3;
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}
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internal static global::g[] a(int[] a)
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{
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global::g[] a1 = new global::g[a.Length];
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int index = 0;
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if ((index == 0 ? 1 : 0) != 0)
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goto label_5;
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else
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goto label_2;
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label_1:
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int num;
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switch (num)
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{
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case 0:
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goto label_3;
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case 1:
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++index;
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goto label_5;
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}
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label_2:
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num = 0;
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goto label_1;
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label_3:
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a1[index].b = a[index];
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num = 1;
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goto label_1;
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label_5:
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if (index >= a.Length)
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{
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global::f.a(a1);
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return a1;
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}
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goto label_3;
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}
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internal static void a(global::g[] a)
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{
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int b1 = a[0].b;
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int index1 = 1;
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if ((index1 == 0 ? 0 : 1) != 0)
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goto label_4;
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label_1:
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if (b1 < a[index1].b)
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b1 = a[index1].b;
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++index1;
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label_4:
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if (index1 >= a.Length)
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{
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int[] numArray1 = new int[b1 + 1];
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for (int index2 = 0; index2 < a.Length; ++index2)
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++numArray1[a[index2].b];
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int[] numArray2 = new int[b1 + 1];
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label_10:
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int num1 = 0;
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int num2;
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int index3;
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while (true)
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{
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switch (num1)
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{
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case 0:
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num2 = 0;
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num1 = 1;
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continue;
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case 1:
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numArray1[0] = 0;
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num1 = 2;
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continue;
|
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case 2:
|
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index3 = 1;
|
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num1 = 3;
|
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continue;
|
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case 3:
|
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goto label_16;
|
|
default:
|
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goto label_10;
|
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}
|
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}
|
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label_16:
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for (; index3 <= b1; ++index3)
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{
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num2 = num2 + numArray1[index3 - 1] << 1;
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numArray2[index3] = num2;
|
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}
|
|
for (int index4 = 0; index4 < a.Length; ++index4)
|
|
{
|
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int b2 = a[index4].b;
|
|
if (b2 != 0)
|
|
{
|
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a[index4].a = numArray2[b2];
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++numArray2[b2];
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}
|
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}
|
|
}
|
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else
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goto label_1;
|
|
}
|
|
|
|
internal static global::i a(global::g[] a1, global::g[] a2) => new global::i()
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{
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a = global::f.a(a1),
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b = global::f.a(a2)
|
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};
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|
|
|
internal static global::h a(global::g[] a)
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{
|
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global::f.b[] a1 = new global::f.b[a.Length];
|
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int a2 = 0;
|
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int index = 0;
|
|
if ((index == 0 ? 1 : 0) != 0)
|
|
goto label_9;
|
|
label_1:
|
|
if (a[index].b > 0)
|
|
{
|
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global::f.b b = new global::f.b();
|
|
label_4:
|
|
int num = 0;
|
|
while (true)
|
|
{
|
|
switch (num)
|
|
{
|
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case 0:
|
|
b.a = a[index];
|
|
num = 1;
|
|
continue;
|
|
case 1:
|
|
b.b = (ushort) index;
|
|
num = 2;
|
|
continue;
|
|
case 2:
|
|
goto label_7;
|
|
default:
|
|
goto label_4;
|
|
}
|
|
}
|
|
label_7:
|
|
a1[a2++] = b;
|
|
}
|
|
++index;
|
|
label_9:
|
|
if (index >= a.Length)
|
|
{
|
|
if (a.Length < 1)
|
|
throw new InvalidOperationException();
|
|
return global::f.a(a1, a2, 0, 0);
|
|
}
|
|
goto label_1;
|
|
}
|
|
|
|
private static global::h a(global::f.b[] a1, int a2, int a3, int a4)
|
|
{
|
|
global::f.b[] a5 = new global::f.b[a2];
|
|
global::f.b[] a6 = new global::f.b[a2];
|
|
global::h h = new global::h();
|
|
h.a = false;
|
|
int a7;
|
|
int a8 = a7 = 0;
|
|
int index = 0;
|
|
if ((index == 0 ? 1 : 0) != 0)
|
|
goto label_11;
|
|
label_1:
|
|
global::f.b b = a1[index];
|
|
if (b.a.b == a4 && b.a.a == a3)
|
|
{
|
|
h.a = true;
|
|
h.b = b.b;
|
|
}
|
|
else
|
|
{
|
|
bool flag = (b.a.a >> b.a.b - a4 - 1 & 1) != 0;
|
|
label_5:
|
|
int num = 0;
|
|
while (true)
|
|
{
|
|
switch (num)
|
|
{
|
|
case 0:
|
|
if (flag)
|
|
{
|
|
num = 1;
|
|
continue;
|
|
}
|
|
goto label_9;
|
|
case 1:
|
|
a6[a8++] = b;
|
|
num = 2;
|
|
continue;
|
|
case 2:
|
|
goto label_10;
|
|
default:
|
|
goto label_5;
|
|
}
|
|
}
|
|
label_9:
|
|
a5[a7++] = b;
|
|
}
|
|
label_10:
|
|
++index;
|
|
label_11:
|
|
if (index >= a2)
|
|
{
|
|
if (h.a)
|
|
{
|
|
if (a8 > 0 || a7 > 0)
|
|
throw new InvalidOperationException();
|
|
}
|
|
else
|
|
{
|
|
if (a7 > 0)
|
|
h.c = global::f.a(a5, a7, a3 << 1, a4 + 1);
|
|
if (a8 > 0)
|
|
h.d = global::f.a(a6, a8, a3 << 1 | 1, a4 + 1);
|
|
}
|
|
return h;
|
|
}
|
|
goto label_1;
|
|
}
|
|
|
|
internal static void a(int a1, out int a2, out int a3)
|
|
{
|
|
a2 = global::f.v[a1 - 257];
|
|
label_2:
|
|
int num = 0;
|
|
while (true)
|
|
{
|
|
switch (num)
|
|
{
|
|
case 0:
|
|
a3 = global::f.w[a1 - 257];
|
|
num = 1;
|
|
continue;
|
|
case 1:
|
|
goto label_4;
|
|
default:
|
|
goto label_2;
|
|
}
|
|
}
|
|
label_4:;
|
|
}
|
|
|
|
internal static void a(int a1, out int a2, out int a3, out int a4)
|
|
{
|
|
int index = Array.BinarySearch<int>(global::f.v, a1);
|
|
if (index < 0)
|
|
index = ~index - 1;
|
|
a2 = index + 257;
|
|
label_4:
|
|
int num = 0;
|
|
while (true)
|
|
{
|
|
switch (num)
|
|
{
|
|
case 0:
|
|
a3 = a1 - global::f.v[index];
|
|
num = 1;
|
|
continue;
|
|
case 1:
|
|
a4 = global::f.w[index];
|
|
num = 2;
|
|
continue;
|
|
case 2:
|
|
goto label_7;
|
|
default:
|
|
goto label_4;
|
|
}
|
|
}
|
|
label_7:;
|
|
}
|
|
|
|
internal static void b(int a1, out int a2, out int a3, out int a4)
|
|
{
|
|
int index = Array.BinarySearch<int>(global::f.x, a1);
|
|
if (index < 0)
|
|
index = ~index - 1;
|
|
a2 = index;
|
|
label_4:
|
|
int num = 0;
|
|
while (true)
|
|
{
|
|
switch (num)
|
|
{
|
|
case 0:
|
|
a3 = a1 - global::f.x[index];
|
|
num = 1;
|
|
continue;
|
|
case 1:
|
|
a4 = global::f.y[index];
|
|
num = 2;
|
|
continue;
|
|
case 2:
|
|
goto label_7;
|
|
default:
|
|
goto label_4;
|
|
}
|
|
}
|
|
label_7:;
|
|
}
|
|
|
|
internal static int[] a(int[] a1, int a2) => global::f.a.a(a1, a2);
|
|
|
|
internal static int[] a(int[] a) => global::f.a.a(a, 15);
|
|
|
|
internal static int a(int a)
|
|
{
|
|
int num1 = a;
|
|
label_2:
|
|
int num2 = 0;
|
|
while (true)
|
|
{
|
|
switch (num2)
|
|
{
|
|
case 0:
|
|
switch (num1)
|
|
{
|
|
case 16:
|
|
goto label_5;
|
|
case 17:
|
|
goto label_6;
|
|
case 18:
|
|
goto label_7;
|
|
default:
|
|
num2 = 1;
|
|
continue;
|
|
}
|
|
case 1:
|
|
goto label_8;
|
|
default:
|
|
goto label_2;
|
|
}
|
|
}
|
|
label_5:
|
|
return 2;
|
|
label_6:
|
|
return 3;
|
|
label_7:
|
|
return 7;
|
|
label_8:
|
|
return 0;
|
|
}
|
|
|
|
internal static int[] a(int[] a1, int a2, int a3)
|
|
{
|
|
ArrayList arrayList = new ArrayList();
|
|
int num1 = 0;
|
|
if ((num1 == 0 ? 1 : 0) != 0)
|
|
goto label_22;
|
|
label_1:
|
|
if (a1[a2 + num1] == 0)
|
|
{
|
|
int num2 = 0;
|
|
do
|
|
{
|
|
++num2;
|
|
}
|
|
while (num1 + num2 < a3 && num2 < 138 && a1[a2 + num1 + num2] == 0);
|
|
if (num2 < 3)
|
|
{
|
|
if (num2 >= 1)
|
|
arrayList.Add((object) 0);
|
|
if (num2 >= 2)
|
|
arrayList.Add((object) 0);
|
|
}
|
|
else if (num2 < 11)
|
|
{
|
|
arrayList.Add((object) 17);
|
|
arrayList.Add((object) (num2 - 3));
|
|
}
|
|
else
|
|
{
|
|
arrayList.Add((object) 18);
|
|
arrayList.Add((object) (num2 - 11));
|
|
}
|
|
num1 += num2;
|
|
}
|
|
else
|
|
{
|
|
int num3 = a1[a2 + num1++];
|
|
label_15:
|
|
int num4 = 1;
|
|
int num5;
|
|
while (true)
|
|
{
|
|
switch (num4)
|
|
{
|
|
case 0:
|
|
num5 = 0;
|
|
num4 = 2;
|
|
continue;
|
|
case 1:
|
|
arrayList.Add((object) num3);
|
|
num4 = 0;
|
|
continue;
|
|
case 2:
|
|
goto label_19;
|
|
default:
|
|
goto label_15;
|
|
}
|
|
}
|
|
label_19:
|
|
while (num1 + num5 < a3 && num5 < 6 && a1[a2 + num1 + num5] == num3)
|
|
++num5;
|
|
if (num5 >= 3)
|
|
{
|
|
arrayList.Add((object) 16);
|
|
arrayList.Add((object) (num5 - 3));
|
|
num1 += num5;
|
|
}
|
|
}
|
|
label_22:
|
|
if (num1 >= a3)
|
|
return (int[]) arrayList.ToArray(typeof (int));
|
|
goto label_1;
|
|
}
|
|
|
|
private sealed class a
|
|
{
|
|
internal static int[] a(int[] a1, int a2)
|
|
{
|
|
int[] items = new int[a1.Length];
|
|
int[] numArray1 = new int[a1.Length];
|
|
int index1 = 0;
|
|
if ((index1 == 0 ? 1 : 0) != 0)
|
|
goto label_2;
|
|
label_1:
|
|
items[index1] = index1;
|
|
++index1;
|
|
label_2:
|
|
if (index1 >= items.Length)
|
|
{
|
|
Array.Copy((Array) a1, (Array) numArray1, a1.Length);
|
|
Array.Sort<int, int>(numArray1, items);
|
|
int sourceIndex = 0;
|
|
while (sourceIndex < numArray1.Length && numArray1[sourceIndex] == 0)
|
|
++sourceIndex;
|
|
int[] numArray2 = new int[numArray1.Length - sourceIndex];
|
|
label_8:
|
|
int num = 1;
|
|
int[] numArray3;
|
|
while (true)
|
|
{
|
|
switch (num)
|
|
{
|
|
case 0:
|
|
if (numArray2.Length == 0)
|
|
{
|
|
num = 2;
|
|
continue;
|
|
}
|
|
goto label_13;
|
|
case 1:
|
|
Array.Copy((Array) numArray1, sourceIndex, (Array) numArray2, 0, numArray2.Length);
|
|
num = 0;
|
|
continue;
|
|
case 2:
|
|
numArray3 = new int[0];
|
|
num = 3;
|
|
continue;
|
|
case 3:
|
|
goto label_16;
|
|
default:
|
|
goto label_8;
|
|
}
|
|
}
|
|
label_13:
|
|
if (numArray2.Length == 1)
|
|
numArray3 = new int[1]{ 1 };
|
|
else
|
|
numArray3 = global::f.a.b(numArray2, a2);
|
|
label_16:
|
|
int[] numArray4 = new int[a1.Length];
|
|
for (int index2 = 0; index2 < numArray3.Length; ++index2)
|
|
numArray4[items[index2 + sourceIndex]] = numArray3[index2];
|
|
return numArray4;
|
|
}
|
|
goto label_1;
|
|
}
|
|
|
|
private static int[] b(int[] a1, int a2)
|
|
{
|
|
int length = a1.Length;
|
|
label_2:
|
|
int num1 = 3;
|
|
int[][] numArray1;
|
|
int index1;
|
|
int[] a;
|
|
while (true)
|
|
{
|
|
switch (num1)
|
|
{
|
|
case 0:
|
|
numArray1[0] = a1;
|
|
num1 = 2;
|
|
continue;
|
|
case 1:
|
|
if (index1 != 0)
|
|
{
|
|
num1 = 5;
|
|
continue;
|
|
}
|
|
goto label_10;
|
|
case 2:
|
|
a = new int[a1.Length / 2];
|
|
num1 = 4;
|
|
continue;
|
|
case 3:
|
|
numArray1 = new int[a2][];
|
|
num1 = 0;
|
|
continue;
|
|
case 4:
|
|
index1 = 0;
|
|
num1 = 1;
|
|
continue;
|
|
case 5:
|
|
goto label_9;
|
|
default:
|
|
goto label_2;
|
|
}
|
|
}
|
|
label_9:
|
|
int num2 = 0;
|
|
goto label_11;
|
|
label_10:
|
|
num2 = 1;
|
|
label_11:
|
|
if (num2 != 0)
|
|
goto label_13;
|
|
label_12:
|
|
a[index1] = a1[index1 * 2] + a1[index1 * 2 + 1];
|
|
++index1;
|
|
label_13:
|
|
if (index1 >= a.Length)
|
|
{
|
|
for (int index2 = 1; index2 < a2; ++index2)
|
|
{
|
|
int[] numArray2 = global::f.a.a(a, a1);
|
|
numArray1[index2] = numArray2;
|
|
a = new int[numArray2.Length / 2];
|
|
for (int index3 = 0; index3 < a.Length; ++index3)
|
|
a[index3] = numArray2[index3 * 2] + numArray2[index3 * 2 + 1];
|
|
}
|
|
int[] numArray3 = new int[length];
|
|
int num3 = length - 1;
|
|
for (int index4 = a2 - 1; index4 >= 0; --index4)
|
|
{
|
|
int[] numArray4 = numArray1[index4];
|
|
int num4 = 0;
|
|
int index5 = 0;
|
|
for (int index6 = 0; index6 < num3 * 2; ++index6)
|
|
{
|
|
if (index5 < a1.Length && a1[index5] == numArray4[index6])
|
|
{
|
|
++numArray3[index5];
|
|
++index5;
|
|
}
|
|
else
|
|
++num4;
|
|
}
|
|
num3 = num4;
|
|
}
|
|
return numArray3;
|
|
}
|
|
goto label_12;
|
|
}
|
|
|
|
private static int[] a(int[] a1, int[] a2)
|
|
{
|
|
int[] numArray = new int[a1.Length + a2.Length];
|
|
label_2:
|
|
int num1 = 3;
|
|
int index1;
|
|
int num2;
|
|
int index2;
|
|
while (true)
|
|
{
|
|
switch (num1)
|
|
{
|
|
case 0:
|
|
index1 = 0;
|
|
num1 = 2;
|
|
continue;
|
|
case 1:
|
|
if (num2 != 0)
|
|
{
|
|
num1 = 4;
|
|
continue;
|
|
}
|
|
goto label_9;
|
|
case 2:
|
|
num2 = 0;
|
|
num1 = 1;
|
|
continue;
|
|
case 3:
|
|
index2 = 0;
|
|
num1 = 0;
|
|
continue;
|
|
case 4:
|
|
goto label_8;
|
|
default:
|
|
goto label_2;
|
|
}
|
|
}
|
|
label_8:
|
|
int num3 = 0;
|
|
goto label_10;
|
|
label_9:
|
|
num3 = 1;
|
|
label_10:
|
|
if (num3 != 0)
|
|
goto label_12;
|
|
label_11:
|
|
numArray[num2++] = a1[index2] >= a2[index1] ? a2[index1++] : a1[index2++];
|
|
label_12:
|
|
if (index2 >= a1.Length || index1 >= a2.Length)
|
|
{
|
|
while (index2 < a1.Length)
|
|
numArray[num2++] = a1[index2++];
|
|
while (index1 < a2.Length)
|
|
numArray[num2++] = a2[index1++];
|
|
return numArray;
|
|
}
|
|
goto label_11;
|
|
}
|
|
}
|
|
|
|
private struct b
|
|
{
|
|
internal global::g a;
|
|
internal ushort b;
|
|
}
|
|
}
|