// Decompiled with JetBrains decompiler // Type:  // Assembly: Feon, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: AF8034ED-5A2C-4122-9E1B-F560737FA983 // Assembly location: C:\Users\Administrateur\Downloads\Virusshare.00004-msil\Trojan-Dropper.Win32.Injector.exwr-69a114df5525bb71f18484f15cb4dd44f7c416f26c41b8af17d2ce1b2774383e.exe using System; using System.Collections; using System.IO; internal sealed class \uE010 { public sealed class \uE000 : Stream, IDisposable { private const int \uE000 = 8192; private Stream \uE001; private bool \uE002; private bool \uE003; private \uE010.\uE008 \uE004; private byte[] \uE005; private int \uE006; public \uE000(Stream _param1) : this(_param1, false) { } public \uE000(Stream _param1, bool _param2) { this.\uE001 = (_param1 == null ? 0 : 1) != 0 ? _param1 : throw new ArgumentNullException(); label_4: int num = 1; while (true) { switch (num) { case 0: this.\uE004 = new \uE010.\uE008(_param1); num = 4; continue; case 1: this.\uE002 = _param2; num = 2; continue; case 2: this.\uE003 = true; num = 3; continue; case 3: this.\uE005 = new byte[8192]; num = 0; continue; case 4: goto label_9; default: goto label_4; } } label_9:; } public Stream \uE000 => this.\uE001; public override bool CanSeek => false; public override bool CanRead => false; public override bool CanWrite => true; public override long Length => throw new NotImplementedException(); public override long Position { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public override long Seek(long offset, SeekOrigin origin) => throw new NotImplementedException(); public override void SetLength(long value) => throw new NotImplementedException(); private void \uE000() { if (!this.\uE003) throw new InvalidOperationException("Stream is closed."); } public override int Read(byte[] buffer, int offset, int count) => throw new NotSupportedException(); public override void Write(byte[] buffer, int offset, int count) { if ((count >= 0 ? 0 : 1) != 0 || count > buffer.Length) throw new ArgumentOutOfRangeException(nameof (count)); if (offset < 0 || offset > buffer.Length) throw new ArgumentOutOfRangeException(nameof (offset)); if (offset + count > buffer.Length) throw new ArgumentException("offset + count out ofȠ͢ѵզ٦ݥ\u0872"); this.\uE000(); if (this.\uE006 + count > 8192) this.\uE001(); if (count >= 8192) { int num; for (num = 0; count - num > 32768; num += 32768) this.\uE004.\uE002(buffer, offset + num, 32768, false); this.\uE004.\uE002(buffer, offset + num, count - num, false); } else { Array.Copy((Array) buffer, offset, (Array) this.\uE005, this.\uE006, count); label_15: int num = 1; while (true) { switch (num) { case 0: if (this.\uE006 == 8192) { num = 2; continue; } goto label_19; case 1: this.\uE006 += count; num = 0; continue; case 2: goto label_20; default: goto label_15; } } label_19: return; label_20: this.\uE001(); } } private void \uE001() { if (this.\uE006 <= 0) return; label_2: int num = 0; while (true) { switch (num) { case 0: this.\uE004.\uE002(this.\uE005, 0, this.\uE006, false); num = 1; continue; case 1: goto label_5; default: goto label_2; } } label_5: this.\uE006 = 0; } public override void Flush() { this.\uE000(); label_2: int num = 0; while (true) { switch (num) { case 0: if (this.\uE006 > 0) { num = 1; continue; } goto label_6; case 1: goto label_5; default: goto label_2; } } label_5: this.\uE001(); label_6: this.\uE004.\uE001(true, false); this.\uE000.Flush(); } private void \uE002() { if (this.\uE006 > 0) { label_2: int num = 0; while (true) { switch (num) { case 0: this.\uE004.\uE002(this.\uE005, 0, this.\uE006, true); num = 1; continue; case 1: goto label_4; default: goto label_2; } } label_4:; } else this.\uE004.\uE001(false, true); } void IDisposable.Dispose() { if ((!this.\uE003 ? 1 : 0) == 0) { this.\uE002(); label_3: int num = 0; while (true) { switch (num) { case 0: this.\uE005 = (byte[]) null; num = 2; continue; case 1: if (!this.\uE002) { num = 3; continue; } goto label_10; case 2: this.\uE004 = (\uE010.\uE008) null; num = 1; continue; case 3: this.\uE001.Close(); num = 4; continue; case 4: goto label_9; default: goto label_3; } } label_9: this.\uE001 = (Stream) null; label_10: this.\uE003 = false; } this.Close(); } } private sealed class \uE008 { public const int \uE000 = 32768; private Stream \uE001; private \uE010.\uE00E \uE002; private \uE010.\uE00A \uE003; public \uE008(Stream _param1) { this.\uE001 = (_param1 == null ? 0 : 1) != 0 ? _param1 : throw new ArgumentNullException(); label_5: int num = 0; while (true) { switch (num) { case 0: this.\uE002 = new \uE010.\uE00E(_param1); num = 1; continue; case 1: this.\uE003 = new \uE010.\uE00A(); num = 2; continue; case 2: goto label_4; default: goto label_5; } } label_4:; } public Stream \uE000 => this.\uE001; internal void \uE000( \uE010.\uE00D _param1, out int[] _param2, out int[] _param3, out int _param4) { _param2 = new int[286]; _param3 = new int[30]; _param4 = 0; int index1 = 0; int index2 = 0; if ((index2 == 0 ? 1 : 0) != 0) goto label_10; label_1: ushort index3 = (ushort) _param1.\uE000[index1]; if (index3 <= (ushort) 256) { ++_param2[(int) index3]; ++index1; } else { ++_param2[(int) index3]; label_5: int num = 0; while (true) { switch (num) { case 0: ++_param3[(int) (ushort) _param1.\uE000[index1 + 2]]; num = 2; continue; case 1: _param4 += (int) (byte) _param1.\uE001[index2] + (int) (byte) _param1.\uE001[index2 + 1]; num = 3; continue; case 2: index1 += 4; num = 1; continue; case 3: goto label_9; default: goto label_5; } } label_9: index2 += 2; } label_10: if (index1 < _param1.\uE000.Count) goto label_1; } public void \uE001(bool _param1, bool _param2) { this.\uE002.\uE000(_param2); if ((!_param1 ? 1 : 0) == 0) { this.\uE002.\uE001(0, 2); label_3: int num = 0; while (true) { switch (num) { case 0: this.\uE002.\uE003(); num = 2; continue; case 1: this.\uE002.\uE001((int) ushort.MaxValue, 16); num = 3; continue; case 2: this.\uE002.\uE001(0, 16); num = 1; continue; case 3: goto label_8; default: goto label_3; } } } else { this.\uE002.\uE001(1, 2); \uE00C obj = \uE00B.\uE011[256]; this.\uE002.\uE002(obj.\uE000, obj.\uE001); } label_8: if (!_param2) return; this.\uE002.\uE003(); } public void \uE002(byte[] _param1, int _param2, int _param3, bool _param4) { if (_param3 > 32768) throw new ArgumentOutOfRangeException(); \uE010.\uE00D obj = this.\uE003.\uE000(_param1, _param2, _param3); if ((obj == null ? 0 : 1) == 0) throw new InvalidOperationException(); if (obj.\uE002 != _param3) throw new InvalidOperationException(); obj.\uE002(); int[] numArray1; int[] numArray2; int num1; this.\uE000(obj, out numArray1, out numArray2, out num1); int[] numArray3 = \uE00B.\uE00B(numArray1); int[] numArray4 = \uE00B.\uE00B(numArray2); int num2 = (4 + _param3) * 8; int num3 = this.\uE002.\uE001 >= 3 ? num2 + (this.\uE002.\uE001 - 3) : num2 + (5 + this.\uE002.\uE001); int num4 = \uE00B.\uE000(numArray3, numArray1) + \uE00B.\uE000(numArray4, numArray2) + num1; int num5 = \uE00B.\uE001(numArray3, numArray4) + num1; bool flag1 = num5 <= num4 || num3 <= num4; if (!flag1) { int num6 = num4 + this.\uE006(numArray3, numArray4); flag1 = num5 <= num6 || num3 <= num6; } bool flag2 = num3 < num5; this.\uE002.\uE000(_param4); if (flag2 && flag1) { this.\uE002.\uE001(0, 2); label_11: int num7 = 3; int num8; int num9; while (true) { switch (num7) { case 0: this.\uE002.\uE003(); num7 = 6; continue; case 1: this.\uE002.\uE001(num8, 16); num7 = 2; continue; case 2: this.\uE002.\uE001(num9, 16); num7 = 0; continue; case 3: this.\uE002.\uE003(); num7 = 5; continue; case 4: num9 = ~_param3 & (int) ushort.MaxValue; num7 = 1; continue; case 5: num8 = _param3; num7 = 4; continue; case 6: this.\uE004(_param1, _param2, _param3); num7 = 7; continue; case 7: goto label_23; default: goto label_11; } } } else { \uE00C[] objArray1; \uE00C[] objArray2; if (flag1) { this.\uE002.\uE001(1, 2); objArray1 = \uE00B.\uE011; objArray2 = \uE00B.\uE012; } else { this.\uE002.\uE001(2, 2); this.\uE005(numArray3, numArray4); objArray1 = \uE00B.\uE002(numArray3); objArray2 = \uE00B.\uE002(numArray4); } this.\uE003(obj, objArray1, objArray2); } label_23: if (!_param4) return; this.\uE002.\uE003(); } private void \uE003(\uE010.\uE00D _param1, \uE00C[] _param2, \uE00C[] _param3) { int index1 = 0; int index2 = 0; if ((index2 == 0 ? 1 : 0) != 0) goto label_15; label_1: int index3 = (int) (ushort) _param1.\uE000[index1]; if (index3 <= 256) { \uE00C obj = _param2[index3]; this.\uE002.\uE002(obj.\uE000, obj.\uE001); ++index1; } else { \uE00C obj = _param2[index3]; this.\uE002.\uE002(obj.\uE000, obj.\uE001); if ((byte) _param1.\uE001[index2] > (byte) 0) this.\uE002.\uE001((int) (ushort) _param1.\uE000[index1 + 1], (int) (byte) _param1.\uE001[index2]); int index4 = index1 + 2; label_7: int num = 3; while (true) { switch (num) { case 0: obj = _param3[(int) (ushort) _param1.\uE000[index4]]; num = 2; continue; case 1: if ((byte) _param1.\uE001[index2] > (byte) 0) { num = 4; continue; } goto label_14; case 2: this.\uE002.\uE002(obj.\uE000, obj.\uE001); num = 1; continue; case 3: ++index2; num = 0; continue; case 4: goto label_13; default: goto label_7; } } label_13: this.\uE002.\uE001((int) (ushort) _param1.\uE000[index4 + 1], (int) (byte) _param1.\uE001[index2]); label_14: index1 = index4 + 2; ++index2; } label_15: if (index1 < _param1.\uE000.Count) goto label_1; } private void \uE004(byte[] _param1, int _param2, int _param3) => this.\uE000.Write(_param1, _param2, _param3); private void \uE005(int[] _param1, int[] _param2) { int[] numArray1 = new int[19]; int num1 = 286; if ((num1 == 0 ? 0 : 1) != 0) goto label_2; label_1: --num1; label_2: if (num1 <= 257 || _param1[num1 - 1] != 0) { int length = 30; while (length > 1 && _param2[length - 1] == 0) --length; int[] destinationArray = new int[num1 + length]; Array.Copy((Array) _param1, 0, (Array) destinationArray, 0, num1); Array.Copy((Array) _param2, 0, (Array) destinationArray, num1, length); int[] numArray2 = \uE00B.\uE00D(destinationArray, 0, destinationArray.Length); for (int index = 0; index < numArray2.Length; ++index) { ++numArray1[numArray2[index]]; if (numArray2[index] >= 16) ++index; } int[] numArray3 = \uE00B.\uE00A(numArray1, 7); int[] numArray4 = \uE00B.\uE014; int num2 = 19; while (num2 > 4 && numArray3[numArray4[num2 - 1]] == 0) --num2; int num3 = num1 - 257; label_16: int num4 = 2; int num5; int num6; \uE00C[] objArray; int index1; while (true) { switch (num4) { case 0: this.\uE002.\uE001(num3, 5); num4 = 5; continue; case 1: num5 = num2 - 4; num4 = 4; continue; case 2: num6 = length - 1; num4 = 1; continue; case 3: this.\uE002.\uE001(num5, 4); num4 = 6; continue; case 4: objArray = \uE00B.\uE002(numArray3); num4 = 0; continue; case 5: this.\uE002.\uE001(num6, 5); num4 = 3; continue; case 6: index1 = 0; num4 = 7; continue; case 7: goto label_26; default: goto label_16; } } label_26: for (; index1 < num2; ++index1) this.\uE002.\uE001(numArray3[numArray4[index1]], 3); for (int index2 = 0; index2 < numArray2.Length; ++index2) { int index3 = numArray2[index2]; \uE00C obj = objArray[index3]; this.\uE002.\uE002(obj.\uE000, obj.\uE001); if (index3 >= 16) { ++index2; this.\uE002.\uE001(numArray2[index2], \uE00B.\uE00C(index3)); } } } else goto label_1; } private int \uE006(int[] _param1, int[] _param2) { int[] numArray1 = new int[19]; int num1 = 0; int num2 = 286; if ((num2 == 0 ? 0 : 1) != 0) goto label_2; label_1: --num2; label_2: if (num2 <= 257 || _param1[num2 - 1] != 0) { int[] numArray2 = \uE00B.\uE00D(_param1, 0, num2); label_12: for (int index = 0; index < numArray2.Length; ++index) { ++numArray1[numArray2[index]]; label_6: int num3 = 0; while (true) { switch (num3) { case 0: if (numArray2[index] >= 16) { num3 = 1; continue; } goto label_12; case 1: num1 += \uE00B.\uE00C(numArray2[index]); num3 = 2; continue; case 2: goto label_10; default: goto label_6; } } label_10: ++index; } int num4 = 30; while (num4 > 1 && _param2[num4 - 1] == 0) --num4; int[] numArray3 = \uE00B.\uE00D(_param2, 0, num4); for (int index = 0; index < numArray3.Length; ++index) { ++numArray1[numArray3[index]]; if (numArray3[index] >= 16) { num1 += \uE00B.\uE00C(numArray3[index]); ++index; } } int[] numArray4 = \uE00B.\uE00B(numArray1); int num5 = \uE00B.\uE000(numArray1, numArray4); int[] numArray5 = \uE00B.\uE014; int num6 = 19; while (num6 > 4 && numArray4[numArray5[num6 - 1]] == 0) --num6; return 14 + (num6 - 4 + 4) * 3 + num5 + num1; } goto label_1; } } private sealed class \uE009 { public static readonly \uE010.\uE009 \uE000; public int \uE001; public int \uE002; public int \uE003; public int \uE004; static \uE009() { \uE010.\uE009 obj = new \uE010.\uE009(); label_2: int num = 2; while (true) { switch (num) { case 0: obj.\uE002 = 32; num = 1; continue; case 1: obj.\uE003 = 128; num = 3; continue; case 2: obj.\uE001 = 8; num = 0; continue; case 3: obj.\uE004 = 256; num = 4; continue; case 4: \uE010.\uE009.\uE000 = obj; num = 5; continue; case 5: goto label_8; default: goto label_2; } } label_8:; } } private sealed class \uE00A { private const int \uE000 = 258; private const int \uE001 = 32768; private \uE010.\uE00C \uE002; private \uE010.\uE00B \uE003; private \uE010.\uE009 \uE004; private int \uE005; internal \uE00A() : this(\uE010.\uE009.\uE000) { } internal \uE00A(\uE010.\uE009 _param1) { this.\uE004 = _param1; label_2: int num = 2; while (true) { switch (num) { case 0: this.\uE003 = new \uE010.\uE00B(32768); num = 1; continue; case 1: this.\uE005 = 0; num = 3; continue; case 2: this.\uE002 = new \uE010.\uE00C(65536); num = 0; continue; case 3: goto label_6; default: goto label_2; } } label_6:; } internal \uE010.\uE009 \uE000 => this.\uE004; public \uE010.\uE00D \uE000(byte[] _param1, int _param2, int _param3) { if (this.\uE002.\uE002 + _param3 > this.\uE002.\uE001) { int num = this.\uE002.\uE002 - 32768; this.\uE002.\uE001(num); if ((this.\uE005 >= num ? 0 : 1) == 0) { this.\uE005 -= num; } else { this.\uE003.\uE003(num - this.\uE005); this.\uE005 = 0; } } int num1 = this.\uE002.\uE002; label_6: int num2 = 1; while (true) { switch (num2) { case 0: if (this.\uE005 < num1) { num2 = 2; continue; } goto label_11; case 1: this.\uE002.\uE000(_param1, _param2, _param3); num2 = 0; continue; case 2: goto label_10; default: goto label_6; } } label_10: this.\uE003.\uE002(this.\uE002.\uE000, this.\uE005, num1 - this.\uE005); label_11: return this.\uE000.\uE003 > 0 ? this.\uE002(this.\uE003, this.\uE002.\uE000, num1, _param3, out this.\uE005) : this.\uE001(this.\uE002.\uE000, num1, _param3); } private \uE010.\uE00D \uE001(byte[] _param1, int _param2, int _param3) { \uE010.\uE00D obj = new \uE010.\uE00D(); label_2: int num1 = 2; int index; while (true) { switch (num1) { case 0: index = 0; num1 = 1; continue; case 1: if (index != 0) { num1 = 3; continue; } goto label_8; case 2: obj.\uE000.Capacity = _param3 + 1; num1 = 0; continue; case 3: goto label_7; default: goto label_2; } } label_7: int num2 = 0; goto label_9; label_8: num2 = 1; label_9: if (num2 != 0) goto label_11; label_10: obj.\uE000(_param1[index]); ++index; label_11: if (index >= _param3) return obj; goto label_10; } private \uE010.\uE00D \uE002( \uE010.\uE00B _param1, byte[] _param2, int _param3, int _param4, out int _param5) { \uE010.\uE00D obj1 = new \uE010.\uE00D(); object obj2 = (object) null; int num1 = 0; if ((num1 == 0 ? 1 : 0) != 0) goto label_18; label_1: \uE010.\uE00B.\uE000 obj3 = _param1.\uE000(_param2, _param3 + num1); if (obj3 != null) { object obj4; if (obj2 != null) { obj4 = obj2; obj2 = (object) null; } else obj4 = (object) this.\uE003(_param2, _param3, _param4, num1, obj3, 3); \uE010.\uE00A.\uE000 obj5 = (\uE010.\uE00A.\uE000) obj4; bool flag = obj5.\uE001 >= 3; if (flag && num1 < _param4 - 3 && obj5.\uE001 < this.\uE004.\uE002) { \uE010.\uE00B.\uE000 obj6 = _param1.\uE000(_param2, _param3 + num1 + 1); if (obj6 != null) { \uE010.\uE00A.\uE000 obj7 = this.\uE003(_param2, _param3, _param4, num1 + 1, obj6, obj5.\uE001 + 1); if (obj7.\uE001 > obj5.\uE001) { obj2 = (object) obj7; flag = false; } } } if (flag) { obj1.\uE001(num1 - obj5.\uE000, obj5.\uE001); label_12: int num2 = 2; while (true) { switch (num2) { case 0: num1 += obj5.\uE001; num2 = 1; continue; case 1: _param1.\uE003(obj5.\uE001 - 1); num2 = 3; continue; case 2: _param1.\uE001(_param2, _param3 + num1); num2 = 0; continue; case 3: goto label_18; default: goto label_12; } } } else { obj1.\uE000(_param2[_param3 + num1]); _param1.\uE001(_param2, _param3 + num1); ++num1; } } else { obj1.\uE000(_param2[_param3 + num1]); _param1.\uE001(_param2, _param3 + num1); ++num1; } label_18: if (num1 >= _param4 - 2) { _param5 = _param3 + num1; for (; num1 < _param4; ++num1) obj1.\uE000(_param2[_param3 + num1]); return obj1; } goto label_1; } private \uE010.\uE00A.\uE000 \uE003( byte[] _param1, int _param2, int _param3, int _param4, \uE010.\uE00B.\uE000 _param5, int _param6) { int num1 = this.\uE004.\uE004; label_2: int num2 = 4; int num3; int num4; int num5; int num6; int num7; while (true) { switch (num2) { case 0: num3 = _param2 + _param4; num2 = 5; continue; case 1: num4 = -1; num2 = 3; continue; case 2: num5 = _param6 - 1; num2 = 0; continue; case 3: num6 = 0; num2 = 2; continue; case 4: num7 = 0; num2 = 1; continue; case 5: goto label_17; default: goto label_2; } } label_17: while (_param5.\uE000()) { int num8 = 0; int num9 = _param4 - _param5.\uE000; if (_param4 + num5 < _param3) { int num10 = _param2 + num9; if ((int) _param1[num10 + num5] == (int) _param1[num3 + num5]) { while (num8 < 258 && _param4 + num8 < _param3 && (int) _param1[num10 + num8] == (int) _param1[num3 + num8]) ++num8; if ((num8 >= num7 ? 0 : 1) == 0) { num7 = num8; num5 = num8; num4 = num9; if (num7 >= this.\uE004.\uE003) break; } if (num7 >= this.\uE004.\uE001) num1 >>= 2; } if (++num6 >= num1) break; } else break; } return new \uE010.\uE00A.\uE000() { \uE001 = num7, \uE000 = num4 }; } private struct \uE000 { public int \uE000; public int \uE001; } } private sealed class \uE00B { private const int \uE000 = 16777216; private const int \uE001 = 256; private const ushort \uE002 = 65535; private const ushort \uE003 = 0; private int \uE004; private ushort[] \uE005; private int[] \uE006; private int \uE007; internal \uE00B(int _param1) { this.\uE004 = _param1; label_2: int num1 = 0; int index; while (true) { switch (num1) { case 0: this.\uE005 = new ushort[this.\uE004]; num1 = 1; continue; case 1: this.\uE006 = new int[256]; num1 = 3; continue; case 2: if (index != 0) { num1 = 4; continue; } goto label_9; case 3: index = 0; num1 = 2; continue; case 4: goto label_8; default: goto label_2; } } label_8: int num2 = 0; goto label_10; label_9: num2 = 1; label_10: if (num2 != 0) goto label_12; label_11: this.\uE006[index] = (int) ushort.MaxValue; ++index; label_12: if (index < 256) goto label_11; } internal \uE010.\uE00B.\uE000 \uE000(byte[] _param1, int _param2) { int index = \uE010.\uE00B.\uE004(_param1, _param2); label_2: int num = 0; while (true) { switch (num) { case 0: if (this.\uE006[index] != (int) ushort.MaxValue) { num = 1; continue; } goto label_7; case 1: if (this.\uE007 - this.\uE006[index] > this.\uE004) { num = 2; continue; } goto label_8; case 2: goto label_7; default: goto label_2; } } label_7: return (\uE010.\uE00B.\uE000) null; label_8: return new \uE010.\uE00B.\uE000(this, this.\uE007 - this.\uE006[index]); } internal void \uE001(byte[] _param1, int _param2) { int index1 = \uE010.\uE00B.\uE004(_param1, _param2); this.\uE005[this.\uE007 % this.\uE004] = this.\uE006[index1] == (int) ushort.MaxValue || (this.\uE007 - this.\uE006[index1] >= this.\uE004 ? 0 : 1) == 0 ? (ushort) 0 : (ushort) (this.\uE007 - this.\uE006[index1]); this.\uE006[index1] = this.\uE007; label_2: int num1 = 3; int num2; int index2; int num3; while (true) { switch (num1) { case 0: num2 = this.\uE007 - this.\uE004; num1 = 4; continue; case 1: index2 = 0; num1 = 5; continue; case 2: if (num3 >= 16777216) { num1 = 0; continue; } goto label_14; case 3: num3 = ++this.\uE007; num1 = 2; continue; case 4: num2 -= num2 % this.\uE004; num1 = 1; continue; case 5: goto label_13; default: goto label_2; } } label_14: return; label_13: for (; index2 < this.\uE006.Length; ++index2) { if (this.\uE006[index2] >= num2) this.\uE006[index2] -= num2; else this.\uE006[index2] = 0; } this.\uE007 -= num2; } internal void \uE002(byte[] _param1, int _param2, int _param3) { int num1 = 0; if ((num1 == 0 ? 1 : 0) != 0) goto label_6; else goto label_3; label_2: int num2; switch (num2) { case 0: goto label_4; case 1: ++num1; goto label_6; } label_3: num2 = 0; goto label_2; label_4: this.\uE001(_param1, _param2 + num1); num2 = 1; goto label_2; label_6: if (num1 < _param3) goto label_4; } internal void \uE003(int _param1) => this.\uE007 += _param1; private static int \uE004(byte[] _param0, int _param1) => (int) (byte) ((uint) _param0[_param1] + (uint) _param0[_param1 + 1] + (uint) _param0[_param1 + 2]); internal sealed class \uE000 { private \uE010.\uE00B \uE000; private int \uE001; private int \uE002; internal \uE000(\uE010.\uE00B _param1, int _param2) { this.\uE000 = _param1; this.\uE001 = _param2; } internal int \uE000 => this.\uE001; internal bool \uE000() { if ((this.\uE002 == 0 ? 0 : 1) == 0) { this.\uE002 = 1; return true; } if (this.\uE002 == 1) { ushort num1 = this.\uE000.\uE005[(this.\uE000.\uE007 - this.\uE001) % this.\uE000.\uE004]; label_5: int num2 = 1; while (true) { switch (num2) { case 0: if (this.\uE001 <= this.\uE000.\uE004) { num2 = 3; continue; } goto label_12; case 1: if (num1 != (ushort) 0) { num2 = 2; continue; } goto label_12; case 2: this.\uE001 += (int) num1; num2 = 0; continue; case 3: goto label_11; default: goto label_5; } } label_11: return true; label_12: this.\uE002 = 2; } return false; } } } private sealed class \uE00C { private int \uE000; private byte[] \uE001; private int \uE002; public \uE00C(int _param1) { this.\uE000 = _param1; this.\uE001 = new byte[_param1]; this.\uE002 = 0; } public byte[] \uE000 => this.\uE001; public int \uE001 => this.\uE000; public int \uE002 => this.\uE002; public void \uE000(byte[] _param1, int _param2, int _param3) { Array.Copy((Array) _param1, _param2, (Array) this.\uE001, this.\uE002, _param3); label_2: int num = 0; while (true) { switch (num) { case 0: this.\uE002 += _param3; num = 1; continue; case 1: goto label_4; default: goto label_2; } } label_4:; } public void \uE001(int _param1) { Array.Copy((Array) this.\uE001, _param1, (Array) this.\uE001, 0, this.\uE002 - _param1); label_2: int num = 0; while (true) { switch (num) { case 0: this.\uE002 -= _param1; num = 1; continue; case 1: goto label_4; default: goto label_2; } } label_4:; } } private sealed class \uE00D { internal ArrayList \uE000 = new ArrayList(); internal ArrayList \uE001 = new ArrayList(); internal int \uE002; public void \uE000(byte _param1) { this.\uE000.Add((object) (ushort) _param1); ++this.\uE002; } public void \uE001(int _param1, int _param2) { if ((_param1 >= 1 ? 0 : 1) != 0 || _param1 > 32768) throw new ArgumentOutOfRangeException(); if (_param2 < 3 || _param2 > 258) throw new ArgumentOutOfRangeException(); int num1; int num2; int num3; \uE00B.\uE008(_param2, out num1, out num2, out num3); label_6: int num4 = 6; int num5; int num6; int num7; while (true) { switch (num4) { case 0: this.\uE000.Add((object) (ushort) num2); num4 = 4; continue; case 1: this.\uE000.Add((object) (ushort) num5); num4 = 7; continue; case 2: this.\uE000.Add((object) (ushort) num1); num4 = 0; continue; case 3: this.\uE001.Add((object) (byte) num6); num4 = 5; continue; case 4: this.\uE001.Add((object) (byte) num3); num4 = 1; continue; case 5: this.\uE002 += _param2; num4 = 8; continue; case 6: \uE00B.\uE009(_param1, out num5, out num7, out num6); num4 = 2; continue; case 7: this.\uE000.Add((object) (ushort) num7); num4 = 3; continue; case 8: goto label_15; default: goto label_6; } } label_15:; } internal void \uE002() => this.\uE000.Add((object) (ushort) 256); } private sealed class \uE00E { private uint \uE000; private int \uE001; private Stream \uE002; internal \uE00E(Stream _param1) => this.\uE002 = _param1; internal Stream \uE000 => this.\uE002; internal int \uE001 => (32 - this.\uE001) % 8; internal void \uE000(bool _param1) => this.\uE001(_param1 ? 1 : 0, 1); internal void \uE001(int _param1, int _param2) { uint num1 = this.\uE000 | checked ((uint) _param1) << this.\uE001; int num2; for (num2 = this.\uE001 + _param2; num2 >= 8; num2 -= 8) { this.\uE000.WriteByte((byte) num1); num1 >>= 8; } label_5: int num3 = 0; while (true) { switch (num3) { case 0: this.\uE000 = num1; num3 = 1; continue; case 1: this.\uE001 = num2; num3 = 2; continue; case 2: goto label_3; default: goto label_5; } } label_3:; } internal void \uE002(int _param1, int _param2) { int num1 = 0; label_7: for (int index = _param2 - 1; index >= 0; --index) { num1 <<= 1; label_3: int num2 = 0; while (true) { switch (num2) { case 0: num1 |= _param1 & 1; num2 = 1; continue; case 1: _param1 >>= 1; num2 = 2; continue; case 2: goto label_7; default: goto label_3; } } } this.\uE001(num1, _param2); } internal void \uE003() { if (this.\uE001 <= 0) return; label_2: int num = 0; while (true) { switch (num) { case 0: this.\uE000.WriteByte((byte) this.\uE000); num = 1; continue; case 1: this.\uE000 = 0U; num = 2; continue; case 2: goto label_6; default: goto label_2; } } label_6: this.\uE001 = 0; } } }