// Decompiled with JetBrains decompiler // Type: . // Assembly: a5b7ee8e-cbdf-4eff-9144-efd0c433f3fe, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null // MVID: 97CE9FDF-0921-44CB-AE13-1E9A2A550F0F // Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00000-msil\Virus.Win32.Sality.sil-9eb937e4a3faa7c29e8cc85118a5c87d65f8716c89e5d1b13d7d7bc334ec8975.exe using \u0001; using \u0003; using \u0004; using \u0005; using \u0006; using System; using System.ComponentModel; using System.Drawing; using System.Runtime.InteropServices; using System.Threading; using System.Windows.Forms; namespace \u0006 { internal sealed class \u0002 : Form { [NonSerialized] internal static \u0002 \u0001; private \u0003.\u0006 \u0001; private \u0002 \u0001; private Thread \u0001; private CheckBox \u0001 = new CheckBox(); private Label \u0001 = new Label(); private Button \u0001 = new Button(); private Button \u0002 = new Button(); private Label \u0002 = new Label(); private \u0003.\u0003 \u0001 = new \u0003.\u0003(); private Panel \u0001 = new Panel(); private Panel \u0002 = new Panel(); private Button \u0003 = new Button(); private \u0003.\u0004 \u0001 = new \u0003.\u0004(); private \u0005.\u0001 \u0001 = new \u0005.\u0001(\u0002.\u0001(4334)); private \u0005.\u0001 \u0002 = new \u0005.\u0001(\u0002.\u0001(4371)); private \u0005.\u0001 \u0003 = new \u0005.\u0001(\u0002.\u0001(4400)); private \u0005.\u0001 \u0004 = new \u0005.\u0001(\u0002.\u0001(4429)); private Button \u0004 = new Button(); private Button \u0005 = new Button(); private \u0004.\u0001 \u0001 = new \u0004.\u0001(string.Format(\u0002.\u0001(4482), (object) \u0002.\u0001(4304))); private \u0004.\u0001 \u0002 = new \u0004.\u0001(string.Format(\u0002.\u0001(4571), (object) \u0002.\u0001(4304), (object) \u0002.\u0001(4003))); private \u0005.\u0004 \u0001 = new \u0005.\u0004(); private Button \u0006 = new Button(); private void \u0003() { \u0087\u0005.\u007E\u0012\u0002((object) this.\u0001); \u0087\u0005.\u007E\u0012\u0002((object) this.\u0002); \u0087\u0005.\u0012\u0002((object) this); this.\u0001.\u0003(\u0005.\u0005.\u0002); this.\u0002.\u0003(\u0005.\u0005.\u0002); \u0098\u0005.\u007E\u0081((object) this.\u0001, AnchorStyles.Bottom | AnchorStyles.Left); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0001, FlatStyle.System); \u0098\u0002.\u007E\u0092((object) this.\u0001, new Point(22, 98)); \u009C\u0002.\u007E\u0095((object) this.\u0001, new Size(226, 16)); \u0004\u0004.\u007E\u0096((object) this.\u0001, 13); \u0096\u0004.\u007E\u0099((object) this.\u0001, \u0002.\u0001(3864)); \u001F\u0005.\u007E\u001A\u0002((object) this.\u0001, new EventHandler(this.\u0007)); \u0098\u0005.\u007E\u0081((object) this.\u0001, AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right); \u0095\u0003.\u007E\u008E\u0002((object) this.\u0001, FlatStyle.System); \u000F\u0004.\u007E\u008C((object) this.\u0001, new Font(\u0002.\u0001(3925), 8.25f, FontStyle.Bold, GraphicsUnit.Point, (byte) 0)); \u0098\u0002.\u007E\u0092((object) this.\u0001, new Point(20, 124)); \u009C\u0002.\u007E\u0095((object) this.\u0001, new Size(381, 16)); \u0096\u0004.\u007E\u0099((object) this.\u0001, \u0086\u0005.\u0092\u0003(\u0002.\u0001(3954), (object) \u0002.\u0001(4003))); \u0098\u0005.\u007E\u0081((object) this.\u0001, AnchorStyles.Bottom | AnchorStyles.Right); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0001, FlatStyle.System); \u009C\u0002.\u007E\u0095((object) this.\u0001, new Size(75, 24)); \u0098\u0002.\u007E\u0092((object) this.\u0001, new Point(400 - \u008A\u0005.\u007E\u009C((object) this.\u0001), 205)); \u0004\u0004.\u007E\u0096((object) this.\u0001, 4); \u0096\u0004.\u007E\u0099((object) this.\u0001, \u0002.\u0001(4016)); \u001F\u0005.\u007E\u009D((object) this.\u0001, new EventHandler(this.\u0004)); \u0098\u0005.\u007E\u0081((object) this.\u0002, AnchorStyles.Bottom | AnchorStyles.Right); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0002, FlatStyle.System); \u009C\u0002.\u007E\u0095((object) this.\u0002, new Size(105, 24)); \u0098\u0002.\u007E\u0092((object) this.\u0002, new Point(\u008A\u0005.\u007E\u0090((object) this.\u0001) - \u008A\u0005.\u007E\u009C((object) this.\u0002) - 6, 205)); \u0004\u0004.\u007E\u0096((object) this.\u0002, 3); \u0096\u0004.\u007E\u0099((object) this.\u0002, \u0002.\u0001(4033)); \u001F\u0005.\u007E\u009D((object) this.\u0002, new EventHandler(this.\u0003)); \u0098\u0005.\u007E\u0081((object) this.\u0006, AnchorStyles.Bottom | AnchorStyles.Right); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0006, FlatStyle.System); \u009C\u0002.\u007E\u0095((object) this.\u0006, new Size(64, 24)); \u0098\u0002.\u007E\u0092((object) this.\u0006, new Point(\u008A\u0005.\u007E\u0090((object) this.\u0002) - \u008A\u0005.\u007E\u009C((object) this.\u0006) - 6, 205)); \u0004\u0004.\u007E\u0096((object) this.\u0006, 14); \u0096\u0004.\u007E\u0099((object) this.\u0006, \u0002.\u0001(4058)); \u000E\u0003.\u007E\u009B((object) this.\u0006, false); \u001F\u0005.\u007E\u009D((object) this.\u0006, new EventHandler(this.\u0010)); \u0098\u0005.\u007E\u0081((object) this.\u0002, AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right); \u0095\u0003.\u007E\u008E\u0002((object) this.\u0002, FlatStyle.System); \u0098\u0002.\u007E\u0092((object) this.\u0002, new Point(20, 140)); \u009C\u0002.\u007E\u0095((object) this.\u0002, new Size(381, 55)); \u0096\u0004.\u007E\u0099((object) this.\u0002, \u0086\u0005.\u0092\u0003(\u0002.\u0001(4067), (object) \u0002.\u0001(4003))); \u0098\u0005.\u007E\u0081((object) this.\u0001, AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right); \u0098\u0002.\u007E\u0092((object) this.\u0001, new Point(20, 69)); \u009C\u0002.\u007E\u0095((object) this.\u0001, new Size(381, 13)); \u0098\u0005.\u007E\u0081((object) this.\u0003, AnchorStyles.Bottom | AnchorStyles.Right); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0003, FlatStyle.System); \u009C\u0002.\u007E\u0095((object) this.\u0003, new Size(80, 24)); \u0098\u0002.\u007E\u0092((object) this.\u0003, new Point(400 - \u008A\u0005.\u007E\u009C((object) this.\u0003), 205)); \u0004\u0004.\u007E\u0096((object) this.\u0003, 7); \u0096\u0004.\u007E\u0099((object) this.\u0003, \u0002.\u0001(4277)); \u001F\u0005.\u007E\u009D((object) this.\u0003, new EventHandler(this.\u0005)); \u0098\u0005.\u007E\u0081((object) this.\u0004, AnchorStyles.Bottom | AnchorStyles.Right); \u000E\u0003.\u007E\u008A((object) this.\u0004, false); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0004, FlatStyle.System); \u009C\u0002.\u007E\u0095((object) this.\u0004, new Size(80, 24)); \u0098\u0002.\u007E\u0092((object) this.\u0004, new Point(\u008A\u0005.\u007E\u0090((object) this.\u0003) - \u008A\u0005.\u007E\u009C((object) this.\u0004) - 6, 205)); \u0004\u0004.\u007E\u0096((object) this.\u0004, 6); \u0096\u0004.\u007E\u0099((object) this.\u0004, \u0002.\u0001(4290)); \u001F\u0005.\u007E\u009D((object) this.\u0004, new EventHandler(this.\u0006)); \u0098\u0005.\u007E\u0081((object) this.\u0005, AnchorStyles.Bottom | AnchorStyles.Right); \u0095\u0003.\u007E\u0016\u0002((object) this.\u0005, FlatStyle.System); \u0098\u0002.\u007E\u0092((object) this.\u0005, \u0089\u0005.\u007E\u0091((object) this.\u0004)); \u009C\u0002.\u007E\u0095((object) this.\u0005, \u0002\u0004.\u007E\u0094((object) this.\u0004)); \u0004\u0004.\u007E\u0096((object) this.\u0005, 5); \u0096\u0004.\u007E\u0099((object) this.\u0005, \u0002.\u0001(4295)); \u000E\u0003.\u007E\u009B((object) this.\u0005, false); \u001F\u0005.\u007E\u009D((object) this.\u0005, new EventHandler(this.\u000F)); \u0098\u0002.\u007E\u0092((object) this.\u0001, new Point(87, 146)); \u000E\u0003.\u007E\u009B((object) this.\u0001, false); \u0082\u0004.\u007E\u0010\u0002((object) this.\u0001, 24, 72, 368, 16); \u0082\u0004.\u007E\u0010\u0002((object) this.\u0002, 24, 96, 368, 16); \u0082\u0004.\u007E\u0010\u0002((object) this.\u0003, 24, 120, 368, 16); \u0082\u0004.\u007E\u0010\u0002((object) this.\u0004, 24, 144, 368, 16); \u0098\u0005.\u007E\u0081((object) this.\u0001, AnchorStyles.Bottom | AnchorStyles.Left); \u0082\u0004.\u007E\u0010\u0002((object) this.\u0001, 6, 450, 120, 32); \u0019\u0003.\u007E\u0014\u0002((object) \u0093\u0003.\u007E\u0087((object) this.\u0001), new Control[8] { (Control) this.\u0006, (Control) this.\u0001, (Control) this.\u0001, (Control) this.\u0001, (Control) this.\u0002, (Control) this.\u0002, (Control) this.\u0001, (Control) this.\u0001 }); \u009C\u0002.\u007E\u0095((object) this.\u0001, new Size(413, 240)); \u0004\u0004.\u007E\u0096((object) this.\u0001, 0); \u0019\u0003.\u007E\u0014\u0002((object) \u0093\u0003.\u007E\u0087((object) this.\u0002), new Control[9] { (Control) this.\u0003, (Control) this.\u0004, (Control) this.\u0005, (Control) this.\u0001, (Control) this.\u0002, (Control) this.\u0001, (Control) this.\u0002, (Control) this.\u0003, (Control) this.\u0004 }); \u009C\u0002.\u007E\u0095((object) this.\u0002, new Size(413, 240)); \u0004\u0004.\u007E\u0096((object) this.\u0002, 2); \u000E\u0003.\u007E\u009B((object) this.\u0002, false); \u009C\u0002.\u007E\u001E\u0002((object) this, new Size(5, 13)); \u009C\u0002.\u0080\u0002((object) this, new Size(434, 488)); \u000E\u0003.\u0081\u0002((object) this, false); \u0019\u0003.\u007E\u0014\u0002((object) \u0093\u0003.\u0087((object) this), new Control[3] { (Control) this.\u0001, (Control) this.\u0001, (Control) this.\u0002 }); \u0083\u0003.\u001F\u0002((object) this, FormBorderStyle.FixedSingle); \u000E\u0003.\u0086\u0002((object) this, false); \u000E\u0003.\u0084\u0002((object) this, false); \u000E\u0003.\u0083\u0002((object) this, false); \u0012\u0003.\u0088\u0002((object) this, FormStartPosition.CenterScreen); \u0096\u0004.\u007E\u0099((object) this, \u0002.\u0001(4304)); if (\u008A\u0005.\u007E\u0084\u0003((object) \u0003\u0006.\u007E\u0098((object) this)) == 0) \u0096\u0004.\u007E\u0099((object) this, \u0002.\u0001(4313)); try { \u000E\u0003.\u0089\u0002((object) this, true); } catch { } \u000E\u0003.\u007E\u000E\u0002((object) this.\u0001, false); \u000E\u0003.\u007E\u000E\u0002((object) this.\u0002, false); \u000E\u0003.\u000E\u0002((object) this, false); \u0087\u0005.\u007E\u009E((object) this.\u0005); \u009C\u0002.\u0087\u0002((object) this, new Size(419, 264)); \u0007\u0003.\u007E\u0089((object) this.\u0002, DockStyle.Fill); \u0007\u0003.\u007E\u0089((object) this.\u0001, DockStyle.Fill); } private void \u0003([In] object obj0, [In] EventArgs obj1) { try { \u000E\u0003.\u007E\u009B((object) this.\u0001, false); \u000E\u0003.\u007E\u009B((object) this.\u0002, true); \u000E\u0003.\u007E\u009B((object) this.\u0001, true); if (this.\u0001 == null) return; this.\u0003(new ThreadStart(this.\u0004)); } catch { } } private void \u0003([In] ThreadStart obj0) { this.\u0001 = new Thread(obj0); \u0087\u0005.\u007E\u0094\u0005((object) this.\u0001); } private void \u0004([In] object obj0, [In] EventArgs obj1) => \u0087\u0005.\u008A\u0002((object) this); private void \u0005([In] object obj0, [In] EventArgs obj1) { try { if (this.\u0001 != null) \u0087\u0005.\u007E\u0095\u0005((object) this.\u0001); } catch { } \u0087\u0005.\u008A\u0002((object) this); } private void \u0006([In] object obj0, [In] EventArgs obj1) => \u0087\u0005.\u008A\u0002((object) this); private void \u0007([In] object obj0, [In] EventArgs obj1) => this.\u0001.\u0003(\u009E\u0005.\u007E\u0019\u0002((object) this.\u0001)); private void \u0003([In] object obj0, [In] \u0004.\u0003 obj1) { try { // ISSUE: method pointer object obj = \u0090\u0002.\u0003\u0002((object) this, (Delegate) new \u0002((object) this, __methodptr(\u0004)), new object[2] { obj0, (object) obj1 }); } catch (InvalidOperationException ex) { } } private void \u0008([In] object obj0, [In] EventArgs obj1) { try { // ISSUE: method pointer object obj = \u0090\u0002.\u0003\u0002((object) this, (Delegate) new EventHandler((object) this, __methodptr(\u000E)), new object[2] { obj0, (object) obj1 }); } catch (InvalidOperationException ex) { } } protected override void OnClosing([In] CancelEventArgs obj0) { if (this.\u0001 != null && \u009E\u0005.\u007E\u0096\u0005((object) this.\u0001)) \u0087\u0005.\u007E\u0095\u0005((object) this.\u0001); \u0011\u0005.\u008B\u0002((object) this, obj0); } private void \u0004([In] object obj0, [In] \u0004.\u0003 obj1) { switch (obj1.\u0003()) { case \u0002.\u0001: if (obj1.\u0003()) { this.\u0001.\u0003(obj1.\u0003()); \u000E\u0003.\u007E\u009B((object) this.\u0005, true); int num = \u009E\u0005.\u007E\u0002\u0002((object) this.\u0005) ? 1 : 0; break; } this.\u0001.\u0004(); break; case \u0002.\u0002: if (obj1.\u0003()) { this.\u0002.\u0003(obj1.\u0003()); \u000E\u0003.\u007E\u009B((object) this.\u0005, true); int num = \u009E\u0005.\u007E\u0002\u0002((object) this.\u0005) ? 1 : 0; break; } this.\u0001.\u0005(); this.\u0002.\u0004(); break; case \u0002.\u0003: if (obj1.\u0003()) { \u000E\u0003.\u007E\u009B((object) this.\u0001, false); this.\u0003.\u0003(obj1.\u0003()); \u000E\u0003.\u007E\u009B((object) this.\u0005, true); int num = \u009E\u0005.\u007E\u0002\u0002((object) this.\u0005) ? 1 : 0; break; } this.\u0002.\u0005(); this.\u0003.\u0004(); \u000E\u0003.\u007E\u009B((object) this.\u0001, true); break; case \u0002.\u0004: \u000E\u0003.\u007E\u009B((object) this.\u0001, false); this.\u0003.\u0005(); this.\u0004.\u0005(); \u000E\u0003.\u007E\u008A((object) this.\u0004, true); int num1 = \u009E\u0005.\u007E\u0002\u0002((object) this.\u0004) ? 1 : 0; \u000E\u0003.\u007E\u008A((object) this.\u0003, false); break; } } private void \u000E([In] object obj0, [In] EventArgs obj1) => \u0087\u0005.\u008A\u0002((object) this); private void \u000F([In] object obj0, [In] EventArgs obj1) { \u000E\u0003.\u007E\u009B((object) this.\u0005, false); this.\u0001.\u0003(); this.\u0002.\u0003(); this.\u0003.\u0003(); if (this.\u0001 == null) return; this.\u0003(new ThreadStart(this.\u0004)); } private void \u0004() => this.\u0001.\u0007(); private void \u0010([In] object obj0, [In] EventArgs obj1) { if (this.\u0001 == null) return; this.\u0003(new ThreadStart(this.\u0001.\u0006)); } public \u0002([In] \u0003.\u0006 obj0, [In] \u0002 obj1) { this.\u0003(); int height = this.Height; this.\u0001 = obj1; this.\u0001 = obj0; this.\u0001.Text = obj1.\u0003().Message; int num1 = height + (\u008A\u0005.\u007E\u008E((object) this.\u0001) - \u008A\u0005.\u008D((object) this)); if (!obj1.\u0005()) { \u000E\u0003.\u007E\u009B((object) this.\u0001, false); num1 -= \u008A\u0005.\u007E\u008E((object) this.\u0001); } if (num1 > \u008A\u0005.\u008E((object) this)) \u0004\u0004.\u008F((object) this, num1); if (obj1.\u0003()) { obj0.\u0003(new EventHandler(this.\u0008)); \u000E\u0003.\u007E\u009B((object) this.\u0006, true); if (\u008A\u0005.\u007E\u0090((object) this.\u0006) < \u008A\u0005.\u007E\u0093((object) this.\u0001)) \u000E\u0003.\u007E\u009B((object) this.\u0001, false); } if (!obj1.\u0004()) { \u000E\u0003.\u007E\u008A((object) this.\u0002, false); if (\u009E\u0005.\u007E\u0084((object) this.\u0001)) { int num2 = \u009E\u0005.\u007E\u0002\u0002((object) this.\u0001) ? 1 : 0; } } obj0.\u0003(new \u0002(this.\u0003)); } static \u0002() => \u0001.\u0003.\u0003(); } }