mirror of
https://github.com/vxunderground/MalwareSourceCode.git
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80 lines
2.4 KiB
C#
80 lines
2.4 KiB
C#
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// Decompiled with JetBrains decompiler
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// Type: .
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// Assembly: a5b7ee8e-cbdf-4eff-9144-efd0c433f3fe, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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// MVID: 97CE9FDF-0921-44CB-AE13-1E9A2A550F0F
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// Assembly location: C:\Users\Administrateur\Downloads\Virusshare-00000-msil\Virus.Win32.Sality.sil-9eb937e4a3faa7c29e8cc85118a5c87d65f8716c89e5d1b13d7d7bc334ec8975.exe
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using \u0007;
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using \u0008;
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using SmartAssembly.SmartExceptionsCore;
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using System;
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using System.IO;
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using System.IO.Compression;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace \u0007
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{
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internal sealed class \u0003 : \u0001
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{
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[MethodImpl(MethodImplOptions.NoInlining)]
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public \u0003()
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{
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\u0003.\u0003();
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// ISSUE: explicit constructor call
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base.\u002Ector();
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try
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{
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}
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catch (Exception ex)
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{
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throw UnhandledException.\u0003(ex, (object) this);
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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public override object \u0003([In] object[] obj0)
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{
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MemoryStream memoryStream1;
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byte[] buffer;
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MemoryStream memoryStream2;
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DeflateStream deflateStream1;
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int count;
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try
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{
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memoryStream2 = new MemoryStream((byte[]) obj0[0]);
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memoryStream1 = new MemoryStream();
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buffer = new byte[1024];
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deflateStream1 = new DeflateStream((Stream) memoryStream2, CompressionMode.Decompress, true);
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try
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{
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while (true)
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{
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count = deflateStream1.Read(buffer, 0, buffer.Length);
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if (count > 0)
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memoryStream1.Write(buffer, 0, count);
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else
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break;
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}
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}
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finally
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{
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deflateStream1?.Dispose();
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}
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return (object) memoryStream1.ToArray();
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}
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catch (Exception ex)
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{
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MemoryStream memoryStream3 = memoryStream2;
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MemoryStream memoryStream4 = memoryStream1;
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byte[] numArray = buffer;
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DeflateStream deflateStream2 = deflateStream1;
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// ISSUE: variable of a boxed type
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__Boxed<int> local = (ValueType) count;
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object[] objArray = obj0;
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throw UnhandledException.\u0003(ex, (object) memoryStream3, (object) memoryStream4, (object) numArray, (object) deflateStream2, (object) local, (object) this, (object) objArray);
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}
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}
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}
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}
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