buildkit/solver/jobs.go

775 lines
17 KiB
Go

package solver
import (
"context"
"fmt"
"sync"
"time"
"github.com/moby/buildkit/client"
"github.com/moby/buildkit/identity"
"github.com/moby/buildkit/session"
"github.com/moby/buildkit/util/flightcontrol"
"github.com/moby/buildkit/util/progress"
"github.com/moby/buildkit/util/tracing"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
// ResolveOpFunc finds an Op implementation for a Vertex
type ResolveOpFunc func(Vertex, Builder) (Op, error)
type Builder interface {
Build(ctx context.Context, e Edge) (CachedResult, error)
Call(ctx context.Context, name string, fn func(ctx context.Context) error) error
}
// Solver provides a shared graph of all the vertexes currently being
// processed. Every vertex that is being solved needs to be loaded into job
// first. Vertex operations are invoked and progress tracking happends through
// jobs.
type Solver struct {
mu sync.RWMutex
jobs map[string]*Job
actives map[digest.Digest]*state
opts SolverOpt
updateCond *sync.Cond
s *scheduler
index *edgeIndex
}
type state struct {
jobs map[*Job]struct{}
parents map[digest.Digest]struct{}
childVtx map[digest.Digest]struct{}
mpw *progress.MultiWriter
allPw map[progress.Writer]struct{}
vtx Vertex
clientVertex client.Vertex
mu sync.Mutex
op *sharedOp
edges map[Index]*edge
opts SolverOpt
index *edgeIndex
cache map[string]CacheManager
mainCache CacheManager
solver *Solver
}
func (s *state) getSessionID() string {
// TODO: connect with sessionmanager to avoid getting dropped sessions
s.mu.Lock()
for j := range s.jobs {
if j.SessionID != "" {
s.mu.Unlock()
return j.SessionID
}
}
parents := map[digest.Digest]struct{}{}
for p := range s.parents {
parents[p] = struct{}{}
}
s.mu.Unlock()
for p := range parents {
s.solver.mu.Lock()
pst, ok := s.solver.actives[p]
s.solver.mu.Unlock()
if ok {
if sessionID := pst.getSessionID(); sessionID != "" {
return sessionID
}
}
}
return ""
}
func (s *state) builder() *subBuilder {
return &subBuilder{state: s}
}
func (s *state) getEdge(index Index) *edge {
s.mu.Lock()
defer s.mu.Unlock()
if e, ok := s.edges[index]; ok {
return e
}
if s.op == nil {
s.op = newSharedOp(s.opts.ResolveOpFunc, s.opts.DefaultCache, s)
}
e := newEdge(Edge{Index: index, Vertex: s.vtx}, s.op, s.index)
s.edges[index] = e
return e
}
func (s *state) setEdge(index Index, newEdge *edge) {
s.mu.Lock()
defer s.mu.Unlock()
e, ok := s.edges[index]
if ok {
if e == newEdge {
return
}
e.release()
}
newEdge.incrementReferenceCount()
s.edges[index] = newEdge
}
func (s *state) combinedCacheManager() CacheManager {
s.mu.Lock()
cms := make([]CacheManager, 0, len(s.cache)+1)
cms = append(cms, s.mainCache)
for _, cm := range s.cache {
cms = append(cms, cm)
}
s.mu.Unlock()
if len(cms) == 1 {
return s.mainCache
}
return newCombinedCacheManager(cms, s.mainCache)
}
func (s *state) Release() {
for _, e := range s.edges {
e.release()
}
if s.op != nil {
s.op.release()
}
}
type subBuilder struct {
*state
mu sync.Mutex
exporters []ExportableCacheKey
}
func (sb *subBuilder) Build(ctx context.Context, e Edge) (CachedResult, error) {
res, err := sb.solver.subBuild(ctx, e, sb.vtx)
if err != nil {
return nil, err
}
sb.mu.Lock()
sb.exporters = append(sb.exporters, res.CacheKey())
sb.mu.Unlock()
return res, nil
}
func (sb *subBuilder) Call(ctx context.Context, name string, fn func(ctx context.Context) error) error {
ctx = progress.WithProgress(ctx, sb.mpw)
return inVertexContext(ctx, name, fn)
}
type Job struct {
list *Solver
pr *progress.MultiReader
pw progress.Writer
progressCloser func()
SessionID string
}
type SolverOpt struct {
ResolveOpFunc ResolveOpFunc
DefaultCache CacheManager
}
func NewSolver(opts SolverOpt) *Solver {
if opts.DefaultCache == nil {
opts.DefaultCache = NewInMemoryCacheManager()
}
jl := &Solver{
jobs: make(map[string]*Job),
actives: make(map[digest.Digest]*state),
opts: opts,
index: newEdgeIndex(),
}
jl.s = newScheduler(jl)
jl.updateCond = sync.NewCond(jl.mu.RLocker())
return jl
}
func (jl *Solver) setEdge(e Edge, newEdge *edge) {
jl.mu.RLock()
defer jl.mu.RUnlock()
st, ok := jl.actives[e.Vertex.Digest()]
if !ok {
return
}
st.setEdge(e.Index, newEdge)
}
func (jl *Solver) getEdge(e Edge) *edge {
jl.mu.RLock()
defer jl.mu.RUnlock()
st, ok := jl.actives[e.Vertex.Digest()]
if !ok {
return nil
}
return st.getEdge(e.Index)
}
func (jl *Solver) subBuild(ctx context.Context, e Edge, parent Vertex) (CachedResult, error) {
v, err := jl.load(e.Vertex, parent, nil)
if err != nil {
return nil, err
}
e.Vertex = v
return jl.s.build(ctx, e)
}
func (jl *Solver) Close() {
jl.s.Stop()
}
func (jl *Solver) load(v, parent Vertex, j *Job) (Vertex, error) {
jl.mu.Lock()
defer jl.mu.Unlock()
cache := map[Vertex]Vertex{}
return jl.loadUnlocked(v, parent, j, cache)
}
func (jl *Solver) loadUnlocked(v, parent Vertex, j *Job, cache map[Vertex]Vertex) (Vertex, error) {
if v, ok := cache[v]; ok {
return v, nil
}
origVtx := v
inputs := make([]Edge, len(v.Inputs()))
for i, e := range v.Inputs() {
v, err := jl.loadUnlocked(e.Vertex, parent, j, cache)
if err != nil {
return nil, err
}
inputs[i] = Edge{Index: e.Index, Vertex: v}
}
dgst := v.Digest()
dgstWithoutCache := digest.FromBytes([]byte(fmt.Sprintf("%s-ignorecache", dgst)))
// if same vertex is already loaded without cache just use that
st, ok := jl.actives[dgstWithoutCache]
if !ok {
st, ok = jl.actives[dgst]
// !ignorecache merges with ignorecache but ignorecache doesn't merge with !ignorecache
if ok && !st.vtx.Options().IgnoreCache && v.Options().IgnoreCache {
dgst = dgstWithoutCache
}
v = &vertexWithCacheOptions{
Vertex: v,
dgst: dgst,
inputs: inputs,
}
st, ok = jl.actives[dgst]
}
if !ok {
st = &state{
opts: jl.opts,
jobs: map[*Job]struct{}{},
parents: map[digest.Digest]struct{}{},
childVtx: map[digest.Digest]struct{}{},
allPw: map[progress.Writer]struct{}{},
mpw: progress.NewMultiWriter(progress.WithMetadata("vertex", dgst)),
vtx: v,
clientVertex: initClientVertex(v),
edges: map[Index]*edge{},
index: jl.index,
mainCache: jl.opts.DefaultCache,
cache: map[string]CacheManager{},
solver: jl,
}
jl.actives[dgst] = st
}
st.mu.Lock()
for _, cache := range v.Options().CacheSources {
if cache.ID() != st.mainCache.ID() {
if _, ok := st.cache[cache.ID()]; !ok {
st.cache[cache.ID()] = cache
}
}
}
if j != nil {
if _, ok := st.jobs[j]; !ok {
st.jobs[j] = struct{}{}
}
}
st.mu.Unlock()
if parent != nil {
if _, ok := st.parents[parent.Digest()]; !ok {
st.parents[parent.Digest()] = struct{}{}
parentState, ok := jl.actives[parent.Digest()]
if !ok {
return nil, errors.Errorf("inactive parent %s", parent.Digest())
}
parentState.childVtx[dgst] = struct{}{}
for id, c := range parentState.cache {
st.cache[id] = c
}
}
}
jl.connectProgressFromState(st, st)
cache[origVtx] = v
return v, nil
}
func (jl *Solver) connectProgressFromState(target, src *state) {
for j := range src.jobs {
if _, ok := target.allPw[j.pw]; !ok {
target.mpw.Add(j.pw)
target.allPw[j.pw] = struct{}{}
j.pw.Write(target.clientVertex.Digest.String(), target.clientVertex)
}
}
for p := range src.parents {
jl.connectProgressFromState(target, jl.actives[p])
}
}
func (jl *Solver) NewJob(id string) (*Job, error) {
jl.mu.Lock()
defer jl.mu.Unlock()
if _, ok := jl.jobs[id]; ok {
return nil, errors.Errorf("job ID %s exists", id)
}
pr, ctx, progressCloser := progress.NewContext(context.Background())
pw, _, _ := progress.FromContext(ctx) // TODO: expose progress.Pipe()
j := &Job{
list: jl,
pr: progress.NewMultiReader(pr),
pw: pw,
progressCloser: progressCloser,
}
jl.jobs[id] = j
jl.updateCond.Broadcast()
return j, nil
}
func (jl *Solver) Get(id string) (*Job, error) {
ctx, cancel := context.WithTimeout(context.Background(), 3*time.Second)
defer cancel()
go func() {
<-ctx.Done()
jl.updateCond.Broadcast()
}()
jl.mu.RLock()
defer jl.mu.RUnlock()
for {
select {
case <-ctx.Done():
return nil, errors.Errorf("no such job %s", id)
default:
}
j, ok := jl.jobs[id]
if !ok {
jl.updateCond.Wait()
continue
}
return j, nil
}
}
// called with solver lock
func (jl *Solver) deleteIfUnreferenced(k digest.Digest, st *state) {
if len(st.jobs) == 0 && len(st.parents) == 0 {
for chKey := range st.childVtx {
chState := jl.actives[chKey]
delete(chState.parents, k)
jl.deleteIfUnreferenced(chKey, chState)
}
st.Release()
delete(jl.actives, k)
}
}
func (j *Job) Build(ctx context.Context, e Edge) (CachedResult, error) {
v, err := j.list.load(e.Vertex, nil, j)
if err != nil {
return nil, err
}
e.Vertex = v
return j.list.s.build(ctx, e)
}
func (j *Job) Discard() error {
defer j.progressCloser()
j.list.mu.Lock()
defer j.list.mu.Unlock()
j.pw.Close()
for k, st := range j.list.actives {
if _, ok := st.jobs[j]; ok {
delete(st.jobs, j)
j.list.deleteIfUnreferenced(k, st)
}
if _, ok := st.allPw[j.pw]; ok {
delete(st.allPw, j.pw)
}
}
return nil
}
func (j *Job) Call(ctx context.Context, name string, fn func(ctx context.Context) error) error {
ctx = progress.WithProgress(ctx, j.pw)
return inVertexContext(ctx, name, fn)
}
type cacheMapResp struct {
*CacheMap
complete bool
}
type activeOp interface {
CacheMap(context.Context, int) (*cacheMapResp, error)
LoadCache(ctx context.Context, rec *CacheRecord) (Result, error)
Exec(ctx context.Context, inputs []Result) (outputs []Result, exporters []ExportableCacheKey, err error)
IgnoreCache() bool
Cache() CacheManager
CalcSlowCache(context.Context, Index, ResultBasedCacheFunc, Result) (digest.Digest, error)
}
func newSharedOp(resolver ResolveOpFunc, cacheManager CacheManager, st *state) *sharedOp {
so := &sharedOp{
resolver: resolver,
st: st,
slowCacheRes: map[Index]digest.Digest{},
slowCacheErr: map[Index]error{},
}
return so
}
type execRes struct {
execRes []*SharedResult
execExporters []ExportableCacheKey
}
type sharedOp struct {
resolver ResolveOpFunc
st *state
g flightcontrol.Group
opOnce sync.Once
op Op
subBuilder *subBuilder
err error
execRes *execRes
execErr error
cacheRes []*CacheMap
cacheDone bool
cacheErr error
slowMu sync.Mutex
slowCacheRes map[Index]digest.Digest
slowCacheErr map[Index]error
}
func (s *sharedOp) IgnoreCache() bool {
return s.st.vtx.Options().IgnoreCache
}
func (s *sharedOp) Cache() CacheManager {
return s.st.combinedCacheManager()
}
func (s *sharedOp) LoadCache(ctx context.Context, rec *CacheRecord) (Result, error) {
ctx = progress.WithProgress(ctx, s.st.mpw)
// no cache hit. start evaluating the node
span, ctx := tracing.StartSpan(ctx, "load cache: "+s.st.vtx.Name())
notifyStarted(ctx, &s.st.clientVertex, true)
res, err := s.Cache().Load(ctx, rec)
tracing.FinishWithError(span, err)
notifyCompleted(ctx, &s.st.clientVertex, err, true)
return res, err
}
func (s *sharedOp) CalcSlowCache(ctx context.Context, index Index, f ResultBasedCacheFunc, res Result) (digest.Digest, error) {
key, err := s.g.Do(ctx, fmt.Sprintf("slow-compute-%d", index), func(ctx context.Context) (interface{}, error) {
s.slowMu.Lock()
// TODO: add helpers for these stored values
if res := s.slowCacheRes[index]; res != "" {
s.slowMu.Unlock()
return res, nil
}
if err := s.slowCacheErr[index]; err != nil {
s.slowMu.Unlock()
return err, nil
}
s.slowMu.Unlock()
ctx = progress.WithProgress(ctx, s.st.mpw)
key, err := f(ctx, res)
complete := true
if err != nil {
canceled := false
select {
case <-ctx.Done():
canceled = true
default:
}
if canceled && errors.Cause(err) == context.Canceled {
complete = false
}
}
s.slowMu.Lock()
defer s.slowMu.Unlock()
if complete {
if err == nil {
s.slowCacheRes[index] = key
}
s.slowCacheErr[index] = err
}
return key, err
})
if err != nil {
return "", err
}
return key.(digest.Digest), nil
}
func (s *sharedOp) CacheMap(ctx context.Context, index int) (*cacheMapResp, error) {
op, err := s.getOp()
if err != nil {
return nil, err
}
res, err := s.g.Do(ctx, "cachemap", func(ctx context.Context) (ret interface{}, retErr error) {
if s.cacheRes != nil && s.cacheDone || index < len(s.cacheRes) {
return s.cacheRes, nil
}
if s.cacheErr != nil {
return nil, s.cacheErr
}
ctx = progress.WithProgress(ctx, s.st.mpw)
ctx = session.NewContext(ctx, s.st.getSessionID())
if len(s.st.vtx.Inputs()) == 0 {
// no cache hit. start evaluating the node
span, ctx := tracing.StartSpan(ctx, "cache request: "+s.st.vtx.Name())
notifyStarted(ctx, &s.st.clientVertex, false)
defer func() {
tracing.FinishWithError(span, retErr)
notifyCompleted(ctx, &s.st.clientVertex, retErr, false)
}()
}
res, done, err := op.CacheMap(ctx, len(s.cacheRes))
complete := true
if err != nil {
canceled := false
select {
case <-ctx.Done():
canceled = true
default:
}
if canceled && errors.Cause(err) == context.Canceled {
complete = false
}
}
if complete {
if err == nil {
s.cacheRes = append(s.cacheRes, res)
s.cacheDone = done
}
s.cacheErr = err
}
return s.cacheRes, err
})
if err != nil {
return nil, err
}
if len(res.([]*CacheMap)) <= index {
return s.CacheMap(ctx, index)
}
return &cacheMapResp{CacheMap: res.([]*CacheMap)[index], complete: s.cacheDone}, nil
}
func (s *sharedOp) Exec(ctx context.Context, inputs []Result) (outputs []Result, exporters []ExportableCacheKey, err error) {
op, err := s.getOp()
if err != nil {
return nil, nil, err
}
res, err := s.g.Do(ctx, "exec", func(ctx context.Context) (ret interface{}, retErr error) {
if s.execRes != nil || s.execErr != nil {
return s.execRes, s.execErr
}
ctx = progress.WithProgress(ctx, s.st.mpw)
ctx = session.NewContext(ctx, s.st.getSessionID())
// no cache hit. start evaluating the node
span, ctx := tracing.StartSpan(ctx, s.st.vtx.Name())
notifyStarted(ctx, &s.st.clientVertex, false)
defer func() {
tracing.FinishWithError(span, retErr)
notifyCompleted(ctx, &s.st.clientVertex, retErr, false)
}()
res, err := op.Exec(ctx, inputs)
complete := true
if err != nil {
canceled := false
select {
case <-ctx.Done():
canceled = true
default:
}
if canceled && errors.Cause(err) == context.Canceled {
complete = false
}
}
if complete {
if res != nil {
var subExporters []ExportableCacheKey
s.subBuilder.mu.Lock()
if len(s.subBuilder.exporters) > 0 {
subExporters = append(subExporters, s.subBuilder.exporters...)
}
s.subBuilder.mu.Unlock()
s.execRes = &execRes{execRes: wrapShared(res), execExporters: subExporters}
}
s.execErr = err
}
return s.execRes, err
})
if err != nil {
return nil, nil, err
}
r := res.(*execRes)
return unwrapShared(r.execRes), r.execExporters, nil
}
func (s *sharedOp) getOp() (Op, error) {
s.opOnce.Do(func() {
s.subBuilder = s.st.builder()
s.op, s.err = s.resolver(s.st.vtx, s.subBuilder)
})
if s.err != nil {
return nil, s.err
}
return s.op, nil
}
func (s *sharedOp) release() {
if s.execRes != nil {
for _, r := range s.execRes.execRes {
go r.Release(context.TODO())
}
}
}
func initClientVertex(v Vertex) client.Vertex {
inputDigests := make([]digest.Digest, 0, len(v.Inputs()))
for _, inp := range v.Inputs() {
inputDigests = append(inputDigests, inp.Vertex.Digest())
}
return client.Vertex{
Inputs: inputDigests,
Name: v.Name(),
Digest: v.Digest(),
}
}
func wrapShared(inp []Result) []*SharedResult {
out := make([]*SharedResult, len(inp))
for i, r := range inp {
out[i] = NewSharedResult(r)
}
return out
}
func unwrapShared(inp []*SharedResult) []Result {
out := make([]Result, len(inp))
for i, r := range inp {
out[i] = r.Clone()
}
return out
}
type vertexWithCacheOptions struct {
Vertex
inputs []Edge
dgst digest.Digest
}
func (v *vertexWithCacheOptions) Digest() digest.Digest {
return v.dgst
}
func (v *vertexWithCacheOptions) Inputs() []Edge {
return v.inputs
}
func notifyStarted(ctx context.Context, v *client.Vertex, cached bool) {
pw, _, _ := progress.FromContext(ctx)
defer pw.Close()
now := time.Now()
v.Started = &now
v.Completed = nil
v.Cached = cached
pw.Write(v.Digest.String(), *v)
}
func notifyCompleted(ctx context.Context, v *client.Vertex, err error, cached bool) {
pw, _, _ := progress.FromContext(ctx)
defer pw.Close()
now := time.Now()
if v.Started == nil {
v.Started = &now
}
v.Completed = &now
v.Cached = cached
if err != nil {
v.Error = err.Error()
}
pw.Write(v.Digest.String(), *v)
}
func inVertexContext(ctx context.Context, name string, f func(ctx context.Context) error) error {
v := client.Vertex{
Digest: digest.FromBytes([]byte(identity.NewID())),
Name: name,
}
pw, _, ctx := progress.FromContext(ctx, progress.WithMetadata("vertex", v.Digest))
notifyStarted(ctx, &v, false)
defer pw.Close()
err := f(ctx)
notifyCompleted(ctx, &v, err, false)
return err
}