buildkit/solver-next/index.go

201 lines
4.1 KiB
Go

package solver
import (
"fmt"
"sync"
digest "github.com/opencontainers/go-digest"
)
// EdgeIndex is a synchronous map for detecting edge collisions.
type EdgeIndex struct {
mu sync.Mutex
items map[indexedDigest]map[indexedDigest]map[*edge]struct{}
backRefs map[*edge]map[indexedDigest]map[indexedDigest]struct{}
}
func NewEdgeIndex() *EdgeIndex {
return &EdgeIndex{
items: map[indexedDigest]map[indexedDigest]map[*edge]struct{}{},
backRefs: map[*edge]map[indexedDigest]map[indexedDigest]struct{}{},
}
}
func (ei *EdgeIndex) LoadOrStore(e *edge, dgst digest.Digest, index Index, deps [][]CacheKey) *edge {
ei.mu.Lock()
defer ei.mu.Unlock()
if old := ei.load(e, dgst, index, deps); old != nil && !(!old.edge.Vertex.Options().IgnoreCache && e.edge.Vertex.Options().IgnoreCache) {
return old
}
ei.store(e, dgst, index, deps)
return nil
}
func (ei *EdgeIndex) Release(e *edge) {
ei.mu.Lock()
defer ei.mu.Unlock()
for id, backRefs := range ei.backRefs[e] {
for id2 := range backRefs {
delete(ei.items[id][id2], e)
if len(ei.items[id][id2]) == 0 {
delete(ei.items[id], id2)
}
}
if len(ei.items[id]) == 0 {
delete(ei.items, id)
}
}
delete(ei.backRefs, e)
}
func (ei *EdgeIndex) load(ignore *edge, dgst digest.Digest, index Index, deps [][]CacheKey) *edge {
id := indexedDigest{dgst: dgst, index: index, depsCount: len(deps)}
m, ok := ei.items[id]
if !ok {
return nil
}
if len(deps) == 0 {
m2, ok := m[indexedDigest{}]
if !ok {
return nil
}
// prioritize edges with ignoreCache
for e := range m2 {
if e.edge.Vertex.Options().IgnoreCache && e != ignore {
return e
}
}
for e := range m2 {
if e != ignore {
return e
}
}
return nil
}
matches := map[*edge]struct{}{}
for i, keys := range deps {
if i == 0 {
for _, key := range keys {
id := indexedDigest{dgst: getUniqueID(key), index: Index(i)}
for e := range m[id] {
if e != ignore {
matches[e] = struct{}{}
}
}
}
} else {
loop0:
for match := range matches {
for _, key := range keys {
id := indexedDigest{dgst: getUniqueID(key), index: Index(i)}
if m[id] != nil {
if _, ok := m[id][match]; ok {
continue loop0
}
}
}
delete(matches, match)
}
}
if len(matches) == 0 {
break
}
}
// prioritize edges with ignoreCache
for m := range matches {
if m.edge.Vertex.Options().IgnoreCache {
return m
}
}
for m := range matches {
return m
}
return nil
}
func (ei *EdgeIndex) store(e *edge, dgst digest.Digest, index Index, deps [][]CacheKey) {
id := indexedDigest{dgst: dgst, index: index, depsCount: len(deps)}
m, ok := ei.items[id]
if !ok {
m = map[indexedDigest]map[*edge]struct{}{}
ei.items[id] = m
}
backRefsMain, ok := ei.backRefs[e]
if !ok {
backRefsMain = map[indexedDigest]map[indexedDigest]struct{}{}
ei.backRefs[e] = backRefsMain
}
backRefs, ok := backRefsMain[id]
if !ok {
backRefs = map[indexedDigest]struct{}{}
backRefsMain[id] = backRefs
}
if len(deps) == 0 {
m2, ok := m[indexedDigest{}]
if !ok {
m2 = map[*edge]struct{}{}
m[indexedDigest{}] = m2
}
m2[e] = struct{}{}
backRefs[indexedDigest{}] = struct{}{}
return
}
for i, keys := range deps {
for _, key := range keys {
id := indexedDigest{dgst: getUniqueID(key), index: Index(i)}
m2, ok := m[id]
if !ok {
m2 = map[*edge]struct{}{}
m[id] = m2
}
m2[e] = struct{}{}
backRefs[id] = struct{}{}
}
}
}
type indexedDigest struct {
dgst digest.Digest
index Index
depsCount int
}
type internalKeyT string
var internalKey = internalKeyT("buildkit/unique-cache-id")
func getUniqueID(k CacheKey) digest.Digest {
internalV := k.GetValue(internalKey)
if internalV != nil {
return internalV.(digest.Digest)
}
dgstr := digest.SHA256.Digester()
for _, inp := range k.Deps() {
dgstr.Hash().Write([]byte(getUniqueID(inp.CacheKey)))
dgstr.Hash().Write([]byte(inp.Selector))
}
dgstr.Hash().Write([]byte(k.Digest()))
dgstr.Hash().Write([]byte(fmt.Sprintf("%d", k.Output())))
dgst := dgstr.Digest()
k.SetValue(internalKey, dgst)
return dgst
}