package worker import ( "context" "github.com/moby/buildkit/cache" "github.com/moby/buildkit/session" "github.com/moby/buildkit/solver" "github.com/moby/buildkit/util/compression" ) func NewWorkerRefResult(ref cache.ImmutableRef, worker Worker) solver.Result { return &workerRefResult{&WorkerRef{ImmutableRef: ref, Worker: worker}} } type WorkerRef struct { ImmutableRef cache.ImmutableRef Worker Worker } func (wr *WorkerRef) ID() string { refID := "" if wr.ImmutableRef != nil { refID = wr.ImmutableRef.ID() } return wr.Worker.ID() + "::" + refID } // GetRemote method abstracts ImmutableRef's GetRemote to allow a Worker to override. // This is needed for moby integration. // Use this method instead of calling ImmutableRef.GetRemote() directly. func (wr *WorkerRef) GetRemote(ctx context.Context, createIfNeeded bool, compressionType compression.Type, g session.Group) (*solver.Remote, error) { if w, ok := wr.Worker.(interface { GetRemote(context.Context, cache.ImmutableRef, bool, compression.Type, session.Group) (*solver.Remote, error) }); ok { return w.GetRemote(ctx, wr.ImmutableRef, createIfNeeded, compressionType, g) } return wr.ImmutableRef.GetRemote(ctx, createIfNeeded, compressionType, g) } type workerRefResult struct { *WorkerRef } func (r *workerRefResult) Release(ctx context.Context) error { if r.ImmutableRef == nil { return nil } return r.ImmutableRef.Release(ctx) } func (r *workerRefResult) Sys() interface{} { return r.WorkerRef } func (r *workerRefResult) Clone() solver.Result { r2 := *r if r.ImmutableRef != nil { r.ImmutableRef = r.ImmutableRef.Clone() } return &r2 }