buildkit/solver/internal/pipe/pipe.go

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package pipe
import (
"context"
"sync"
"sync/atomic"
"github.com/pkg/errors"
)
type channel struct {
OnSendCompletion func()
value atomic.Value
lastValue *wrappedValue
}
type wrappedValue struct {
value interface{}
}
func (c *channel) Send(v interface{}) {
c.value.Store(&wrappedValue{value: v})
if c.OnSendCompletion != nil {
c.OnSendCompletion()
}
}
func (c *channel) Receive() (interface{}, bool) {
v := c.value.Load()
if v == nil || v.(*wrappedValue) == c.lastValue {
return nil, false
}
c.lastValue = v.(*wrappedValue)
return v.(*wrappedValue).value, true
}
type Pipe struct {
Sender Sender
Receiver Receiver
OnReceiveCompletion func()
OnSendCompletion func()
}
type Request struct {
Payload interface{}
Canceled bool
}
type Sender interface {
Request() Request
Update(v interface{})
Finalize(v interface{}, err error)
Status() Status
}
type Receiver interface {
Receive() bool
Cancel()
Status() Status
Request() interface{}
}
type Status struct {
Canceled bool
Completed bool
Err error
Value interface{}
}
func NewWithFunction(f func(context.Context) (interface{}, error)) (*Pipe, func()) {
p := New(Request{})
ctx, cancel := context.WithCancel(context.TODO())
p.OnReceiveCompletion = func() {
if req := p.Sender.Request(); req.Canceled {
cancel()
}
}
return p, func() {
res, err := f(ctx)
if err != nil {
p.Sender.Finalize(nil, err)
return
}
p.Sender.Finalize(res, nil)
}
}
func New(req Request) *Pipe {
cancelCh := &channel{}
roundTripCh := &channel{}
pw := &sender{
req: req,
sendChannel: roundTripCh,
}
pr := &receiver{
req: req,
recvChannel: roundTripCh,
sendChannel: cancelCh,
}
p := &Pipe{
Sender: pw,
Receiver: pr,
}
cancelCh.OnSendCompletion = func() {
v, ok := cancelCh.Receive()
if ok {
pw.setRequest(v.(Request))
}
if p.OnReceiveCompletion != nil {
p.OnReceiveCompletion()
}
}
roundTripCh.OnSendCompletion = func() {
if p.OnSendCompletion != nil {
p.OnSendCompletion()
}
}
return p
}
type sender struct {
status Status
req Request
sendChannel *channel
mu sync.Mutex
}
func (pw *sender) Status() Status {
return pw.status
}
func (pw *sender) Request() Request {
pw.mu.Lock()
defer pw.mu.Unlock()
return pw.req
}
func (pw *sender) setRequest(req Request) {
pw.mu.Lock()
defer pw.mu.Unlock()
pw.req = req
}
func (pw *sender) Update(v interface{}) {
pw.status.Value = v
pw.sendChannel.Send(pw.status)
}
func (pw *sender) Finalize(v interface{}, err error) {
if v != nil {
pw.status.Value = v
}
pw.status.Err = err
pw.status.Completed = true
if errors.Is(err, context.Canceled) && pw.req.Canceled {
pw.status.Canceled = true
}
pw.sendChannel.Send(pw.status)
}
type receiver struct {
status Status
req Request
recvChannel *channel
sendChannel *channel
}
func (pr *receiver) Request() interface{} {
return pr.req.Payload
}
func (pr *receiver) Receive() bool {
v, ok := pr.recvChannel.Receive()
if !ok {
return false
}
pr.status = v.(Status)
return true
}
func (pr *receiver) Cancel() {
req := pr.req
if req.Canceled {
return
}
req.Canceled = true
pr.sendChannel.Send(req)
}
func (pr *receiver) Status() Status {
return pr.status
}