buildkit/solver/edge.go

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package solver
import (
"context"
"sync"
"time"
"github.com/moby/buildkit/solver/internal/pipe"
"github.com/moby/buildkit/util/bklog"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
type edgeStatusType int
const (
edgeStatusInitial edgeStatusType = iota
edgeStatusCacheFast
edgeStatusCacheSlow
edgeStatusComplete
)
func (t edgeStatusType) String() string {
return []string{"initial", "cache-fast", "cache-slow", "complete"}[t]
}
func newEdge(ed Edge, op activeOp, index *edgeIndex) *edge {
e := &edge{
edge: ed,
op: op,
depRequests: map[pipe.Receiver]*dep{},
keyMap: map[string]struct{}{},
cacheRecords: map[string]*CacheRecord{},
cacheRecordsLoaded: map[string]struct{}{},
index: index,
}
return e
}
type edge struct {
edge Edge
op activeOp
edgeState
depRequests map[pipe.Receiver]*dep
deps []*dep
cacheMapReq pipe.Receiver
cacheMapDone bool
cacheMapIndex int
cacheMapDigests []digest.Digest
execReq pipe.Receiver
execCacheLoad bool
err error
cacheRecords map[string]*CacheRecord
cacheRecordsLoaded map[string]struct{}
keyMap map[string]struct{}
noCacheMatchPossible bool
allDepsCompletedCacheFast bool
allDepsCompletedCacheSlow bool
allDepsStateCacheSlow bool
allDepsCompleted bool
hasActiveOutgoing bool
releaserCount int
keysDidChange bool
index *edgeIndex
secondaryExporters []expDep
}
// dep holds state for a dependant edge
type dep struct {
req pipe.Receiver
edgeState
index Index
keyMap map[string]*CacheKey
slowCacheReq pipe.Receiver
slowCacheComplete bool
slowCacheFoundKey bool
slowCacheKey *ExportableCacheKey
err error
}
// expDep holds secorndary exporter info for dependency
type expDep struct {
index int
cacheKey CacheKeyWithSelector
}
func newDep(i Index) *dep {
return &dep{index: i, keyMap: map[string]*CacheKey{}}
}
// edgePipe is a pipe for requests between two edges
type edgePipe struct {
*pipe.Pipe
From, Target *edge
mu sync.Mutex
}
// edgeState hold basic mutable state info for an edge
type edgeState struct {
state edgeStatusType
result *SharedCachedResult
cacheMap *CacheMap
keys []ExportableCacheKey
}
type edgeRequest struct {
desiredState edgeStatusType
currentState edgeState
currentKeys int
}
// incrementReferenceCount increases the number of times release needs to be
// called to release the edge. Called on merging edges.
func (e *edge) incrementReferenceCount() {
e.releaserCount++
}
// release releases the edge resources
func (e *edge) release() {
if e.releaserCount > 0 {
e.releaserCount--
return
}
e.index.Release(e)
if e.result != nil {
go e.result.Release(context.TODO())
}
}
// commitOptions returns parameters for the op execution
func (e *edge) commitOptions() ([]*CacheKey, []CachedResult) {
k := NewCacheKey(e.cacheMap.Digest, e.edge.Index)
if len(e.deps) == 0 {
keys := make([]*CacheKey, 0, len(e.cacheMapDigests))
for _, dgst := range e.cacheMapDigests {
keys = append(keys, NewCacheKey(dgst, e.edge.Index))
}
return keys, nil
}
inputs := make([][]CacheKeyWithSelector, len(e.deps))
results := make([]CachedResult, len(e.deps))
for i, dep := range e.deps {
for _, k := range dep.result.CacheKeys() {
inputs[i] = append(inputs[i], CacheKeyWithSelector{CacheKey: k, Selector: e.cacheMap.Deps[i].Selector})
}
if dep.slowCacheKey != nil {
inputs[i] = append(inputs[i], CacheKeyWithSelector{CacheKey: *dep.slowCacheKey})
}
results[i] = dep.result
}
k.deps = inputs
return []*CacheKey{k}, results
}
// isComplete returns true if edge state is final and will never change
func (e *edge) isComplete() bool {
return e.err != nil || e.result != nil
}
// finishIncoming finalizes the incoming pipe request
func (e *edge) finishIncoming(req pipe.Sender) {
err := e.err
if req.Request().Canceled && err == nil {
err = context.Canceled
}
if debugScheduler {
bklog.G(context.TODO()).Debugf("finishIncoming %s %v %#v desired=%s", e.edge.Vertex.Name(), err, e.edgeState, req.Request().Payload.(*edgeRequest).desiredState)
}
req.Finalize(&e.edgeState, err)
}
// updateIncoming updates the current value of incoming pipe request
func (e *edge) updateIncoming(req pipe.Sender) {
if debugScheduler {
bklog.G(context.TODO()).Debugf("updateIncoming %s %#v desired=%s", e.edge.Vertex.Name(), e.edgeState, req.Request().Payload.(*edgeRequest).desiredState)
}
req.Update(&e.edgeState)
}
// probeCache is called with unprocessed cache keys for dependency
// if the key could match the edge, the cacheRecords for dependency are filled
func (e *edge) probeCache(d *dep, depKeys []CacheKeyWithSelector) bool {
if len(depKeys) == 0 {
return false
}
if e.op.IgnoreCache() {
return false
}
keys, err := e.op.Cache().Query(depKeys, d.index, e.cacheMap.Digest, e.edge.Index)
if err != nil {
e.err = errors.Wrap(err, "error on cache query")
}
found := false
for _, k := range keys {
if _, ok := d.keyMap[k.ID]; !ok {
d.keyMap[k.ID] = k
found = true
}
}
return found
}
// checkDepMatchPossible checks if any cache matches are possible past this point
func (e *edge) checkDepMatchPossible(dep *dep) {
depHasSlowCache := e.cacheMap.Deps[dep.index].ComputeDigestFunc != nil
if !e.noCacheMatchPossible && (((!dep.slowCacheFoundKey && dep.slowCacheComplete && depHasSlowCache) || (!depHasSlowCache && dep.state >= edgeStatusCacheSlow)) && len(dep.keyMap) == 0) {
e.noCacheMatchPossible = true
}
}
// slowCacheFunc returns the result based cache func for dependency if it exists
func (e *edge) slowCacheFunc(dep *dep) ResultBasedCacheFunc {
if e.cacheMap == nil {
return nil
}
return e.cacheMap.Deps[int(dep.index)].ComputeDigestFunc
}
// preprocessFunc returns result based cache func
func (e *edge) preprocessFunc(dep *dep) PreprocessFunc {
if e.cacheMap == nil {
return nil
}
return e.cacheMap.Deps[int(dep.index)].PreprocessFunc
}
// allDepsHaveKeys checks if all dependencies have at least one key. used for
// determining if there is enough data for combining cache key for edge
func (e *edge) allDepsHaveKeys(matching bool) bool {
if e.cacheMap == nil {
return false
}
for _, d := range e.deps {
cond := len(d.keys) == 0
if matching {
cond = len(d.keyMap) == 0
}
if cond && d.slowCacheKey == nil && d.result == nil {
return false
}
}
return true
}
// depKeys returns all current dependency cache keys
func (e *edge) currentIndexKey() *CacheKey {
if e.cacheMap == nil {
return nil
}
keys := make([][]CacheKeyWithSelector, len(e.deps))
for i, d := range e.deps {
if len(d.keys) == 0 && d.result == nil {
return nil
}
for _, k := range d.keys {
keys[i] = append(keys[i], CacheKeyWithSelector{Selector: e.cacheMap.Deps[i].Selector, CacheKey: k})
}
if d.result != nil {
for _, rk := range d.result.CacheKeys() {
keys[i] = append(keys[i], CacheKeyWithSelector{Selector: e.cacheMap.Deps[i].Selector, CacheKey: rk})
}
if d.slowCacheKey != nil {
keys[i] = append(keys[i], CacheKeyWithSelector{CacheKey: ExportableCacheKey{CacheKey: d.slowCacheKey.CacheKey, Exporter: &exporter{k: d.slowCacheKey.CacheKey}}})
}
}
}
k := NewCacheKey(e.cacheMap.Digest, e.edge.Index)
k.deps = keys
return k
}
// slow cache keys can be computed in 2 phases if there are multiple deps.
// first evaluate ones that didn't match any definition based keys
func (e *edge) skipPhase2SlowCache(dep *dep) bool {
isPhase1 := false
for _, dep := range e.deps {
if (!dep.slowCacheComplete && e.slowCacheFunc(dep) != nil || dep.state < edgeStatusCacheSlow) && len(dep.keyMap) == 0 {
isPhase1 = true
break
}
}
if isPhase1 && !dep.slowCacheComplete && e.slowCacheFunc(dep) != nil && len(dep.keyMap) > 0 {
return true
}
return false
}
func (e *edge) skipPhase2FastCache(dep *dep) bool {
isPhase1 := false
for _, dep := range e.deps {
if e.cacheMap == nil || len(dep.keyMap) == 0 && ((!dep.slowCacheComplete && e.slowCacheFunc(dep) != nil) || (dep.state < edgeStatusComplete && e.slowCacheFunc(dep) == nil)) {
isPhase1 = true
break
}
}
if isPhase1 && len(dep.keyMap) > 0 {
return true
}
return false
}
// unpark is called by the scheduler with incoming requests and updates for
// previous calls.
// To avoid deadlocks and resource leaks this function needs to follow
// following rules:
// 1) this function needs to return unclosed outgoing requests if some incoming
// requests were not completed
// 2) this function may not return outgoing requests if it has completed all
// incoming requests
func (e *edge) unpark(incoming []pipe.Sender, updates, allPipes []pipe.Receiver, f *pipeFactory) {
// process all incoming changes
depChanged := false
for _, upt := range updates {
if changed := e.processUpdate(upt); changed {
depChanged = true
}
}
if depChanged {
// the dep responses had changes. need to reevaluate edge state
e.recalcCurrentState()
}
desiredState, done := e.respondToIncoming(incoming, allPipes)
if done {
return
}
cacheMapReq := false
// set up new outgoing requests if needed
if e.cacheMapReq == nil && (e.cacheMap == nil || len(e.cacheRecords) == 0) {
index := e.cacheMapIndex
e.cacheMapReq = f.NewFuncRequest(func(ctx context.Context) (interface{}, error) {
cm, err := e.op.CacheMap(ctx, index)
return cm, errors.Wrap(err, "failed to load cache key")
})
cacheMapReq = true
}
// execute op
if e.execReq == nil && desiredState == edgeStatusComplete {
if ok := e.execIfPossible(f); ok {
return
}
}
if e.execReq == nil {
if added := e.createInputRequests(desiredState, f, false); !added && !e.hasActiveOutgoing && !cacheMapReq {
bklog.G(context.TODO()).Errorf("buildkit scheluding error: leaving incoming open. forcing solve. Please report this with BUILDKIT_SCHEDULER_DEBUG=1")
debugSchedulerPreUnpark(e, incoming, updates, allPipes)
e.createInputRequests(desiredState, f, true)
}
}
}
func (e *edge) makeExportable(k *CacheKey, records []*CacheRecord) ExportableCacheKey {
return ExportableCacheKey{
CacheKey: k,
Exporter: &exporter{k: k, records: records, override: e.edge.Vertex.Options().ExportCache},
}
}
func (e *edge) markFailed(f *pipeFactory, err error) {
e.err = err
e.postpone(f)
}
// processUpdate is called by unpark for every updated pipe request
func (e *edge) processUpdate(upt pipe.Receiver) (depChanged bool) {
// response for cachemap request
if upt == e.cacheMapReq && upt.Status().Completed {
if err := upt.Status().Err; err != nil {
e.cacheMapReq = nil
if !upt.Status().Canceled && e.err == nil {
e.err = err
}
} else {
resp := upt.Status().Value.(*cacheMapResp)
e.cacheMap = resp.CacheMap
e.cacheMapDone = resp.complete
e.cacheMapIndex++
if len(e.deps) == 0 {
e.cacheMapDigests = append(e.cacheMapDigests, e.cacheMap.Digest)
if !e.op.IgnoreCache() {
keys, err := e.op.Cache().Query(nil, 0, e.cacheMap.Digest, e.edge.Index)
if err != nil {
bklog.G(context.TODO()).Error(errors.Wrap(err, "invalid query response")) // make the build fail for this error
} else {
for _, k := range keys {
records, err := e.op.Cache().Records(k)
if err != nil {
bklog.G(context.TODO()).Errorf("error receiving cache records: %v", err)
continue
}
for _, r := range records {
e.cacheRecords[r.ID] = r
}
e.keys = append(e.keys, e.makeExportable(k, records))
}
}
}
e.state = edgeStatusCacheSlow
}
if e.allDepsHaveKeys(false) {
e.keysDidChange = true
}
// probe keys that were loaded before cache map
for i, dep := range e.deps {
e.probeCache(dep, withSelector(dep.keys, e.cacheMap.Deps[i].Selector))
e.checkDepMatchPossible(dep)
}
if !e.cacheMapDone {
e.cacheMapReq = nil
}
}
return true
}
// response for exec request
if upt == e.execReq && upt.Status().Completed {
if err := upt.Status().Err; err != nil {
e.execReq = nil
if e.execCacheLoad {
for k := range e.cacheRecordsLoaded {
delete(e.cacheRecords, k)
}
} else if !upt.Status().Canceled && e.err == nil {
e.err = err
}
} else {
e.result = NewSharedCachedResult(upt.Status().Value.(CachedResult))
e.state = edgeStatusComplete
}
return true
}
// response for requests to dependencies
if dep, ok := e.depRequests[upt]; ok {
if err := upt.Status().Err; !upt.Status().Canceled && upt.Status().Completed && err != nil {
if e.err == nil {
e.err = err
}
dep.err = err
}
if upt.Status().Value == nil {
return
}
state, isEdgeState := upt.Status().Value.(*edgeState)
if !isEdgeState {
bklog.G(context.TODO()).Warnf("invalid edgeState value for update: %T", state)
return
}
if len(dep.keys) < len(state.keys) {
newKeys := state.keys[len(dep.keys):]
if e.cacheMap != nil {
e.probeCache(dep, withSelector(newKeys, e.cacheMap.Deps[dep.index].Selector))
dep.edgeState.keys = state.keys
if e.allDepsHaveKeys(false) {
e.keysDidChange = true
}
}
depChanged = true
}
if dep.state != edgeStatusComplete && state.state == edgeStatusComplete {
e.keysDidChange = true
}
recheck := state.state != dep.state
dep.edgeState = *state
if recheck && e.cacheMap != nil {
e.checkDepMatchPossible(dep)
depChanged = true
}
return
}
// response for result based cache function
for i, dep := range e.deps {
if upt == dep.slowCacheReq && upt.Status().Completed {
if err := upt.Status().Err; err != nil {
dep.slowCacheReq = nil
if !upt.Status().Canceled && e.err == nil {
e.err = upt.Status().Err
}
} else if !dep.slowCacheComplete {
dgst := upt.Status().Value.(digest.Digest)
if e.cacheMap.Deps[int(dep.index)].ComputeDigestFunc != nil && dgst != "" {
k := NewCacheKey(dgst, -1)
dep.slowCacheKey = &ExportableCacheKey{CacheKey: k, Exporter: &exporter{k: k}}
slowKeyExp := CacheKeyWithSelector{CacheKey: *dep.slowCacheKey}
defKeys := make([]CacheKeyWithSelector, 0, len(dep.result.CacheKeys()))
for _, dk := range dep.result.CacheKeys() {
defKeys = append(defKeys, CacheKeyWithSelector{CacheKey: dk, Selector: e.cacheMap.Deps[i].Selector})
}
dep.slowCacheFoundKey = e.probeCache(dep, []CacheKeyWithSelector{slowKeyExp})
// connect def key to slow key
e.op.Cache().Query(append(defKeys, slowKeyExp), dep.index, e.cacheMap.Digest, e.edge.Index)
}
dep.slowCacheComplete = true
e.keysDidChange = true
e.checkDepMatchPossible(dep) // not matching key here doesn't set nocachematch possible to true
}
return true
}
}
return
}
// recalcCurrentState is called by unpark to recompute internal state after
// the state of dependencies has changed
func (e *edge) recalcCurrentState() {
// TODO: fast pass to detect incomplete results
newKeys := map[string]*CacheKey{}
for i, dep := range e.deps {
if i == 0 {
for id, k := range dep.keyMap {
if _, ok := e.keyMap[id]; ok {
continue
}
newKeys[id] = k
}
} else {
for id := range newKeys {
if _, ok := dep.keyMap[id]; !ok {
delete(newKeys, id)
}
}
}
if len(newKeys) == 0 {
break
}
}
for key := range newKeys {
e.keyMap[key] = struct{}{}
}
for _, r := range newKeys {
// TODO: add all deps automatically
mergedKey := r.clone()
mergedKey.deps = make([][]CacheKeyWithSelector, len(e.deps))
for i, dep := range e.deps {
if dep.result != nil {
for _, dk := range dep.result.CacheKeys() {
mergedKey.deps[i] = append(mergedKey.deps[i], CacheKeyWithSelector{Selector: e.cacheMap.Deps[i].Selector, CacheKey: dk})
}
if dep.slowCacheKey != nil {
mergedKey.deps[i] = append(mergedKey.deps[i], CacheKeyWithSelector{CacheKey: *dep.slowCacheKey})
}
} else {
for _, k := range dep.keys {
mergedKey.deps[i] = append(mergedKey.deps[i], CacheKeyWithSelector{Selector: e.cacheMap.Deps[i].Selector, CacheKey: k})
}
}
}
records, err := e.op.Cache().Records(mergedKey)
if err != nil {
bklog.G(context.TODO()).Errorf("error receiving cache records: %v", err)
continue
}
for _, r := range records {
if _, ok := e.cacheRecordsLoaded[r.ID]; !ok {
e.cacheRecords[r.ID] = r
}
}
e.keys = append(e.keys, e.makeExportable(mergedKey, records))
}
// detect lower/upper bound for current state
allDepsCompletedCacheFast := e.cacheMap != nil
allDepsCompletedCacheSlow := e.cacheMap != nil
allDepsStateCacheSlow := true
allDepsCompleted := true
stLow := edgeStatusInitial // minimal possible state
stHigh := edgeStatusCacheSlow // maximum possible state
if e.cacheMap != nil {
for _, dep := range e.deps {
isSlowCacheIncomplete := e.slowCacheFunc(dep) != nil && (dep.state == edgeStatusCacheSlow || (dep.state == edgeStatusComplete && !dep.slowCacheComplete))
isSlowIncomplete := (e.slowCacheFunc(dep) != nil || e.preprocessFunc(dep) != nil) && (dep.state == edgeStatusCacheSlow || (dep.state == edgeStatusComplete && !dep.slowCacheComplete))
if dep.state > stLow && len(dep.keyMap) == 0 && !isSlowIncomplete {
stLow = dep.state
if stLow > edgeStatusCacheSlow {
stLow = edgeStatusCacheSlow
}
}
effectiveState := dep.state
if dep.state == edgeStatusCacheSlow && isSlowCacheIncomplete {
effectiveState = edgeStatusCacheFast
}
if dep.state == edgeStatusComplete && isSlowCacheIncomplete {
effectiveState = edgeStatusCacheFast
}
if effectiveState < stHigh {
stHigh = effectiveState
}
if isSlowIncomplete || dep.state < edgeStatusComplete {
allDepsCompleted = false
}
if dep.state < edgeStatusCacheFast {
allDepsCompletedCacheFast = false
}
if isSlowCacheIncomplete || dep.state < edgeStatusCacheSlow {
allDepsCompletedCacheSlow = false
}
if dep.state < edgeStatusCacheSlow && len(dep.keyMap) == 0 {
allDepsStateCacheSlow = false
}
}
if stLow > e.state {
e.state = stLow
}
if stHigh > e.state {
e.state = stHigh
}
if !e.cacheMapDone && len(e.keys) == 0 {
e.state = edgeStatusInitial
}
e.allDepsCompletedCacheFast = e.cacheMapDone && allDepsCompletedCacheFast
e.allDepsCompletedCacheSlow = e.cacheMapDone && allDepsCompletedCacheSlow
e.allDepsStateCacheSlow = e.cacheMapDone && allDepsStateCacheSlow
e.allDepsCompleted = e.cacheMapDone && allDepsCompleted
if e.allDepsStateCacheSlow && len(e.cacheRecords) > 0 && e.state == edgeStatusCacheFast {
openKeys := map[string]struct{}{}
for _, dep := range e.deps {
isSlowIncomplete := e.slowCacheFunc(dep) != nil && (dep.state == edgeStatusCacheSlow || (dep.state == edgeStatusComplete && !dep.slowCacheComplete))
if !isSlowIncomplete {
openDepKeys := map[string]struct{}{}
for key := range dep.keyMap {
if _, ok := e.keyMap[key]; !ok {
openDepKeys[key] = struct{}{}
}
}
if len(openKeys) != 0 {
for k := range openKeys {
if _, ok := openDepKeys[k]; !ok {
delete(openKeys, k)
}
}
} else {
openKeys = openDepKeys
}
if len(openKeys) == 0 {
e.state = edgeStatusCacheSlow
if debugScheduler {
bklog.G(context.TODO()).Debugf("upgrade to cache-slow because no open keys")
}
}
}
}
}
}
}
// respondToIncoming responds to all incoming requests. completing or
// updating them when possible
func (e *edge) respondToIncoming(incoming []pipe.Sender, allPipes []pipe.Receiver) (edgeStatusType, bool) {
// detect the result state for the requests
allIncomingCanComplete := true
desiredState := e.state
allCanceled := true
// check incoming requests
// check if all requests can be either answered or canceled
if !e.isComplete() {
for _, req := range incoming {
if !req.Request().Canceled {
allCanceled = false
if r := req.Request().Payload.(*edgeRequest); desiredState < r.desiredState {
desiredState = r.desiredState
if e.hasActiveOutgoing || r.desiredState == edgeStatusComplete || r.currentKeys == len(e.keys) {
allIncomingCanComplete = false
}
}
}
}
}
// do not set allIncomingCanComplete if active ongoing can modify the state
if !allCanceled && e.state < edgeStatusComplete && len(e.keys) == 0 && e.hasActiveOutgoing {
allIncomingCanComplete = false
}
if debugScheduler {
bklog.G(context.TODO()).Debugf("status state=%s cancomplete=%v hasouts=%v noPossibleCache=%v depsCacheFast=%v keys=%d cacheRecords=%d", e.state, allIncomingCanComplete, e.hasActiveOutgoing, e.noCacheMatchPossible, e.allDepsCompletedCacheFast, len(e.keys), len(e.cacheRecords))
}
if allIncomingCanComplete && e.hasActiveOutgoing {
// cancel all current requests
for _, p := range allPipes {
p.Cancel()
}
// can close all but one requests
var leaveOpen pipe.Sender
for _, req := range incoming {
if !req.Request().Canceled {
leaveOpen = req
break
}
}
for _, req := range incoming {
if leaveOpen == nil || leaveOpen == req {
leaveOpen = req
continue
}
e.finishIncoming(req)
}
return desiredState, true
}
// can complete, finish and return
if allIncomingCanComplete && !e.hasActiveOutgoing {
for _, req := range incoming {
e.finishIncoming(req)
}
return desiredState, true
}
// update incoming based on current state
for _, req := range incoming {
r := req.Request().Payload.(*edgeRequest)
if req.Request().Canceled {
e.finishIncoming(req)
} else if !e.hasActiveOutgoing && e.state >= r.desiredState {
e.finishIncoming(req)
} else if !isEqualState(r.currentState, e.edgeState) && !req.Request().Canceled {
e.updateIncoming(req)
}
}
return desiredState, false
}
// createInputRequests creates new requests for dependencies or async functions
// that need to complete to continue processing the edge
func (e *edge) createInputRequests(desiredState edgeStatusType, f *pipeFactory, force bool) bool {
addedNew := false
// initialize deps state
if e.deps == nil {
e.depRequests = make(map[pipe.Receiver]*dep)
e.deps = make([]*dep, 0, len(e.edge.Vertex.Inputs()))
for i := range e.edge.Vertex.Inputs() {
e.deps = append(e.deps, newDep(Index(i)))
}
}
// cycle all dependencies. set up outgoing requests if needed
for _, dep := range e.deps {
desiredStateDep := dep.state
if e.noCacheMatchPossible || force {
desiredStateDep = edgeStatusComplete
} else if dep.state == edgeStatusInitial && desiredState > dep.state {
desiredStateDep = edgeStatusCacheFast
} else if dep.state == edgeStatusCacheFast && desiredState > dep.state {
// wait all deps to complete cache fast before continuing with slow cache
if (e.allDepsCompletedCacheFast && len(e.keys) == 0) || len(dep.keyMap) == 0 || e.allDepsHaveKeys(true) {
if !e.skipPhase2FastCache(dep) && e.cacheMap != nil {
desiredStateDep = edgeStatusCacheSlow
}
}
} else if e.cacheMap != nil && dep.state == edgeStatusCacheSlow && desiredState == edgeStatusComplete {
// if all deps have completed cache-slow or content based cache for input is available
if (len(dep.keyMap) == 0 || e.allDepsCompletedCacheSlow || (!e.skipPhase2FastCache(dep) && e.slowCacheFunc(dep) != nil)) && (len(e.cacheRecords) == 0) {
if len(dep.keyMap) == 0 || !e.skipPhase2SlowCache(dep) {
desiredStateDep = edgeStatusComplete
}
}
} else if e.cacheMap != nil && dep.state == edgeStatusCacheSlow && e.slowCacheFunc(dep) != nil && desiredState == edgeStatusCacheSlow {
if len(dep.keyMap) == 0 || !e.skipPhase2SlowCache(dep) {
desiredStateDep = edgeStatusComplete
}
}
// outgoing request is needed
if dep.state < desiredStateDep {
addNew := true
if dep.req != nil && !dep.req.Status().Completed {
if dep.req.Request().(*edgeRequest).desiredState != desiredStateDep {
dep.req.Cancel()
} else {
addNew = false
}
}
if addNew {
req := f.NewInputRequest(e.edge.Vertex.Inputs()[int(dep.index)], &edgeRequest{
currentState: dep.edgeState,
desiredState: desiredStateDep,
currentKeys: len(dep.keys),
})
e.depRequests[req] = dep
dep.req = req
addedNew = true
}
}
// initialize function to compute cache key based on dependency result
if dep.state == edgeStatusComplete && dep.slowCacheReq == nil && (e.slowCacheFunc(dep) != nil || e.preprocessFunc(dep) != nil) && e.cacheMap != nil {
pfn := e.preprocessFunc(dep)
fn := e.slowCacheFunc(dep)
res := dep.result
func(pfn PreprocessFunc, fn ResultBasedCacheFunc, res Result, index Index) {
dep.slowCacheReq = f.NewFuncRequest(func(ctx context.Context) (interface{}, error) {
v, err := e.op.CalcSlowCache(ctx, index, pfn, fn, res)
return v, errors.Wrap(err, "failed to compute cache key")
})
}(pfn, fn, res, dep.index)
addedNew = true
}
}
return addedNew
}
// execIfPossible creates a request for getting the edge result if there is
// enough state
func (e *edge) execIfPossible(f *pipeFactory) bool {
if len(e.cacheRecords) > 0 {
if e.keysDidChange {
e.postpone(f)
return true
}
e.execReq = f.NewFuncRequest(e.loadCache)
e.execCacheLoad = true
for req := range e.depRequests {
req.Cancel()
}
return true
} else if e.allDepsCompleted {
if e.keysDidChange {
e.postpone(f)
return true
}
e.execReq = f.NewFuncRequest(e.execOp)
e.execCacheLoad = false
return true
}
return false
}
// postpone delays exec to next unpark invocation if we have unprocessed keys
func (e *edge) postpone(f *pipeFactory) {
f.NewFuncRequest(func(context.Context) (interface{}, error) {
return nil, nil
})
}
// loadCache creates a request to load edge result from cache
func (e *edge) loadCache(ctx context.Context) (interface{}, error) {
recs := make([]*CacheRecord, 0, len(e.cacheRecords))
for _, r := range e.cacheRecords {
recs = append(recs, r)
}
rec := getBestResult(recs)
e.cacheRecordsLoaded[rec.ID] = struct{}{}
bklog.G(ctx).Debugf("load cache for %s with %s", e.edge.Vertex.Name(), rec.ID)
res, err := e.op.LoadCache(ctx, rec)
if err != nil {
bklog.G(ctx).Debugf("load cache for %s err: %v", e.edge.Vertex.Name(), err)
return nil, errors.Wrap(err, "failed to load cache")
}
return NewCachedResult(res, []ExportableCacheKey{{CacheKey: rec.key, Exporter: &exporter{k: rec.key, record: rec, edge: e}}}), nil
}
// execOp creates a request to execute the vertex operation
func (e *edge) execOp(ctx context.Context) (interface{}, error) {
cacheKeys, inputs := e.commitOptions()
results, subExporters, err := e.op.Exec(ctx, toResultSlice(inputs))
if err != nil {
return nil, errors.WithStack(err)
}
index := e.edge.Index
if len(results) <= int(index) {
return nil, errors.Errorf("invalid response from exec need %d index but %d results received", index, len(results))
}
res := results[int(index)]
for i := range results {
if i != int(index) {
go results[i].Release(context.TODO())
}
}
var exporters []CacheExporter
for _, cacheKey := range cacheKeys {
ck, err := e.op.Cache().Save(cacheKey, res, time.Now())
if err != nil {
return nil, err
}
if exp, ok := ck.Exporter.(*exporter); ok {
exp.edge = e
}
exps := make([]CacheExporter, 0, len(subExporters))
for _, exp := range subExporters {
exps = append(exps, exp.Exporter)
}
exporters = append(exporters, ck.Exporter)
exporters = append(exporters, exps...)
}
ek := make([]ExportableCacheKey, 0, len(cacheKeys))
for _, ck := range cacheKeys {
ek = append(ek, ExportableCacheKey{
CacheKey: ck,
Exporter: &mergedExporter{exporters: exporters},
})
}
return NewCachedResult(res, ek), nil
}
func (e *edge) isDep(e2 *edge) bool {
return isDep(e.edge.Vertex, e2.edge.Vertex)
}
func isDep(vtx, vtx2 Vertex) bool {
if vtx.Digest() == vtx2.Digest() {
return true
}
for _, e := range vtx.Inputs() {
if isDep(e.Vertex, vtx2) {
return true
}
}
return false
}
func toResultSlice(cres []CachedResult) (out []Result) {
out = make([]Result, len(cres))
for i := range cres {
out[i] = cres[i].(Result)
}
return out
}
func isEqualState(s1, s2 edgeState) bool {
if s1.state != s2.state || s1.result != s2.result || s1.cacheMap != s2.cacheMap || len(s1.keys) != len(s2.keys) {
return false
}
return true
}
func withSelector(keys []ExportableCacheKey, selector digest.Digest) []CacheKeyWithSelector {
out := make([]CacheKeyWithSelector, len(keys))
for i, k := range keys {
out[i] = CacheKeyWithSelector{Selector: selector, CacheKey: k}
}
return out
}