buildkit/client/llb/exec.go

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package llb
import (
_ "crypto/sha256"
"sort"
"github.com/moby/buildkit/solver/pb"
"github.com/pkg/errors"
)
type Meta struct {
Args []string
Env EnvList
Cwd string
}
func NewExecOp(root Output, meta Meta) *ExecOp {
e := &ExecOp{meta: meta}
rootMount := &mount{
target: pb.RootMount,
source: root,
}
e.mounts = append(e.mounts, rootMount)
e.root = &output{vertex: e, getIndex: e.getMountIndexFn(rootMount)}
rootMount.output = e.root
return e
}
type mount struct {
target string
readonly bool
source Output
output Output
selector string
// hasOutput bool
}
type ExecOp struct {
root Output
mounts []*mount
meta Meta
cachedPB []byte
}
func (e *ExecOp) AddMount(target string, source Output, opt ...MountOption) Output {
m := &mount{
target: target,
source: source,
}
for _, o := range opt {
o(m)
}
e.mounts = append(e.mounts, m)
m.output = &output{vertex: e, getIndex: e.getMountIndexFn(m)}
e.cachedPB = nil
return m.output
}
func (e *ExecOp) GetMount(target string) Output {
for _, m := range e.mounts {
if m.target == target {
return m.output
}
}
return nil
}
func (e *ExecOp) Validate() error {
if len(e.meta.Args) == 0 {
return errors.Errorf("arguments are required")
}
if e.meta.Cwd == "" {
return errors.Errorf("working directory is required")
}
for _, m := range e.mounts {
if m.source != nil {
if err := m.source.Vertex().Validate(); err != nil {
return nil
}
}
}
return nil
}
func (e *ExecOp) Marshal() ([]byte, error) {
if e.cachedPB != nil {
return e.cachedPB, nil
}
if err := e.Validate(); err != nil {
return nil, err
}
// make sure mounts are sorted
sort.Slice(e.mounts, func(i, j int) bool {
return e.mounts[i].target < e.mounts[j].target
})
peo := &pb.ExecOp{
Meta: &pb.Meta{
Args: e.meta.Args,
Env: e.meta.Env.ToArray(),
Cwd: e.meta.Cwd,
},
}
pop := &pb.Op{
Op: &pb.Op_Exec{
Exec: peo,
},
}
for i, m := range e.mounts {
inputIndex := pb.InputIndex(len(pop.Inputs))
if m.source != nil {
inp, err := m.source.ToInput()
if err != nil {
return nil, err
}
newInput := true
for i, inp2 := range pop.Inputs {
if *inp == *inp2 {
inputIndex = pb.InputIndex(i)
newInput = false
break
}
}
if newInput {
pop.Inputs = append(pop.Inputs, inp)
}
} else {
inputIndex = pb.Empty
}
pm := &pb.Mount{
Input: inputIndex,
Dest: m.target,
Readonly: m.readonly,
Output: pb.OutputIndex(i),
Selector: m.selector,
}
peo.Mounts = append(peo.Mounts, pm)
}
dt, err := pop.Marshal()
if err != nil {
return nil, err
}
e.cachedPB = dt
return dt, nil
}
func (e *ExecOp) Output() Output {
return e.root
}
func (e *ExecOp) Inputs() (inputs []Output) {
mm := map[Output]struct{}{}
for _, m := range e.mounts {
if m.source != nil {
mm[m.source] = struct{}{}
}
}
for o := range mm {
inputs = append(inputs, o)
}
return
}
func (e *ExecOp) getMountIndexFn(m *mount) func() (pb.OutputIndex, error) {
return func() (pb.OutputIndex, error) {
// make sure mounts are sorted
sort.Slice(e.mounts, func(i, j int) bool {
return e.mounts[i].target < e.mounts[j].target
})
for i, m2 := range e.mounts {
if m == m2 {
return pb.OutputIndex(i), nil
}
}
return pb.OutputIndex(0), errors.Errorf("invalid mount")
}
}
type ExecState struct {
State
exec *ExecOp
}
func (e ExecState) AddMount(target string, source State, opt ...MountOption) State {
return NewState(e.exec.AddMount(target, source.Output(), opt...))
}
func (e ExecState) GetMount(target string) State {
return NewState(e.exec.GetMount(target))
}
func (e ExecState) Root() State {
return e.State
}
type MountOption func(*mount)
func Readonly(m *mount) {
m.readonly = true
}
func SourcePath(src string) MountOption {
return func(m *mount) {
m.selector = src
}
}
type RunOption func(es ExecInfo) ExecInfo
func Shlex(str string) RunOption {
return Shlexf(str)
}
func Shlexf(str string, v ...interface{}) RunOption {
return func(ei ExecInfo) ExecInfo {
ei.State = shlexf(str, v...)(ei.State)
return ei
}
}
func AddEnv(key, value string) RunOption {
return AddEnvf(key, value)
}
func AddEnvf(key, value string, v ...interface{}) RunOption {
return func(ei ExecInfo) ExecInfo {
ei.State = ei.State.AddEnvf(key, value, v...)
return ei
}
}
func Dir(str string) RunOption {
return Dirf(str)
}
func Dirf(str string, v ...interface{}) RunOption {
return func(ei ExecInfo) ExecInfo {
ei.State = ei.State.Dirf(str, v...)
return ei
}
}
func Reset(s State) RunOption {
return func(ei ExecInfo) ExecInfo {
ei.State = ei.State.Reset(s)
return ei
}
}
func With(so ...StateOption) RunOption {
return func(ei ExecInfo) ExecInfo {
ei.State = ei.State.With(so...)
return ei
}
}
func AddMount(dest string, mountState State, opts ...MountOption) RunOption {
return func(ei ExecInfo) ExecInfo {
ei.Mounts = append(ei.Mounts, MountInfo{dest, mountState.Output(), opts})
return ei
}
}
type ExecInfo struct {
State State
Mounts []MountInfo
}
type MountInfo struct {
Target string
Source Output
Opts []MountOption
}