Cleaned README

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John Hammond 2016-05-27 01:46:59 -04:00
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@ -5,7 +5,7 @@ This repository hosts the code that we "objEEdump" used to try and render a [seg
At this point, the code is a disgusting nightmare and is daunting to look through and review, but it should documented and stored nonetheless. At this point, the code is a disgusting nightmare and is daunting to look through and review, but it should documented and stored nonetheless.
__It managed to break over 200 binaries during the exercise, which on average was more than 50-70 of the other competing teams!__ __It managed to break over 200 binaries during the exercise, which on average 50-70 more than the other competing teams!__
File & Directory Information File & Directory Information
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[segfault]: https://en.wikipedia.org/wiki/Segmentation_fault [segfault]: https://en.wikipedia.org/wiki/Segmentation_fault
[Cyberstakes]: https://www.cyberstakesonline.com/ [Cyberstakes]: https://www.cyberstakesonline.com/
[buffer overflow]: https://en.wikipedia.org/wiki/Buffer_overflow [buffer overflow]: https://en.wikipedia.org/wiki/Buffer_overflow
[buffer overflows]: https://en.wikipedia.org/wiki/Buffer_overflow
[shell]: https://en.wikipedia.org/wiki/Bash_%28Unix_shell%29 [shell]: https://en.wikipedia.org/wiki/Bash_%28Unix_shell%29
[bash]: https://en.wikipedia.org/wiki/Bash_%28Unix_shell%29 [bash]: https://en.wikipedia.org/wiki/Bash_%28Unix_shell%29
[Over the Wire]: http://overthewire.org/wargames/ [Over the Wire]: http://overthewire.org/wargames/