From 4d4511912341101ffb80a71fb4587e0b82c8b094 Mon Sep 17 00:00:00 2001 From: ImVector <59611597+LuigiImVector@users.noreply.github.com> Date: Sat, 29 Jan 2022 14:32:14 +0100 Subject: [PATCH] docs(books): solved two issues (#6686) * docs(books): solved two issues * docs(books): moved resource --- books/free-programming-books-subjects.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/books/free-programming-books-subjects.md b/books/free-programming-books-subjects.md index 163756138..b3ed2a6c1 100644 --- a/books/free-programming-books-subjects.md +++ b/books/free-programming-books-subjects.md @@ -262,6 +262,7 @@ Books that cover a specific programming language can be found in the [BY PROGRA ### Game Development * [2D Game Development: From Zero To Hero](https://github.com/Penaz91/2DGD_F0TH) - Daniele Penazzo (HTML, [PDF, EBPUB, Kindle...](https://therealpenaz91.itch.io/2dgd-f0th#download)) (:construction: *in process*) +* [3D Math Primer for Graphics and Game Development](https://gamemath.com/book/intro.html) - Fletcher Dunn (HTML) * [Coding With Minecraft](https://turtleappstore.com/book/) - Al Sweigart * [Designing Virtual Worlds](https://mud.co.uk/richard/DesigningVirtualWorlds.pdf) - Richard A. Bartle (PDF) * [Game AI Pro](http://www.gameaipro.com) - Steve Rabin @@ -491,6 +492,7 @@ Books that cover a specific programming language can be found in the [BY PROGRA * [A Mathematical Theory of Communication](https://archive.org/details/bstj27-4-623) - Claude E.Shannon * [Discrete Structures for Computer Science: Counting, Recursion, and Probability](http://cglab.ca/~michiel/DiscreteStructures/) - Michiel Smid * [Exploring Math for Programmers and Data Scientists](https://freecontent.manning.com/free-ebook-exploring-math-for-programmers-and-data-scientists/) - Paul Orland +* [Mathematics for Computer Science](https://courses.csail.mit.edu/6.042/spring18/mcs.pdf) - Eric Lehman, F. Thomson Leighton, Albert R. Meyer (PDF) ### Misc