Moved Embedded Systems from Language Index to Subjects Index (#11004)

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Vikas Chauhan 2023-12-14 21:45:27 +05:30 committed by GitHub
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2 changed files with 11 additions and 11 deletions

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@ -54,7 +54,6 @@ Books on general-purpose programming that don't focus on a specific language are
* [Ecto](#ecto) * [Ecto](#ecto)
* [Phoenix](#phoenix) * [Phoenix](#phoenix)
* [Elm](#elm) * [Elm](#elm)
* [Embedded Systems](#embedded-systems)
* [Erlang](#erlang) * [Erlang](#erlang)
* [F#](#f-sharp) * [F#](#f-sharp)
* [Firefox OS](#firefox-os) * [Firefox OS](#firefox-os)
@ -720,16 +719,6 @@ Books on general-purpose programming that don't focus on a specific language are
* [Versioned APIs with Phoenix](https://web.archive.org/web/20210309052043/https://elviovicosa.com/freebies/versioned-apis-with-phoenix-by-elvio-vicosa.pdf) - Elvio Vicosa (PDF) *(:card_file_box: archived)* * [Versioned APIs with Phoenix](https://web.archive.org/web/20210309052043/https://elviovicosa.com/freebies/versioned-apis-with-phoenix-by-elvio-vicosa.pdf) - Elvio Vicosa (PDF) *(:card_file_box: archived)*
### Embedded Systems
* [Control and Embedded Systems](http://www.learn-c.com) (HTML)
* [Discovering the STM32 Microcontroller](http://www.cs.indiana.edu/~geobrown/book.pdf) (PDF)
* [First Steps with Embedded Systems](https://www.phaedsys.com/principals/bytecraft/bytecraftdata/bcfirststeps.pdf) - Byte Craft Limited (PDF)
* [Introduction to Embedded Systems, Second Edition](https://ptolemy.berkeley.edu/books/leeseshia/releases/LeeSeshia_DigitalV2_2.pdf) - Edward Ashford Lee, Sanjit Arunkumar Seshia (PDF)
* [Introduction to Microcontrollers](http://www.embeddedrelated.com/showarticle/453.php) (HTML)
* [Mastering the FreeRTOS Real Time Kernel - a Hands On Tutorial Guide](https://freertos.org/Documentation/RTOS_book.html) - freertos.org ([PDF](https://freertos.org/fr-content-src/uploads/2018/07/161204_Mastering_the_FreeRTOS_Real_Time_Kernel-A_Hands-On_Tutorial_Guide.pdf))
### Erlang ### Erlang
* [BEAM Wisdoms](http://beam-wisdoms.clau.se/en/latest/) (HTML) * [BEAM Wisdoms](http://beam-wisdoms.clau.se/en/latest/) (HTML)

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@ -20,6 +20,7 @@ Books that cover a specific programming language can be found in the [BY PROGRAM
* [Containers](#containers) * [Containers](#containers)
* [Data Science](#data-science) * [Data Science](#data-science)
* [Database](#database) * [Database](#database)
* [Embedded Systems](#embedded-systems)
* [Game Development](#game-development) * [Game Development](#game-development)
* [Graphical user interfaces](#graphical-user-interfaces) * [Graphical user interfaces](#graphical-user-interfaces)
* [Graphics Programming](#graphics-programming) * [Graphics Programming](#graphics-programming)
@ -296,6 +297,16 @@ Books that cover a specific programming language can be found in the [BY PROGRAM
* [The Theory of Relational Databases](https://web.cecs.pdx.edu/~maier/TheoryBook/TRD.html) * [The Theory of Relational Databases](https://web.cecs.pdx.edu/~maier/TheoryBook/TRD.html)
### Embedded Systems
* [Control and Embedded Systems](http://www.learn-c.com) (HTML)
* [Discovering the STM32 Microcontroller](http://www.cs.indiana.edu/~geobrown/book.pdf) (PDF)
* [First Steps with Embedded Systems](https://www.phaedsys.com/principals/bytecraft/bytecraftdata/bcfirststeps.pdf) - Byte Craft Limited (PDF)
* [Introduction to Embedded Systems, Second Edition](https://ptolemy.berkeley.edu/books/leeseshia/releases/LeeSeshia_DigitalV2_2.pdf) - Edward Ashford Lee, Sanjit Arunkumar Seshia (PDF)
* [Introduction to Microcontrollers](http://www.embeddedrelated.com/showarticle/453.php) (HTML)
* [Mastering the FreeRTOS Real Time Kernel - a Hands On Tutorial Guide](https://freertos.org/Documentation/RTOS_book.html) - freertos.org ([PDF](https://freertos.org/fr-content-src/uploads/2018/07/161204_Mastering_the_FreeRTOS_Real_Time_Kernel-A_Hands-On_Tutorial_Guide.pdf))
### Game Development ### Game Development
* [2D Game Development: From Zero To Hero](https://github.com/Penaz91/2DGD_F0TH) - Daniele Penazzo (HTML, [PDF, EBPUB, Kindle...](https://therealpenaz91.itch.io/2dgd-f0th#download)) *(:construction: in process)* * [2D Game Development: From Zero To Hero](https://github.com/Penaz91/2DGD_F0TH) - Daniele Penazzo (HTML, [PDF, EBPUB, Kindle...](https://therealpenaz91.itch.io/2dgd-f0th#download)) *(:construction: in process)*